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Well, the Vanilla engine is stil the same but they if it aint broken dont fix it.
SWTOR Engine is, Well ...
Vanilla Engine was/is super smooth with spot on input execution.
ToR I try and mount BOOM on the two legs again, -wat the fudge is this ?
Got no feeling for what when the spell is actually going to go off or if it will go off really maybe the input didn't register, -leaving me raging trying to heal in PvP.
The trend now in PvP there are no pug healers left they all gone DPS or rolled alts and are inactive on said min healer spec, -I'm guilty to.
dont get me started with lvl 10's with full epic 50's, -why on earth even waste a global on em seriously its just a resource drain.
Fixing the broken core of the game will not be a simple task, -cant believe they actually launched the game before Christmas just to get some dosh, remember AoC that died due to the game barely ready for beta testing on launch, I'll give you ToR is much better in many way's then AoC but I'm sorry its 2012 and no you cant compare games released in 2004, -save the Game Engine
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Vanilla wow was the best and should have stayed the way it was...now WoW is broken and dummed down. Hell if wow was still vanilla i would still be playing it....i woudnt have even looked at SW
WoW's engine was built in-house by the blizz team and Tor uses the Hero engine made my another company. If I am not mistaken, tor is the first game to use the hero engine so I would expect a few bumps in the road.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Does it really matter what engine a game uses? Look at Cryptic's engine, it was built for Champions Online, a comicbook DnD. You could fly, jump super high and run at insane speeds while busting bad guys with customisable powers and looking badass doing it. That same engine was used for Star Trek Online, it has ship combat with all sorts of different weapons and systems, you can make a mini black hole to crush your enemies and ram them if you choose to. It has ground combat with an over the shoulder shooter mode and kits that you can swap out to give yourself new abilties. The two games play completely different from each other and yet uses the same engine, that engine will also be used for their DnD (4.0) MMO. It's their game engine, they can do what ever they want to it.
wat
http://www.youtube.com/watch?v=GE7j3ftWsZs&feature=youtu.be
HOLY CRAP!!!!!!!!!!!!! How the hell did that even go into release????????? That is what beta testing is for, to get rid of ridiculous bugs such as seen in these videos. EA is a bunch of money grubbing morons to even let this release, no Lucas is an even bigger moron for going to EA in the first place!!!! I mean, just WTF!?!?!?!?
Too bad the video is mostly propaganda. Every example it uses is out of conttext and inane. Well, for the third of the thing I watched. Shut off at 1:10 because when your system is garbage and you blame the game company, you are no longer worth my time.
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Where are the Biodroids? We need a counter video showing the above video cannot be true.
Unfortunately it is true. People keep claiming how bug free the game is yet I have only watched a little of it and I noticed a lot of glitches while watching my buddy play. The foliage and leaves in the cutscenes during the Jedi starter planet was glitching all over the place. I also noticed his character stuck in the standing motion while running around. What about the companions tarding out? They can't make up their minds wether or not they want to be summoned after being sent off. Sometimes they come back and sometimes you have to re summon them for no apparent reason.
Also from the little I watched the animations were aweful. Nothing was fluid at all and he seemed to suffer a lot with lag issues though his net connection had no probs and his system is pretty good. Oh and I watched him get rewarded social points for a winning roll while losing on more than one occasion. Also during those cutscenes his girlfriends character was able to speak with her mind a lot because her lips weren't moving.
That's all I can remember just off the top of my head from watching him play. The game didn't look as bad as I expected, but to call it bug free is a huge stretch.
RIP Jimmy "The Rev" Sullivan and Paul Gray.
I've noticed the exact opposite after having taken a trooper to level 40 and a Jedi to level 20. I've encountered little in the way of bugs and didn't notice even the glitches you talked about in the cutscenes during the Jedi starter planet.
No the game isn't bug free, but it is probably the best launch I've experienced. I think a lot of it comes down to your rig, I have a decent gaming rig and I keep the drivers updated, this may be why I'm not noticing a lot of the bugs a few are complaining about. Some stuff like the companions getting a little confused yeah lol, but most of the other stuff I haven't seen. Though I wasn't in early beta I came in about at the midway point.
I would be inclined to agree on the rig issue if it was happening on only his girlfriends PC. On his rig not a chance since he invests so much money into constantly upgrading his hardware since it is his hobby. The bugs I listed were things that were happening across both there PC's and not at the same time except the leaves in the Jedi starting planet, those were happening on both PC's. Befoer TOR he was playing Aion on max settings and I never saw anything to send up a flag his PC can't handle TOR.
I know that Rift had a better launc so it isn't the smoothest launch I have experienced. The game sucked but I can't fault trion for at least releasing as close to a polished game as can be expected. I can't spout what I have taken to what level because I haven't played, I only listed the glitchy things I saw from spending the day with my pal and his GF while they played. And that was only in one afternoon so I can only imagine what else I could find if I personally played. I may have that oppertunity shortly if they decide to let us borrow their accounts to try it out for a day since they want me and my wife to join them. Either way the point I was trying to make was that the video doesn't seem that far fetched to me going off the limited exposure I had to SW:TOR.
RIP Jimmy "The Rev" Sullivan and Paul Gray.
i have to agree with you aswell, i liked the EQ engine the most aswell.
I dont know that video shows a lot of pop in flickering and that is all related to possible vidoe card. I have yet to experience any pop-in issues or flickering. I have had some lag but it was not a show stopper like back when WOW had open DM and the servers were glitched that you couldnt even walk three feet without it taking 5-10 minutes to move.
I also run two EVGA 580 3GB Classfied cards so havnt seen much as far as glitches video wise. Some of the shadowing is off and textures but I am sure just like any MMO such as EvEOnline, and WOW adjustment can be made to the game engine to provide more control over the graphic settings in the future.
Vanilla WoW was virtually unplayable it's first three weeks--you must have forgotten to mention that. I think one of my toons is still permanantly stuck looting. The engine was not "super smooth" in any way, shape or form and the fact that you say it is means you did not play vanilla WoW.
The PvP things are already being addressed.