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sad sad day for rift.

13

Comments

  • teakboisteakbois Member Posts: 2,154

    Originally posted by Lafinatu

     

    It no less generic then SWTOR and the combat is much more fluid. Ahh.... you see what I did there? After I read that you think TOR has the most responsive fluid combat in any mmo. This is laughable imo, but to each their own. I'm enjoying Rift and will continue to do so with my annual sub. As long as I can find groups and continue to raid with my guild I don't care how many people are playing. Although, I play on Wolfsbane and have to wait in a queue to get on so at least on my server the population is fine.

     

    Rifts combat just feels sluggish.  Its not necessarily because of the responsiveness, ut the impact of it.  And the fact that you are *encouraged* to reduce most situations to a single macro press.  You focus on one word and leave out the other key word I said, fun.  And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me.  Some people it affects more.  But it is a bug and its the system underneath the bug that is whats important.  Now if it doesnt get squashed in the next month or two I will revisit my statements.

     

     

     

    And the reason Wolfsbane is so populated is because Trion wiated too long to address some of the dead servers so you got MANY transfers there as its the only 'safe' server from going dead.

  • teakboisteakbois Member Posts: 2,154

    Originally posted by Puremallace

    There is honestly no way to tell. If you would of asked me  days ago if EU was dead I would have said yes. Check the numbers yesterday and practically every server was medium pop and a few were running at high.

     

     

    EU has been going up this month, no question...but I did a quick check and yesterday

     

    14 of 20 servers hit medium and one of those went to high

     

    14/20 is not 'practcally every'

    and 1 is not 'a few'

  • kevjardskevjards Member UncommonPosts: 1,452

    Originally posted by teakbois

    Originally posted by Lafinatu

     

    It no less generic then SWTOR and the combat is much more fluid. Ahh.... you see what I did there? After I read that you think TOR has the most responsive fluid combat in any mmo. This is laughable imo, but to each their own. I'm enjoying Rift and will continue to do so with my annual sub. As long as I can find groups and continue to raid with my guild I don't care how many people are playing. Although, I play on Wolfsbane and have to wait in a queue to get on so at least on my server the population is fine.

     

    Rifts combat just feels sluggish.  Its not necessarily because of the responsiveness, ut the impact of it.  And the fact that you are *encouraged* to reduce most situations to a single macro press.  You focus on one word and leave out the other key word I said, fun.  And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me.  Some people it affects more.  But it is a bug and its the system underneath the bug that is whats important.  Now if it doesnt get squashed in the next month or two I will revisit my statements.

     

     

     

    And the reason Wolfsbane is so populated is because Trion wiated too long to address some of the dead servers so you got MANY transfers there as its the only 'safe' server from going dead.

    i dont think there are any dead servers in rift...one of the things they allow is free char transfers..so some server pops go up and down..its maybe something other mmo companies should bring in instead of charging £15 for the damn privelage..and the transfers are done instantly as well.i love the fact that trion although are in in to make money,they dont rip off their customers..i wonder how much they charge in the other games..i know eq2 charges about £15,same as WOW unless your lucky .my server was low pop the other day..last night it was high..so it does swing in roundabouts.

  • teakboisteakbois Member Posts: 2,154

    Originally posted by kevjards

    i dont think there are any dead servers in rift...

    There 6 servers in NA region that have not had 400 people logged on since before dec.  There were another 5 that didnt have more than 400 logged in since mid december.  There are certainly dead servers in Rift.  Most of them are now closing.

     

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by teakbois

    And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me. 

    TOR combat fluid and you think fixing core game issues is a bug fix? Try more of a complete redesign of the game lol. Combat animations taking 3 second and actual cast time is 2.5 seconds can not hope to be fixed overnight.

     

    You might find it a coincidence that the same devs who made WAR's pvp made TOR's pvp and identical issues are occuring, but I sure don't.

  • OkhamsRazorOkhamsRazor Member Posts: 1,047

    They could be down to 200k but I've seen nothing concrete to back up these numbers . A lot of people I know ( including myself left to play ToR) .

    I was planning on alternating the game but with 13 months sub which essentially allows me to play for nearly half price I will stay in Rift all the time and play ToR on a bi-monthly basis .

    For me Rift is better than WoW on so many levels . I like being able to customise my soul trees in the way I no longer can in WoW . The game isn't as easy as well . The Ember Isle at 50 is challenging .

    I still think WoW when it was released was a far better game than Rift but its the changes Blizzard made to it over the years which finally drove me away .

