Theres one on alderaan fat toons can't even fit through the hole to get it . My patience has run dry on this single player platform crap.
What I have to pay the 12 year old down the street thats an xbox live junkie to get these things? Stupid design an mmo should be an mmo not a super mario bros platform jumper.
Seriously though, I loved that part of the content. I too was steaming with rage at times (especially if you just waited for 5 minutes on a flying thingy to hitch a ride on only to screw up the first jump afterwards). But that made it feel extra rewarding too.
While the datacron hunting did not cause me tons of frustration, it did cause it to my wife. So yeah, this is not a platformer, it is a RPG. The difference? Controls have to be super tight in a platformer and collision detection is a big deal. In an rpg? not so much and SWTOR is clearly the latter.
So basically, it was not designed to be a platformer, cannot do precise jumps, collision detection and physics leaves a lot to be desired (ie: size of the toon affect how you handle the environment.. toon 1, tall, will jump ovet the pipe easy, toon 2, short and female, will not or fall off much much easier). So as it was not designed to be a platformer... it should not offer platformer challenges, it should offer rpg challenges. Put the datacron in places that need exploration (some are like this), or put heavy armed guardians not related to quests nearby... or things like that, more related to the basic gameplay.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Even better... just make a combination of all them: put the out of the path but easy to get (Spaceport in Droning kaast, Jedi temple Coriban) others close to bosses, others that require a team to get (power plant in Taris ) others in heroic zones, others that require puzzle solving and jumping to get...
Oh wait its true they are in game also... I'm sure you got the team play datacroms a loot easier than I. Should I ask for the removal of those also?
Theres one on alderaan fat toons can't even fit through the hole to get it . My patience has run dry on this single player platform crap.
What I have to pay the 12 year old down the street thats an xbox live junkie to get these things? Stupid design an mmo should be an mmo not a super mario bros platform jumper.
So in one breathe you say is an easy single player mmo - which its not only the single player missions, unless your soloing all the fp and heroics which is not possible,
And then in the next your complaining that its too hard.
Theres one on alderaan fat toons can't even fit through the hole to get it . My patience has run dry on this single player platform crap.
What I have to pay the 12 year old down the street thats an xbox live junkie to get these things? Stupid design an mmo should be an mmo not a super mario bros platform jumper.
So in one breathe you say is an easy single player mmo - which its not only the single player missions, unless your soloing all the fp and heroics which is not possible,
And then in the next your complaining that its too hard.
Bioware cant win.
Thats why you need direction when you design a game which this game has none of. Grabbing incredients from all game types and throwing them into a soup just doesn't work.
I have noticed with the jumping that if you hit the spacebar slightly ahead of W, your toon can do a standing forward jump. Hitting W first messes it up for some reason. Once I got this figured out, the jumps have been much easier. I've cleared a couple gaps just by running and using Jedi Speed or whatever the short speed burst is.
I can not remember winning or losing a single debate on the internet.
As of patch 1.1 the alternate route to the datacron on tatooine has been nerfed. Great job BW such a great use of resources considering the state your game is in. why deal with pvp exploiers when you can fix people from jumping on a rock. Alderaan and hoth ones are next. Won't mention them here find out youtrself. Failure of a company.
Even better... just make a combination of all them: put the out of the path but easy to get (Spaceport in Droning kaast, Jedi temple Coriban) others close to bosses, others that require a team to get (power plant in Taris ) others in heroic zones, others that require puzzle solving and jumping to get...
Oh wait its true they are in game also... I'm sure you got the team play datacroms a loot easier than I. Should I ask for the removal of those also?
Except that team work is BASIC gameplay as this is a MMORPG, platforming is not. You never use your leet platforming skills in the game for anything beside datacron hunting.
So try again, you might be luckier next time.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Datacron farming? You not supposed to farm them, they are supposed to be easter-egg type goodies. I am always on the lookout for them when playing, it adds to my enjoyment and when i spot one and eventually figure out how to get to it, the sense of accomplishment is all the more for me.
Just because some people go straight to youtube to find a walkthrough doesn't mean we all do.
I was crap at jumping initially too, now im really good and can scale pipes really fast, probably because im focussed on the jump im making more than the website showing me where everyoen else jumps from.
Also FYI, i have watched groups of people trying to take rediculous routes to datacrons, presumably they are following guides, often there is a much simpler route.
