Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Poll: Do you slam all new MMO titles that threaten your game of choice?

2»

Comments

  • MindTriggerMindTrigger Member Posts: 2,596

    I feel obligated to answer inane polls like this with the answer you want.  I voted yes.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • 8BitAvatar8BitAvatar Member Posts: 196

    I slam the games that are uninspiring.

    Which are most of them these days.

  • KenFisherKenFisher Member UncommonPosts: 5,035

    I don't need to try to make games look bad.  Many do just fine on their own with the help of their fans.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by Santa25

    Developers of current MMOs dont realize that the best content in MMO is player created content and player created stories.  You can have themes up the ying-yang of Warcraft, Starcraft, StarWars, Lord of the Rings etc etc but they are all transparent if the player themself cant have close to absolute freedom.

     

    This is why Ultima Online has lasted as long as it has even with the bad directions that it took.  This is why a crappy graphics game like Minecraft was such a hit sensation.  Sandbox type games will be the big winners in the future but they have to be casualized to the extent of WoW.  Hence the new market lingo of SandPark MMOs.

     

    The only reason WoW was such a big hit is because it was a creditable if not the most creditable company out in gaming at the time with some of the most popular franchised games in the world with Warcraft, Starcraft, and Diablo.  I think it was also complimented with perfect timing in technology when broadband was being fine tuned and consoles werent even online quite yet until mid-late 2005.   WoW also had a big budget to market their game world wide when most MMOs before them barely saw the light of day.  And if that didnt kill it, WoW is one of the most optimized MMOs today that it can run on some of the shittiest computers.

     

     

    Says who?

     

    The hundred or so sandbox fans, on this site, that wont STFU about them?

     

    Some of us play video games to enjoy ourselves, and not work a second job. Luckily that PVE content is provided in spades when Devs make a good themepark game. EQ drew me into this sub genre of video games back in Feb of 01, and my "first" is the template being used till this very day. PVE content is front & center, and WOW has mainstreamed it to appeal to even more folks.

    It works.

    Sandbox....not so much. Those that came into the genre with SWG and UO arent getting new games made for them. Instead they get to spew their hate on forums, like these, as they arent being catered to. At least some folks, like Kyl, get their kicks out of forum PVP.  If they were looking for AAA titles featuring sandbox/FFA, they are going to keep looking. No one in their right mind is going to finance one.

     

    IMO it takes a social reject to go into a games forum, when you dont even like/play the game, and proceed to keep whining about the same stuff. If they had  friends in RL, they would understad no one wants to listen to another person bitch constantly cause their GF left them.

     

    Which is what happened in the MMO genre....those that enjoy sandboxes got left behind. The numbers are with those that feel Uncle Owen needs to go fuck himself.

     

    As far as the OP.....nope I dont go into other games forums to run them down repeatedly. The only long standing fued I have is with those SWG folks that werent content with smashing their game, as they came after EQ as well. A few of them were restraining orders waiting to happen, and at least one of them did go off the deep end.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by slickbizzle

    I see this every time a new game is released.  The haters come out of the woodwork.  Players  launch a forum assault on any new game that "threatens" the game they play.

     

    Do you?

    I don't like people and opinions, i like to act like every crticism of a game is an attack , i forgot the poll option " this poll is dumb,  it shouldn't have been made".

     

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by Moaky07

    Originally posted by Santa25

    Developers of current MMOs dont realize that the best content in MMO is player created content and player created stories.  You can have themes up the ying-yang of Warcraft, Starcraft, StarWars, Lord of the Rings etc etc but they are all transparent if the player themself cant have close to absolute freedom.

     

    This is why Ultima Online has lasted as long as it has even with the bad directions that it took.  This is why a crappy graphics game like Minecraft was such a hit sensation.  Sandbox type games will be the big winners in the future but they have to be casualized to the extent of WoW.  Hence the new market lingo of SandPark MMOs.

