1- Will we have a lot of optiom to customize our Ui? Like Change size of the total Ui, Move windows as we please or have as many as we want open, etc
2- In CO use had come targeting option that once customized we are able to freely attack any enemie without the need to Tab, will we have something familiar or it will be a Tab feat?
"you are like the world revenge on sarcasm, you know that?"
Can you give us an idea of how much player made content will be in the game. I understood you won't let player create worlds like in the Bioware NWN, but you'll still let poeple create maps. So how is it going to work? Any details or rought description on how this will be working, i couldn't make myself an idea about this.
And i have an other question if you have to scale the role play factor from 1 to 10, were the game will be? Will it be a hard core rp game with perma death ala Ad&d or will it be a monster bashing game?
Are you going to make a game that you don't give a dang about and stop putting out updates to it after you get money out of people. I.E. same as you did for Champions Online and Star Trek Online?
End question:
I swear to god. Cryptic is one of THE shadiest gaming companies out there. And I say that because they seem to have a lot of funding to make these "games" that are clearly geared toward stealing gamer's money, more than they are about giving gamers a good product.
No way in hell I'll be playing this Neverwinter thing.
You obviously haven't payed attention to either of those games since Perfect World picked them up, they are consistently updating and improving the game, yet you say they don't update, look at all 3 adventure packs the 2 comic series the 4 new powersets since launch and all the other improvments they've made. (i don't know about STO since i don't play it, but i just hate people jumping on the cryptic hate bandwagon when they don't even deserve it)
Are you going to make a game that you don't give a dang about and stop putting out updates to it after you get money out of people. I.E. same as you did for Champions Online and Star Trek Online?
End question:
I swear to god. Cryptic is one of THE shadiest gaming companies out there. And I say that because they seem to have a lot of funding to make these "games" that are clearly geared toward stealing gamer's money, more than they are about giving gamers a good product
No way in hell I'll be playing this Neverwinter thing.
First of all it is probably bad to insult the company when asking questions about the next game (even if the stuff about CO and STO is indeed true).
Secondly, they used to be owned by Atari that done the same thing with other games as well. Now they are owned by Perfect world instead and while we might think a few things about their games they do put work in them, and I don't believe they would mess up the chanse for the first Forgotten realms MMO just to make a quick buck, the setting is still very popular.
Hopefully wwas the change of ownership a great thing, the game was actually supposed to be released early last year (and be made in the same time they made STO) but PW moved it far back and that is a good sign.
I am not saying that it will be a great game though, I don't know that but at least it wont be as big failure as STO.
Most MMO's released in the past several years are very similar, but usually have some unique features or functions which set it apart from the competition.
What unique functions and features do you intend on implementing so that NWN:MMO will be set apart from the many other mmo's that are cropping up.
Sorry, dont know about 4th edition rules ... i stoped with 3.5, decided better rules are 2nd ed
Not in the 4 edition rules. They are kinda a poor mix between AD&D and Wow.
My recommendation is that you try Pathfinder, it have a flexibility and elegance that no edition had before it. It is building on 3,5 but is balanced and have a lot more customization options.
I did a lot of research for my FR campaign and read the 4,0 players handbook and decided it was the worst P&P system I ever seen (yeah, and I played most out there). Someone then mentioned Pathfinder and it is really great.
You would need the core rulebook and the advanced players book to play it, without the last you misses most of the flexibility of the system.
Comments
How faithful will the game be to the D&D rules? And will it use D&D 3.5 or (yuck) D&D 4.0?
How many levels will the game have?
How much of the game will be instanced?
Some info about character customization would be great.
The original NWN (well Biowares, not AoLs) had companions, will this game have them as well?
Cut scenes? Dialogue with NPCs?
What classes will be in from launch?
I think that is all for now.
