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Bioware - PvP Long/' Short term goals

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Comments

  • YamotaYamota Member UncommonPosts: 6,593

    Originally posted by AvsRock21

    Originally posted by dweetybyrd



    What is BIOWARE doing about PvP!!!!!



    So, What is the deal with the broken A$% PvP in this game. Warzones - seriously, I got top 3 almost every time - for what? I now run in the corner while watching netflix for a little less worth. - please fix....



    Open world - seriously? 120 max people (double that for enemy - maybe) is that seriously a MMO? 120 people per planet instance is massive? wow - not in my world. Im lvl 45 - I have seen 6 people since pre lauch - well done.





    The 'swifty' interview. Bioware senior Devs stating that PvP is not a priority!! hmmm



    My issue is this - SWTOR is an extremely heavily instanced SINGLE PLAYER game with some heroic and flashpoint quest for the very loosly fitting MMO class. 120 man instances are not massive, they are a joke, pointelless warzone and non-existant open world pvp is unreal. We are on a PvP server - looking for PvP - it does not exist!!!!



    Bioware has made yet another great single player game.. They have already stated in thier first official post that a new flashpoint is the focus - not guild options, or perhaps PvP that has a purpose... I would like to know what the near/long term PvP goals are from someone in the bioware community. Many of us are concerned that this is already destined to become a PVE centric game. I planned on playing this game for a decade, yet.... I dont think ill make it 2 months.



    Bioware, PLEASE THROW YOUR PVP COMMUNITY A BONE!!!! I am sooo tired of AFK running into the wall during hutball - only because I have no other option!


     


     


    EDIT:---




    Quote:


    Originally Posted by TrickupSleeve


    i cancled my subscription, i advise all pvpers do the same


    Well, I will say that my guild and I had a similar discussuion. I am very dissapointed with the PvP side of things... That said, this launch is the best I have been a part of..



    My primary issue is the already published intent to focus on single player PVE not PvP, PvP server is irrelevant. Many of us will be following the above poster in the near future. If they publicly state thier intent to develop solid PvP I will pay to support it - yet I dont believe that to be the case.



    Bioware needs to publish an update that is not - WE ARE ADDING ANOTHER single player FLASHPOINT!!!!!!!!!!!!!!

     

    [mod edit] I constantly come across Empire players to kill while questing.  It's almost rediculous.  Often I have to stealth around and call in backup, cause there are just too many Empire players around (my server is very heavy on the Empire side).

     

    Also, the whole 'shard' (instancing) of entire planets is being done away with soon by Bioware.  Meaning each planet will have one instance for all players.  They used shards to help with launch, and they did a fantastic job.  There's a developer post or article somewhere on TOR's site about this.

    What has your response anything to do with the lack of PvP content in this game?

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Yamota

    What has your response anything to do with the lack of PvP content in this game?

    What does the lack of PVP content has to do with this game in the first place?

    SWTOR was never meant to be focused for PVP and that is why PVP content is limited, it is not a priority. Complaining about something you were never supposed to get is...

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by dweetybyrd

    Originally posted by dubyahite
    you claim that Bioware is adding another "single player flashpoint"

    Oxymoron much? The flashpoints aren't single player. 

    Flashpoint = PVE. Sure, its with 4 people


    I heard reading slowly helps...

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by AvsRock21

    Also, the whole 'shard' (instancing) of entire planets is being done away with soon by Bioware.  Meaning each planet will have one instance for all players.  They used shards to help with launch, and they did a fantastic job.  There's a developer post or article somewhere on TOR's site about this.

    See this for awhile. Anyone got a actual link t a dev saying this?

  • spaceportspaceport Member Posts: 405

    Fanboys... where is that "innovative PVP" with "territorial control and objectives"?????????

    Oh right... it was a lie.... like the "200 hours of storyline per class", i guess there aren't 1600 hours of unique content uhh....

     

    So many lies by EA and Bioware, how sad :(

    image
    "Esport with tournaments is for hardcore pvp'rs that want to be competitive. Openworld PVP with ganking and griefing is for casuals that just wants their pvp mixed with pve from time to time."
    otacu

  • DudehogDudehog Member Posts: 112

    Why are people suddenly shocked by this? Bioware mentioned the instancing of zones numerous times well before launch. Once a developer tells you that they have no problems instancing as needed to prevent lag and overcrowding, then you know exactly the type of game you're getting. Complaining about it after the fact is pointless.

