- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I think most of u die hard gw2 fans are gonna be really dissapointed when u actually play it the quest are not that dynamic and they do reset every so often back to where they started i played the latest demo build and your really overhypin the quest system it's pretty much warhammer pqs imo, slight diffrence as they are random somewhat but the do eventually rset and do not change the world as everyone thinks they do and it's never permanent. I got this straight from they guys running the booth yes they reset and they are only unique the first time u play. On an alt you will do the same quests.
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
There are people out there who play first-person shooters competitively. That consists of pointing and clicking.
You argument kinda falls apart at the very beginning.
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
No, not you necessarily. The world doesn't revolve around you.
This may be a foreign concept to you, but sometimes, people still get some enjoyment out of playing a video game or a sport even though they're not very good at it because they simply love the game, and yeah, if you're the world's best summer basketball player, no one still gives a flip so stop thinking you're so awesome.
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
No, not you necessarily. The world doesn't revolve around you.
This may be a foreign concept to you, but sometimes, people still get some enjoyment out of playing a video game or a sport even though they're not very good at it because they simply love the game, and yeah, if you're the world's best summer basketball player, no one still gives a flip so stop thinking you're so awesome.
And that's why people are going to be playing Guild Wars 2. What was your point again? (I'm honestly curious about this. Your post didn't really make sense.)
No, not you necessarily. The world doesn't revolve around you.
This may be a foreign concept to you, but sometimes, people still get some enjoyment out of playing a video game or a sport even though they're not very good at it because they simply love the game, and yeah, if you're the world's best summer basketball player, no one still gives a flip so stop thinking you're so awesome.
And that's why people are going to be playing Guild Wars 2. What was your point again? (I'm honestly curious about this. Your post didn't really make sense.)
The post had nothing specifically to do with Guild Wars 2.
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
No, not you necessarily. The world doesn't revolve around you.
This may be a foreign concept to you, but sometimes, people still get some enjoyment out of playing a video game or a sport even though they're not very good at it because they simply love the game, and yeah, if you're the world's best summer basketball player, no one still gives a flip so stop thinking you're so awesome.
I never did. i suck at video games. I use to raid a lot but dont now. Not sure what you got against me. ithink you are reading more into my original post then was intended.
Here's the deal. i quoted the guy that made the comment that people been duped into thinking standard mmo combat is "skillful" and is fun. He was refering to a more twitch like gameplay like GW2 takes more "skill" and is more fun to play.
I was just making the argument that some people rather like the more slower yet more methodical gameplay of standard MMO's. I wasn't saying i was awesome, or that being teh best MMO player is all that matters.
If you can;t understand that then I pity you good sir. Especially if you are wasting time on a game site.
There is nothing spectacular about GW2. Even the fanboi's and haters are just as feverish as any other MMO. GW2 is just as much a theme-park MMO as any others coming out.
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
I never did. i suck at video games. I use to raid a lot but dont now. Not sure what you got against me. ithink you are reading more into my original post then was intended.
Here's the deal. i quoted the guy that made the comment that people been duped into thinking standard mmo combat is "skillful" and is fun. He was refering to a more twitch like gameplay like GW2 takes more "skill" and is more fun to play.
I was just making the argument that some people rather like the more slower yet more methodical gameplay of standard MMO's. I wasn't saying i was awesome, or that being teh best MMO player is all that matters.
If you can;t understand that then I pity you good sir. Especially if you are wasting time on a game site.
All I'm saying is debates about "skill" are rather pointless. At the end of the day it doesn't matter. Play what you enjoy because you enjoy it, and I would hope you can enjoy the game without feeling a drive to "be the best," which is really where all the debates regarding "skill" originate.
If anything, my comment was directed more towards the guy in your original quote. Now, look at what I highlighted in red. Who's got what against who?
I am definitely going to try GW2 because it is a b2p, but the art in the game is a huge turn off for me. I am actually more interested in the secret world more than I am with ToR at this point. I hope GW2 does well since the MMO industry needs another fantasy choice for gamers.
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
I never did. i suck at video games. I use to raid a lot but dont now. Not sure what you got against me. ithink you are reading more into my original post then was intended.
Here's the deal. i quoted the guy that made the comment that people been duped into thinking standard mmo combat is "skillful" and is fun. He was refering to a more twitch like gameplay like GW2 takes more "skill" and is more fun to play.