Loke666 some of these question can be answered you can get a good idea at the Neverwinter forums found here :
http://forums.playneverwinter.com/index.php
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
UI and Combat is important:
1- Will we have a lot of optiom to customize our Ui? Like Change size of the total Ui, Move windows as we please or have as many as we want open, etc
2- In CO use had come targeting option that once customized we are able to freely attack any enemie without the need to Tab, will we have something familiar or it will be a Tab feat?
"you are like the world revenge on sarcasm, you know that?"
One of those great lines from The Secret World
Will the game feature competitive team-based PvP with a ladder system? (something like WoW Arena)
Can you give us an idea of how much player made content will be in the game. I understood you won't let player create worlds like in the Bioware NWN, but you'll still let poeple create maps. So how is it going to work? Any details or rought description on how this will be working, i couldn't make myself an idea about this.
And i have an other question if you have to scale the role play factor from 1 to 10, were the game will be? Will it be a hard core rp game with perma death ala Ad&d or will it be a monster bashing game?
Dear Cryptic:
Are you going to make a game that you don't give a dang about and stop putting out updates to it after you get money out of people. I.E. same as you did for Champions Online and Star Trek Online?
End question:
I swear to god. Cryptic is one of THE shadiest gaming companies out there. And I say that because they seem to have a lot of funding to make these "games" that are clearly geared toward stealing gamer's money, more than they are about giving gamers a good product.
No way in hell I'll be playing this Neverwinter thing.
You obviously haven't payed attention to either of those games since Perfect World picked them up, they are consistently updating and improving the game, yet you say they don't update, look at all 3 adventure packs the 2 comic series the 4 new powersets since launch and all the other improvments they've made. (i don't know about STO since i don't play it, but i just hate people jumping on the cryptic hate bandwagon when they don't even deserve it)
Will this game have player created content like the previous NWN games?
First of all it is probably bad to insult the company when asking questions about the next game (even if the stuff about CO and STO is indeed true).
Secondly, they used to be owned by Atari that done the same thing with other games as well. Now they are owned by Perfect world instead and while we might think a few things about their games they do put work in them, and I don't believe they would mess up the chanse for the first Forgotten realms MMO just to make a quick buck, the setting is still very popular.
Hopefully wwas the change of ownership a great thing, the game was actually supposed to be released early last year (and be made in the same time they made STO) but PW moved it far back and that is a good sign.
I am not saying that it will be a great game though, I don't know that but at least it wont be as big failure as STO.
Most MMO's released in the past several years are very similar, but usually have some unique features or functions which set it apart from the competition.
What unique functions and features do you intend on implementing so that NWN:MMO will be set apart from the many other mmo's that are cropping up.
Regards
Sadeyx
not enough news to make a solid questions.
So i just gona give susgestions
1. implement lots of class in this game, thats what makes d&d interesting
2. please make this game with good character design (most d&d graphic sucks)
3. make fighting scene awesome, this is 2012 the gameplay fighting should not be like wow.
1. Will players be allowed to play the role of "DM?"
2. Will there be a "Dungeon Maker?"
If you don't like a game don't play it, and quit running to MMORPG.com to trash it.
Will multiclassing be available?
Sorry, dont know about 4th edition rules ... i stoped with 3.5, decided better rules are 2nd ed
Another q: will there be advanced classes?
If yes, at what rate will they be added to the game, and will they cost as much as all game features implemented through C/S in CO for example ...
Cos i wont pay 10$ for a class, a race, or any advanced class ...
Not in the 4 edition rules. They are kinda a poor mix between AD&D and Wow.
My recommendation is that you try Pathfinder, it have a flexibility and elegance that no edition had before it. It is building on 3,5 but is balanced and have a lot more customization options.
I did a lot of research for my FR campaign and read the 4,0 players handbook and decided it was the worst P&P system I ever seen (yeah, and I played most out there). Someone then mentioned Pathfinder and it is really great.
You would need the core rulebook and the advanced players book to play it, without the last you misses most of the flexibility of the system.
http://paizo.com/pathfinder
Hey folks, I think we got all we need. Thanks and stay tuned! More fan interviews coming really soon!
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