Originally posted by Harafnir So Wow is repetitive and a boring grind...? SWG is not..? Yep that shows how making your mind up in a few hours give a good and solid judgement of things. You had decided before you even played and probably even decided to make this post before you even bought the game
That's ok, though. I'd already decided he was a poon before I read his post. So it all equals out in the end.
Originally posted by jdmhotness im actually not a fan of pvp anyways. This sucks. Well I think I can still return the game to walmart, since they take everything back. Its like the games are to deep or not deep enough. I was considering EQ2 or AC2, but I hear bad things about them to...what else is left?!?!
How do you figure your gonna turn that back into Walmart?
No store takes back opened game packs because of the activation codes involved. Those games you can only exchange. You show me a Walmart that takes back an opened PC Game. Hehe
Actually they will take it back. All you need to do is exchange it for the same one saying it doesnt work. Then you have a brand new game, taek it to another walmart since there are so many. Say you got the wrong game for your b-day and want to get a different one.
Ive done this occasionaly with games ive picked up and couldnt stand playing the first day I got it. Not ethical...but I really dont care.
THe problems with WoW are numerous. The first is the 8-yr old L33t-speak mentality of the community. I'm playing an MMORPG and expect some aspect of the RPG part to exist, not to have to listen to a bunch of "I sO OwnD his A**" and repeated Duel offers, even after you decline, usually followed by "Scard? All (fill in the blank) are Scrd! of me!". Here's a clue: there are people who are playing to be playing, to be immersing themselves in a fantasy world, not listening to pathetic jr-high-speak dozens of times per minute. Speaking of immersion: there are quests, sure. Tons. Problem is, as one of my friends who left WoW a month before I did: "I always know exactly where to find the Warlock trainer, 'cause it's always in the inn's basement". Doesn't matter which inn, since they're all the same. Dialog options? There aren't options. There's only "choose this one thing this person has for you to do" and then they don't have anything to say thereafter. You don't make decisions, you run around, get assigned what to do, do it, repeat ad nauseum. Play a rogue, play a fighter -- doesn't matter. Levelling is so pathetically easy that you're at 60 before you know it. And the end-game is, what? Repeat the same few instances over and over again? Play the dishonorable "Honor system" crap, waiting for instanced Battlegrounds that are so completely a wannabe DAOC RvR it's pathetic. The graphics are great, if you like the style; if you don't like the cartoonish-aspects, then you won't like the graphics at all. In places I find the graphics awe-inspiring (particularly at distance), but overall I just prefer a more realistic-look to my character instead of the glazed-over anime colors. Gameplay is perfect, which is the best aspect of it. Control is easy and intuitive (almost scary how intuitively perfect the controls are). Skills and training are simple and again, it all creates a gameplay that's great. But once you've done the run to 60, there's nothing else to do but re-roll and do it all again. And here's the crux: there isn't enough variation between classes and with quests. You just do the same thing again and again, regardless of who you are or what you're playing. Boring. I continue to hope for a return to WoW in the future, when they've grown up and stopped dumbing-down the game (though dumbing-down everything does contribute to its mass appeal). I want to ROLEPLAY in an MMO environment, not just play among the herds with little "suspension of disbelief" or "immersion" at all.
Originally posted by Gamewize I quit both SWG and DAoC. Reasons below. SWG: Confusing, mindless, couldnt find any useful shops, flawed combat system IMO DAoC: Ugh, the PVE system sucks major ass, way too cumbersom. Ive stuck with WoW, ive met many who have played since beta (with a goal to get all classes at level 60) im having fun with a large guild, ive stuck with WoW longer than any other game ive ever played, its just simple and easy to get in to. yes, it does take awhile to level, and some might not like that it doesnt have alot of depth, but its a good game overall. Hit level 60, then set yoru goal to getting an Epic armor set, a task which can take months to accomplish.
Acutally dude like 2 of running MC I had fully Arcanist set and full Netherwind set :P
------------------------------ World of Warcraft-Retired (Blair 60 Warlock-Daggerspine) RF Online-Downloading Guild Wars-Retired (Amazonsfinest 20 Warrior/Monk)
Originally posted by Cyris I quit too, after about a month and a half you crack 60 and then the game just totally dries up. A complete lack of content. You could go play in battlegrounds.. but why pay money for that when Guild wars does it better and for free. You could reroll another character.. but who really wants to play the same content over and over and over?
Fairly dissapointed with Blizzard on this game. there is also a thing CAleed dont get the fing patch u dumb ass
Comments
That's ok, though. I'd already decided he was a poon before I read his post. So it all equals out in the end.
How do you figure your gonna turn that back into Walmart?
No store takes back opened game packs because of the activation codes involved. Those games you can only exchange. You show me a Walmart that takes back an opened PC Game. Hehe
Actually they will take it back. All you need to do is exchange it for the same one saying it doesnt work. Then you have a brand new game, taek it to another walmart since there are so many. Say you got the wrong game for your b-day and want to get a different one.
Ive done this occasionaly with games ive picked up and couldnt stand playing the first day I got it. Not ethical...but I really dont care.
THe problems with WoW are numerous. The first is the 8-yr old L33t-speak mentality of the community. I'm playing an MMORPG and expect some aspect of the RPG part to exist, not to have to listen to a bunch of "I sO OwnD his A**" and repeated Duel offers, even after you decline, usually followed by "Scard? All (fill in the blank) are Scrd! of me!". Here's a clue: there are people who are playing to be playing, to be immersing themselves in a fantasy world, not listening to pathetic jr-high-speak dozens of times per minute. Speaking of immersion: there are quests, sure. Tons. Problem is, as one of my friends who left WoW a month before I did: "I always know exactly where to find the Warlock trainer, 'cause it's always in the inn's basement". Doesn't matter which inn, since they're all the same. Dialog options? There aren't options. There's only "choose this one thing this person has for you to do" and then they don't have anything to say thereafter. You don't make decisions, you run around, get assigned what to do, do it, repeat ad nauseum. Play a rogue, play a fighter -- doesn't matter. Levelling is so pathetically easy that you're at 60 before you know it. And the end-game is, what? Repeat the same few instances over and over again? Play the dishonorable "Honor system" crap, waiting for instanced Battlegrounds that are so completely a wannabe DAOC RvR it's pathetic. The graphics are great, if you like the style; if you don't like the cartoonish-aspects, then you won't like the graphics at all. In places I find the graphics awe-inspiring (particularly at distance), but overall I just prefer a more realistic-look to my character instead of the glazed-over anime colors. Gameplay is perfect, which is the best aspect of it. Control is easy and intuitive (almost scary how intuitively perfect the controls are). Skills and training are simple and again, it all creates a gameplay that's great. But once you've done the run to 60, there's nothing else to do but re-roll and do it all again. And here's the crux: there isn't enough variation between classes and with quests. You just do the same thing again and again, regardless of who you are or what you're playing. Boring. I continue to hope for a return to WoW in the future, when they've grown up and stopped dumbing-down the game (though dumbing-down everything does contribute to its mass appeal). I want to ROLEPLAY in an MMO environment, not just play among the herds with little "suspension of disbelief" or "immersion" at all.
Acutally dude like 2 of running MC I had fully Arcanist set and full Netherwind set :P
------------------------------
World of Warcraft-Retired
(Blair 60 Warlock-Daggerspine)
RF Online-Downloading
Guild Wars-Retired
(Amazonsfinest 20 Warrior/Monk)
yes it does fucking french get wow or asherons call2 i play both they expensive but there a souloution to that read more fucking books !