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Fallen Earth: Front-Runner for the Sandbox Crown

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Comments

  • MindTriggerMindTrigger Member Posts: 2,596

    Originally posted by Ozmodan

    Problem with Fallen Earth, it has always faced the question is it really a sandbox.  From my point of view, Eve is far more of a sandbox than Fallen Earth, hence you can't take a crown if you really aren't a true sandbox.

    This is true, and I played the game again recently trying to get back into it.  It's not really a sandbox.  I *might* be called a hybrid, but it's more like a skill-based themepark.  It's too bad, because if it was more of a sandbox, I would be playing it. 

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • vinillavinilla Member UncommonPosts: 24

    Does anyone heard of Entropia Universe, cause it's the only true sandbox in these days!

  • bugse82bugse82 Member UncommonPosts: 184

    good game, crappy combat...:

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  • OzmodanOzmodan Member EpicPosts: 9,726

    Originally posted by vinilla

    Does anyone heard of Entropia Universe, cause it's the only true sandbox in these days!

    How in the world can you call a gambling casino a sandbox?

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by Hopscotch73

    I played FE for 2 years, and I've always maintained it's not a sandbox.

    It is a prime example of a themepark/sandbox hybrid for sure, but 70/30 more than 50/50.

    Haven't played in a few months, but when I last played you could make buildings for the progress towns, and that's allegedly the basis for player housing further down the line.

    The article is right about the skills system confusing the heck out of new players, and during my time playing there were regular "revamps" of skills, that often left veterans just as confused - unless you goofed around a bit on the PTS before the skills went live.

    I loved FE, for all its faults, but I've decided to step back a bit and see how it develops over the next while. Even with a small team behind it, it always seemed to be inching towards its potential, but very slooooowly. I still have all my characters, so I can jump back in whenever I feel like it.


     

     

    I wish they'd hurry up already with the actual player housing.  Been waiting for that for a long time, and it would renew my interest in the game if it were available. 

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • LerxstLerxst Member UncommonPosts: 648

    Wait... at what point did Fallen Earth become a Sandbox?  The game I played a bit over a year ago forced players down a certain path to certain areas as they "outgrew" their inital zones.  Why stay if there was 0 chance of you to find anything to do there?




    PvP was also zone-restricted.  Now... if you're going to sit there and actually compare a game to UO, you better make sure you're including the ability to kill anyone, anywhere for any reason, including attacking NPCs and guards in town, corpse retrieval and full-loot.  That's a Sandbox.  The Fallen Earth I played prevented people from doing that, so unless they changed their limitations, you may want to reclassify it as a "Semi-Free-Roaming Themepark" or a "Restrictive Sandbox".









     




     

  • SysOpPsycheSysOpPsyche Member Posts: 103

    Yeah, I didn't see anything in Fallen Earth to consider it a sandbox despite the setting (desert around the Grand Canyon).

    Furthermore, it means little to come in first in a race where everyone else is dead and/or almost gone.

     

    The crafting system was ok IMO but honestly it was more of a loot system than an integral element of the environment.

    The free roam was redundant and not even technically free roam since the zones had level ranges and PvP rule set differences & some had invisible barriers (though I'm not sure exactly if that was short term technical fix or not). Basically, its more of an old school themepark than a sandbox as there is no community defined aspects/changes/effect to the game world other than the presence of active players which every MMOG have.

    Glad the reviewer likes it, do continue to play it if you do so especially with it being F2P now but myself and a significant number of other posters (based on what I've read them post about it - not necessarily on this site) would definately disagree with your review.

     

  • GeminiStaticGeminiStatic Member UncommonPosts: 182

    Yeah, I actually love Fallen Earth but it's not a themepark and those NPCs are fucking retarded. There's a few things I hate about the game... mostly the combat. If they were to revamp their game mechnics like add a little WURM ONLINE to their FE..then I would sub and everything. Eve is still the best sandbox right now and there' sno denying that. I do love the post apcolyptic setting and thats why I'm drawn to FE. If Fallout Online were a andbox I would run to that though, 

    Old School Gamer - http://www.rsclegacy.com/
  • erictlewiserictlewis Member UncommonPosts: 3,022

    I have to laugh at folks who call this game a sandbox.  It is not a sandbox other than your not restricted in exploring. If you want to level up, and you dont want to pvp then you must quest.  Yes the questing is not linear but this game is theme park/sandbox hybrid at best. If you don't quest then your stuck grinding monsters forever.