    I would also rather play a smaller game with a more friendly community I got so sick of the unfriendly community in WoW . I'm an older gamer and I really don't want to be playing a game thats innundated by so many children . It felt like being back  in old school yeard sometimes towards the end.

  • hikaru77hikaru77 Member UncommonPosts: 1,123

    Originally posted by Puremallace

    Originally posted by teakbois

    And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me. 

    TOR combat fluid and you think fixing core game issues is a bug fix? Try more of a complete redesign of the game lol. Combat animations taking 3 second and actual cast time is 2.5 seconds can not hope to be fixed overnight.

     

    You might find it a coincidence that the same devs who made WAR's pvp made TOR's pvp and identical issues are occuring, but I sure don't.

    I had 3 years playing warhammer, you have no idea about what are you talking about. Still, i have a jedi guardian level 57, you are just lying about swtor, i dont really know why you are doing that,  as a pvp veteran swtor combat is fast, dynamic and fluid, they still have some lag and performance problems in pvp, but it will be fixed. And you know, most of the issues that the pvp have now, will be fixed in the next week update, and in the march content patch, yes 2 content updates is 3 months.  

  • teakboisteakbois Member Posts: 2,154

    Originally posted by Puremallace

    Originally posted by teakbois

    And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me. 

    TOR combat fluid and you think fixing core game issues is a bug fix? Try more of a complete redesign of the game lol. Combat animations taking 3 second and actual cast time is 2.5 seconds can not hope to be fixed overnight.

     

    You might find it a coincidence that the same devs who made WAR's pvp made TOR's pvp and identical issues are occuring, but I sure don't.

    You are like Glen Beck putting a negative spin on anything swtor (democratic) and a positive spin on anything Rift (republican) in hopes of brainwashing people against one cause and towards another.  Reality is neither side is all that great.

    But yes, in my experiences, and most people I talk too, ToR combat is very fluid.  

  • YamotaYamota Member UncommonPosts: 6,593

    Originally posted by nblitz

    Might be so.

     

    Where are the raging fans now? Where did they go?

     

    Thing is... at this point I think Rift >>> TOR and from what I've always gathered Rift is a fall-back MMO. Or a stepping-stone MMO used by others while waiting for their next true home.

     

    With how crappy TOR is, I'm not sure about the stepping-stone part anymore.

     

    Edit: less troll, more inquisitive.

    hehe this is kind of true as I am contemplating jumping back to Rift once my free month is up. Problem is that there are some months still for GW 2, TERA or ArcheAge...

  • MyriaMyria Member UncommonPosts: 699

    http://forums.riftgame.com/rift-general-discussions/general-discussion/291430-why-so-many-servers-being-converted-trial-servers.html

    Interesting timing.

    I do like how Trion still manages to spin converting servers to "trial" as not being a merger. If there's one thing -- sadly really the only thing -- they do well, and they do it very well, it's PR. People still buy the whole "most polished launch" bit despite the plethora of UI and other bugs, not to mention pretty much every single dungeon having bosses that could be cheesed or routinely broke (some of which were never really fixed, just nerfed so it didn't matter), as well as the "Released so much content" drivel, despite pretty much all of it being cut-and-paste "events" over what is easily the smallest MMO world ever.

    Bleh, it was fun for a while, but people who think those leaving ToR are going back to Rift are deluding themselves. There will be plenty who leave ToR (and I don't mean all the fake "I quit, and so did over 9,0000 of my friends!!!11!!!one!!!" posters here), and no doubt many of them will be going back to some other game, but I seriously doubt that for very many of them it will be Rift.

  • pedrostrikpedrostrik Member UncommonPosts: 396

    why its a sad day the game its going pretty well and its community its 1 of the best ever seen for a long time? who cares if your game haves 50k subs?, if your server its average/full (with enough people to play with) and the game its enjoyable ?

  • VolgoreVolgore Member EpicPosts: 3,872

    Originally posted by Puremallace

    There is honestly no way to tell. If you would of asked me  days ago if EU was dead I would have said yes. Check the numbers yesterday and practically every server was medium pop and a few were running at high.

     

    Not to be negative Nancy again, but it's also very possible that they've sort of tweaked the tresholds a little. I wish for the game to hold it's 1-2mio and think it deserves it, but according to the german forums (in which barely anyone is posting at all), all but 2 german servers are absolutely dead and there has a mass exodus started to two servers.

    I haven't checked riftstatus and such websites recently, but if any german servers except those two are at "medium", something is not right.

