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Guild wars 2 Or S.W.T.O.R which will you choose

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  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by whilan

    My points on this regarding allignment was good vs evil

    I've stated several times that a game that gives me good vs evil choices and things like morphing skin i go for.

    Doesn't matter if it's save the orphanage vs save the hospital neither of them are evil choices, Theres no allignment meter ing GW2 (getting certain groups to like you is not an allignment meter thats a faction system)

    Theres no clear good vs evil meter. Nothing happens visually to your character if they are evil.

    That is what i meant by allignment system. Of which SW:TOR clearly has.

    You see the games like Neverwinter nights, infamous 2, fable.  That is what i'm talking about when i talk about allignment system.

    Clearly one has that, clearly the other does not. That is one of my reasons for picking SW:TOR over GW2. That and the other stuff i listed.

    Feel free to call it superfisical or childish or silly but these are what i look for in games. Therefore that is why i picked it over GW2.  SW:TOR offers more of what I want in a game then GW2 does.

    And what are you planning on doing when you realize its more of the same thats been going on since the rise of themepark MMO's?  (WoW)  I jsut dont understand how someone can take such a minor aspect of a gmae and use it as a basis for determining what game you play.  If you like games like WoW/Rift why not play those, if the gameplay of ToR is worse then those 2, and every indicator from beta leaks are pointing this to be true, why play for such a miniscule element that will have no bearing once you're at endgame and all there is to do is "raid or die". 

     

    One of the first things I do when a new game is on the horizon, is I look for what the core tennants of a developer are.  I wish you would watch:   http://www.gdcvault.com/play/1013691/Designing_Guild_Wars_2_Dynamic_Events   I will paraphase a portion of this panel in which the devs stated a new idea is all good and well, but if it is thrown in as an afterthought and serves no bearing other then "filler content" it quickly becomes obvious that this "new" system will fall by the way side.  IF ToR was designed through and through with this system it could work but when you throw this new system in and it is over shadowed by all the old elements that were copied from other games I cant help but feel you will be dissapointed.  This is the reason why I love GW2 so much because the devs "get it" in as much as they realized the reason why new systems dont work is because the game is not designed around those new elements and GW2 and the devs are doing jsut this thing.

     

    Ohh well dont hate just had to get that off my chest and I like to pick peoples mind.

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

    image

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by Diovidius

    Originally posted by DeViLzzz2007

    I will buy both but honestly GW2 will end up in the closet collecting dust like GW1 if I see that there are all sorts of automated player vendors all over the place with stupid short formed spamming text messages.  That totally drove me off from the first game.  I want an AH and nothing more.  Secondly please can we get currency that is easy to deal with in this game ?  I do not find it fun when mmorpgs get into the millions when putting values on items.  I am not playing to do math all day long eh ?

    There is an AH: http://wiki.guildwars2.com/wiki/Marketplace

    GW2 is very different from GW1 so don't judge it too quickly. There are actually quite a few people who hated GW1 who are now GW2 fanboys.

    I being one of them.  Well cant say I hated GW1 but I bought it and didnt last past the first day, just wasnt my cup of tea.  GW2 on the other hand has almost every element of a MMO I am looking forward to which si wh yI am such an ardent "fanboy"!

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

    image

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by Zylaxx

    Originally posted by whilan

    My points on this regarding allignment was good vs evil

    I've stated several times that a game that gives me good vs evil choices and things like morphing skin i go for.

    Doesn't matter if it's save the orphanage vs save the hospital neither of them are evil choices, Theres no allignment meter ing GW2 (getting certain groups to like you is not an allignment meter thats a faction system)

    Theres no clear good vs evil meter. Nothing happens visually to your character if they are evil.

    That is what i meant by allignment system. Of which SW:TOR clearly has.

    You see the games like Neverwinter nights, infamous 2, fable.  That is what i'm talking about when i talk about allignment system.

    Clearly one has that, clearly the other does not. That is one of my reasons for picking SW:TOR over GW2. That and the other stuff i listed.

    Feel free to call it superfisical or childish or silly but these are what i look for in games. Therefore that is why i picked it over GW2.  SW:TOR offers more of what I want in a game then GW2 does.