I was just making the argument that some people rather like the more slower yet more methodical gameplay of standard MMO's. I wasn't saying i was awesome, or that being teh best MMO player is all that matters.
If you can;t understand that then I pity you good sir. Especially if you are wasting time on a game site.
All I'm saying is debates about "skill" are rather pointless. At the end of the day it doesn't matter. Play what you enjoy because you enjoy it, and I would hope you can enjoy the game without feeling a drive to "be the best," which is really where all the debates regarding "skill" originate.
Now, look at what I highlighted in red. Who's got what against who?
Sigh, who said anything about skill or whos got the best? You changing around everything iu said. As a matter of fact my original post just said what you just did. i like how you quote "be the best" like thats what i said.
Dude everything in read is in defense from your attacks. i never ever said anything about ebing teh best or which game is the best or anything. I was defending exactly what you are arguing about. But seriously if your posts are not about GW2 then why you here anyways?
Either you have no reading comprehension or read too much into things people post.
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
I never did. i suck at video games. I use to raid a lot but dont now. Not sure what you got against me. ithink you are reading more into my original post then was intended.
Here's the deal. i quoted the guy that made the comment that people been duped into thinking standard mmo combat is "skillful" and is fun. He was refering to a more twitch like gameplay like GW2 takes more "skill" and is more fun to play.
I was just making the argument that some people rather like the more slower yet more methodical gameplay of standard MMO's. I wasn't saying i was awesome, or that being teh best MMO player is all that matters.
If you can;t understand that then I pity you good sir. Especially if you are wasting time on a game site.
All I'm saying is debates about "skill" are rather pointless. At the end of the day it doesn't matter. Play what you enjoy because you enjoy it, and I would hope you can enjoy the game without feeling a drive to "be the best," which is really where all the debates regarding "skill" originate.
Now, look at what I highlighted in red. Who's got what against who?
Sigh, who said anything about skill or whos got the best? You changing around everything iu said. As a matter of fact my original post just said what you just did. i like how you quote "be the best" like thats what i said.
Dude everything in read is in defense from your attacks. i never ever said anything about ebing teh best or which game is the best or anything. I was defending exactly what you are arguing about. But seriously if your posts are not about GW2 then why you here anyways?
Are you serious? I'm not attacking you, and the quotation marks are for emphasis. Read the post. "you" was used in a general sense. I quoted you because I was in agreement with you. Jesus
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
No, not you necessarily. The world doesn't revolve around you.
This may be a foreign concept to you, but sometimes, people still get some enjoyment out of playing a video game or a sport even though they're not very good at it because they simply love the game, and yeah, if you're the world's best summer basketball player, no one still gives a flip so stop thinking you're so awesome.
And that's why people are going to be playing Guild Wars 2. What was your point again? (I'm honestly curious about this. Your post didn't really make sense.)
I agree the difference in GW2's combat will appeal to a lot of gamers.
I was specifically addressing this post
"You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons."
I disagree that standard mmo combat took more then two buttons and not fun to play. But again, nothing against GW2.
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
I never did. i suck at video games. I use to raid a lot but dont now. Not sure what you got against me. ithink you are reading more into my original post then was intended.
Here's the deal. i quoted the guy that made the comment that people been duped into thinking standard mmo combat is "skillful" and is fun. He was refering to a more twitch like gameplay like GW2 takes more "skill" and is more fun to play.
I was just making the argument that some people rather like the more slower yet more methodical gameplay of standard MMO's. I wasn't saying i was awesome, or that being teh best MMO player is all that matters.
If you can;t understand that then I pity you good sir. Especially if you are wasting time on a game site.
All I'm saying is debates about "skill" are rather pointless. At the end of the day it doesn't matter. Play what you enjoy because you enjoy it, and I would hope you can enjoy the game without feeling a drive to "be the best," which is really where all the debates regarding "skill" originate.
Now, look at what I highlighted in red. Who's got what against who?
Sigh, who said anything about skill or whos got the best? You changing around everything iu said. As a matter of fact my original post just said what you just did. i like how you quote "be the best" like thats what i said.
Dude everything in read is in defense from your attacks. i never ever said anything about ebing teh best or which game is the best or anything. I was defending exactly what you are arguing about. But seriously if your posts are not about GW2 then why you here anyways?