My plan on hitting 50 is to go back and find the ones i missed and im looking forward to seeing areas of the planets i haven't seen yet from the safe comfort of a lvl 50
Expresso gave me a Hearthstone beta key.....I'm so happy
Seriously? With everything there is going on with this game this is your main gripe? Datacrons? They're fluff anyways and as others pointed out meant to be treated more like easter eggs than anything else.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Seriously? With everything there is going on with this game this is your main gripe? Datacrons? They're fluff anyways and as others pointed out meant to be treated more like easter eggs than anything else.
Is the attribute bonus you get from them significant though? I got like 2 or 3 before I stopped playing and they gave permanent increases to my attributes. At this point, I worried that these increases would actually be pretty important and I would have to get these stupid datacrons with each character.
Does anyone know if this is the case? If you don't get the datacrons are you gimping yourself?
Does anyone know if this is the case? If you don't get the datacrons are you gimping yourself?
From a min/max point of view, yes. They're free stat bonuses that are permanent, they just require you to google their location and method of acquisition. It won't make a large difference if you don't get the +1's, but why wouldn't you?
I added the primary stat ones up for my bounty hunter and including the +10 to everything one from the fleet station it's a +40 bonus if get them all to my primary stat of aim.
With diminishing returns that's a very very small bonus at 50 (less than 1%) even in blue gear.
The endurance ones might be mildly useful for more health and the cunning ones for my bounty hunter because there is some benifit to adding to that stat since it's not near the cap with my gear but still they are not that big a deal one way or the other.
Does anyone know if this is the case? If you don't get the datacrons are you gimping yourself?
From a min/max point of view, yes. They're free stat bonuses that are permanent, they just require you to google their location and method of acquisition. It won't make a large difference if you don't get the +1's, but why wouldn't you?
I haven't said this in ages, but to the OP:
It's fine, learn to play.
Hmm if this is the case, then I would have a big problem with these datacrons. The first time you do them...okay, may be kind of amusing. But what about alts?
This game is built to encourage a lot of alting (all the different stories). Getting these datacrons once may be kind of amusing (or annoying depending on your prefrences). But having to get them twice? Three times? Just sounds terrible.
I don't think it's aproblem that datacrons are in the game, but I do think it's a problem that they are made to be fairly important.
I added the primary stat ones up for my bounty hunter and including the +10 to everything one from the fleet station it's a +40 bonus if get them all to my primary stat of aim.
With diminishing returns that's a very very small bonus at 50 (less than 1%) even in blue gear.
Seriously? With everything there is going on with this game this is your main gripe? Datacrons? They're fluff anyways and as others pointed out meant to be treated more like easter eggs than anything else.
Is the attribute bonus you get from them significant though? I got like 2 or 3 before I stopped playing and they gave permanent increases to my attributes. At this point, I worried that these increases would actually be pretty important and I would have to get these stupid datacrons with each character.
Does anyone know if this is the case? If you don't get the datacrons are you gimping yourself?
Not really. In the whole scheme of things the few points you get from those are rather insignificant. Especially when you consider how much per point things change. An extremely minor benefit getting those really.
Probably the ones with the most significance believe it or not are the presence ones because outside of stims or selecting abilities in your talent tree there really isn't a way to increase that far as I have seen besides leveling.
...and frankly boosting presence even by a few points seems to be rather significant with how well your companion can do. Moreso than equipment seems to do for them from what I have seen.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
On the start planet, the datacrons are fairly easy to get if you explore. They are a reward for wandering off the beaten track, for looking around. Basically you are the squirrel having to find the route to the nut.
But the one on Nar Shadaa with all the jumping? That just is no fun. To many jumps and no safety net that stops you having to start from the beginning say halfway.
Ever heard of a game called Tomb Raider? It wasn't just big because of the titties, it was big because it was the first platform game that did not require micro-precission jumping. I know, I SUCK at thosetype of games but enjoyed and completed Tomb Raider while having fun and enjoying it.
It seems pretty clear to me that the datacrons were setup by different designers. Ideas were shared by the short ride on the Nar Shaddaa vs the Tatooine balloon ride shows one designer got laid and the other did not.
MMO's are mass market games and should be fun to play. If a game is not fun anymore, people stop playing it. Nobody cares in a single player game since you already voted FOR the game when you bought it but in MMO land you can vote with your dollars each and every month.
