Well......just about like 1 and a half hours ago i started downloading anarchy online and it took 3 hours to just get the game, then i had to get bit torrent (took about 3 seconds), but after i had to unzip AO on bit torrent it sayed that it would take up to 7 hours!!!! i almost crapped myself there! so does anyone know if that time will decrease or a faster way to get it........any help would be great thanks.
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You can DL it from the AO site
http://www.anarchyonline.com/content/downloads/tryout/
Imho.... dont bother... but I had a bad experience with it in BETA and it has scarred me for life
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
I thought it was pretty fun personally. Still one of the better instance systems, imo.
Don't try anything too crazy for your first character. Go for something newbie freindly such as an Adventurer, a Martial Artist or...I'm spacing but there is a third class that's Ok for beginners (Soldier?). A few of the classe are supposedly pretty broken right now, but the random four or so I tried all seemed fine. Finally, I found it was a lot better to manually download the patches from the AO website and install them myself then wait for their client to do it.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
oh come on, i'm sure you heard about how much AO improved after the first few months after release (yea, it was REALLY bad) I played it for 3 years, It bounced back. I don't really appreciate what shadowlands did to the game (practically changing it to fantasy rather than sci fi), but classic land is fun (though slower *sigh*) but make something easy to start with, i'd reccomend MA. no weapons to keep upgrading, easy to manage, solo's well.
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All you friggin suburban white kid wannabe poobutts that are in love with G-Unit are sad and pathetic. Find your own identity -Anarchyart
yea, learning curve is a bit sharp, almost everyone that plays now is a veteran though, I'm sure someone is willing to help you out.
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All you friggin suburban white kid wannabe poobutts that are in love with G-Unit are sad and pathetic. Find your own identity -Anarchyart
Felt more like a job than a game in my opinion.
Every time I went to a crowded area there were always females toons (no doubt played by drooling 40 year old male perves) in nighties offereing to "cyber" with anyone that was intrested. Ewwww . . .
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
No, AO should not take 7 hours to unzip. Try it anyway, and see what happens. It might take 1 hour though. You might have to also download a ton of patches. (Just like anyone playing EQ for the first time, there is roughlyl 1-2 hours of patches to download.)
You could also Buy the AO game box at any major computer store. This would save a lot of time. Or go ahead and unzip it and see what happens. Leave your computer on while you sleep heheh.
"Has Anyone Played AO?"...... check my sig. It is true AO had one of the worse game launches in history (WW2Online took the crown. Then AC2 took the crown, and still has it. LOL!) AO currently is one of the best mmorpgs to play. It is also one of the most revolutionary mmorpgs ever, ever, made. All new mmorpgs have copied many things from AO.
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It didn't take me 7 hours to UNZIP AO. It did take quite some time for the installer to download all the patches and content for it though. It's all worth it though. I've played it in two, three month bursts. It has alot of the problems of most MMOs but if you aren't bothered by that then this is about as good as it's gonna get. I played an agent both times and had some really memorable experiences. I'm not sure if I would recommend the agent class to a new player though.
I liked AO
First mmorpg for me....brings back a lotta good memories
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With all these flash new MMORPG's out there I still put AO above them all. Its a fantastic game that I will no doubt return to soon.
AO was a wonderful game that copped far too much flak for a poor release.
Has a lot of character and originality, I'll miss Rubi-Ka!
Pity about SL though, it's very sad and nostalgic wandering around a completely empty Tir.
Woaw, Don't discourage people, let them decide on their own. Tell him/her your opinion after they have tried it.
For the life of me i dont know what current mmorpg´s have copied from AO, mission terminals? hmm, i think SWG did a better job at it, more streamlined and interesting, skill system? well, skill system were already in use by UO well before AO was launched, i for one think it was the other way around, AO was supposed to be a scifi game, instead it borrowed classe models from fantasy games, like the MP with his pets, MA in a future society with laser guns? wouldnt last long, the over abundance of melee weapons when the game is set in the far future? SWG made the same mistake, but they have corected it somewhat with buffing ranged weapons.
AO was never really good to start with, i preordered the game and it ended up burning me from preordering any more games in my life, it is prolly the worst launch in MMORPG history, i checked back after each expansion, SL further makes up my mind that this game is just another fantasy mmorpg wanna be, AI had a poor launch, almost like the initial AO launch, it was heavily bugged, the new gameplay features were poorly implemented and in the end it was never worth the price tag, Funcom should learn from EvE what quality free expansions mean.
My point is, AO is not worth the agravation even if the core game is free, the mission grind is beyond words, you have virtualy no quest content apart from some poorly designed quests that dot the landscape here and there.