    This isn't going to be an open world pvp game. Pvp will always be secondary. That was obvious once Bioware said they were making story their focus. Of course it's lame, and that's why in the long run SWTOR will fail, but I can't believe people are actually surprised by this stuff now. It's almost like some TOR fans were in denial and refused to believe that the game was going to be as crappy as the developers told us it would be. Welcome to reality.

  • Aison2Aison2 Member CommonPosts: 624

    http://www.swtor.com/de/community/showthread.php?t=104147

    read it and laugh (unless you pay for it)

    Pi*1337/100 = 42

  • WarmakerWarmaker Member UncommonPosts: 2,246

    I'm surprised guys are upset about the PvP experience in this game.

    You guys coming in doing your homework with SWTOR, knew full well how SP-centric this game was going to be.   It was going to be set aside for very, very specific zones and instances.  I mean, the biggest touted feature of this game is the voice over work while PvP got barely any mention.

    With so many Red Flags popping up and signs of "We Hate U PvPers" on this game, why anyone signed up for this gig with PvP as a driving factor is beyond me.  It's like shopping at a swap meet hoping to come out with a brand new Lamborghini at a bargain price.

    This game is NOT about PvP.  It's NOT about the "Multiplayer" part of MMORPG.  It's completely about the SP experience and the features support that.

    Stupid.  You guys just forked over good money to these sheisters, and if you paid for the ridiculously priced Collector's Edition?  LOL AT YOU! image

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • DerWotanDerWotan Member Posts: 1,012

    Happy new year everyone.

     

    Well its easy, do your homework. If you are interested in a game watch the videos, read the reviews and especially the developer comments and then decide if its worth it.

     Heavily aoclike instancing and VO focus combined with some MMOGlike features are the route this game was designed for some like it others don't but buying a game purely based on hope and hype will never ever work out thought people would have learned that since "awesome never seen before Warhammer - Age of Reckoning"

    We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!

    "Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
    "Then maybe MMORPGs aren't for you."

  • PuremallacePuremallace Member Posts: 1,856

    You want to see what is wrong with this game? A guy asking for a response from Bioware about the explots, bugs, and lack of world pvp. People want to know why I avoided this game in the first month seriously?

    http://www.swtor.com/community/showthread.php?t=116870

     



    Today , 06:01 PM



    image


     



    Dude, it's the holidays, come back in a week. Patch development will ramp up then.


     

    If Blizzard, Trion, NCSoft, SOE did this every review site and blogger would be riding their nuts like no tommorow yet it keeps getting amazing reviews and get told to ignore the issues.

  • Master10KMaster10K Member Posts: 3,065

    Originally posted by Gdemami




    Originally posted by Yamota



    What has your response anything to do with the lack of PvP content in this game?




    What does the lack of PVP content has to do with this game in the first place?

    SWTOR was never meant to be focused for PVP and that is why PVP content is limited, it is not a priority. Complaining about something you were never supposed to get is...

    Well if PvP'ers are supposed to be content with the lack of fun, meaningful PvP the game has, then Bioware can simple kiss goodbye these thousands of subs. Sadly it's not even the lack of PvP content that's pi$$ing a lot of people off. It's the fact that Bioware hasn't acknowledge a lot of the serious issues (llike the lack of rewards for open world PvP), niether have they said they plan to do anything about it so far. It's the same with the hardcore raiders being unable to raid, due to buggy encounters and the general PvP'ers getting unplayable framerates in warzones, thanks to the crappy HeroEngine.

     

    Bioware will lose a lot of players (i.e. subs) by failing to acknowlegde these issues.

    image

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Master10K

    Well if PvP'ers are supposed to be content with the lack of fun, meaningful PvP the game has, then Bioware can simple kiss goodbye these thousands of subs.

    Yup.

    There will always be some people pissed off, you can't please everyone. It is just because you are the one to be pissed off that make it seem your concerns are greater than anyone else...

  • TarwaterTarwater Member Posts: 63

    Originally posted by Gdemami

     




    Originally posted by Master10K



    Well if PvP'ers are supposed to be content with the lack of fun, meaningful PvP the game has, then Bioware can simple kiss goodbye these thousands of subs.




     

    Yup.

    There will always be some people pissed off, you can't please everyone. It is just because you are the one to be pissed off that make it seem your concerns are greater than anyone else...

     

     

    Well, they're going to lose subs anyway.  And even by people who don't care about PVP.

     

    The biggest problem they face is they've marketed/sold the game as an MMO.  And it's not.  It's an SPO.  That, in and of itself, is going to cause a lot of people to cancel.  And not just PVPers.  But the people who were looking to play an MMO (the RPers) and such, I'm sure they can't be happy either.

