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Star Wars Galaxies: Story of the Week: Star Wars Comes and Goes

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Comments

  • meccariellomeccariello Member Posts: 50

    i have to say... frankly. swtor is a damn good game. a lot of people are just bitter over swg. 

    frankly, swg was a great mmo.... FOR ITS TIME!. it would be laughable now. i seem to remember spending a lot of time standing in one place killing weird space cows and girraffs for hours on end then flirting with some twilek for credits in a cantina later

    swtor needs to build a community. all games are what you make of it. 

    the biggest sandbox things come from users themselves. a lot of people who are complaining are just now in their 30s or 40s (like me) and are just burned out and cranky about games in general. 

    i have played swtor. i like it. you just have to get back to basics and just enjoy the game for what it is and make something out of it. 

     

    www.insomniacsbar.com (my little bar that i own in florida)

  • VolgoreVolgore Member EpicPosts: 3,872

    Yes, Star Wars comes and Star Wars goes....and some may be surprised to see how soon SWTOR might be going as well. It will never reach the sort of classic status of SWG pre NGE/CU.

    Despite all it's bugs and flaws, SWG was at least "Star Wars". SWTOR is literally nothing more but WoW with lightsabers.

    Also, don't forget that communities make games. I guess we can all agree that one cannot compare the clone wars kid crowd which SWTOR is tailored for to the SWG community.

     

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  • kyrawolfkyrawolf Member UncommonPosts: 23

    I said goodby to SWG after the NGE butchering.  It was a great game for me...and then it wasn't.  So I'm not sad to see the zombie it became finally put down.'

    It's true that TOR is nothing like pre-NGE SWG.  But tha't not what's important.  What's important is how well TOR plays, and I've been playing it for a few months in Beta and now in pre release, and for my money TOR plays GREAT.  It's not a sandbox.  If nothing will do but a sand box go to Second Life.  It's not a WoW clone, or even that much of a theme park game.  It's more of an extended interactive novel or movie or tv series like Lost.  It's grounded on well known MMO basics, but it plays much, much more like a real story.

    Those who just want the  comfort of playing what they liked in the past may not be happy with TOR because it breaks new ground.  But I expect many, many more people will love it because it is fun and immersive and because it tells a story (several storys, actually, one for each character class).  And story telling has always been the key to great entertainment.



    Edit: fixed typos.

  • Pace2002Pace2002 Member Posts: 16

    I didnt play SWG for long, I got into Lineage 2 (was more into PvP back then) but what I did play, I loved it....

    I find the current choices of MMOs to be quite depressing....I am still looking for that EQ pre luclin experience and still havent found it.....

     

    RIP to another great sandbox MMO

  • OzmodanOzmodan Member EpicPosts: 9,726

    All you had to do was play SWTOR beta to recognize it is just Wow in space and not even a good Wow at that.

    Depressing the industry thinks this is the kind of game people want.  It will be a real wake up call to the industry when this game starts server merges next year.

  • s4ndm4n2006s4ndm4n2006 Member UncommonPosts: 56

    Just my thoughts on the comments here contrasting SWTOR and SWG.  Obviously the fact that they are completely different style of games is true and that will make the difference in what audiences they attract, each.  I can't give my thoughts as to an opinion on why they closed SWG as it has a clearly decent sized following but I do have this to add.  From the posts I've seen related to SWG, although there are fond memories for many gamers and I find it sad they closed a game that players would still be into, I tried the game probably a year or so ago, as a new player and found it "dated" graphically and I couldn't get into it.  My only thought is from that is maybe they weren't attracting many new players but only veteran*, and if that's true, the only direction from there that they could see might have been downward even if it were a slow one.  I can't side with them or with the players on that, it's just a thought.  I personally love SWTOR which I hope to be playing soon, but that's not to say I think if I gave SWG a chance I might not have fallen in love with it too.  It just seemed old to me when I tried it.  

    I feel for the people that loved SWG losing their game, as I felt the same way when other games were closed that I actually enjoyed too. 

