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Rift back to Number 1 voted game.

Professor78Professor78 Member UncommonPosts: 611

Well, that didn't take long, SWTOR lasted a whole month as the highest rated game, from what I can recall this is the quickest for a newly released game to lose top voted spot.

Well done to RIFT and its resurgence, thoroughly deserved, seems to be the best of the current themeparks :)

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Comments

  • ZippyZippy Member, Newbie CommonPosts: 1,412

    I have only seen one new game, AoC, plummet this fast in the MMORPG.Com rankings.  Normally a new highly hyped MMO will stay number one for many months before people start jumping ship.

  • VolgoreVolgore Member EpicPosts: 3,872

    That was fast.

    I expected Rift to regain votes somewhen around SWTOR's 3-5th month mark. But not after 1 month already.

    image
  • Professor78Professor78 Member UncommonPosts: 611

    But even so RIFT is averaging a 8.3 on service... Its the first ever game that I feel I am getting my money's worth.

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


  • miteshumiteshu Member Posts: 44

    SWTOR would've been the very top for many months if it weren't for the subscription fees. If they went B2P like Guild Wars 2, then the consumer would've felt like they had their money worth. Plus, Bioware would've been able to focus on fun rather than grind.

  • Professor78Professor78 Member UncommonPosts: 611

    Originally posted by miteshu

    SWTOR would've been the very top for many months if it weren't for the subscription fees. If they went B2P like Guild Wars 2, then the consumer would've felt like they had their money worth. Plus, Bioware would've been able to focus on fun rather than grind.

    Blimey, or you saying that SWTOR content is matching the momentus rate at which RIFT is doing them, even Rfts first month was releasing masive new content, but only time wil tell.

    But it seems to me that SWTOR is just firefighting bugs. Even it is were free its service would be shot...

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  • Originally posted by Alders

     

    Rift is a better game all around, except the questing. People just don't want to accept that, but it's ok.

    i love Rift and completely agree with you. the questing is just to push you through to level cap as that's where Trion wants you. i'm not really into CS but having the option would be nice. with that said, i wouldn't want them to waste resources on making every quest with a cut scene the way tor did. the way Blizz did it was actually pretty decent. the had them every once in a while (can't believe i just gave blizz a decent remark on Cata..). just a random change up in questing can really change up the way a game feels. i think they should add them in the epic quest lines, or at the end of zone story lines. just my 2c though.

  • cyress8cyress8 Member Posts: 832

    Well, that is some odd stuff. Guess people changed their ratings after truly playing the game.

    BOOYAKA!

  • Professor78Professor78 Member UncommonPosts: 611

    Chances are tho now its been highighted it will swing the other way as SWTOR fans push it up.

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


  • smh_alotsmh_alot Member Posts: 976
    In truth, let's be honest here, SWTOR was always destined to be one of the most controversial MMO's with the themepark design choice they made: a game that apparently sandbox fans, SWG afficionados and those who have grown to thoroughly despise the themepark genre bc of overplaying it, would love to hate and trashtalk here. With such controversy and people disliking SWTOR by default, the rating on this site is hardly a surprise. Kind of like how MW2 and MW3 can score an overall Metacritic user rating of around 3, yet still can have 10+ million sales for the games in that franchise.


    As for Rift, I agree that it can deserve some extra love. It's a solid MMORPG although with a too small world to my taste, but overall nicely done. With its current retention rate of less than 10% of what it was in the launch month, I hope it gets enough player attention to give it enough of a healthy population for the times to come. With SWTOR now, and TSW, TERA and GW2 arriving over a couple of months, it'll be a tough storm to weather, for all MMO's but certainly for Rift too.
  • MahloMahlo Member UncommonPosts: 814

    WoW has been by far the most popular MMO for years but it's never been anywhere near the most popular on here. That's because it has so many haters who rate it 1. Suspect SWOTOR, being a big, hyped game, also has its haters. I suspect people vote 1 without even having played it. I'm no fanboy btw, not tried SWOTOR and have no intention of doing so. It was probably no 1 because fanboys put it there overrating it. Now there's a backlash by haters. It's like the metacritic user ratings. Totally skewed by fanboys and haters.

  • oubersoubers Member UncommonPosts: 855

    swtor gets my time because of the story...once a hit the cap with my 4 alts i am off to some other game.

    As for Rift.....excellent game but very hollow at end game imo.......its just the same gear grind as wow is....and thats not my kind of gameplay.

    The rift dynamic events you say......yeah, they aint so random as they sayd they would be.

    But otherwise imho both games are pretty good, each in their own way.

     

    image
  • Professor78Professor78 Member UncommonPosts: 611

    Originally posted by smh_alot

    In truth, let's be honest here, SWTOR was always destined to be one of the most controversial MMO's with the themepark design choice they made: a game that apparently sandbox fans, SWG afficionados and those who have grown to thoroughly despise the themepark genre bc of overplaying it, would love to hate and trashtalk here. With such controversy and people disliking SWTOR by default, the rating on this site is hardly a surprise. Kind of like how MW2 and MW3 can score an overall Metacritic user rating of around 3, yet still can have 10+ million sales for the games in that franchise.