People aren't going to quit over datacrons but datacrons could well be the straw the broke the camels back for many a subscriber down the road.
These are the equivalent of easter eggs with a minor stat bonus, why does it matter what they make you do to get them?
I think this was a great idea, and the fact that they are "hard" to find/obtain in some instances is a positive, not a negative.
Just an FYI, at lvl 26 I haven't found a single one yet and don't notice the absence at all. I may go back and collect them at some point, but am casually going through the story now and in no hurry or need to min/max.
Theres one on alderaan fat toons can't even fit through the hole to get it . My patience has run dry on this single player platform crap.
What I have to pay the 12 year old down the street thats an xbox live junkie to get these things? Stupid design an mmo should be an mmo not a super mario bros platform jumper.
Comments
If your fat ass would quit having dinners for 4, perhaps your doctor would leave ya alone, and you could actually make those jumps.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.
Theres one on alderaan fat toons can't even fit through the hole to get it . My patience has run dry on this single player platform crap.
What I have to pay the 12 year old down the street thats an xbox live junkie to get these things? Stupid design an mmo should be an mmo not a super mario bros platform jumper.
Omg l2platform nub!
;-)
Seriously though, I loved that part of the content. I too was steaming with rage at times (especially if you just waited for 5 minutes on a flying thingy to hitch a ride on only to screw up the first jump afterwards). But that made it feel extra rewarding too.
My brand new bloggity blog.
While the datacron hunting did not cause me tons of frustration, it did cause it to my wife. So yeah, this is not a platformer, it is a RPG. The difference? Controls have to be super tight in a platformer and collision detection is a big deal. In an rpg? not so much and SWTOR is clearly the latter.
So basically, it was not designed to be a platformer, cannot do precise jumps, collision detection and physics leaves a lot to be desired (ie: size of the toon affect how you handle the environment.. toon 1, tall, will jump ovet the pipe easy, toon 2, short and female, will not or fall off much much easier). So as it was not designed to be a platformer... it should not offer platformer challenges, it should offer rpg challenges. Put the datacron in places that need exploration (some are like this), or put heavy armed guardians not related to quests nearby... or things like that, more related to the basic gameplay.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
If they're put in extremely challenging spots - "wtf Bioware this isn't a platformer why do you have to make it so hard"
If they're made too easily accessible - "wtf Bioware now everyone has the datacron bonuses way to make this game EZ mode"
Don't lie and say you didn't look up the locs online
Well.... considering that the girth of your character does not extend his no clip box I think you're having other issues.
Oh wait its true they are in game also... I'm sure you got the team play datacroms a loot easier than I. Should I ask for the removal of those also?
I feel sorry for BO. They put little thing like this into the game but people rage anyway.
So in one breathe you say is an easy single player mmo - which its not only the single player missions, unless your soloing all the fp and heroics which is not possible,
And then in the next your complaining that its too hard.
Bioware cant win.
Thats why you need direction when you design a game which this game has none of. Grabbing incredients from all game types and throwing them into a soup just doesn't work.
I have noticed with the jumping that if you hit the spacebar slightly ahead of W, your toon can do a standing forward jump. Hitting W first messes it up for some reason. Once I got this figured out, the jumps have been much easier. I've cleared a couple gaps just by running and using Jedi Speed or whatever the short speed burst is.
I can not remember winning or losing a single debate on the internet.
As of patch 1.1 the alternate route to the datacron on tatooine has been nerfed. Great job BW such a great use of resources considering the state your game is in. why deal with pvp exploiers when you can fix people from jumping on a rock. Alderaan and hoth ones are next. Won't mention them here find out youtrself. Failure of a company.
http://www.swtor-spy.com/datacrons/tatooine/139/
Except that team work is BASIC gameplay as this is a MMORPG, platforming is not. You never use your leet platforming skills in the game for anything beside datacron hunting.
So try again, you might be luckier next time.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Threads like this make me laugh loud and hard.
Datacron farming? You not supposed to farm them, they are supposed to be easter-egg type goodies. I am always on the lookout for them when playing, it adds to my enjoyment and when i spot one and eventually figure out how to get to it, the sense of accomplishment is all the more for me.
Just because some people go straight to youtube to find a walkthrough doesn't mean we all do.