    And what are you planning on doing when you realize its more of the same thats been going on since the rise of themepark MMO's?  (WoW)  I jsut dont understand how someone can take such a minor aspect of a gmae and use it as a basis for determining what game you play.  If you like games like WoW/Rift why not play those, if the gameplay of ToR is worse then those 2, and every indicator from beta leaks are pointing this to be true, why play for such a miniscule element that will have no bearing once you're at endgame and all there is to do is "raid or die". 

     

    One of the first things I do when a new game is on the horizon, is I look for what the core tennants of a developer are.  I wish you would watch:   http://www.gdcvault.com/play/1013691/Designing_Guild_Wars_2_Dynamic_Events   I will paraphase a portion of this panel in which the devs stated a new idea is all good and well, but if it is thrown in as an afterthought and serves no bearing other then "filler content" it quickly becomes obvious that this "new" system will fall by the way side.  IF ToR was designed through and through with this system it could work but when you throw this new system in and it is over shadowed by all the old elements that were copied from other games I cant help but feel you will be dissapointed.  This is the reason why I love GW2 so much because the devs "get it" in as much as they realized the reason why new systems dont work is because the game is not designed around those new elements and GW2 and the devs are doing jsut this thing.

     

    Ohh well dont hate just had to get that off my chest and I like to pick peoples mind.

    I've read a lot into DE, but that isn't an allignment system. I actually like the combat in MMOs, i don't have a problem with it. I have no problem with raids, PvP (instances/open) i have no problems with trinity (odd as that is to some people) what i found lacking in MMOs was a better story presentation and choices, yes i know GW2 has choices, but the thing is i go for Good vs Evil choices.

    Your question about what i will do when i find out the game is basically the same thing, well i already know what the game has as i think you'll know i'm one of the people who follow it closely, but what do i do when the story eventually ends? I continue playing it because i don't have a problem with the current games. I'm actually still playing them and have no problem. It's just TOR will have that AND good/Evil choices plus a better presentation to the quest (IMO). I don't need a new combat system, I don't need a different end-game, Getting levels are just fine to me. What i wanted is the current system with a better story presentation, and a good vs Evil allignment system.

    As for DE, well I never cared for Public quests so i'm not sure why i'd be interested in DE. It's basically a chain version of Public quests and as i don't care for that play style myself i'd doubt i'd care for it here as well.

    You can call it whatever you want, you can call it fixating on a minor feature if you want. But it's one that is major to me. It's why like i said i play games with allignment system (good vs Evil) over games that don't.

    Might i pick your brain for a moment?

    Why do you believe that i will like the DE if i look into them more or watch a video or assume i haven't looked into them? Maybe i've looked into them and decided i didn't like what i've seen. Why do you assume that if i like TOR then i should play these other games? All the games (save for AOC) didn't have fully voiced, all of those games didn't have a choice system like TOR.

    Believe it or not i don't place the actual fighting that high, i play RPG for the story aspect. Will the game get old after a while? sure, but i don't see that happening for a long time. 

    Remember different people like different things, some like open worlds, some like story, some like TPS, some like action games. Me i like games with allignment systems.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • channel84channel84 Member UncommonPosts: 585

    Originally posted by whilan

     

    Believe it or not i don't place the actual fighting that high, i play RPG for the story aspect. Will the game get old after a while? sure, but i don't see that happening for a long time. 

    Remember different people like different things, some like open worlds, some like story, some like TPS, some like action games. Me i like games with allignment systems.

    Have you played guild war 1?

    It's voice over + hundred of hours of story for you.

    Best of all it's out for quite some time and many people who like story in mmo actually enjoyed it already ^^

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by channel84

    Originally posted by whilan


     

    Believe it or not i don't place the actual fighting that high, i play RPG for the story aspect. Will the game get old after a while? sure, but i don't see that happening for a long time. 

    Remember different people like different things, some like open worlds, some like story, some like TPS, some like action games. Me i like games with allignment systems.

    Have you played guild war 1?

    It's voice over + hundred of hours of story for you.

    Best of all it's out for quite some time and many people who like story in mmo actually enjoyed it already ^^

    Yep, got bored right after the searing part. Didn't care for the combat system either.

