Originally posted by sirphobos That's why I'm looking forward to Planetside 2 for my PvP fix.
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
That's why I'm looking forward to Planetside 2 for my PvP fix.
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
Originally posted by kalmah Originally posted by skyexile
Originally posted by sirphobos That's why I'm looking forward to Planetside 2 for my PvP fix.
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken. That did work well with Darkness Falls IMO.
there was nothing like darkness falls in WAR and im pretty sure nothing like it in SWTOR.
Current themepark mmorpg's changed into CORPG games. Quick race to max level and then player play co-op game spending 95% of time in instanced dungeons and instanced BG.
+ everyone self-sufficiant + cross server-LFG tools and teleporting everywhere = lack of community and world creatio
They are just not mmorpg's anymore imho.
They are closer to just normal multiplayer games like LoL, CoD, etc nowadays.
That's why I'm looking forward to Planetside 2 for my PvP fix.
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
That did work well with Darkness Falls IMO.
there was nothing like darkness falls in WAR and im pretty sure nothing like it in SWTOR.
I meant in the sense of fighting for control of a PvE node, although it did very much have PvP aspects.
Originally posted by kalmah Originally posted by skyexile
Originally posted by kalmah
Originally posted by skyexile
Originally posted by sirphobos That's why I'm looking forward to Planetside 2 for my PvP fix.
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
That did work well with Darkness Falls IMO.
there was nothing like darkness falls in WAR and im pretty sure nothing like it in SWTOR. I meant in the sense of fighting for control of a PvE node, although it did very much have PvP aspects.
by node i was referring to a node, not a zone. those 4 things per map of WAR, that people fought over...err correct that...exchanged...with eachother in an effort to achieve PVP GLORY!....from doing PVE... Darkness falls served a purpose, people actually fought over it.
Comments
Planetside 2
The secret world
Firefall
Guild wars 2 (kind of)
At least one of them should get us away from the e"sport" rubbish
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
That did work well with Darkness Falls IMO.
Porn has voice acting, who doesn't skip it?
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
That did work well with Darkness Falls IMO.
there was nothing like darkness falls in WAR and im pretty sure nothing like it in SWTOR.
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
Current themepark mmorpg's changed into CORPG games. Quick race to max level and then player play co-op game spending 95% of time in instanced dungeons and instanced BG.
+ everyone self-sufficiant + cross server-LFG tools and teleporting everywhere = lack of community and world creatio
They are just not mmorpg's anymore imho.
They are closer to just normal multiplayer games like LoL, CoD, etc nowadays.
That's why I don't play them.
I meant in the sense of fighting for control of a PvE node, although it did very much have PvP aspects.
Porn has voice acting, who doesn't skip it?
Yea looks like the only hope for massive battles in an MMO lies with SOE. Other deveps AKA: Mythic cant seem to grasp "dont fix it if it aint broken" and try to reinvent the wheel with 2 faction PvP where players "pvp" over PVE nodes...its broken.
That did work well with Darkness Falls IMO.
there was nothing like darkness falls in WAR and im pretty sure nothing like it in SWTOR.
I meant in the sense of fighting for control of a PvE node, although it did very much have PvP aspects.
by node i was referring to a node, not a zone. those 4 things per map of WAR, that people fought over...err correct that...exchanged...with eachother in an effort to achieve PVP GLORY!....from doing PVE... Darkness falls served a purpose, people actually fought over it.
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.