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  • TwystedWizTwystedWiz Member UncommonPosts: 175

    Originally posted by teakbois

     

    WoW is David Gilmour

     

     

    Put down the crack pipe and back away.

     

    How dare you insult David Gilmour like that?

     

    On it's best day WoW was never more than a Justin Bieber...

  • kevjardskevjards Member UncommonPosts: 1,452

    Originally posted by TwystedWiz

    Originally posted by teakbois


     

    WoW is David Gilmour

     

     

    Put down the crack pipe and back away.

     

    How dare you insult David Gilmour like that?

     

    On it's best day WoW was never more than a Justin Bieber...

    have to agree how dare he insult the master.lol

  • VolgoreVolgore Member EpicPosts: 3,872

    Originally posted by teakbois

    #2 MMO in the west would have been about 300k subs (gve or take depending how any EVE subs are from the east).   Certainly not a stretch to thin they lost 1/3 subs inbetween

    I did some research, just out of curiosity.

     

    June 2011:

    Trion senior VP of publishing David Reid :

    "[...] Blizzard announced that their subscriber numbers went from 12 million to 11.4 million.

    "You can do some math... We know very well where those 600,000 people are."

     

    Then in August 2011:

     "David Reid, SVP at Trion Worlds, was in a session discussing the landscape of the online gaming genre. He first turned to Rift, the company’s first release from March, which he explained now has over one million customers and is the “second largest MMO in the West.”

    image
  • LafinatuLafinatu Member Posts: 48

    Originally posted by teakbois

    Originally posted by Lafinatu

     

    It no less generic then SWTOR and the combat is much more fluid. Ahh.... you see what I did there? After I read that you think TOR has the most responsive fluid combat in any mmo. This is laughable imo, but to each their own. I'm enjoying Rift and will continue to do so with my annual sub. As long as I can find groups and continue to raid with my guild I don't care how many people are playing. Although, I play on Wolfsbane and have to wait in a queue to get on so at least on my server the population is fine.

     

    Rifts combat just feels sluggish.  Its not necessarily because of the responsiveness, ut the impact of it.  And the fact that you are *encouraged* to reduce most situations to a single macro press.  You focus on one word and leave out the other key word I said, fun.  And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me.  Some people it affects more.  But it is a bug and its the system underneath the bug that is whats important.  Now if it doesnt get squashed in the next month or two I will revisit my statements.

     

     

     

    And the reason Wolfsbane is so populated is because Trion wiated too long to address some of the dead servers so you got MANY transfers there as its the only 'safe' server from going dead.

      

    Well it affected me on almost every fight. I know some people enjoy hitting 2, 7 or 8 times before you toon actually moves; but I don't. Only played to lvl 25 and have already cancelled. So, as you found that Rifts combat is sluggish I find that TOR combat is junk and doesn't even work half the time.  Yea, Rift's combat is more fun to me then TOR's only half working version.


    The difference between you and me is that are numerous complaint about it all over the official forums.  Of course they spin it as a bug just like they removed the high rez graphics. They just suck at coding and are using a shitty engine, nothing more nothing less.



     


     


    You also bring up the point of Wolfsbane population and my response is this. Who gives a fuck? You get in a good guild and enjoy your time it doesn’t make a difference. As long as there are enough people to play a game then population is a very moot point. With a good guild you could play any server of any game regardless of population. Shit look at Vanguard and its population and people are still rocking APW ever week.


     


     


    In 6 months people will be saying the same shit to you about TOR. The only reason that TOR even has the population is does right now is because of its IP. People are definitely not lining up for its poor game play and horrible low rez graphics I can guarantee that.


     


    Oh and since this is mmorpg and you need a source or it didn't happen here you go: http://www.swtor.com/community/showthread.php?t=95738



     


    Hell just take a look at the customer service thread and tell me Rift has issues:



     


    My bad though bro it only happens to a few people a handful of times. So few people that most people say combat is great. So by all means just keep on ignoring the 1000+ post thread on the offical forums and tell me how awesome and fluid the combat is again please.


     


    As for Rift it is doing just fine and a lot of people will continue to play it because its a good game with a solid development team behind it.

    High Five FTW!

  • LafinatuLafinatu Member Posts: 48

    Originally posted by teakbois

    Originally posted by Puremallace

    Originally posted by teakbois

    And yes, SWTOR's combat is fluid.  There is a bug there now, yes.  I can count on one hand the number of times it has affected me. 