     



    As for Rift, I agree that it can deserve some extra love. It's a solid MMORPG although with a too small world to my taste, but overall nicely done. With its current retention rate of less than 10% of what it was in the launch month, I hope it gets enough player attention to give it enough of a healthy population for the times to come. With SWTOR now, and TSW, TERA and GW2 arriving over a couple of months, it'll be a tough storm to weather, for all MMO's but certainly for Rift too.

    There is another thread about the posted financials, and its working out about 300k min, so 10% fgure you plucked from the air is quite a bit off id say.

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


  • smh_alotsmh_alot Member Posts: 976
    Originally posted by Professor78


    Originally posted by smh_alot

    In truth, let's be honest here, SWTOR was always destined to be one of the most controversial MMO's with the themepark design choice they made: a game that apparently sandbox fans, SWG afficionados and those who have grown to thoroughly despise the themepark genre bc of overplaying it, would love to hate and trashtalk here. With such controversy and people disliking SWTOR by default, the rating on this site is hardly a surprise. Kind of like how MW2 and MW3 can score an overall Metacritic user rating of around 3, yet still can have 10+ million sales for the games in that franchise.
     


    As for Rift, I agree that it can deserve some extra love. It's a solid MMORPG although with a too small world to my taste, but overall nicely done. With its current retention rate of less than 10% of what it was in the launch month, I hope it gets enough player attention to give it enough of a healthy population for the times to come. With SWTOR now, and TSW, TERA and GW2 arriving over a couple of months, it'll be a tough storm to weather, for all MMO's but certainly for Rift too.

    There is another thread about the posted financials, and its working out about 300k min, so 10% fgure you plucked from the air is quite a bit off id say.

     

    300k min? Is that what they've been stating themselves that they're having right now? If so, feel free to post the link, else it's very dubious. As for the 10% figure, that's actually what all existing player activity monitoring tools indicate. Since they're all so consistent with eachother, I'm willing to go with the trend they indicate.
  • pedrostrikpedrostrik Member UncommonPosts: 396

    Rift its far better game than SWTOR, its no discussion, period. But point is: do RIFT have enough quality to fight against incoming games as TSW or GW2 i supposed not, as GW2 its B2P and money its a very expensive stuff these days, and i talk by myself

  • MardukkMardukk Member RarePosts: 2,222

    Originally posted by miteshu

    SWTOR would've been the very top for many months if it weren't for the subscription fees. If they went B2P like Guild Wars 2, then the consumer would've felt like they had their money worth. Plus, Bioware would've been able to focus on fun rather than grind.

    Yes, a game where you can play ultra casually for one month and be maxed out is very grindy.............

     

    If anything it's way too ungrindy for an MMO.

     

    Rift is certainly not any better than SWTOR.  The only thing I can find better about Rift would be the customer service.

  • TwystedWizTwystedWiz Member UncommonPosts: 175

    Originally posted by VoIgore

    That was fast.

    I expected Rift to regain votes somewhen around SWTOR's 3-5th month mark. But not after 1 month already.

     

    People hung around long enough to hit cap and realize there is nothing to do once you get there.

     

    If SWTOR wanted to keep people longer they should have made it harder to level, at least it would have taken longer for people to figure out there was nothing there.

  • 77lolmac7777lolmac77 Member UncommonPosts: 492

    sweet you got the #1 voted game on MMORPG.com

    George W. Bush also got elected twice so pardon me when I say votes don't mean anything

  • Professor78Professor78 Member UncommonPosts: 611

    Originally posted by smh_alot

    Originally posted by Professor78

    Originally posted by smh_alot

    In truth, let's be honest here, SWTOR was always destined to be one of the most controversial MMO's with the themepark design choice they made: a game that apparently sandbox fans, SWG afficionados and those who have grown to thoroughly despise the themepark genre bc of overplaying it, would love to hate and trashtalk here. With such controversy and people disliking SWTOR by default, the rating on this site is hardly a surprise. Kind of like how MW2 and MW3 can score an overall Metacritic user rating of around 3, yet still can have 10+ million sales for the games in that franchise.

     



    As for Rift, I agree that it can deserve some extra love. It's a solid MMORPG although with a too small world to my taste, but overall nicely done. With its current retention rate of less than 10% of what it was in the launch month, I hope it gets enough player attention to give it enough of a healthy population for the times to come. With SWTOR now, and TSW, TERA and GW2 arriving over a couple of months, it'll be a tough storm to weather, for all MMO's but certainly for Rift too.

    There is another thread about the posted financials, and its working out about 300k min, so 10% fgure you plucked from the air is quite a bit off id say.

     

    300k min? Is that what they've been stating themselves that they're having right now? If so, feel free to post the link, else it's very dubious. As for the 10% figure, that's actually what all existing player activity monitoring tools indicate. Since they're all so consistent with eachother, I'm willing to go with the trend they indicate.

    http://massively.joystiq.com/2012/01/19/rift-revenues-reached-100-million-in-2011-trion-secures-new-fu/3#comments

    Work it out for yourself or view the threads all over the web.

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


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