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Full Report: http://l3cdn.funcom.com/funcomportal/pdf/investor/2011/funcom_q3_2011_report.pdf
Slideshow: http://l3cdn.funcom.com/funcomportal/pdf/investor/2011/funcom_q3_2011_presentation.pdf
Summary:
- Revenues in 3Q11 increased by 55 % from 2Q to 4,766 TUSD and EBITDA were -716 TUSD.
Not much good news for AOC in here. Only 8m left a month ago and the 15m loan is going into PR for TSW. Looks like to me that Funcom is going full in on TSW and not going to try to "relaunch" AOC anytime soon. Maybe just maybe AOC will be able to keep more of the income after TSW is launched, as it is now there is 200 people working on TSW, and their salaries comes from AOC subscribers and retail sales.
Comments
I am not shore if you understand these number at all. As EBITDA is negative this means that most of the money for TSW are comming from cash they got in an emisjon year ago, and not for AoC. AoC is cash flow positive, sow they cower administrasion/CEO.... But not any of the actual cost of TSW. They have a stable team on AoC that are working on new content for the game, house of crome will come in q4, and another adventurepack is due in q2 with revamping of crafting as one of there targets. Sow there will be more stuff comming out for years to come.
Do you have a link to that " emisjon year ago"? As far as I know the money they've got saved up come from box sales of AOC (1.2 Million or so boxes sold). The AOC team is far too small to keep the game floating I think. All the group dungeons released so far this year isnt even working yet, and things are taking too long, there shouldnt really be needed a crafting rewamp, they should have been able to release crafting content as normal updates. But they cant because they're too few probably, and they prioritise different.
When Funcom does have more than 1 major income they might be able to hire more people for AOC.
No the money came from stock sales before AoC launched. Funcom reported heavy losses for age of conan because they sunk millions into the game and didn't get the subscriber numbers to make that back.
After launching a new server, the free to play unchained version with an item shop, and a map pack the revenue seems low as it should have been a massive spike from the influx of players and an item shop. It seems the hype has died down again and a couple new competing MMOs will lower revenues.
The loan seems risky as even though TSW engine is updated it is still the AoC engine and that game had a huge negative return on investment. I hope TSW is good otherwise it will be hard to develop for two MMOs with small revenues.
55% more income mainly from AoC seems very good to me.
No, AoC wont make a rebirth but if they stay afloat its good enough.
Has anyone read that they guess to cut Servercosts by 2/3 compared to AoC?
And reuse old AoC equipment for peak loads^^
~300k subs will make TSW a good profitable game - i think that it is possible to get that numbers for quite a time!
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