    Still have the disc, can't be bothered to install it though

    One of my reasons for not being too interested in GW2.

     

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Originally posted by DeViLzzz2007

    I will buy both but honestly GW2 will end up in the closet collecting dust like GW1 if I see that there are all sorts of automated player vendors all over the place with stupid short formed spamming text messages.  That totally drove me off from the first game.  I want an AH and nothing more.  Secondly please can we get currency that is easy to deal with in this game ?  I do not find it fun when mmorpgs get into the millions when putting values on items.  I am not playing to do math all day long eh ?

    Are you confusing Guild Wars with Aion?

  • channel84channel84 Member UncommonPosts: 585

    Originally posted by whilan

    Yep, got bored right after the searing part. Didn't care for the combat system either.

     

    Why not interested in story in mmo?

    Your whole kingdom is destroyed and ascalon split into 2 faction + lotr style journey pass shiver peak to religious fanatic kryta at war with rebel shining blade forcing you to seek power of god and ascent to meet your prophecy told by a dragon before imbuing your armor and taking the fight to the evil faction

    boring? yea i guess non bioware story are just....not story ^^

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by whilan

    Originally posted by Zylaxx


    Originally posted by whilan

    My points on this regarding allignment was good vs evil

    I've stated several times that a game that gives me good vs evil choices and things like morphing skin i go for.

    Doesn't matter if it's save the orphanage vs save the hospital neither of them are evil choices, Theres no allignment meter ing GW2 (getting certain groups to like you is not an allignment meter thats a faction system)

    Theres no clear good vs evil meter. Nothing happens visually to your character if they are evil.

    That is what i meant by allignment system. Of which SW:TOR clearly has.

    You see the games like Neverwinter nights, infamous 2, fable.  That is what i'm talking about when i talk about allignment system.

    Clearly one has that, clearly the other does not. That is one of my reasons for picking SW:TOR over GW2. That and the other stuff i listed.

    Feel free to call it superfisical or childish or silly but these are what i look for in games. Therefore that is why i picked it over GW2.  SW:TOR offers more of what I want in a game then GW2 does.

    And what are you planning on doing when you realize its more of the same thats been going on since the rise of themepark MMO's?  (WoW)  I jsut dont understand how someone can take such a minor aspect of a gmae and use it as a basis for determining what game you play.  If you like games like WoW/Rift why not play those, if the gameplay of ToR is worse then those 2, and every indicator from beta leaks are pointing this to be true, why play for such a miniscule element that will have no bearing once you're at endgame and all there is to do is "raid or die". 

     

    One of the first things I do when a new game is on the horizon, is I look for what the core tennants of a developer are.  I wish you would watch:   http://www.gdcvault.com/play/1013691/Designing_Guild_Wars_2_Dynamic_Events   I will paraphase a portion of this panel in which the devs stated a new idea is all good and well, but if it is thrown in as an afterthought and serves no bearing other then "filler content" it quickly becomes obvious that this "new" system will fall by the way side.  IF ToR was designed through and through with this system it could work but when you throw this new system in and it is over shadowed by all the old elements that were copied from other games I cant help but feel you will be dissapointed.  This is the reason why I love GW2 so much because the devs "get it" in as much as they realized the reason why new systems dont work is because the game is not designed around those new elements and GW2 and the devs are doing jsut this thing.

     

    Ohh well dont hate just had to get that off my chest and I like to pick peoples mind.

    I've read a lot into DE, but that isn't an allignment system. I actually like the combat in MMOs, i don't have a problem with it. I have no problem with raids, PvP (instances/open) i have no problems with trinity (odd as that is to some people) what i found lacking in MMOs was a better story presentation and choices, yes i know GW2 has choices, but the thing is i go for Good vs Evil choices.

    Your question about what i will do when i find out the game is basically the same thing, well i already know what the game has as i think you'll know i'm one of the people who follow it closely, but what do i do when the story eventually ends? I continue playing it because i don't have a problem with the current games. I'm actually still playing them and have no problem. It's just TOR will have that AND good/Evil choices plus a better presentation to the quest (IMO). I don't need a new combat system, I don't need a different end-game, Getting levels are just fine to me. What i wanted is the current system with a better story presentation, and a good vs Evil allignment system.

