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  • doragon86doragon86 Member UncommonPosts: 589

    Originally posted by pierth

    It never ceases to amaze me how readily MMO gamers will blindly accept the hype from any AAA game.

    Exactly, then they're shocked when it's not everything they thought it would be. Gotta be skeptical about every MMO.

    "For the Angel of Death spread his wings on the blast,
    And breathed in the face of the foe as he passed:
    And the eyes of the sleepers waxed deadly and chill,
    And their hearts but once heaved, and for ever grew still!"
    ~Lord George Gordon Byron

  • KostKost Member CommonPosts: 1,975

    Originally posted by ikkeno

    Just look at Final Fantasy 11, after level 10 you cant do ANYTHING alone. You have to find a party or bring friends even to do the questline.

    False.

    Five years ago this was true, not so much these days. You can solo your way to 75 and beyond quite easily, only really require groups for very specific content these days.

    Do you even play FFXI?

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by ikkeno

     

    (I'd like to see the people behind Dark Souls make a mmo, HARD and ruthless game with acual death cost and forced teamplay)

     

    And you would be playing it alone, sorry no one likes being punished gruelingly and paying for it.

    You don't like MMOs, sorry to hear it, stop playing them IMO, your complaints could be transfered to any exsisting MMO game.  No they won't make some hard core insane game that is sooo hard you can't beat it if you spent every waking hour for months playing it, sorry.

    If you don't like "Grinding" then you don't like MMOs.

    Sorry.

  • BunksBunks Member Posts: 960

    Originally posted by Laughing-man

    Originally posted by ikkeno

     

    (I'd like to see the people behind Dark Souls make a mmo, HARD and ruthless game with acual death cost and forced teamplay)

     

    And you would be playing it alone, sorry no one likes being punished gruelingly and paying for it.

    I guess you and I don't date the same women :)

  • solarinesolarine Member Posts: 1,203

    More and more MMO designers seem to think non-combat stuff like fishing are needless just because many people are not putting time in them.

    Thing is, all that non-combat stuff play heavily into the social massively multiplayer experience and even for players who aren't interested in doing them, it is interesting to hear about that one player who went to lengths to catch that rare fish, or to get that special summon. It gives you stories to hear and tell. You relate to the game as not something you strictly do, but also as something that happens.

    In game worlds with sufficient non-combat systems, you can just go and hang out - and set some goals for yourself that aren't quests or flashpoints. In SWTOR, you don't have much to do when you're not "running the content".

    Any MMO that doesn't have non-combat stuff in it, I can't help but see as a single run-through deal. 

     

  • TokkenTokken Member EpicPosts: 3,650

    Originally posted by ikkeno

    A friend said it well the other day: "I think we're getting old mate.." and i suspect he is right.. Maybe its because i'm getting older and loose interest so fast. Or maybe its simply too easy and dull.

     

    The reason why i unsubscribed to SWTOR after the free month was simply because i found it boring.

    There seems to only be three things to do in the game.

    1. Quest grinding.

    2. Flashpoints.

    3. Pvp

    Other than that you have datacrons, wich anyone who knows how to google can finish in an hour or two.

    And you can craft.. wait, no you cant, thats just a clock ticking.

     

    If you are a StarWars fan and like to watch repetative movies where you click the mouse from time to time, this game is for you.

    If you enjoy a real challenge you might consider taking up knitting and save your money untill a better game hits the shelves.

     

    (I'd like to see the people behind Dark Souls make a mmo, HARD and ruthless game with acual death cost and forced teamplay)

    I can't believe how quickly I got bored with SWTOR. I'm looking forward to my 30 day free to run out, lol.  I am amazed how quickly I got tired of the questing cutscenes. IMHO


    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • NegativeJoeNegativeJoe Member UncommonPosts: 218

    only redeeming quality is the story if your into that, sort of.

    after my first char i started a couple more..figured for the story. the sidequests once out of the starter zone were repeated and i got pretyt bored.

    realized if i want a story, there are a lot of great books i have not read yet.

    ::::26:: ::::26:: ::::26::

  • SetsunSetsun Member UncommonPosts: 286

    Ok you got bored because you only do 3 things;

    I reached level 50 a long time ago and did the so called "Quest grinding" and i loved every single moment of it due to the story behind it.

    Now im doing heroics for PVE gear and PVP for fun and gear, been doing raids with my guild and maxing my crafting.

    Created an alt with my gf and friends on the other faction, doing only the story mode quests that are always different from class to class and im leveling from warzones and flashpoints + some space missions.

