I was looking forward to this game and I didn't actually find it that bad as an rpg . I've always liked Biowares ability for story telling . The thing is I can get a lot of whats on offer here in a single player rpg without a monthly fee . Another thing I found a bit silly but could over look was the companions , the story tells you how special you are yet you see every other person of your class running around with the same companion which does tend to kill immersion quite a lot . Even so I was willing to overlook that . I would have liked to see the two factions crossing each others paths a lot sooner in the game . Wheres the open world pvp ?
The straw that broke the camels back for me was space combat , now this for me is a really important element in the StarWars franchise . What is on offer is really a sub game that is remenisant of an early 90s style arcade shooter . How they ever thought this would be acceptable I'll never know . This should have been one of the major selling points that set StarWars apart from other mmos and they have totally failed on this front . Why they didn't look at other space combat games for inspiration is beyond me .
I wont rule going back at some point for a month to try it out again as I did enjoy elements of the game enough to want me to give it a second chance . I do however think Bioware arrogantly thought because of how big the franchise was they couldn't fail and were a little slack in thier concepts because of this . Sadly for them I think they are in for a wake up call . A lot depends one what they do in the next few months but I dont think this is a game that will make the kind of money it needs to out of subscription based buisness model to justlify the budget spent on it .
I really enjoy Biowares games generally speaking and I look forward to the single player rpgs they come up with but I can't see a Mass Effect mmo being developed now because of whats likly to happen with ToR .
This game could have been and should have been so much more given the money spent on it . Its not awful, its not that great either .
They thought they could get away with it because they wer arrogant. One of the most unappealing aspects of the game - and perhaps one of the strongest factors that have led to hostility against it - is the perceived arrogance of EA and BW's personnel in marketing and communicating this game.
i 've played this game less than AoC on starter (less than 2 weeks, also 2 of my real life friends), terry-bad game with old crap mechanics. Aged graphics Awful game engine Laggy Same old crap quests Bad taste on armor designs No personality - every sin looks as all sins Crappy crappy
The straw that broke the camels back for me was space combat , now this for me is a really important element in the StarWars franchise . What is on offer is really a sub game that is remenisant of an early 90s style arcade shooter . How they ever thought this would be acceptable I'll never know . This should have been one of the major selling points that set StarWars apart from other mmos and they have totally failed on this front . Why they didn't look at other space combat games for inspiration is beyond me .
Blows me away too. Whoever thought that space on rails belonged in a Star Wars game and was a good idea to implement should be immediately fired. Just disgraceful.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I haven't quit yet, but I have quit other games over things like this in the past (and there are new reasons to quit):
The Luke/Obi-Wan/Mace wannabes (most of Republic's side = Jedi Knights) are mostly just target practice in pvp for the ones that are gaming the mechanics. Most higher level players recognize this and have abandoned their JKs (and/or the game) but BW, while acknowledging that there are issues, refuses to acknowledge the degree. Guardians are subpar tanks, too. There really is no reason to play a JK in this game from a gamer's perspective. Most of the level 50 wzs I've been in have had less than 3 or 4 JK/SWs (with me being one of them).
The gear, especially for the JKs, looks bad. This has been acknowledged by devs.
Crafting is ultimately, mostly just a big waste of time/credits unless you're Biochem or Cybertech. No comment on this from devs. Biochem got nerfed last patch but it's still the only worthwhile crafting profession and you will be at a big disadvantage in pvp without it.
@50 PVP is a big, very sparkly (exploding lights, lightning, fireballs, etc) CC/heals fest:
If you're a melee dps, you can be hitting someone that has <15% health for 3 min and their bar will just go up if they have one healer. Finding the healer can be hard because everyone (other than JK) can be a healer and guns can be used to heal.
Expect to be knocked around like a rag doll (almost every class other than JKs get aoe knockbacks with many having knockdown/snare components). Two of the three pvp "warzones" are full of bridges leading over death falls and/or bubbling vats of toxic death sludge (to be knocked over/into). Ranged characters can pick where they are when they open up but melee has to go where the enemies want you (and some can pull you to cliffs/vats). You can't really pick your bg if you only want to play in the bg without those.
World pvp heavily favors the faction with the largest population (obviously). There's not much reason for a republic player to go into Ilum on most (if not all) servers unless they are there to give their Empire main character valor. I would only go there if I had stealth or half my guild with me. JKs don't get stealth but my guild (Invictus on Ven Zallow) has most of the best pvpers on that server so we can win when we organize (but imps don't have to organize).
Reasons I haven't quit:
Lightsabers
I like my character's companions (Kira & T7 mainly but the others are cool, too). I didn't think I would like them or that what BW did with them was feasable. But there they are.
The game is fixable but the devs have to open their eyes: JKs cannot stay the whipping-boy class - if anything make them OP'd initially and fix them later. CCs/Heals need to be nerfed.
For me swtor is a good game but not for monthly sub.
I probably quit because i cant enjoy my sniper.His skills are bugged and combat responsiveness is not what i demand.Sometimes cover takes 2 whole seconds to respond and sometimes does not work because the game does what it likes and not what u like.