    As for DE, well I never cared for Public quests so i'm not sure why i'd be interested in DE. It's basically a chain version of Public quests and as i don't care for that play style myself i'd doubt i'd care for it here as well.

    You can call it whatever you want, you can call it fixating on a minor feature if you want. But it's one that is major to me. It's why like i said i play games with allignment system (good vs Evil) over games that don't.

    Might i pick your brain for a moment?

    Why do you believe that i will like the DE if i look into them more or watch a video or assume i haven't looked into them? Maybe i've looked into them and decided i didn't like what i've seen. Why do you assume that if i like TOR then i should play these other games? All the games (save for AOC) didn't have fully voiced, all of those games didn't have a choice system like TOR.

    Believe it or not i don't place the actual fighting that high, i play RPG for the story aspect. Will the game get old after a while? sure, but i don't see that happening for a long time. 

    Remember different people like different things, some like open worlds, some like story, some like TPS, some like action games. Me i like games with allignment systems.

    I appreciate the honest debate.  Cant say I agree with anything you said though lol.

     

    I myself only play games for the sheer enjoyment and that enjoyment comes from progression through good content, as I stated in antoher thread a few days ago I could care less if the game was World of Tiddlywinks, as long as the graphics are pleasing and realistic, the storyline is high fantasy with elves, dwarves and Western European Mideval themes and most importantly the combat has to be great, dynamic, and semi-realistic (within the scope of medival high fantasy).  I could care less about what kind of story because to paraphrase, I believe a ToR developer, Story has always been lacking in MMO's because its the least cared-for element of an MMO.  

     

    As stated, if you would watch that GDC conference from 2010 the GW2's developers talk about any new innovation of a game has to use that innovation as a core concept within the confines of the game, not just throw it in and hope for the best.  This when I heard it last year changed my mind whole heartedly, as before that time I too was more interested in ToR and could care less about GW2.  Since that time I have come to a few realizations: 1- I am jaded by the core of MMO's (which is a treatise in and of itself so I wont bother here) and where they have gone since WoW (even though I played for 6 years) and 2- Innovation is the reason why I started playing WoW in the first place.  Since 2004, and WoW's release we have seen not one iota of truely innovation in a modern MMO and to me that is a crying shame.  

     

    As I stated in that video the GW2 devs talk about the dynamic system put in place within WAR and how it failed to live up to the hype because It didnt do the one thing they (ANet) believed it shoould do, and that is innovate.  This realization became even more paramount with the release of Rift early this year.  Again Trion did what Anet cautioned a new feature shouldnt do, that is thrown in and still keep the same elements of the past.  Anet gets this, and as such have developed a DE system that truely innovates by taking that new core feature and making it the trademark of their new release.  Will DE's in GW2 succeed, I cant tell, but I am overly optimistic that they will because they took the system introdueced in WAR and Rift and made it their core feature.  The ramifications of such as a system implemented ontop a game that also gets rid of the many faults I find with a modern themepark MMO (namely Raiding as the sole source of content post level cap, the faults of the holy trinity, the over use of instances that destroy any sense of a living, breathing dynamic world {which I find funny since the one company that used as their model the instanced world} and the static boring standing around combat of the tab targetting system) it is so apparant to me now that I for one know in my heart of hearts that there is no way it could fail "me".

     

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

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  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by channel84

    Originally posted by whilan

    Yep, got bored right after the searing part. Didn't care for the combat system either.

     

    Why not interested in story in mmo?

    Your whole kingdom is destroyed and ascalon split into 2 faction + lotr style journey pass shiver peak to religious fanatic kryta at war with rebel shining blade forcing you to seek power of god and ascent to meet your prophecy told by a dragon before imbuing your armor and taking the fight to the evil faction

    boring? yea i guess non bioware story are just....not story ^^

    Yep i found the story boring, which is why i stopped playing it.

    I never said that Bioware has story and others did not. Just that the one in GW bored me. The characters in the world did not latch on to me, the world didn't interest me, and what your wrote there also didn't interest me.