Are you serious? I'm not attacking you, and the quotation marks are for emphasis. Read the post. "you" was used in a general sense. I quoted you because I was in agreement with you. Jesus
Well you need to rephrase that stuff then, Or don;t quote somebody when your talking about the previous quote. I jsut thought you were crazy :P
- Combat is very active. If you ever played gw2 live you will realize this. Players are always moving, either to dodge or to get in position for spells. Instead of the tradional tank lure/caster nuke/healer spam, combat is totally different.
For example: players need to get in position to do certain combos. This requires constant movement and awareness. Non target healing spells require players to move in position for aoe heals rather than afk spam. Everyone is constantly working together to create openings/take advantage of combos. The combat not only looks great but FEELS live and smashing someones head with a mace is very rewarding ^_^!
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
There are people out there who play first-person shooters competitively. That consists of pointing and clicking.
You argument kinda falls apart at the very beginning.
Thank you for being here to make that subtle point (that didn't actually negate anything I said) that many may have missed.
I think most of u die hard gw2 fans are gonna be really dissapointed when u actually play it the quest are not that dynamic and they do reset every so often back to where they started i played the latest demo build and your really overhypin the quest system it's pretty much warhammer pqs imo, slight diffrence as they are random somewhat but the do eventually rset and do not change the world as everyone thinks they do and it's never permanent. I got this straight from they guys running the booth yes they reset and they are only unique the first time u play. On an alt you will do the same quests.
I love how you just ignored some point about DEs here and just left the ones in to make your point of view valid. Here you go I will list off the things you conveniently left out of your discussion of DEs.
The Demos are speed up so people can see more in a shorter period of time, when the game launches the DEs will run at a slower pace.
Since they first described DEs they have always said it will have a persistent effect on the world not a permanent. These effects could reset with time, or when another Dynamic Event interacts with the effect and starts off onto another chain, or back down the chain. Only people that think it is permanent are delusional fans or people that have not done their own research. The fans that have actually looked into the game have known this for over a year now.
Developers have already said they will have two teams after launch one working on expansions in some form and the other adding in DEs and other content into the game. They have also hinted at the fact that they might stealth patch in DEs so no one knows where the news ones are at without playing the game. So no you will not necessarily do the same DEs on an alt! With this comes the fact that you never know what is happening in a zone till you get there, so unless you sit in that zone to see all the different DEs you could potentially see different ones with your alts. I know when I play I will not be sitting around in zones I will explore so when I come back and play another character there will be a high probability that I will see new content since the world is in flux.
Anyway thanks for being concerned about us GW2 fans but next time please bring all information to a discussion if you are going to try and educate us.
Lol thats a lot of talk for a game thats not even out yet. How many others have we NEW how the game would be till launch and nothing like it. Sorry but GW2 offers nothing new to the table. Its just to late to the party.
I love how we're bringing theorycrafting to a whole new level with unreleased games. You'd think people were used to the whole hype fueled balloon rides.
With that said I'm looking forward to GW2 as much as anyone.
Regarding Point 5 i honest thinkg people who play the MMO long-term will end up paying just as much money with the b2p model as they will with a subscription model, due to regular expansions every 6 months and a cash shop that as far as im aware will contain actual game content. If not the same, then very similar (and potentially more if you want to have access to absolutely everything.. atleast with a subscription you know ur getting absolutely everything and that all players will have access to the same content). I think the only people the b2p model will advantage is those that play it short-term, which isnt much of a difference anyway due to all MMO's having a free 1 month period after buying the box.. so in my opinion its really that sweet spot of maybe 2-3 months where you'll actually see any difference (and end up saving a minimal amount anyway). But we'll have to wait and see on that really.
Point 4 I agree with, nothing more to add really. But I will say that this type of 'twitch' combat definitely is NOT for everyone. Just like more traditional MMO combat is not for everyone either. GW2's combat isnt really a 'better' feature than other MMO's, its just a different one, that some will find better and others will find worse. I personally find it better and like GW2's combat, but each to his own.
Point 3 I'm still waiting on how these things play out long-term, and to see if they end up like glorified rift's where they're fun and exciting for the first few weeks but then no one is interested in them any more after that. Dont get me wrong they could be fantastic, and will almost certainly be far superior to rifts, im just unsure of their longetivity and i'm just going to wait and see personally..
