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well i just did my 2nd warzoens in SWTOR and the PvP sucks bad, and i am reading about and seeing that the open world PvP isnt up to much either.
My fall back game is Rf onlnie as it may be a pay to win game and with a company that doesnt care but damn the PvP is actually decent and you having a meaning to play/ PvP <-- my main concern.
i dont think i will get any answeres apart from DaoC and i dont like EvE, spaceships just bore me. so thanks in advance.
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I found it to be rather fun...
By this you mean you read the Illium PvP thread on this site with out actually playing it for yourself.
just watched a few videos of Archage naval pvp, which looked fun with the pyhsics that said been there and done that in the ooooh vid looks good, but game sucks apon release...
But one to keep an eye out for........
Apart from that its all pretty much ollocks at the moment, PVP wise nothing beyond MEH.....
You have to try Perpetuum if you like PvP.
I got a kick out of it and I suck at PvP.
And even new players without the skill points can have an effective role.
Ahh good point Perpetuum, wasnt my cup of tea but yes agree with you it was a good game, I just couldnt get into the whole robot thing.
It has been mentioned in other places besides this site: http://www.gamebreaker.tv/alert-ilum-pvp-failure/
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Play FPS games.
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The games you are looking for are called:
Darkfall
Mortal Online
Try them they are a fantasy games but with real FPS combat.
Also try the old by good PlanetSide which is being redeveloped this year.
He said he wanted "meaningful" pvp. MMORPG pvp is becoming FPS - that's the whole problem with red team vs blue team capture the flag childish nonsense that drains epic out of a game faster than you can say Warhammer sucks.
Though the OP said not to mention DAoC - I sadly have to remind the few who know that Dark Age of Camelot raised the bar beyond anything any mmorpg has done since. For some mysterious reason, a company's ability to develop a medieval fantasy mmorpg with siege warfare simulation and well developed races and classes on 3 factions, each of which have their own entire continent to group with and level up on ....is impossible to recreate.
Anime's pump out the fighter, mage, cleric, rogue, archer class games and let people form guilds, buy from the cash shop, and have it in a corn field while spam bots advertise in game loot.
* Tera
* Guild Wars 2 (call it what you wil but it's just a video game anime production)
* endlest list here, really.
American/European made mmorpgs follow the red vs blue team concept, and create two mirrored factions with slight cosmetic differences. They force pvp out of the less educated by getting people to click an instance button for battleground action in which some watered down sport is redone in game. Developers in these countries watch football - a lot, and assume that's pvp. They neglect to read history, to watch the epic movies, and read epic fiction. Meanwhile games like Medieval Total War and Skyrim make huge sales - because of their varation between races and cultures in general (Medieval Total War) and true gritty GRITTY medieval fantasy where you truly feel you are a hero, not some cookie cut factory processed player who came off the same assembly line that the NPCs and quests derived from.
* World of Warcraft
* Rift
* Warhammer Online
Sandbox games exist, but they are severely underdone. Armor and races just blur on the battlefield and because they do classless systems, the official class of any sandbox has become the mage tank. Hacks and glitches galore, severe lag wih memory leaks and ten year old quality FPS sluggish hoppity hop hop movement.
*Darkfall
*Mortal Online
*Fallen earth
Thusly, I cannot offer you up a recently manufactured gritty medieval fantasy mmorpg where pvp matters for the cultures of all sides. In Dark Age, if my realm controlled the most castles, we had access to more currency, crafting bonuses, magic and or melee dps and access to a massive levels 15-50 PVP dungeon called Darkness Falls - which other than pvp siege warfare out on massive non-instanced battlefields, was the creme of the crop of entertainment.
I have seen some mmorpgs that are about as good as it gets nowadays, where pvp is somewhat interesting at least, but each of these games are free to play and have their own issues, such as no separation of faction, everyone can group without any intellectual immersion lending credence to WHY WE HAVE CULTURES IN THE FIRST PLACE IN THE MMORPG GENRE. Cash shops, and so forth.
1.
Age of Conan (siege warfare, ability to build your own forts and such with your guild of Stygian, Aquilonian, Cimmerian players, so that you can fend off other guilds of you guessed it, Aquilonian, Cimmerian, and Stygian (yawn) players.
2.
Runes of Magic. Another free to play game where players all bump into each other immediately and there's absolutely no sense to us vs them because the them IS us. See Conan above. Form a guild with FOTM classes and have at it - some siege warfare here too.
There are some so so quality F2P that arguably have a decent player base and things to do but it will feel plasticy and processed and more linear than SW:TOR or GW 2.
1. Dungeons and Dragons Online
2. Lord of the Rings Online
Both Turbine products. And while the company once had extraordinary talent, they failed to see that in themselves (Ala Mythic Entertainment), and closed down what made them unique (Asheron's Call 2) and invested in the Free to Play genre of a watered down version of what was once epic in pen and paper gaming and literature.
/rip a fantasy mmorpg genre for creative, well read, intelligent gamers.
thanks for the reply, i guess il ltry DaoC i never got into it last time but i think il ltake anything at this stage.
and I have not played open world PvP in swtor but i read its rubbish and seeing the design in the war zones i have little faith in it being done to a decent standard.
and yeah i have GW2 and archage on my radar, but waiting is boring :P
also i do play FPS's i play CSS a lot (highly compeditively) and used to be really good at cod4, but recently games have sucked, mw series, bf3 just cant pull me in.
I am losing faith in everything, only good thing these days are the indie games that are in the humble bundle pack thingy.
Edit: ty for the big reply comaf.
Im still having fun playing Darkfall. I guess compared to other MMOs like DAOC its pretty new. Much funner than DAOC though! lol
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any newish games that do PvP right.
Step 1: Define what "right" means to you. In case you haven't noticed, it means something different to every customer alive.
Step 2: ???
Step 3: Profit.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
well like i said in the op, i want it to having a meaning, a reason to PvP, why i get sick of warhammer everytiem i go back after 4 days. I feel i am PvPing for the hell of it and it gets boring fast.
the only meaning full pvp is were you risk a lot every time you pvp.
the only games that make pvp meaningfull are the ones that make you loose/win a lot of stuff every time you fight such as Darkfall and Mortal Online. in those games if you die you loose everything on you. if you win you get everything he's got. on top of that you can pretty much loose just about everything you build/create in game if you are not able to defend it by pvp.
it really doesn't get a lot more "meaningfull" then that. it definately matters if you die.
wile many other games have fun pvp, and sometimes you get to fight for vertain areas of the map it's, in the end it's always very low risk and cannot truly be truly called meaningfull by any stretch.
thats not really the meaningful i ment, I dont see me losing everything i have made in a splitt second meaningful, i meant more to help my fraction/race get better ETC
nvm ill just give up, and wait and see how GW2 RvRvR works.