    If you only do 3 things in SWTOR you are either lazy or you just dont know the game that well (no offense intended).

    SWTOR is vast imo just like any other MMO out there but abit better.

    Keep in mind there will be future patchs with alot of changes and all for the greater good i hope.

  • itgrowlsitgrowls Member Posts: 2,951

    Originally posted by ikkeno

    A friend said it well the other day: "I think we're getting old mate.." and i suspect he is right.. Maybe its because i'm getting older and loose interest so fast. Or maybe its simply too easy and dull.

     -- We aren't getting older it's the themepark gear treadmill system that's getting old, it's boring and outdated.

    The reason why i unsubscribed to SWTOR after the free month was simply because i found it boring.

    There seems to only be three things to do in the game.

    1. Quest grinding.

    2. Flashpoints.

    3. Pvp

    Other than that you have datacrons, wich anyone who knows how to google can finish in an hour or two.

    -- Interesting interesting, that's the same three things to do in WoW. This type of themepark isn't going to be hugely successful at this stage because people are tired of the same old crap. Give us dynamic worlds and people will flock to them F2P or P2P doesn't matter as long as it's a challenge, dynamic etc.

    And you can craft.. wait, no you cant, thats just a clock ticking.

     --Have they fixed the AH yet? What amazes me is the number of people who want to defend what they did just because they love SW. They don't have tens of millions of players for a reason, game design. It's poor and it's more of the same of what we saw before.

    (I'd like to see the people behind Dark Souls make a mmo, HARD and ruthless game with acual death cost and forced teamplay)

     

     

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Lol here we go, the free month is not up until the 20th.

  • BunksBunks Member Posts: 960

    Originally posted by erictlewis

    Lol here we go, the free month is not up until the 20th.

    I believe it was actually 30 days. That would make preorders up by the 18th

  • ikkenoikkeno Member UncommonPosts: 67

    Originally posted by Kost

    Originally posted by ikkeno



    Just look at Final Fantasy 11, after level 10 you cant do ANYTHING alone. You have to find a party or bring friends even to do the questline.

    False.

    Five years ago this was true, not so much these days. You can solo your way to 75 and beyond quite easily, only really require groups for very specific content these days.

    Do you even play FFXI?

    I have been playing ffxi on and off since around launch. Not so much in later years.

    I am aware that they implemented repeatable quests and new classes that make solo easier. My point is that when the game was great, it was unforgiving and brutal, and that was one of the reasons it was great.

     

    PS: I love your friendly and allknowing tone. Hope your day continues to be a good one.

    - Nothing lasts.. but nothing is lost. -

  • ikkenoikkeno Member UncommonPosts: 67

    As all forum threads this one is starting to fill up with troll-like attack posts.

    So i'll stop following it now.

     

    Have a nice day and see you in another game :)

    - Nothing lasts.. but nothing is lost. -

  • Reion1Reion1 Member UncommonPosts: 178

    Originally posted by boubhs

    Originally posted by Crosswire

    Yeah, it's a strange one is SWTOR.  

    I started off loving it, thought I would be playing it for a long while.   But after the first few weeks, the bordom kicked in big time.  Now you couldn't get me to play it even if you held a gun to my head.

    Uninstalled and forgotten.

     

    Same here.

     

    Back to RIFT with a single-month sub.

     

    What he said.

    "Everything the light touches is our kingdom" -- Mufasa
    ---

    image
  • StruggsStruggs Member Posts: 205


    Originally posted by solarine
    More and more MMO designers seem to think non-combat stuff like fishing are needless just because many people are not putting time in them.
    Thing is, all that non-combat stuff play heavily into the social massively multiplayer experience and even for players who aren't interested in doing them, it is interesting to hear about that one player who went to lengths to catch that rare fish, or to get that special summon. It gives you stories to hear and tell. You relate to the game as not something you strictly do, but also as something that happens.
    In game worlds with sufficient non-combat systems, you can just go and hang out - and set some goals for yourself that aren't quests or flashpoints. In SWTOR, you don't have much to do when you're not "running the content".
    Any MMO that doesn't have non-combat stuff in it, I can't help but see as a single run-through deal. 
     

    Your right I bought the box for the "content" subed for the fishing.

    imageimage

  • orgashorgash Member Posts: 67

    why the heck are people coming into this thread and trying to come up with reasons/excuses why others unsubscribed?

    THEY know and THEY told us why THEY didn't like continuing..you should go back and play the game rather than come and try make THEM look bad...