    But thats me.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • channel84channel84 Member UncommonPosts: 585

    Originally posted by whilan

    Yep i found the story boring, which is why i stopped playing it.

    I never said that Bioware has story and others did not. Just that the one in GW bored me. The characters in the world did not latch on to me, the world didn't interest me, and what your wrote there also didn't interest me.

    But thats me.

    okie i can see where your coming from

    *rose tinted glass* on ^^

  • AsheramAsheram Member EpicPosts: 5,078

    Guild Wars2 is a day one buy SWTOR I will probably try when it has a free trial.

  • jarbyjarby Member Posts: 77

    i like star wars so SWTOR is my choice but  i also dont like gw 1 realy dont know why.

    may be tired of fantasy stuff however playing rift and like it

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    I actually did like GW's story very much, tbh in some ways even more so than the story I experienced in LotrO.

     

    Thinking back what made it so special: the cutscenes helped a lot, as well as the Mission structure which seemed to tell a continuing story. Also, there were some nice twists and surprised in the story telling, like how you're first introduced to an idyllic, really beautiful environment (GW's graphics really were the very best around at that time) only to have it all swept away when the Searing happens.

    I think what made it also feel special is that everyone was going through the same, there was this happy party vibe everywhere you went, your guildies and friends were making the journey for the first (or second) time too so it all really felt as if you were adventuring together in the wide open, mysterious world.

     

    As for the OP's question, it's kind of a moot, wrong question.

    Why?

    Because it's very likely that the time between the two launches, of both SWTOR and GW2 is probably like 6 months or more.

    I dislike it that it's the case, but I see GW2 being released later than TSW which will appear in April 2011.

     

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • YakkubbYakkubb Member Posts: 3

    I will play SwTOR because i enjoyed playing Kotor, Kotor 2, and mass effect.

    I disliked the first Guild Wars so im guessing i will not like Guild wars 2

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by Yakkubb

    I will play SwTOR because i enjoyed playing Kotor, Kotor 2, and mass effect.

    I disliked the first Guild Wars so im guessing i will not like Guild wars 2

    And yet another person who relies on websites and 2nd hand information to figure out what to play.  GW2 has nothing in common with GW1 except the lore.

     

     

    I choose GW2 because ANet is actually trying to fix all the problems with MMO's.   But thats ok if you dont play it I would rather my game community be mature, articulate and understanding of the shortcomings of modern day WoW clones.

     

    I find it funny that everyone said that WAR, AoC, Aion, Rift, FFXIV and whatever else has come to the conclusion that Biowares version of WoW clone is the recipe for success.  I dont recall who stated that doing the same thing over and over and expecting different results is the definition of insanity but man was that guy spot on lol.

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

    image

  • VesaviusVesavius Member RarePosts: 7,908

    GW2, without a doubt.

    SWTOR just dosen't excite or engage me on any level.

  • SiveriaSiveria Member UncommonPosts: 1,421

    Guild Wars 2, because SWToR looks like its going to be just the latest total world of warcraft clone in a new skin, where as GW2 is going to be a bit diffrent, and it also doesn't have a sub fee.

    But honestly the game I am really waiting for is Phantasy STar Online 2.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by Zylaxx

    Originally posted by Yakkubb

    I will play SwTOR because i enjoyed playing Kotor, Kotor 2, and mass effect.

    I disliked the first Guild Wars so im guessing i will not like Guild wars 2

    And yet another person who relies on websites and 2nd hand information to figure out what to play.  GW2 has nothing in common with GW1 except the lore.

     

     

    I choose GW2 because ANet is actually trying to fix all the problems with MMO's.   But thats ok if you dont play it I would rather my game community be mature, articulate and understanding of the shortcomings of modern day WoW clones.

     

    I find it funny that everyone said that WAR, AoC, Aion, Rift, FFXIV and whatever else has come to the conclusion that Biowares version of WoW clone is the recipe for success.  I dont recall who stated that doing the same thing over and over and expecting different results is the definition of insanity but man was that guy spot on lol.

    Thats a weird way to go about things.

    Yakkubb stated he/she enjoyed playing kotor 1 and 2 and mass effect and didn't care for GW1.