     

    The only reason WoW was such a big hit is because it was a creditable if not the most creditable company out in gaming at the time with some of the most popular franchised games in the world with Warcraft, Starcraft, and Diablo.  I think it was also complimented with perfect timing in technology when broadband was being fine tuned and consoles werent even online quite yet until mid-late 2005.   WoW also had a big budget to market their game world wide when most MMOs before them barely saw the light of day.  And if that didnt kill it, WoW is one of the most optimized MMOs today that it can run on some of the shittiest computers.

     

     

    Says who?

     I agree what wow did was make mmorpgs casual

    The hundred or so sandbox fans, on this site, that wont STFU about them?

     And what 200 or so themepark fans that won't stfu about the sandbox kids? Pot meet kettle.

    Some of us play video games to enjoy ourselves, and not work a second job. Luckily that PVE content is provided in spades when Devs make a good themepark game. EQ drew me into this sub genre of video games back in Feb of 01, and my "first" is the template being used till this very day. PVE content is front & center, and WOW has mainstreamed it to appeal to even more folks.

    It works.

    Sandbox....not so much. Those that came into the genre with SWG and UO arent getting new games made for them. Instead they get to spew their hate on forums, like these, as they arent being catered to. At least some folks, like Kyl, get their kicks out of forum PVP.  If they were looking for AAA titles featuring sandbox/FFA, they are going to keep looking. No one in their right mind is going to finance one.

     Oddly enough GW2 while technically is themepark, zone wise, intrazone progression is sandbox. which is common for most sandbo games.. IE you could call gw2 sandbox.

    IMO it takes a social reject to go into a games forum, when you dont even like/play the game, and proceed to keep whining about the same stuff. If they had  friends in RL, they would understad no one wants to listen to another person bitch constantly cause their GF left them.

     You mean kinda like your post?

    Which is what happened in the MMO genre....those that enjoy sandboxes got left behind. The numbers are with those that feel Uncle Owen needs to go fuck himself.

     Wow has more bitchers and moaners than anyone if your thoery were to be correct then no one would be playing it.

    As far as the OP.....nope I dont go into other games forums to run them down repeatedly. The only long standing fued I have is with those SWG folks that werent content with smashing their game, as they came after EQ as well. A few of them were restraining orders waiting to happen, and at least one of them did go off the deep end.

    You mean the players of a game that release years after that game they "came after" ... come on anyone can spot this blatant lie /mislead. How about this you stop raging about other peoples opinions, free free to say sandbox is junk w/e. But allow people to hold their own values.  And if they critize a game you like for being too themepark maybe they have a point, games need to progress and incorperate new ideas (thats how things improve).

    I will agree that there is a lot of range but then agian there is alot of ignoring Faults in good games, that should be crtitized.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • maplestonemaplestone Member UncommonPosts: 3,099

    My ideal game hasn't been created yet.  Games that seem to pull the industry along paths in directions away from where I want to go will sometimes draw a reaction.

    Similarly, I feel rightfully threatened by competition that will dilute the community and development funding of games I'm currently enjoying.  I reserve the right to react with hostility towards aggressive marketting, especially when it pollutes a forum.

  • AdamantineAdamantine Member RarePosts: 5,094

    I should be so lucky.

    For slamming a MMO for such petty reasons, that is.

    That would prove I would actually feel I had a choice in respect to MMOs and not feel like most new titles just lack in vision and are made by businessmen who wouldnt actually want to play their own games themselves in the first place.

     

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by Jetrpg

    Originally posted by Moaky07


    Originally posted by Santa25

    Developers of current MMOs dont realize that the best content in MMO is player created content and player created stories.  You can have themes up the ying-yang of Warcraft, Starcraft, StarWars, Lord of the Rings etc etc but they are all transparent if the player themself cant have close to absolute freedom.

     

    This is why Ultima Online has lasted as long as it has even with the bad directions that it took.  This is why a crappy graphics game like Minecraft was such a hit sensation.  Sandbox type games will be the big winners in the future but they have to be casualized to the extent of WoW.  Hence the new market lingo of SandPark MMOs.

