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Is WoW like DAoC?

Pate08Pate08 Member Posts: 37
Is WoW like DAoC (Dark Age of Camelot)?

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Comments

  • TansTans Member Posts: 240

    No.

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    Why are you reading this? This is crap compared to what's above.

  • freebassxfreebassx Member Posts: 34


    Originally posted by Pate08
    Is WoW like DAoC (Dark Age of Camelot)?

    I've played both games.. They are similar in the respect to it being fantasy-based, but they are still very different in content.

    Personally, I think that DAoC is way more indepth with its quests, storylines and content, compared to WoW.

    The WoW Battlegrounds (Compared somewhat to DAoC's RvR / Frontier areas) are a complete waste of time right now, depending on what server you join. The WoW server I've played on, I've had to wait 2+ hours just to get into a BGs fight. If you play on the WoW PvP servers, it isn't as bad cause its open PvP,and nothing stopping you from just going around and looking for <faction> to kill. With DaOC RvR / Frontier.. no wait time, and time limits.. go hard.

    WoW I would say far more easier to "use" than DAoC in terms of keystrokes, key mappings and overall combat. I used to play a nightshade on DAoC, and the combinations and the number of bars you needed to use them effectively was a little insane, but managable over time. Rogues in WoW are not as complicated for combos.

    (And yes, I'm still playing both games)

    My 2 cents.

  • r0hnr0hn Member Posts: 185

    Yes, WoW is like DAOC 2.  The next generation of DAOC.   WoW is more like DAOC then other MMO's.

     

     

  • Exnor009Exnor009 Member Posts: 154
    No...well DaoC has the new thing but its not the same as WoW of course...I liked WoW it was tons of fun...to tell you the truth i didnt get bored of it...its because little kids always bothering me and the fact they have a capture the flag....who would make a capture the flag in a mmorpg...I like warcraft 3 more better...
  • BigxBigx Member Posts: 148
    wow is nothing like daoc.  Exect like what free says fantasy based.  I have played wow since release to about 3 weeks ago.   I left wow could not hold my intrest.  Wow 7 classes and only difference between the 2 factions is 1 class. Daoc 55 classes and 3 realms no class is same from one realm to another.  Pvp is contsant.  Even from lvl 1.  there is bg from 1 to 45 lvl.  In the bg there is 1 center keep and all 3 fight it out for the keep.   Every 5 lvls is new bg. You get coin and xp from pvp kills (is possible to lvl 1 to 50 in bg)Then there is rvr.  All 3 realms have pvp based lands with 9 keeps on each and 3 towers per keep.  As you go up in realm rank you get abilities that is to your class.  There is bonus system for holding most keeps.  Most keeps and towers held that realm gets Darkness Falls a instance dungeon that mobs drops seals turn them into merchant in there for loot. For each tower or keep you get your whole realm gets a bonus.  First one is 3% coin increase in drops then hold another one 3% xp increase.  Also each realm holds one str relic and one power relic.  You can raid those keeps (not easy by any means but happens often) take there relic take it back to your realm keep.  Hold 3 str relic the whole realm gets 20% increase in melee damage.  Hold all 3 power relic whole realm gets 20% increase in spell damage.  The crafting  system is alot more then in wow.  In daoc you can say make chainmail then a spellcrafter can make gems to suit every need you want in that armor.  Wow is a good game just on easy mode compared to daoc.  You want easy faster pace wow is excellant for that.  Some people say wow is excellant for new players to mmo.  So in the end both daoc and wow are excellant games just cater to different types.  I left wow when the rinse repeat bg and tournament rules we installed.  I prefer the steady always changing pvp.  Daoc there is no competition between players for rank.  They use a progressive style.  It is possible and happens on relic raids to get 100 on 100 battles or 125 to 75 and so on.  Once you hit 50 your keep gets attacked it is time to go earn your rank image(lags alot lol).  There is tons of startegy involved.  Once 8 of us attacked keep just to get them to come defend while our main force attacked keep way farther out.  We succeded to get it before the zerg relized what was going on.  It is alot easier to defend then to attack a keep.
  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Pate08
    Is WoW like DAoC (Dark Age of Camelot)?



    i played both games for a good amount of time.

    Personally i find the PvE element of WoW to be far superior to DaoC. There are many more quests for one, they are more varied and have better rewards, not only in items but also in things that happens.

    In addition WoW quests tends to be quite localized. meaning most quests you find in a zone deal with stuff in that zone. Of course there are world spanning quests, but most of them are local.

    DaoC quests tended to let me travel a lot, on horse, making them quite longish affair.