In general i cant enjoy the combat and the numeous bugs i find in the game makes me wanna scream.Yesteray i lost 2 hours because of bugs in one heroic and one class quest.Glad i found a a guy to help me with the class quest.
Finally the poor performance of the game on my 580 sli is the biggest joke i ever found in a game.
This is not the type of game i enjoy especially when i have to pay per month for it.
ill guess go back play some skyrim starcraft and wait for diablo 3 and gw 2 with no big hype.
For me swtor is a good game but not for monthly sub.
I probably quit because i cant enjoy my sniper.His skills are bugged and combat responsiveness is not what i demand.Sometimes cover takes 2 whole seconds to respond and sometimes does not work because the game does what it likes and not what u like.
I agree on that, combat responsiveness is broken, i can't believe, any a bit experienced gamer will enjoy the combat for sniper or smuggler. I've played smuggler, and it was probably worst gaming experience (taken into acount year it is). cover is way too slow, sometimes i shoot aimed shot, spend whole cast time on it "aiming", and don't actually shoot wtf?
I tend to agree . Had this been buy to play I think we would have all been applauding it . Bioware could have charged for patches and expansions to fund it . But I guess in reality they needed it to be subscription based to cover the huge development costs .Whether people will be willing to maintain a subscription in large enough numbers will be apparent in the coming months . I think it could go either way and a lot depends on how fast Bioware are at implimenting improvements .
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
I'm really not one of those expecting big/effective fixes 1 month after release. But they haven't done too much so far.
Most of the patches were for 1-2 fixes and many of them needed hot fixes. They don't really count.
Patch 1.1 was mostly a good patch/update but it didn't fix or adequately address big problems including responsiveness/stuttering and JKSWs. It had a couple big problems that were mis-handled game changers/breakers for many.
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
At the current rate in which BW is implementing fixes I doubt people will be staying for long.
Really? They have done a new patch just about every week.
Why are they already a year in developement for the next content release when they haven't polished out the issues with the core game itself. I think I'll go ahead a restate something that I said a few posts ago, "Piling new crap ontop of old crap to make it smell fresh." Essentially they're just adding more things that they'll have to fix ontop of the major issues they have now. They're adding new warzones when they haven't fixed the massive amount of rubberbanding that they have in PvP. Many issues people are having with this game are the bugs, there's just so much and hardly anything is being fixed.
They have different teams working on different aspects of the game. I thought the future video made that clear.
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
If you think they did a great job spending/wasting $500 million dollars on a game like this then that's sad. There are games that started out with no major budget of $500 million dollars and they're thriving. Why? cause they get the job done and polish what's needed. WoW had a horrific launch, and according to Vivendi Universal it only cost them $63 million dollars. Yet here we are in 2012 and it's the largest subscription based MMO on the market and it didn't cost 500 million dollars. >> >>
>>
$500 million? The latest news article says ~$200 (and that amount sounds right). If you want to be seen as more than a troll, don't exaggerate wildly or else cite a remotely credible source.
Other than Wow and maybe Rift, what MMO games are thriving in the US? What games have been released with more content and fewer bugs? Wow had as many issues if not more when it was released and it had less content than SWTOR does now. There have been at least 5 major games (EQ2, Vangaurd, AoC, Warhammer, Tabula Rasa) that cost as much or more than Wow that all basically failed since Wow... not including Star Trek Onine, Champions Online and DCU where I don't know how much they cost off-hand. Surviving != Thriving. LOTRO going F2P is an indication to me that it failed, too, but it wasn't as ambitious (or well-funded) as it should have been and its failure is debatable.
Again I'm no BW fanboy and I have problems with the game that will probably have me leaving it in a few months. But SWTOR isn't a bad MMORPG compared to everything else out there right now.
Comments
The grind
The sameness
The lack of lfg for
They thought they could get away with it because they wer arrogant. One of the most unappealing aspects of the game - and perhaps one of the strongest factors that have led to hostility against it - is the perceived arrogance of EA and BW's personnel in marketing and communicating this game.
i 've played this game less than AoC on starter (less than 2 weeks, also 2 of my real life friends), terry-bad game with old crap mechanics.
Aged graphics
Awful game engine
Laggy
Same old crap quests
Bad taste on armor designs
No personality - every sin looks as all sins
Crappy crappy
Blows me away too. Whoever thought that space on rails belonged in a Star Wars game and was a good idea to implement should be immediately fired. Just disgraceful.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I haven't quit yet, but I have quit other games over things like this in the past (and there are new reasons to quit):
The Luke/Obi-Wan/Mace wannabes (most of Republic's side = Jedi Knights) are mostly just target practice in pvp for the ones that are gaming the mechanics. Most higher level players recognize this and have abandoned their JKs (and/or the game) but BW, while acknowledging that there are issues, refuses to acknowledge the degree. Guardians are subpar tanks, too. There really is no reason to play a JK in this game from a gamer's perspective. Most of the level 50 wzs I've been in have had less than 3 or 4 JK/SWs (with me being one of them).
The gear, especially for the JKs, looks bad. This has been acknowledged by devs.