     

    The only reason WoW was such a big hit is because it was a creditable if not the most creditable company out in gaming at the time with some of the most popular franchised games in the world with Warcraft, Starcraft, and Diablo.  I think it was also complimented with perfect timing in technology when broadband was being fine tuned and consoles werent even online quite yet until mid-late 2005.   WoW also had a big budget to market their game world wide when most MMOs before them barely saw the light of day.  And if that didnt kill it, WoW is one of the most optimized MMOs today that it can run on some of the shittiest computers.

     

     

    Says who?

     I agree what wow did was make mmorpgs casual

    The hundred or so sandbox fans, on this site, that wont STFU about them?

     And what 200 or so themepark fans that won't stfu about the sandbox kids? Pot meet kettle. The first time I whine to have a themepark made, you can come talk to me.

    Some of us play video games to enjoy ourselves, and not work a second job. Luckily that PVE content is provided in spades when Devs make a good themepark game. EQ drew me into this sub genre of video games back in Feb of 01, and my "first" is the template being used till this very day. PVE content is front & center, and WOW has mainstreamed it to appeal to even more folks.

    It works.

    Sandbox....not so much. Those that came into the genre with SWG and UO arent getting new games made for them. Instead they get to spew their hate on forums, like these, as they arent being catered to. At least some folks, like Kyl, get their kicks out of forum PVP.  If they were looking for AAA titles featuring sandbox/FFA, they are going to keep looking. No one in their right mind is going to finance one.

     Oddly enough GW2 while technically is themepark, zone wise, intrazone progression is sandbox. which is common for most sandbo games.. IE you could call gw2 sandbox.

    So GW2 is going to feature Uncle Owen, and build your own adeventures cause there is very little PVE content? I highly doubt it.

    IMO it takes a social reject to go into a games forum, when you dont even like/play the game, and proceed to keep whining about the same stuff. If they had  friends in RL, they would understad no one wants to listen to another person bitch constantly cause their GF left them.

     You mean kinda like your post? General Discussions forum. Keep up with the adults eh.

    Which is what happened in the MMO genre....those that enjoy sandboxes got left behind. The numbers are with those that feel Uncle Owen needs to go fuck himself.

     Wow has more bitchers and moaners than anyone if your thoery were to be correct then no one would be playing it. I dont play WOW, but I am fairly certain the folks playing it arent in sandbox forums whining to get a themepark made.

    As far as the OP.....nope I dont go into other games forums to run them down repeatedly. The only long standing fued I have is with those SWG folks that werent content with smashing their game, as they came after EQ as well. A few of them were restraining orders waiting to happen, and at least one of them did go off the deep end.

    You mean the players of a game that release years after that game they "came after" ... come on anyone can spot this blatant lie /mislead. How about this you stop raging about other peoples opinions, free free to say sandbox is junk w/e. But allow people to hold their own values.  And if they critize a game you like for being too themepark maybe they have a point, games need to progress and incorperate new ideas (thats how things improve).

     

    Oh you mean just like me speaking up about changing the dynamics of looting would be idiotic? "Let us do it, but you be quiet!!!!!!!!" Get real. The only reason folks are doing this is cause they wanna try to piggyback their Uncle Owen game into themeparks. Uncle Owen belongs in sandboxes, as he goes against the spirit of PVE gaming. Using trades to enhance themeparks doesnt mean giving traders a forced dependancy. You dont force the far majority of your gamers to deal with a very small minority(those wishing to be dedicated crafters) of your playerbase.

    I will agree that there is a lot of range but then agian there is alot of ignoring Faults in good games, that should be crtitized.

    Remarks in red.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • WSIMikeWSIMike Member Posts: 5,564

    There is no game that is "threatening" to any game I enjoy playing, including WoW. I find the whole idea to be incredibly absurd.

    MMOs that fail (and I mean truly fail, as in being taken offline for good), do so because they were not good enough games to enough people to support them, the company could not afford to keep the game afloat, and they were left with no choice but to pull the plug. Basically, the only potential threat to any MMO is itself.

    No one MMO - not even WoW - has ever been responsible for the death of another.

    That said... each MMO is different.