    WoW regions tends to be full of points of interest to find and explore, not that DAoC regions do not have them, but WoW's one tend to be... fuller.

    I found the dungeons of WoW to be a great scripted experience with lot of monsters, loot and stuff to do in them. DaoC dungeons (at least before catacomb of which i have no experience) are also good, but not so good.

    Classes: while it is true that DAoC has a gazillion of classes, they are mostly similar. There are differences between , say an Albion Armsman and a Midgard Warrior, but they are, frankly, minor.

    Same thing between an hibernian Eldritch and an Albion Wizard. and so on. WoW classes tends to be very different from one another, even in ways one would not expect from "classic" classes like the fighter or the rogue. Fact is there are just 9 of them, but each of them is like a different game.

    The worst part, in my opinion, of DaoC class system is the spec points. The same thing that should make you different from everybody else ends up specializing you too much in one of the three (or more) branches the classes have. I frankly prefer WoW system, that while similar, gives you ALL powers of a class and leave the specialization to IMPROVE what you already have. a small distinction, perhaps, that gives you in one case and limits you in the other.

    In the end, on the PvE side, DAoC itself was a distinct improvement over EQ and WoW is a distinct improvement over DAoC. it is evident Blizzard's developers looked up Mythic's jewel and took freely what was working in that game.

    The crafting system works in the same way for both systems, with the difference, though, that DaoC system do not involve mining/harvesting in the environment. It takes longer to level up (but then also the normal combat game takes longer than WoW to level up, so same concept), you can fail and lose all the items during a combine (but only for orange recipes), but you know most recipes (if not all, not sure of that) from start, so no need to spend money on that.

    The PvP system is a whole another story. DAoC was always intended to be heavily based on Realms Vs Realms and that is probably the best part of the game. I, however, did not partecipate extensivly in it, not in DAoC nor in WoW, so i will leave this part to somebody's else review.

    I hope this helps. Have a nice day.

     

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • DoomsayerDoomsayer Member Posts: 344

    I played both games to max level and I found WoWs areas and quests to be superior to most of DAoC's quests and areas. MOST. DAoC had some very cool areas and some quests that were every bit as cool, and even more fun than WoWs. I just tried out that DAoC free return to try things out again. So I picked up Catacombs. And that expansion seems to have added alot more quests and some very interesting areas so it seems Mythic has caught up to WoW some in that area.

    With the graphical upgrade, I still found WoWs graphics to be a little better. But at the same time, I prefer or more realistic look to my games, so I found DAoC's graphics more appealing.

    Musical score and ambient sounds, combat sounds etc...better in WoW.

    Crafting: I did a decent amount in both games, but to me crafting is crafting. I didnt enjoy it any more or less in either game.

    PvP isn't even a question. DAoC blows WoW right out of the water. Its not even close.

    Classes: Saying that a Midgaard warrior is the same as a Albion armsman, well to a degree, in that they are both the same is somewhat accurate. In that they are both heavy tanks. But they do have significant differences, especially in weapons/armor choices. But they both serve as the heavy tank for their realm so they have to be somewhat similar. But there is much more difference between a Midgaard warrior and an albion armsman than there is between a Horde warrior and an alliance warrior. And every realm has many classes not mirrored at ALL by another realm. Nothing like a heretic outside of albion. Most of Hybernia's classes are very distinctive, the bainshee, animist, vampiir, etc...nothing like them in any other realm. I could go on and on, but basically: yes some classes are very similar to each other between realms, but there are many more that are pretty much unique to their realm.

    In the end, I found both games to be good. But someone once said somewhere in one of these forums, that WoW starts fun and gets boring, DAoC starts boring and becomes fun. And I agree wholeheartedly with that. WoW was a blast to 60, then got dull. DAoC is slow till 20 but a blast from 20-50 and stays fun at endgame. At least that was my experience.

     

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    Everything born must die. All that is, will come to ruin. This is the essence of Doom. So sayeth the Doomsayer.

  • domjk2310domjk2310 Member Posts: 6
    woopsssss hell no
  • Zerocool032Zerocool032 Member Posts: 729

    No.

    Is Call of duty like water bottle?