    IMHO, to the comparison of Wow and SWTOR, I disagree, although both similar (as many games are today) I see enough differences in SWTOR to make it unique.  At least for me, I enjoyed the beta tons!  Can't wait to get my hands on it again!

    *by veteran I meant to say "established and existing players"

     

     



     

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    Originally posted by Harryhood

    Even after all those screw ups SWG is still better than SWTOR.

    Well said my good man.

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  • OzmodanOzmodan Member EpicPosts: 9,726

    The reason SWG is dead, SOE got tired of paying Lucas Arts fees.  If you want to use anything LA has rights too, you had better have deep pockets.  The scuttlebutt was that the break even point for SWG was around 100k subs and they had no such numbers.  It is also why we never saw pre NGE servers, when SOE explored that possibility LA told them that would be an addiional licensing cost.

    So the evil one here is LA, not SOE.

  • CaldrinCaldrin Member UncommonPosts: 4,505

    SWG was the best MMORPG on the planet for a time.. until they managed to totally brake the game.. No idea what went through SOE/LA heads when they thought NGE/CU would be a good idea..

     

    For me the game died at that point so I said goodbye a long time ago..

  • burmeseburmese Member Posts: 546

    SWG had lots of good stuff and some pretty bad stuff (mostly thrown on it by SOE), but it was a true sandbox.  SWTOR is a nice  voiced adventure game with a vanilla MMO chassis bolted on.  minimalist and streamlined with few sharp turns to cause confusion or generate bugs. I'm playing SWTOR and enjoying it, but expect to move on by April as I cannot see any way it will hold the level 50's more than a few months. 

    ~\_/~\_O

  • Netgamer7kNetgamer7k Member Posts: 62

    SWtoR will never be able to match what Pre-CU SWG was. The two are extremely different. For one thing, SWtoR doesn't even feel like Star Wars. Where's the X-Wings, where's the Star Destroyers, where's the Imperial Troops patrolling the streets?

    I had the once-in-a-lifetime chance in MMO gaming to play SWG as it was from launch to pre-CU. For those who never played it, you missed out on a gem of MMO gaming.

    One of the most unique features in SWG was being able to place a house anywhere permitted on a planet and set up a shop. Surveying the land for resources such as natural gas or minerals, setting up harvesters, putting in power, then harvesting the materials in due time to sell on your vendors. Being able to make your existence in the game persist even when you're not online, that was really cool.

    The economy and the complex crafting system in the game was one of a kind. It's sad we don't see things like it in regular MMOs today. It makes the experience very humbling.

    That's the problem I find in today's MMO; when you log out, you simply cease to exist within the game. The game simply doesn't recognize you exist when you're not online. In SWG you can go AFK and have your character do something productive. Being part of a player city with your own house, having your own shop, and droids running things for you.. it gets on my nerves that MMO developers can't recreate this elsewhere today.

     

     

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  • stojkestojke Member UncommonPosts: 1

    R.I.P. SWG

    Best ever MMORPG, game i rly like.

  • socialstatussocialstatus Member Posts: 72

    You guys are so dumb. SWG needed to die. That game pretty much got anally raped by sony, everyone crying about SWG is experiencing a large amount of nostalgia. Honestly, if SWG was the same as it was 5 or 6 years ago I'd probably sit here crying about it's end. However, SWG could barely be considered a sandbox at the end of it's life. It was one of the few games that went backward in development it really was one of the best and most advanced games of the time. I like TOR , its a good solid game, and it's a much better subititue for WoW.

    Playing: Ever quest 2
    Played: MS,GW,EVE,LOTRO,WoW,Allods,Aion, CO,CoH,CoV,TQ Digital games, Darkfall,AoC,RS2.
    Liked: Dungeon fight online, GW, Darkfall and, Runescape.
    Waiting for: Link Realms(can't get my damn beta invite) KOTOR and, GW2

  • palulalulapalulalula Member UncommonPosts: 651

    Good things-good crafting, housing, talents. Bad things- lagy, old style pvp, nothing for medern gamers. You can still play this game on private servers, so it is not over if you are so crazy about this game

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