     

    The game functions in many ways as Guild Wars does.  Hub areas and instanced play.  But you don't have to pay $15 a month for that, and I'm struggling to think of a lot of people who will (long term) here.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Tarwater
     
    The biggest problem they face is they've marketed/sold the game as an MMO. 

    It is still an MMO.

    You might not perceive it as an MMO in your own set of axioms but that does not make it less MMO for anyone else.

    I see what you did there...

  • GylfiGylfi Member UncommonPosts: 708

    Originally posted by Gdemami

     




    Originally posted by Tarwater

     

    The biggest problem they face is they've marketed/sold the game as an MMO. 




     

    It is still an MMO.

    You might not perceive it as an MMO in your own set of axioms but that does not make it less MMO for anyone else.

    I see what you did there...

    why do you subjectivize everything?

    can't something just be true?

  • JakdstripperJakdstripper Member RarePosts: 2,410

    if they want ANY long term pvp happening they sure better fix that horrible "skill lag", and fast. that shit is incredibly annoying.

  • ArawulfArawulf Guest WriterMember UncommonPosts: 597

    I thought all the hardcore pvp folks were playing Darkfall.  SWTOR is a story based game and PvP folks expect it to be a PvP game?

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    the main problem with pvp in swtor is people are still in low level cause they re shuffling around with different class try to see if they like bleed better or poison ,or gun or rifle!etc so if you pvp from 1 to 49 np when you meet a 50 and you arent 50 ?run!

  • nerovipus32nerovipus32 Member Posts: 2,735

    Originally posted by Qazaam

    I thought all the hardcore pvp folks were playing Darkfall.  SWTOR is a story based game and PvP folks expect it to be a PvP game?

    no one of the features of the game is story, pvp folks as you call them have as much rights as you do.

  • AldersAlders Member RarePosts: 2,207

    Originally posted by Qazaam

    I thought all the hardcore pvp folks were playing Darkfall.  SWTOR is a story based game and PvP folks expect it to be a PvP game?

    You don't have to be hardcore to enjoy PVP. This game has PVP, it's just not very good from a mechanics to an implementation standpoint. That is unacceptable.

  • BossalinieBossalinie Member UncommonPosts: 724

    Originally posted by Gylfi

    Originally posted by Gdemami

     




    Originally posted by Tarwater

     

    The biggest problem they face is they've marketed/sold the game as an MMO. 





     

    It is still an MMO.

    You might not perceive it as an MMO in your own set of axioms but that does not make it less MMO for anyone else.

    I see what you did there...

    why do you subjectivize everything?

    can't something just be true?

    It is an MMO. It is not an SPO. 

    Compare the features of both gametypes without injecting your own personal perceptions and state to us what is the truth.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by AldersYou don't have to be hardcore to enjoy PVP. This game has PVP, it's just not very good from a mechanics to an implementation standpoint. That is unacceptable.

    It is very acceptable from a standpoint of PVE focused game, such as SWTOR.

    PVP will be tweaked and built upon what is already there later, it isn't not a priority for now.

  • ShakyMoShakyMo Member CommonPosts: 7,207

    Originally posted by Puremallace

    By this time honestly:

    1. Instancing should be slim to none ESPECIALLY on lvl 50 planets. How the hell do you think instancing on pvp server was remotely a good idea?

    2. ZERO open world pvp rewards. Not even the basics like green gear, valor, commendation..anything

    3. Same battleground over and over and over with zero choice to pick BECAUSE SOME PEOPLE THOUGHTN SINGLE SERVER WARFRONTS WERE A GOOD IDEA when it ha sbeen proven after YEARSSSSSSSSSSSSSS to work.

    4. Ilum trading not being acknowledged or punished from what we can see? Bioware just needs to disable the quest. People are exploiting and not getting punished and it encourages more exploiters. You will end up banning half your population by the time you finally act.

    5. Lvl 50's in pvp with lvl 10's. The idea makes sense as long as the game is not gear based. As soon as you introduce extra skills and expertise gear the idea falls completely flat.

    6. The bags are complete and utter RNG. Basically Aion all over again when it came to getting gold medals from fort raids lol

     

    There are some key issues right now. MMO pvp'rs are not known for being loyal to begin with and they are ALWAYS looking for a reason to leave. GOOD news outside of pvp the pve has not been commented on as being terribad except for the side quest being blehh or some bugs in raiding.



    i agree with you about world pvp awards

    But....  SINGLE SERVER WARFRONTS ARE A GOOD IDEA!!!  they build community, they build rivalry

    I mean wow has cross servers BGs, so what, WOW HAS BAD PVP, why copy wow for pvp.

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