    Look at a MMO like Istaria. With all that game has been through, its multiple changes of ownership and various scandals.. It's still running and has a *very* loyal playerbase who will be there 'til they finally do pull the plug. No MMO to come out will "threaten" that because those players are exactly where they want to be. They can cancel their accounts and leave to go play another MMO any time they want. They don't because, for them, Istaria provides what they enjoy. What someone else thinks of Istaria is completely irrelevant and has - or should have - no impact on that.

    The same goes for any other MMO. 

    So.. no... no MMO is ever a "threat" to a MMO that I'm playing and enjoying. 

    To me, the whole idea that some people will feel their game is threatened by another MMO coming out is a demonstration of some kind of weird vicarious insecurity that I can't quite understand. I do feel there's a feeling that some new MMO is going to be more popular than the one they're playing... Such a mentality is, again, absurd.

    I'm actually subbed to Istaria and playing it. I couldn't care less that TOR is launching because it's going to have zero impact on that game, or on my enjoyment of it.. nor anyone else who's continuing to play it. They're games. They're something you do for entertainment. If you enjoy playing TOR, then play TOR. If you enjoy playing WoW, then play WoW. If you enjoy playing Astonia III, or some other obscure title, then don't worry about what other games are coming out. As long as the game you're playing is doing well enough to keep going, you have nothing to worry about.

    Just play what you're playing and have fun. That's all that matters at the end of the day.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • kaliniskalinis Member Posts: 1,428

    i love tor, i loved wow for 6 yrs cata sorta dimmed tht for me. That said i dont put down any game if i can help it. 

    I will say if i like or dont like a game. i couldnt stand skyrim, i know most love it. Im not saying skyrim is a bad game, its a well made pretty game , with alot of bugs, 

    That said it wasnt for me, i dont like lotro, or aoc, or warhammer, or forskaen world, or perfect world, Dc universe was fun enough the first time i played the starter stuff but after that got old fast.

    That said i dont go around downing those games just cause i dont lik them, I dont make 100 threads of how bad a game they are or how they are gonna fail or go free 2 play in 6 months

    I play games for fun and i have a ton of fun in tor. u dont have to like it, That said i never put down a game just cause its not the game i happen to play.

    I dont think gw 2 is gonna live up to all the things people saying gw 2 is gonna do . It will do what a net says it will but not what every body on these forums says its gonna do. 

    I may try gw2 and play it , i may not but i wont go around putting it down just cause its not the game i play.

  • ForumTrollForumTroll Member Posts: 140

    Do you think the OP is baiting?

    "People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true. People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true. People are stupid; they can only rarely tell the difference between a lie and the truth, and yet they are confident they can, and so are all the easier to fool."

  • QuirhidQuirhid Member UncommonPosts: 6,230

    Originally posted by Robokapp

    isn't that what loyalty is about?

    You make funny. image

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • yewsefyewsef Member CommonPosts: 335
    If I have a game to play I wouldn't be here complaining. I slam stupid game design choices and lack of innivation I also hate the direction MMORPGs are taking. I wish I feel threatened... i really do... unfortunately all the recent MMOROGs suck so badly.
  • DibdabsDibdabs Member RarePosts: 3,239

    I find myself all but praying a new game will be good, since I'm yet to find The One Game I really like. 

    The bile vented on new games is mainly due to the lazy-ass way the game companies promise much, then release the same old shit with just a new coat of paint on it.  It's been nearly 15 years and we're STIL getting "kill 10 wolves" quests and still the same old Warrior, Mage, Cleric, Rogue-based archetypes and still games where it's all about Levels.  To try and disguise this, games companies pretend that the game is really all about "End Game" and PvP, and many thousands of players fondly believe this crap.

  • delete5230delete5230 Member EpicPosts: 7,081

    I slam junk real Hard !!!!!

     

    One million copies sold on first day of release, means good advertisement only.

    It does not mean the game will be played after 30 days of free time.

     

    Until an mmo is released for 30 days...It's absolute fair game for both sides, good and bad !........And even after that it's fair for all the players that waisted their time and money on junk.....You know what mmo I'm talking about !

Sign In or Register to comment.