I was crap at jumping initially too, now im really good and can scale pipes really fast, probably because im focussed on the jump im making more than the website showing me where everyoen else jumps from.
Also FYI, i have watched groups of people trying to take rediculous routes to datacrons, presumably they are following guides, often there is a much simpler route.
My plan on hitting 50 is to go back and find the ones i missed and im looking forward to seeing areas of the planets i haven't seen yet from the safe comfort of a lvl 50
Expresso gave me a Hearthstone beta key.....I'm so happy
Seriously? With everything there is going on with this game this is your main gripe? Datacrons? They're fluff anyways and as others pointed out meant to be treated more like easter eggs than anything else.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Is the attribute bonus you get from them significant though? I got like 2 or 3 before I stopped playing and they gave permanent increases to my attributes. At this point, I worried that these increases would actually be pretty important and I would have to get these stupid datacrons with each character.
Does anyone know if this is the case? If you don't get the datacrons are you gimping yourself?
Are you team Azeroth, team Tyria, or team Jacob?
From a min/max point of view, yes. They're free stat bonuses that are permanent, they just require you to google their location and method of acquisition. It won't make a large difference if you don't get the +1's, but why wouldn't you?
I haven't said this in ages, but to the OP:
It's fine, learn to play.
.. But in a good way.
I added the primary stat ones up for my bounty hunter and including the +10 to everything one from the fleet station it's a +40 bonus if get them all to my primary stat of aim.
With diminishing returns that's a very very small bonus at 50 (less than 1%) even in blue gear.
The endurance ones might be mildly useful for more health and the cunning ones for my bounty hunter because there is some benifit to adding to that stat since it's not near the cap with my gear but still they are not that big a deal one way or the other.
Hmm if this is the case, then I would have a big problem with these datacrons. The first time you do them...okay, may be kind of amusing. But what about alts?
This game is built to encourage a lot of alting (all the different stories). Getting these datacrons once may be kind of amusing (or annoying depending on your prefrences). But having to get them twice? Three times? Just sounds terrible.
I don't think it's aproblem that datacrons are in the game, but I do think it's a problem that they are made to be fairly important.
Are you team Azeroth, team Tyria, or team Jacob?
Ah okay, well that's good to hear.
Are you team Azeroth, team Tyria, or team Jacob?
Not really. In the whole scheme of things the few points you get from those are rather insignificant. Especially when you consider how much per point things change. An extremely minor benefit getting those really.
Probably the ones with the most significance believe it or not are the presence ones because outside of stims or selecting abilities in your talent tree there really isn't a way to increase that far as I have seen besides leveling.
...and frankly boosting presence even by a few points seems to be rather significant with how well your companion can do. Moreso than equipment seems to do for them from what I have seen.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I think they went overboard.
On the start planet, the datacrons are fairly easy to get if you explore. They are a reward for wandering off the beaten track, for looking around. Basically you are the squirrel having to find the route to the nut.
But the one on Nar Shadaa with all the jumping? That just is no fun. To many jumps and no safety net that stops you having to start from the beginning say halfway.
Ever heard of a game called Tomb Raider? It wasn't just big because of the titties, it was big because it was the first platform game that did not require micro-precission jumping. I know, I SUCK at thosetype of games but enjoyed and completed Tomb Raider while having fun and enjoying it.
It seems pretty clear to me that the datacrons were setup by different designers. Ideas were shared by the short ride on the Nar Shaddaa vs the Tatooine balloon ride shows one designer got laid and the other did not.
MMO's are mass market games and should be fun to play. If a game is not fun anymore, people stop playing it. Nobody cares in a single player game since you already voted FOR the game when you bought it but in MMO land you can vote with your dollars each and every month.
People aren't going to quit over datacrons but datacrons could well be the straw the broke the camels back for many a subscriber down the road.
These are the equivalent of easter eggs with a minor stat bonus, why does it matter what they make you do to get them?
I think this was a great idea, and the fact that they are "hard" to find/obtain in some instances is a positive, not a negative.
Just an FYI, at lvl 26 I haven't found a single one yet and don't notice the absence at all. I may go back and collect them at some point, but am casually going through the story now and in no hurry or need to min/max.
They fixed the one on Alderaan fyi.
LOL.
Quite right.
'Exploration' does not mean 'finding the five active pixels on a screen that will project you forward one metre at a time after a three hour search'