Crafting is ultimately, mostly just a big waste of time/credits unless you're Biochem or Cybertech. No comment on this from devs. Biochem got nerfed last patch but it's still the only worthwhile crafting profession and you will be at a big disadvantage in pvp without it.
@50 PVP is a big, very sparkly (exploding lights, lightning, fireballs, etc) CC/heals fest:
If you're a melee dps, you can be hitting someone that has <15% health for 3 min and their bar will just go up if they have one healer. Finding the healer can be hard because everyone (other than JK) can be a healer and guns can be used to heal.
Expect to be knocked around like a rag doll (almost every class other than JKs get aoe knockbacks with many having knockdown/snare components). Two of the three pvp "warzones" are full of bridges leading over death falls and/or bubbling vats of toxic death sludge (to be knocked over/into). Ranged characters can pick where they are when they open up but melee has to go where the enemies want you (and some can pull you to cliffs/vats). You can't really pick your bg if you only want to play in the bg without those.
World pvp heavily favors the faction with the largest population (obviously). There's not much reason for a republic player to go into Ilum on most (if not all) servers unless they are there to give their Empire main character valor. I would only go there if I had stealth or half my guild with me. JKs don't get stealth but my guild (Invictus on Ven Zallow) has most of the best pvpers on that server so we can win when we organize (but imps don't have to organize).
Reasons I haven't quit:
Lightsabers
I like my character's companions (Kira & T7 mainly but the others are cool, too). I didn't think I would like them or that what BW did with them was feasable. But there they are.
The game is fixable but the devs have to open their eyes: JKs cannot stay the whipping-boy class - if anything make them OP'd initially and fix them later. CCs/Heals need to be nerfed.
For me swtor is a good game but not for monthly sub.
I probably quit because i cant enjoy my sniper.His skills are bugged and combat responsiveness is not what i demand.Sometimes cover takes 2 whole seconds to respond and sometimes does not work because the game does what it likes and not what u like.
In general i cant enjoy the combat and the numeous bugs i find in the game makes me wanna scream.Yesteray i lost 2 hours because of bugs in one heroic and one class quest.Glad i found a a guy to help me with the class quest.
Finally the poor performance of the game on my 580 sli is the biggest joke i ever found in a game.
This is not the type of game i enjoy especially when i have to pay per month for it.
ill guess go back play some skyrim starcraft and wait for diablo 3 and gw 2 with no big hype.
I agree on that, combat responsiveness is broken, i can't believe, any a bit experienced gamer will enjoy the combat for sniper or smuggler. I've played smuggler, and it was probably worst gaming experience (taken into acount year it is). cover is way too slow, sometimes i shoot aimed shot, spend whole cast time on it "aiming", and don't actually shoot wtf?
I tend to agree . Had this been buy to play I think we would have all been applauding it . Bioware could have charged for patches and expansions to fund it . But I guess in reality they needed it to be subscription based to cover the huge development costs .Whether people will be willing to maintain a subscription in large enough numbers will be apparent in the coming months . I think it could go either way and a lot depends on how fast Bioware are at implimenting improvements .
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Too many Sith Inquisitors, let alone Sith in general. 2/3rds population on PvP servers i think is a good estimate. That doesn't help things.
Really? They have done a new patch just about every week.
In Bioware we trust!
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
I'm really not one of those expecting big/effective fixes 1 month after release. But they haven't done too much so far.
Most of the patches were for 1-2 fixes and many of them needed hot fixes. They don't really count.
Patch 1.1 was mostly a good patch/update but it didn't fix or adequately address big problems including responsiveness/stuttering and JKSWs. It had a couple big problems that were mis-handled game changers/breakers for many.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
They have different teams working on different aspects of the game. I thought the future video made that clear.
In Bioware we trust!
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
<<
If you think they did a great job spending/wasting $500 million dollars on a game like this then that's sad. There are games that started out with no major budget of $500 million dollars and they're thriving. Why? cause they get the job done and polish what's needed. WoW had a horrific launch, and according to Vivendi Universal it only cost them $63 million dollars. Yet here we are in 2012 and it's the largest subscription based MMO on the market and it didn't cost 500 million dollars. >> >>
>>
$500 million? The latest news article says ~$200 (and that amount sounds right). If you want to be seen as more than a troll, don't exaggerate wildly or else cite a remotely credible source.
Other than Wow and maybe Rift, what MMO games are thriving in the US? What games have been released with more content and fewer bugs? Wow had as many issues if not more when it was released and it had less content than SWTOR does now. There have been at least 5 major games (EQ2, Vangaurd, AoC, Warhammer, Tabula Rasa) that cost as much or more than Wow that all basically failed since Wow... not including Star Trek Onine, Champions Online and DCU where I don't know how much they cost off-hand. Surviving != Thriving. LOTRO going F2P is an indication to me that it failed, too, but it wasn't as ambitious (or well-funded) as it should have been and its failure is debatable.
Again I'm no BW fanboy and I have problems with the game that will probably have me leaving it in a few months. But SWTOR isn't a bad MMORPG compared to everything else out there right now.