    TOR combat fluid and you think fixing core game issues is a bug fix? Try more of a complete redesign of the game lol. Combat animations taking 3 second and actual cast time is 2.5 seconds can not hope to be fixed overnight.

     

    You might find it a coincidence that the same devs who made WAR's pvp made TOR's pvp and identical issues are occuring, but I sure don't.

    You are like Glen Beck putting a negative spin on anything swtor (democratic) and a positive spin on anything Rift (republican) in hopes of brainwashing people against one cause and towards another.  Reality is neither side is all that great.

    But yes, in my experiences, and most people I talk too, ToR combat is very fluid.  

     Who's most people? Are Puremallace and I most people or are we clumbed into a different group? Because we have a very different opinion then yours and so do a lot of people on the offical forums.

    I guess most people is a pretty broad term used for you and the people you talk to in vent....... Who knows????

    High Five FTW!

  • PuremallacePuremallace Member Posts: 1,856

    Personally I would be happy if Trion ran a commercial where they pissed on a logo of Blizzard while claiming "We have 10,000 subs and still put out content faster"

     

    I am not sure how many they nor do I give a damn because Deepwood is a pretty active server and rational people tend not to quit mmo's that give them content every 40 days. My guild is happy.

  • PainlezzPainlezz Member UncommonPosts: 646

    As always, I see zero proof of any sub numbers... 

    I also never trust the number of "servers" active.  Doesn't take much to run VM's these days...  And if players think that MORE servers = game not dying then a publisher/developer will keep lots of server up and even add new ones just to keep the idea alive.

    Rift is a fine game.  WoW is a fine game.  SWTOR is actually the worst of the modern MMO's in my book.  The loading screens alone are enough to throw it in the trash.

  • LafinatuLafinatu Member Posts: 48

    Originally posted by Puremallace

    Personally I would be happy if Trion ran a commercial where they pissed on a logo of Blizzard while claiming "We have 10,000 subs and still put out content faster"

     

    I am not sure how many they nor do I give a damn because Deepwood is a pretty active server and rational people tend not to quit mmo's that give them content every 40 days. My guild is happy.

     Exactly the same way that I feel

    High Five FTW!

  • tntn57tntn57 Member Posts: 2

    playing swtor atm

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  • Loke666Loke666 Member EpicPosts: 21,441

    Rifts development costs were not that huge (I think it was something around 60M$) and together with the initial box sales Rift 200K players is still fine. Few P2P MMOs besides Wow are even close to that.

    Less than 100K and it is time to be a sad panda, then F2P ain't far away but if it can keep 200K this year it is nothing to be sad about, it is still a good number.

  • Honeymoon69Honeymoon69 Member Posts: 647

    Originally posted by Puremallace

    Here is something insane

    WoW: 10mil world wide in some way shape or form

    TOR: 1.5-2mil?

    Eve: 150-300k?

    Rift: 200k+

     

    Which of those numbers does not belong? Now look at WoW in NA/Eu and most people agree 3-4mil. Rift still comes out as number 4 in NA/EU.

    more like 10 million in china and they dont pay sub they pay to play so they might only log on 1 min a month they still count as sub so the # is misleading just bragging right nothing more.

     

     

  • ShivamShivam Member Posts: 465

    Originally posted by Honeymoon69

    Originally posted by Puremallace

    Here is something insane

    WoW: 10mil world wide in some way shape or form

    TOR: 1.5-2mil?

    Eve: 150-300k?

    Rift: 200k+

     

    Which of those numbers does not belong? Now look at WoW in NA/Eu and most people agree 3-4mil. Rift still comes out as number 4 in NA/EU.

    more like 10 million in china and they dont pay sub they pay to play so they might only log on 1 min a month they still count as sub so the # is misleading just bragging right nothing more.

     

     

    Ok before you pop a vein lets say u r right, still WOW is leadin in sub numbers in western market in P2P category.

    Also, OP since when having 200K players is a bad thing?

    You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi

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  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Honeymoon69

    more like 10 million in china and they dont pay sub they pay to play so they might only log on 1 min a month they still count as sub so the # is misleading just bragging right nothing more.

    If you just look on the number of servers and an average of people on it you see that Wow still have plenty of Western players, at least 1.5 million in NA and over half a million in EU (counted low). That is a lot more than Rift and just Wows EU numbers which is it's smallest is enough to make it the second largest P2P game.

    Wow is still largest, that might change 2012 or not, but right now it is even without Asia (and it is still P2P in China even if it is cheaper there so Chinese players count).

    What we really should look on is the income a MMO get from monthly fees and Wow still win there. 

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