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  • GelthanasGelthanas Member Posts: 24
    IMO... WOW and Dark Age of Camelot are 2 entirely different games. I have played both since there release and a number of 50's in Dark age and a number of 60's in WOW. This is my break down. Dark age crafting is not very advanced. You buy the material and keep hitting the hot key button for what you want to craft. WOW you get the material and it will tell you how many of that item you can make, so hit the number you want and walk away. In a questing aspect, both games get alittle boring. WoW is more repetative with quests when it comes to kill a certain number of this or that and Dark Age has you traveling all over the creation as well, however you not farming the same thing just to acquire a certain number to complete that part of the quest. As far as game play goes. I think both games are pretty great. PvP vs. RvR. Kinda the same thing, however in Dark Age there is no waiting to get into a BG. You must wait in WOW, I guess that could be good in a way b/c its fairs out the numbers your fighting against. Graphics, I love both of them. Dark age has a more real character graphic base vs. wow, however I think there are more expressions a character goes through in WOW. For Example, the Tauren scratching his @SS every 5 minutes...lol... Someone better get him a flee colar. For those of you who say WOW is Cartoony, well maybe they should have a more opened mind to something new in the gaming market. I enjoyed both game and still do enjoy them. I love dark age because of everything I listed and I also love WOW for the same reasons. If you never played both games. I would give WOW a shot first only because its a newer game and not many add ons yet. Basicly you don't have to catch up to far because well there is no add on yet. In dark age that is a differnt story. Level to 50, get your Master Levels done, Farm for Artifacts and scrolls, then Level the Artifact or Artifacts. Not to mention the new add on arriving with champion status and mounts. Well, I hoped I help somewhat and good luck to you in your decision friend image
  • spydermr2spydermr2 Member Posts: 336

    "To those who says WoW is cartoony I say they should have a more open mind..."

    Here's the scoop: I played WoW from Beta until April. Guess what? It's cartoony. Actually, I like my wife's comments: glazed comic-strip. Does that mean bad? Nope. Just means that's what it is. If you like it, great; if you don't, great. I played it, the game got astonishingly boring and was far too bogged down with l33t-speaking idiots (and yes, /ignore only works until you realise that you're using it so often it's hindering your ability to play and no, I'm only trying to "ignore" the morons calling each other n00bs, or "pWNd!" or other idiots like that). Never run into so many like that as in WoW. Hopefully never will again. That's the downside to opening up the game-market to so many new players -- you get every moron in the world on, which goes a long way to ruining the experience. Is that all that's wrong with WoW? Nope.

    Is WoW like DAoC? Hell, no. Not even close. DAoC's PvP (RvR) is light-years ahead of the moronic Battlegrounds/"dishonorable" Honor System that's it's like comparing Wizardry 1's graphics to Morrowind's and faulting Wizardry 1 for being so "out-of-date". DAoC's RvR system doesn't come with a built-in 2-hr+ waiting line, it doesn't come with idiots ganking others left and right, and it doesn't ENCOURAGE bad play like the so-called "honor system" did/does (can't speak for it currently, may have changed, haven't been there since cancelling in May). WoW is to DAoC as Diablo II is to Morrowind.

  • GelthanasGelthanas Member Posts: 24
    What i was refering to whe i said open mind was good art work and such as dark age has as well. Some may think it is cartoony.../shrug so be it, your (imo).  As far as the players with there omg i pwned or what not and the little crap with omg i'm so l33t. I can't stand that either, however I guess they are the things we deal with when we play mmo's. Dark age has them too, and I'm sure the other mmo's also. Open Mind: the ability to not shut out or closed a barrier. in this case your mind to something someone took time and dedication to make. image But again IMO.... which that is all i'm intitled to. Happy gaming
  • BarryManilowBarryManilow Member UncommonPosts: 701



    Originally posted by Gelthanas
    What i was refering to whe i said open mind was good art work and such as dark age has as well. Some may think it is cartoony.../shrug so be it, your (imo).  As far as the players with there omg i pwned or what not and the little crap with omg i'm so l33t. I can't stand that either, however I guess they are the things we deal with when we play mmo's. Dark age has them too, and I'm sure the other mmo's also. Open Mind: the ability to not shut out or closed a barrier. in this case your mind to something someone took time and dedication to make. image But again IMO.... which that is all i'm intitled to. Happy gaming


    You have to be blind not to see that WoW is cartoony.  Not saying its good or bad, but come on its cartoony.   And that Saturday Morning Cartoon look is a big hit with the kids.  I know if I were a teenager again, I would be addicted to WoW.  But I am older and looking for a bit more maturity in my games then what Blizzard is offering with WoW which is Everquest-Lite. 
  • GelthanasGelthanas Member Posts: 24
    Hmmm I never agreed or disagreed that is was or was not cartoony. I said "some my think its cartoony /shrug so be it" To my knowledge that isn't agreeing or disagreeing with anyone, but oh well. I know a good doctor if you need a new set of glasses so you can read better image and of course that is a joke so please don't take it personalimage 
  • AnindelAnindel Member Posts: 66

    Thank God it isn't like DAoC! DAoC is a terrible, TERRIBLE game.

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