Point 2... I think i might be the odd one out here but i really dont see this as a good thing, in fact i see it as a negative for the game. I understand that people have different opinions, but I like players having defined roles and I think to some degree defined roles are always necessary. You need people dealing damage, you need people soaking up damage and drawing attention, and you need people supporting (via heals, cc, buffs, whatever). Now theres no reason people cant do multiple things but people will always have something they prefer doing and something they are best at doing. The holy trinity has been around for as long as it has for good reason, I'll be interested to see how well this works out come launch though.
Point 1 I again agree with and dont really have anything to add, it should be great.
I think GW2 will be a good, maybe even great game. Theres absolutely no chance of it destroying every other MMO - no MMO ever has the chance of doing that, but it will probably sell quite well.
Comments
you've gotta think the guy has some insecurity issues over the events of the last couple of days.
You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons.
I don't see them latching on to this concept.
I think most of u die hard gw2 fans are gonna be really dissapointed when u actually play it the quest are not that dynamic and they do reset every so often back to where they started i played the latest demo build and your really overhypin the quest system it's pretty much warhammer pqs imo, slight diffrence as they are random somewhat but the do eventually rset and do not change the world as everyone thinks they do and it's never permanent. I got this straight from they guys running the booth yes they reset and they are only unique the first time u play. On an alt you will do the same quests.
There are people out there who play first-person shooters competitively. That consists of pointing and clicking.
You argument kinda falls apart at the very beginning.
And you got some people who think they are skilled because they can jump around like rabbits and win because they have the best framerate, connectivity, and $3,000 gaming mouse.
Most MMO's are more then 2 buttons and actually takes some thinking to now what ones and when to yuse them And some people find it fun to use your brains rather then who has the fastest computer or hands. But I guess people who play chess professionally are not skilled either.....
What I keep trying to tell people is that at the end of the day, it doesn't really even matter how "skilled" you are. Unless you play for some professional gaming league, your digital accomplishments are nothing more than pixels and lines of code -- stuff that doesn't mean a flip in real life.
It's all about just having fun. If you can't have fun without proving that you're "the best," I feel bad for you
me? I always love this argument. you can say that about anything except professional sports. Why join a bowling league? Why play summer basketball? Why do anything outside of what you get paid for?
And BTw, thanks for changing teh argument. Really any other thing you want to bring up? Like violence in video games?
No, not you necessarily. The world doesn't revolve around you.
This may be a foreign concept to you, but sometimes, people still get some enjoyment out of playing a video game or a sport even though they're not very good at it because they simply love the game, and yeah, if you're the world's best summer basketball player, no one still gives a flip so stop thinking you're so awesome.
And that's why people are going to be playing Guild Wars 2. What was your point again? (I'm honestly curious about this. Your post didn't really make sense.)
The post had nothing specifically to do with Guild Wars 2.
I never did. i suck at video games. I use to raid a lot but dont now. Not sure what you got against me. ithink you are reading more into my original post then was intended.
Here's the deal. i quoted the guy that made the comment that people been duped into thinking standard mmo combat is "skillful" and is fun. He was refering to a more twitch like gameplay like GW2 takes more "skill" and is more fun to play.
I was just making the argument that some people rather like the more slower yet more methodical gameplay of standard MMO's. I wasn't saying i was awesome, or that being teh best MMO player is all that matters.
If you can;t understand that then I pity you good sir. Especially if you are wasting time on a game site.
There is nothing spectacular about GW2. Even the fanboi's and haters are just as feverish as any other MMO. GW2 is just as much a theme-park MMO as any others coming out.
All I'm saying is debates about "skill" are rather pointless. At the end of the day it doesn't matter. Play what you enjoy because you enjoy it, and I would hope you can enjoy the game without feeling a drive to "be the best," which is really where all the debates regarding "skill" originate.
If anything, my comment was directed more towards the guy in your original quote. Now, look at what I highlighted in red. Who's got what against who?
I am definitely going to try GW2 because it is a b2p, but the art in the game is a huge turn off for me. I am actually more interested in the secret world more than I am with ToR at this point. I hope GW2 does well since the MMO industry needs another fantasy choice for gamers.
Sigh, who said anything about skill or whos got the best? You changing around everything iu said. As a matter of fact my original post just said what you just did. i like how you quote "be the best" like thats what i said.
Dude everything in read is in defense from your attacks. i never ever said anything about ebing teh best or which game is the best or anything. I was defending exactly what you are arguing about. But seriously if your posts are not about GW2 then why you here anyways?
Either you have no reading comprehension or read too much into things people post.
