http://www.businesswire.com/news/home/20111226005040/en/Momentum-Surges-Star-Wars-Republic-Holidays
REDWOOD CITY, Calif--(
BUSINESS WIRE)--Over a million gamers worldwide celebrated the holidays in front of their PCs with lightsabers, Sith lords and Jedi knights as BioWare™, a Label of Electronic Arts Inc. (NASDAQ: EA), continued to see an unprecedented amount of player engagement for
Star Wars™: The Old Republic™. Over this past weekend, players continued to flood the servers of the fastest-growing subscription MMO in history, immersing themselves in the game for over 5.5 million hours.
Star Wars: The Old Republic is also proving to be a critical smash hit, with an average review score of 88*, making it the highest rated MMO of 2011, while also winning over 105 industry awards, including “Best Multiplayer Game of 2011” from MSNBC. Enthusiasm for The Old Republic has also gone viral, as over 1.6 million fans have viewed the Jedi vs. Sith Freeze Mob in Times Square on launch day, making it one of the most viewed videos on
YouTube during this past weekend.
The Old Republic has been lauded for bringing innovation to the MMO genre by adding fully voiced characters and placing a true emphasis on story and player choice. These new innovations, combined with highly polished gameplay and a smooth service, have led to a number of incredible gameplay achievements from the rabid community, including:
Over 60 million in-game hours – roughly equivalent to watching all six Star Wars movies over 4 million times
Over 850,000 Sith Warriors and over 810,000 Jedi Knights created
Over 260 million quests completed
Over 44 million PvP battles
Over 9 million space combat missions completed
Over 3 billion NPCs killed
Star Wars: The Old Republic is set thousands of years before the classic Star Wars movies, with the Galactic Republic and Sith Empire locked in the middle of an epic, galactic war. Players choose one of eight iconic Star Wars characters, including the Jedi Knight, Jedi Consular, Smuggler, Trooper, Sith Warrior, Sith Inquisitor, Bounty Hunter and Imperial Agent, becoming the hero or villain of their own personal Star Wars saga. Players will team up with friends online, fighting in heroic battles reminiscent of the films, immersing themselves in a galaxy full of vibrant characters and planets, while experiencing visceral Star Wars combat.
* According to Metacritic.com as of December 25, 2011.
Comments
Why can't I choose which battelground I want to enter?
You're playing Rift, anyway. See, I'm just a lurker, but I see you make a lot of effort to bring down this game. I kinda understand as I caught your post saying you do not want Rift to die and all that but you must realise that it's too obvious already. Can't you just play your game and be happy with it??
After all, who knows, you may become a ToR fan in the future, life is strange like that, and it would be a shame of all these posts.
Just sayin'.
Wait... is this true? You can't choose which battleground you want to play?
It's a joke, right?
Dead serious
Oh man... lol. Then to answer your original question, because the game is horribly designed.
Maybe it's some kind of weird marketing experiment... something along the lines "let's see how badly can we mess a product up and still sell it like hotcakes because it has voiceover"?
The reason is simple. It is called math.
Test tube server in a perfect world:
1 server
holds 3k people concurrently maybe 12k total or more
half your population is Republic half is Empire
Nothing is cross server
Reality:
1 server
holds 2-2.5k concurrently due to lowered server caps maybe 10-12k total being cautious
70% is Empire 30% is Republic
Nothing is x-server
Guess which battleground you get over and over and over and over and over. It is the red vs blue one where there is no republic or empire, but the teams are inter mingled.
+1 for originality
Pardon my ignorance, but what exactly is the fucking point of bringing up war zone queues on this particular thread, if for no other reason than to hijack it?
This thread is about the activitiy levels of the people playing. It has fuck-all to do with your own personal gripe about a missing lobby feature.
Start another thread if you want to complain about the way the war zones are set up. I swear, we can't have one discussion of this game without someone pissing in everyone's Wheaties. It's ridiculous.
I have a question. Is it really necessary to use foul language? You do this all the time. How about just commenting on what you disagree with without reverting to cussing. Please.
It is called going off on a tangent. Technically the OP made a duplicate thread of a official thread on the front page of mmorpg. This thread is still alive I assume because it has evolved.
My point is valid. The OP uses number and I use my own numbers!
Amen. I'm tired of the ridiculous flaming that goes on when SWTOR is brought up.
Anyway, on topic, it's nice to see some good, positive numbers for the game. Let's hope they continue to grow for many years to come!
Actually, I posted this topic a few minutes before the official one.
..Cake..
i wondered the exact same thing, i would like to chose the battle ground.
having said that, i usually joined the first available in wow so i guess not chosing is a good thing too? :x
I dont play this game, but I do own EA stock, i hope SWTOR is a smash hit!
When I said i had "time", i meant virtual time, i got no RL "time" for you.
They do say hope dies last!
This stat sort of has me wondering if it is inaccurate. Those numbers seem very high considering all the classes and 1 million active subscriptions. Maybe a lot of alts?
Pure your Mid-Chlorian count is waaaaaaaay too low sorry you'll just have to stay in Rift until they shut the servers, might not be long wait though
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
What pointless uninteresting stats...
Well, "rolling alts" is the official replacement for meaningful endgame content, and I'm not joking, it's what they count on.
Also take into consideration there are no character slot caps, nor faction restrictions, AND the game is fresh out of the oven so everyone is naturally trying out all the classes.
It would be nice if they kept releasing this kind of stats in a few months. SWTOR is the new shiny toy for many peeps and its IP is quite appealing, but would this game be able to keep its numbers by its own merits? I for one doubt it.
Let's see.
Bioware probably saw an average of $70 per unit sold of Standard, Deluxe and CE.
It appears they had 2 million registed accounts by 12/23.
So, that is about $140 million in revenue alone.
Let's say they keep 1 million users a month after thirty days...
That is 15 million / month in revenue.
Now, how much does George Lucas get?
trolling SWTOR forums is more fun than playing Rift apparently
The one million number came during the first day of registration, and it was 'over one million'. We are probably way higher than that by now, as evidence by those numbers.
Granted, Im sure people rolled placeholders for their names and a portion of those arent being played.
you have to subtract production costs, server maintenance, employees and so on. Numbers aren't on your side, yet.
Cool, didn't know that. TY.
I should clarify, it wasnt the first day of registration, it was the day preorders had to register to play. It was 2 days after the games official release so the people who bought the game the first two days of release are counted there too.