    Natural human instinct would tell you that if you enjoyed one thing and not the other. That you should probably go with the safest bet which is the set you enjoyed, in which case would be swtor because the dialog is similar. The style of combat (save for mass effect) was similar, it's made by the same general people.

    Generally if you dislike something you'd be more weary of it's sequal unless it changes drastically. Yak didn't say he/she wouldn't like it, just that they guessed they wouldn't based on not liking the first one.  The rest of that was you riding off on an opinion a person had based on their previous experience.

    Not to sound offensive but Yakk was stating an opinion, your the one making assumptions and trying to degrade his/her opinion, just my personal view of it of course.

    I'll let you and the rest figure out based on what is said which one is more adult and mature about things.

    As for Yakk, it would do you well to take a general look at GW2 before just brushing it off, i'm sure one of the GW2 fans will be able to link you to all the info you need, sure there is a list of features, probably a sticky in the Gw2 sub forums of this site.

    But if after looking at it you still prefer SW:TOR over GW2 more power to you, play what you like, not what people say you should like or play :)

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Zylaxx

    Originally posted by Yakkubb

    I will play SwTOR because i enjoyed playing Kotor, Kotor 2, and mass effect.

    I disliked the first Guild Wars so im guessing i will not like Guild wars 2

    And yet another person who relies on websites and 2nd hand information to figure out what to play.  GW2 has nothing in common with GW1 except the lore.

     

     

    I choose GW2 because ANet is actually trying to fix all the problems with MMO's.   But thats ok if you dont play it I would rather my game community be mature, articulate and understanding of the shortcomings of modern day WoW clones.

     

    I find it funny that everyone said that WAR, AoC, Aion, Rift, FFXIV and whatever else has come to the conclusion that Biowares version of WoW clone is the recipe for success.  I dont recall who stated that doing the same thing over and over and expecting different results is the definition of insanity but man was that guy spot on lol.

    As different as it may be that doesn't change who is designing it. Just about every studio out there has a signature way of doings things, be it lore, general writing/storytelling, skill/class systems etc... Who's to say the above poster's biggest problem with GW1 wasn't the lore and atmosphere of the property? That was my biggest problem with WOW as an example.

    As for what someone may find different about TOR that's a subjective thing it could simply be a setting that's more appealing to an individual, it also doesn't have to be the best game ever to be enjoyed by someone. So I'm not exactly sure what "success" has to do with the choice a person may make.

    As for fixing all the problems with MMO's who's to say what everyone views as a problem in an MMO? Who's to say what everyone wants fixed in an MMO? That's in the eye of the beholder in the end.

    Why not let people pick what they want, and not ridicule them for it?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • QSatuQSatu Member UncommonPosts: 1,796

    GW2 - 1st day buy. Maybe even get collectors edition. Would be my 1st ever.

    SWTOR - I might get it but not this year. I will wait a little.

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by whilan

    Originally posted by Zylaxx


    Originally posted by Yakkubb

    I will play SwTOR because i enjoyed playing Kotor, Kotor 2, and mass effect.

    I disliked the first Guild Wars so im guessing i will not like Guild wars 2

    And yet another person who relies on websites and 2nd hand information to figure out what to play.  GW2 has nothing in common with GW1 except the lore.

     

     

    I choose GW2 because ANet is actually trying to fix all the problems with MMO's.   But thats ok if you dont play it I would rather my game community be mature, articulate and understanding of the shortcomings of modern day WoW clones.

     

    I find it funny that everyone said that WAR, AoC, Aion, Rift, FFXIV and whatever else has come to the conclusion that Biowares version of WoW clone is the recipe for success.  I dont recall who stated that doing the same thing over and over and expecting different results is the definition of insanity but man was that guy spot on lol.

    Thats a weird way to go about things.

    Yakkubb stated he/she enjoyed playing kotor 1 and 2 and mass effect and didn't care for GW1.

    Natural human instinct would tell you that if you enjoyed one thing and not the other. That you should probably go with the safest bet which is the set you enjoyed, in which case would be swtor because the dialog is similar. The style of combat (save for mass effect) was similar, it's made by the same general people.