    I not played since October 2010, I went back shortly after they went free to play so called free.  First thing I noticed was yet a 4th combat revamp, this time requiring me to relearn all my skills, and that was going to cost just about all the red and blue chips I had.

    One thing that FE exceeds at is total failure.  The game really was made to sale the engine that the studio was working on. One that has many flaws.  Giving this title an 8 is laughable at best.  Somebody obviously never made it to 50, because when you get there the only thing to do is pvp as there is no end game.

    Oh well it is free to play, but I only logged in for 2 hours since it went that route.

     

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Not a sandbox but a crafting simulation game.  None-the-less, was entertaining for a few weeks.

  • JorendoJorendo Member UncommonPosts: 275

    I never got to play UO sadly in the glory days so i never really experienced a real sandbox game. I did play some EVE online but the learning curve was just way to high for me. Also i got rather bored with all the traveling from jumpgate to jumpgate. Watching for an hour how your ship made its way to another space station just to deliver a package..whooohooo *yawn*. Never got into pvp either and to be honest, knowing i could lose my ship entirely scared me off as well since i was the obviouse noob there. I also tried Darkfall and Mortal Online..both shouting they are sandbox games as well but i found them nothing more then boring pvp games.

     

    FE isn't really a sandbox game like UO (i do know the game and the stories about how it once was so i think i can compare a bit atleast). As some said its more a hybrid and thats good for people like me who didn't got into sandbox in the glory days (i blame my parents for no internet and later on slow internet back then). Iam used to WoW and such..i want more freedom, i want players to be in control of the world, but i also want the option to do fun quests. Why shouldn't a sandbox game be able to provide that? Darkfall online says they are a true sandbox game but when i played it, it was nothing more then a shameless pvp only game where older players made it a living hell for the new ones who needed the rare quests that where aviable to even get started.

     

    I hope for a game like SWG again. One that provided all the experience they where looking for. Quests to do, pvp, freedom, etc.

  • BigCountryBigCountry Member Posts: 478

    There is nothing sandbox about this game. To compare it to EvE is almost laughable.

    In this game you start out grinding quests in one area, then move to the next area etc. Sure your not told what to do, but it's about as linear as I have played to be honest.

    The crafting is pretty cool (crafting motocycles etc), but since you lose nothing when you die, crafting is pointless in the end (as it is in all other mmorpgs like this). Noone buys or sells anthing outside of consumables because you make it once and that's it.

    If this game had open pvp areas where players could create/attack/defend their own custom (not static like it is now) structures, then it might have something to keep a hardcore playerbase around. Also how about some real death consequences??

    In the end this game is no different than WoW, but with a post apoc theme. It is however worth a month's worth of play. I dropped 240 hours into it, then hit the boredom wall and quit.

    :(

    BigCountry | Head Hunters | www.wefarmpeople.com

  • BigCountryBigCountry Member Posts: 478

    Steal Xsyon's idea and create some open spaces in the world where you can terraform, construct your own structures. Make these areas open pvp.

    Attack/Defend etc.

    Then you might have one of the best sandboxes ever.

    :D

    BigCountry | Head Hunters | www.wefarmpeople.com

  • Esquire1980Esquire1980 Member UncommonPosts: 568

    Those who are looking for the true "Koster" version of sandbox should take a look at Dawntide.  It's in "

    open beta" but developers are listening and has most of the charistics of the old SWG.  Player housing, citys, skillbox, deco, crafting only rivaled by SWG, large open worlds, etc etc etc right on down the line.

  • jniebaum32jniebaum32 Member UncommonPosts: 3

    Don't forget its also Free to play now.

  • sinni800sinni800 Member Posts: 26
    I think you guys are forgetting other niche Sandbox games suh as Neocron or a tale in the desert (okay, theres a ultimate goal...).
  • kingotnwkingotnw Member UncommonPosts: 103

    I really want to like this game. I try it over and over again, but the combat just kills it for me.

  • JaszJasz Member UncommonPosts: 67

    I've played this game for about 2 weeks now and I have to say this is by far the best f2p format I've ever seen. The entire game is open to everyone. All items are open to everyone. The 10r money limit is no big deal and goes away with any purchase in shop. The shop items are cosmetic only and some are really cheap. Global chat access is also granted with any purchase and once again isn't need because the help chat is so good. Great staff, helpful comunity. Overall great sandbox game.

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