    If someone made a 'i love tor' thread and 1 person said they didnt like it you'd all be freaking out calling for his head lol

    you need to stop believing just because you like the game others think otherwise

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Originally posted by Bunks

    Originally posted by erictlewis

    Lol here we go, the free month is not up until the 20th.

    I believe it was actually 30 days. That would make preorders up by the 18th

    My sub shows it starts on the 20th, the point im am trying to get across is here we go were not even up with the free month and folks are going i played 30 days,  and that in itself is a lie.   So how can you trust any of the rest of what the op said.

     

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by orgash

    why the heck are people coming into this thread and trying to come up with reasons/excuses why others unsubscribed?

    THEY know and THEY told us why THEY didn't like continuing..you should go back and play the game rather than come and try make THEM look bad...

    If someone made a 'i love tor' thread and 1 person said they didnt like it you'd all be freaking out calling for his head lol

    you need to stop believing just because you like the game others think otherwise

    I was writing a really sarcastic post to point out the ridiculous claims of SWTOR fans, but decided not to contribute to the sudden bad blood in this thread.  You're right though, so far we've had people saying people are "lazy" for not doing enough in SWTOR to keep interested, or that people who unsubscribed never actually played the game at all, and are simply trolling.  I've also seen claims again and again that most people who don't like the game "don't like games at all", or that they're posting on the forums because they're not playing anything.

    Haters are short-sighted, but the people who try and make up excuses as to why dozens of people are finding themselves unfillfilled in under a month on this forum alone, citing that none of it indicates that the game is nothing short of perfection that's selling like hotcakes and will keep getting better.. well they aren't any better.  You can't dismiss posts as untrue because you want them to be, nor can you guess why someone's quitting, all the while not taking what they said at face value.  

    It's insulting.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    Taking up knitting eh, now there's an idea! I guess it could be a challenge, but I think that could get pretty boring too. Talk about repetitive, and call knitting a challenge. I guess you're really done with TOR then. Story is done, time to move on, figures.

    imageimage
  • MeyounowMeyounow Member Posts: 23

    Error code 9000! all the time

  • mkasumkasu Member UncommonPosts: 16

    I got really bored while questing, cause the voiceover is really the only thing which wasn't done hundred times before. My sub will run out next week, I maybe resub some time in future to finish my story line, but for the moment I am really pissed at some bugs currently in the game.

    Currently: -
    Waiting: -
    Played: Wurm Online (1 yr), Darkfall (1yr), WoW (6yr)
    Tried: Aion, AoC, DDO, Earthrise, EQ2, LotRO, GW, Mortal Online, Rift, SWTOR, Warhammer

  • PurutzilPurutzil Member UncommonPosts: 3,048

    If only they didn't want to ruin their own game by just copy and pasting the generic MMO formula into this game it could off been good. If only they took notes from their own games and had an allign system that meant something, this could of been very entertaining of a game (with far less content even needed as well to fill the game up, funny enough having it split off). Instead, they needed to be super generic. They could of done much to redefine MMOs and make factions a lot more dynamic... but instead they shunned away their own strength to follow a cut and dry formula that people are already getting bored with and just added 1 small element they use in their single player MMOs to a point people get bored of it (not their fault completely, its the gamers fault). 

     

    Shame bioware shame... you had the potential to start something new but you instead tarnished your own game to keep in so uniform.

  • TillerTiller Member LegendaryPosts: 11,485

    Originally posted by Purutzil

    If only they didn't want to ruin their own game by just copy and pasting the generic MMO formula into this game it could off been good. If only they took notes from their own games and had an allign system that meant something, this could of been very entertaining of a game (with far less content even needed as well to fill the game up, funny enough having it split off). Instead, they needed to be super generic. They could of done much to redefine MMOs and make factions a lot more dynamic... but instead they shunned away their own strength to follow a cut and dry formula that people are already getting bored with and just added 1 small element they use in their single player MMOs to a point people get bored of it (not their fault completely, its the gamers fault). 

     

    Shame bioware shame... you had the potential to start something new but you instead tarnished your own game to keep in so uniform.

    Yes would have been so cool if you could split from the light or dark path and begin taking quests from the other faction. A trooper who becomes a BH, who would thought? sigh.....

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • Ambros123Ambros123 Member Posts: 877

    Originally posted by erictlewis

    Originally posted by Bunks


    Originally posted by erictlewis

    Lol here we go, the free month is not up until the 20th.

    I believe it was actually 30 days. That would make preorders up by the 18th

    My sub shows it starts on the 20th, the point im am trying to get across is here we go were not even up with the free month and folks are going i played 30 days,  and that in itself is a lie.   So how can you trust any of the rest of what the op said.