    Generally if you dislike something you'd be more weary of it's sequal unless it changes drastically. Yak didn't say he/she wouldn't like it, just that they guessed they wouldn't based on not liking the first one.  The rest of that was you riding off on an opinion a person had based on their previous experience.

    Not to sound offensive but Yakk was stating an opinion, your the one making assumptions and trying to degrade his/her opinion, just my personal view of it of course.

    I'll let you and the rest figure out based on what is said which one is more adult and mature about things.

    As for Yakk, it would do you well to take a general look at GW2 before just brushing it off, i'm sure one of the GW2 fans will be able to link you to all the info you need, sure there is a list of features, probably a sticky in the Gw2 sub forums of this site.

    But if after looking at it you still prefer SW:TOR over GW2 more power to you, play what you like, not what people say you should like or play :)

    Yak posted something that is obviously flase.  His impression is that GW1 is the same as GW2 but anyone with an ounce of insight knows that not to be the case.  As stated GW2 has nothing in common with GW1 except for the setting and lore.  Now if he would of stated I dont want to play GW2 because it isnt my style then that would of been fine, but when he is saying he doesnt want to play because he "thinks" its a copy of GW1 then that is disengenious.

     

    Trust me I hated GW1, bought the game and played it for about 3 hours before realizing it had alot of things I disliked about the game but theres nothing stopping me from wanting to play GW2 since its an entirely new game in an entirely new sub-category of MMO's.

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

    image

  • alakramalakram Member UncommonPosts: 2,301

    Why choose when you can play both?



  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Zylaxx

    And yet another person who relies on websites and 2nd hand information to figure out what to play.  GW2 has nothing in common with GW1 except the lore.

    I choose GW2 because ANet is actually trying to fix all the problems with MMO's.   But thats ok if you dont play it I would rather my game community be mature, articulate and understanding of the shortcomings of modern day WoW clones.

    I find it funny that everyone said that WAR, AoC, Aion, Rift, FFXIV and whatever else has come to the conclusion that Biowares version of WoW clone is the recipe for success.  I dont recall who stated that doing the same thing over and over and expecting different results is the definition of insanity but man was that guy spot on lol.

    It still make some sense. I like GW1 and that is the reason I aim for GW2 so the opposite makes sense as well.

    Sure, the games are different in many ways but ANET do have their own style and if that is hat you dislike about GW you wont like GW2 no matter what.

    If it is the fact that GW1 is so instanced, the lack of jumping and swimming or similar things then you might still like GW2 but if it is the genral feeling of the game I think you should try out TOR first.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by alakram

    Why choose when you can play both?

    This.

    Besides the fact that both games use a different payment model which enables to play GW2 next to whatever MMO someone wants what I definitely intend to do just like I did with GW, both are nowhere near the same timeperiod when they come out.

    SWTOR comes out next month and GW2 6 months later if not more.

    In fact, I wouldn't be surprised at all if TERA, Firefall, ArcheAge, Blade & Soul AND  The Secret World will be released before GW2, which rearranges the MMO landscape even more.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • jpnzjpnz Member Posts: 3,529

    Originally posted by Zylaxx

    Originally posted by Yakkubb

    I will play SwTOR because i enjoyed playing Kotor, Kotor 2, and mass effect.

    I disliked the first Guild Wars so im guessing i will not like Guild wars 2

    And yet another person who relies on websites and 2nd hand information to figure out what to play.  GW2 has nothing in common with GW1 except the lore.

      

    I choose GW2 because ANet is actually trying to fix all the problems with MMO's.   But thats ok if you dont play it I would rather my game community be mature, articulate and understanding of the shortcomings of modern day WoW clones.

     I find it funny that everyone said that WAR, AoC, Aion, Rift, FFXIV and whatever else has come to the conclusion that Biowares version of WoW clone is the recipe for success.  I dont recall who stated that doing the same thing over and over and expecting different results is the definition of insanity but man was that guy spot on lol.

    If 4 million subs for Aion and 1 Million (ish?) sub of Rift is not a 'success', I'd hate to know what you would consider a 'success'.

     

    I am gonna get both, just like I had WoW and GW1 back in the day.

    Heck, I bought BF3 (awesome game) but I also pre-ordered the COD4:MW3 HE edition.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

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