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My 1 word definition of how I found AO.... I played it for a little over a month then threw it in the garbage and deleted it from my system. Anyway, my 1 word definition:
Boring
There's nothing *wrong* with the game... I just didn't enjoy it.
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quite good game - playable and for free!
Calling Advy's and MA's newb friendly? ur kinda insane?
There are no easy classes in AO .. AO is hard and will always be hard , go for the class that you like
the most and stick to it thats all
if you would bother reading the storylines you would understand the classes so much better ..
and btw where does knife fighters fit into todays life?
Too much flak? Poor release??? Man, thats understatement of the year.
I think it got the flak it deserves. I never cared for AO myself, it always felt rather clunky too me but its a good game, and pioneered alot of things that companies are still picking up on today.
- Scaris
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if you would bother reading the storylines you would understand the classes so much better ..
and btw where does knife fighters fit into todays life?
SOrry but i dont understand where you be coming from, where do knife fighters fit in today society? they dont, if someone comes at me with his fists or a melee weapon in the far future where i have acess to energy weapons... that someone would not last very long, and to be honest i did read the sotryline for the game and it lacks any serious forethought, nanos beeing the way funcom justifies the "magic system" ? they must think we be all stupid, nano machines as a tecnology is not even remotly capable of such a thing, the whole Rubi Ka story line is a mess, scifi mmorpg´s that want to be sucessfull need to have at least some science behind them, a thing AO lacks, more like it never had any at all.
SWG can get away with many of the ingame systems because it was always set in a galaxy far far away as the movie title screens showed, so it could do all kinds of unrealistic things because its not based on our galaxy and we dont know that the laws of phisics aply there, but AO was suposed to be a progresion of earths current timeline.
All ur Mountain Dew is belong to me.
if you would bother reading the storylines you would understand the classes so much better ..
and btw where does knife fighters fit into todays life?
SOrry but i dont understand where you be coming from, where do knife fighters fit in today society? they dont, if someone comes at me with his fists or a melee weapon in the far future where i have acess to energy weapons... that someone would not last very long, and to be honest i did read the sotryline for the game and it lacks any serious forethought, nanos beeing the way funcom justifies the "magic system" ? they must think we be all stupid, nano machines as a tecnology is not even remotly capable of such a thing, the whole Rubi Ka story line is a mess, scifi mmorpg´s that want to be sucessfull need to have at least some science behind them, a thing AO lacks, more like it never had any at all.
SWG can get away with many of the ingame systems because it was always set in a galaxy far far away as the movie title screens showed, so it could do all kinds of unrealistic things because its not based on our galaxy and we dont know that the laws of phisics aply there, but AO was suposed to be a progresion of earths current timeline.
Erm... actually....
Even today, unless you are EXTREMELY good, if a decent knife fighter is less than 21 feet away when he decides to attack you you will die if you have a gun. Unless you can unholster, aim, and fire accurately at a moving target in under 2 seconds you are going down, same for a martial artist. This is a fact and any law enforcement or military expert can back that fact up. I had forgotten this little fact until recently when a friend reminded me about it the other day. Guns are great but if the opponent is within about 20 feet you won't have time to draw, aim and fire before your enemy is gutting you with his knife. And if he's within 10 feet you probably won't be able to get a shot off before he reaches you even if you have the weapon out and semi-ready.
This is why the military and every intelligence and law enforcement agency in the world still trains heavily in hand-to-hand combat.
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Indeed, but when we are talking of a society heavily modified with nano tecnology, if we imagine 2 beeings with equal enhanced reflexes, the one who can damage at range is the one who has the advantage.
I agree that martial training and combat is necessary in todays society, but can we say the same of a space faring society? I only treid to make a point concerning the lack of imagination of AO´s classes, they could ahve done much better than the standart "warrior" - Soldier, "Nuker" - Nano specialist, "healer" - Doctor, "rogue" - Agent, "PEt class" - MP, and so on.
All ur Mountain Dew is belong to me.
I know I was just pointing out the folly of your statement. And even with nano tech given two people with equal abilities if one has a gun in a holster and the other has a knife in a wrist sheath the guy with the gun will go down if the distance is under 21 feet. It's simple physics. There's no way they can clear the gun and aim at a moving target fast enough. Remember they will BOTH have nano-tech in them enhancing their abilities, which effectively cancels it out. So given two equally nimble folks the guy with the knife skills will beat the guy with gun skills at close range. Period.
At range? Guy with the gun wins every time.
I do agree though. AO didn't show much immagination on it's professions. I also don't like how linear they are.
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