     

    Oh wow he exaggerated the days... big friggin deal.  Not like anyone here has not exaggerated one something at one point in time.  Your just trying to nitpick in an attempt to undermine the OP.  It's like telling those who are getting bored to go roll another class which is BS, if the game fails to keep the attention of players with a single toon then it fails period in my book.

    The points the the OP mentioned does ring true to many that quite.  2 ring  true for my reasons of quitting, PvP doesn't only because I didn't PvP but PvP IS one of the major factors that many are hanging up the game.

  • fishFUNKfishFUNK Member UncommonPosts: 10

    Originally posted by Antarious

    Originally posted by VoIgore


    Originally posted by ikkeno

    A friend said it well the other day: "I think we're getting old mate.." and i suspect he is right.. Maybe its because i'm getting older and loose interest so fast. Or maybe its simply too easy and dull.

     

    I absolutely say it is the latter.

    There's an old saying going something like "you don't get too old for gaming, but get old without it". I thought about being too old to play games with every other title who couldn't keep me interested, some not even for the initial 30 free days.

    But i'm very positive that it's not me, but the games. I guess we older gamers are just sick of being handled like 12yr olds in mmorpgs which become easier with every new title, i don't need a game to hold my hand and lead me through to free epics.

    Maybe you remember the discussion when the Questhelper-addon took a huge hit in WoW. I'm used to play games in which i don't have any arrows to point me to that certain spider cage and i got along withouth them very well. Or when Blizzard cut the health of all mobs and removed elites? Today such cruches are standard in games, along with a ton more stuff to make it easy for the kids and housewifes.

    Today's mmorpgs aren't designed for gamers, because gamers already have their games and are hard to get to another title. They are designed for non-gamers, the bigger target audience.

    Give me a game with some challenge and i'll gladly pick up my old habit of playing all night through again.

     

    The other day one of my old gaming friends was talking to me on MSN.   She was talking about TOR ...   More or less the group she played with decided not to play anymore.   The reason they gave and she related was it felt like too much hand holding.   Like nothing was left for you to figure out.

     

    I'm not sure this is exactly how I would phrase it for myself.   I pre-ordered the game when the link went live because of the game I was testing at the time.   In ways it was still the same game and in ways it wasn't.

     

    I like to craft and back then most all crafted items had mod slots.   My mains were a Powertech and  Merc...  the looks of both characters were very different.   I had armstech, armormech and cybertech at 400 in that phase and both the PT and Merc were level 50.   Even beyond the crafted items having mods slots the crafts themselves had other differences.

     

    So the crafting was the same but the end product wasn't...  and if they had kept it like that I would likely have played a few months.   Nothing about "that system" was broken... no bugs that I ever ran into.    Someone obviously put a lot of time into creating all of those items etc   It actually impressed me that you could simply raid for mods and still be wearing armor you found on your Origin planet if you liked the look.. or using a weapon you found there...  options I love them.   No need for a social item slot because you could pick your look...

     

    On top of that each Advanced Class had very unique things about them.   Playing a Commando was not simply playing a Merc that had the exact same attacks but different "visuals".

     

    When they took those things out of beta... I knew the mirrored class thing was not going to be reverted and I hated it.   The "golden" item phase of beta... we were lead to believe the modded items would come back and ya they did... in a very limited and poorly implemented manner.

     

    Oh and yes regardless of what anyone wants to tell you "high ress" textures were IN game and not limited to cut scenes.   Oh and no.. none of my computers were crashing due to them even when they did stress tests of a few hundred people on various world stacked on top of each other (not something I have happen in *live*).

     

    So the point....

     

    Sure the hand holding might be there.   For me its just the fact that this game is no where near what it was in beta.. when I ordered.   I don't want to have to wait X months for them to add stuff back (maybe) that was perfectly fine in beta.   LIke their comments on improving crafting.   Crafting was already improved before the destroyed it in beta.

     

    Back then... well we may be older but that doesn't mean we can't game.   Sure I wasn't staying up 3 days straight playing but in that part of beta I was probably putting 18 hours in a day easily.    When I'm between projects I have a lot of free time.

     

    So I agree ... when you find something you enjoy that gamer will wake back up.

     

    *note*  I'm sorry this is kind of long but I wanted to illustrate some things I thought were relevant to the thread content.

    Great post!  I feel like im growing out of games too sometimes... the fact is, the market is just saturated with complete crap. Im dying to meet some players and possibly play some UO (right before I started PC gaming) or trying to get into EVE for the 3rd time.  We just need a reason to game again!

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