Are you serious? I'm not attacking you, and the quotation marks are for emphasis. Read the post. "you" was used in a general sense. I quoted you because I was in agreement with you. Jesus
I agree the difference in GW2's combat will appeal to a lot of gamers.
I was specifically addressing this post
"You have millions of people out there that have convinced themselves that they are super-skilled because they can stand in one spot and press 2 buttons."
I disagree that standard mmo combat took more then two buttons and not fun to play. But again, nothing against GW2.
Well you need to rephrase that stuff then, Or don;t quote somebody when your talking about the previous quote. I jsut thought you were crazy :P
Thank you for being here to make that subtle point (that didn't actually negate anything I said) that many may have missed.
I love how you just ignored some point about DEs here and just left the ones in to make your point of view valid. Here you go I will list off the things you conveniently left out of your discussion of DEs.
The Demos are speed up so people can see more in a shorter period of time, when the game launches the DEs will run at a slower pace.
Since they first described DEs they have always said it will have a persistent effect on the world not a permanent. These effects could reset with time, or when another Dynamic Event interacts with the effect and starts off onto another chain, or back down the chain. Only people that think it is permanent are delusional fans or people that have not done their own research. The fans that have actually looked into the game have known this for over a year now.
Developers have already said they will have two teams after launch one working on expansions in some form and the other adding in DEs and other content into the game. They have also hinted at the fact that they might stealth patch in DEs so no one knows where the news ones are at without playing the game. So no you will not necessarily do the same DEs on an alt! With this comes the fact that you never know what is happening in a zone till you get there, so unless you sit in that zone to see all the different DEs you could potentially see different ones with your alts. I know when I play I will not be sitting around in zones I will explore so when I come back and play another character there will be a high probability that I will see new content since the world is in flux.
Anyway thanks for being concerned about us GW2 fans but next time please bring all information to a discussion if you are going to try and educate us.
HAhahaha.
This is not a game.
Lol thats a lot of talk for a game thats not even out yet. How many others have we NEW how the game would be till launch and nothing like it. Sorry but GW2 offers nothing new to the table. Its just to late to the party.
Any game can destroy every other game (for some people). Ain't that how it goes in general? :P
I love how we're bringing theorycrafting to a whole new level with unreleased games. You'd think people were used to the whole hype fueled balloon rides.
With that said I'm looking forward to GW2 as much as anyone.
Regarding Point 5 i honest thinkg people who play the MMO long-term will end up paying just as much money with the b2p model as they will with a subscription model, due to regular expansions every 6 months and a cash shop that as far as im aware will contain actual game content. If not the same, then very similar (and potentially more if you want to have access to absolutely everything.. atleast with a subscription you know ur getting absolutely everything and that all players will have access to the same content). I think the only people the b2p model will advantage is those that play it short-term, which isnt much of a difference anyway due to all MMO's having a free 1 month period after buying the box.. so in my opinion its really that sweet spot of maybe 2-3 months where you'll actually see any difference (and end up saving a minimal amount anyway). But we'll have to wait and see on that really.
Point 4 I agree with, nothing more to add really. But I will say that this type of 'twitch' combat definitely is NOT for everyone. Just like more traditional MMO combat is not for everyone either. GW2's combat isnt really a 'better' feature than other MMO's, its just a different one, that some will find better and others will find worse. I personally find it better and like GW2's combat, but each to his own.
Point 3 I'm still waiting on how these things play out long-term, and to see if they end up like glorified rift's where they're fun and exciting for the first few weeks but then no one is interested in them any more after that. Dont get me wrong they could be fantastic, and will almost certainly be far superior to rifts, im just unsure of their longetivity and i'm just going to wait and see personally..
Point 2... I think i might be the odd one out here but i really dont see this as a good thing, in fact i see it as a negative for the game. I understand that people have different opinions, but I like players having defined roles and I think to some degree defined roles are always necessary. You need people dealing damage, you need people soaking up damage and drawing attention, and you need people supporting (via heals, cc, buffs, whatever). Now theres no reason people cant do multiple things but people will always have something they prefer doing and something they are best at doing. The holy trinity has been around for as long as it has for good reason, I'll be interested to see how well this works out come launch though.
Point 1 I again agree with and dont really have anything to add, it should be great.
I think GW2 will be a good, maybe even great game. Theres absolutely no chance of it destroying every other MMO - no MMO ever has the chance of doing that, but it will probably sell quite well.