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Why SWTOR is great, from a WoW perspective

Yes, SWTOR has taken many aspects familiar to WoW players and rolled them into a new MMO.  The thing many don't realize is that WoW did the same thing to EQ when it first came out.  So saying that SWTOR is a WoW ripoff really begs the question.

But now, clear your mind for a moment ...

Imagine if Blizzard decided to make a brand new, huge expansion where your toon would travel to a distant planet and learn "the ways of the Jedi / Sith."  They'd even give you your very own space ship to do this with, which if you like you could use to participate in space battles.

This expansion would have dozens of new zones, new classes, new crafting, new PVP and new end game content.  Similarly, the expansion would upgrade the WoW graphics engine and introduce more physics into gameplay (tossing, kickbacks, etc...) derived from all that fun stuff you loved in ME and ME2.

Sounds awesome, no?

Well, Blizzard didn't come out with this expansion, Bioware, EA and Lucas Arts did.  It's way cool.  Light sabers are awesome.  My Kinnetic Jedi Shadow is even more fun than my Feral Charging Resto PVP druid ever was ... and he helped kill Ragnaros when it took 40 people to get the job done.  I did love that druid.

Even with only three Warzones, PVP is a blast.  They will need to add more PVP zones soon though.

Some moves I love in PVP so far that were never even possible in WoW.

1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

5.  Blasting someone off a walkway and into the abyss (instant death).

All this fun and I'm only level 31.

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Comments

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Naxtor

     

    Some moves I love in PVP so far that were never even possible in WoW.

    1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

    2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

    3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

    4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

    5.  Blasting someone off a walkway and into the abyss (instant death).

    All this fun and I'm only level 31.

    1. Deathgrip

    2. Deathgrip

    3. Kidneyshot

    4. Recouperate

    5. Mindcontrol/Thunderstorm

    I've got the straight edge.

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Might I be the 2nd to state that the OP doesn't seem to have much experience in World of Warcraft.

  • nyxiumnyxium Member UncommonPosts: 1,345

    WoW, no thanks. Bleuuuuurgh.

  • CetraCetra Member UncommonPosts: 359

    level 31.

    I think everyone including the haters on the official forum agreed swtor is fun from 1-49.

    The problems and all the hate come from reaching lvl50.

    Enjoy the short ride while it last.

  • aSynchroaSynchro Member UncommonPosts: 194
    OP, everything you describe is what Blizzard did 5 years ago with TBC: a distant planet (the Outland), two factions (Aldors/Scryers), flying mounts, even light saber ! (rare drop) and of course new races, crafting etc.

    And as others said, every skills you enjoy exist in WoW: death/life grip, pushback etc.
  • NaxtorNaxtor Member Posts: 38

    Originally posted by moosecatlol

    Might I be the 2nd to state that the OP doesn't seem to have much experience in World of Warcraft.

     

    Likely much more than you, sonny.  Played since open.  Left shortly after Season 3.  The game quite simply became boring to me.

     

  • NaxtorNaxtor Member Posts: 38

    Originally posted by brody71

    Originally posted by Naxtor

     

    Some moves I love in PVP so far that were never even possible in WoW.

    1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

    2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

    3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

    4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

    5.  Blasting someone off a walkway and into the abyss (instant death).

    All this fun and I'm only level 31.

    1. Deathgrip

    2. Deathgrip

    3. Kidneyshot

    4. Recouperate

    5. Mindcontrol/Thunderstorm

     

    Not even close to the same gameplay experience.

     

  • NaxtorNaxtor Member Posts: 38

    Originally posted by aSynchro

    OP, everything you describe is what Blizzard did 5 years ago with TBC: a distant planet (the Outland), two factions (Aldors/Scryers), flying mounts, even light saber ! (rare drop) and of course new races, crafting etc.



    And as others said, every skills you enjoy exist in WoW: death/life grip, pushback etc.

     

    You don't understand.  Have you played ME and ME2.  We're talking differences in how the physics work in real time.

    Also, you don't get a spaceship.  Flyng mounts are a different thing, which you get relatively early in this game. 

    Unlike most, I remember when getting a regular mount in WoW was very, very, very, very, very rare.  Before there even was an Onyxia, son.  In original WoW you had to run around all over the damn place.  But since there was nothing better, we did.

    Now, there is finally something better.  Plus light sabers are no longer rare drops.  ;-)

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Originally posted by Naxtor

    Originally posted by brody71


    Originally posted by Naxtor

     

    Some moves I love in PVP so far that were never even possible in WoW.

    1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

    2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

    3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

    4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

    5.  Blasting someone off a walkway and into the abyss (instant death).

    All this fun and I'm only level 31.

    1. Deathgrip

    2. Deathgrip

    3. Kidneyshot

    4. Recouperate

    5. Mindcontrol/Thunderstorm

     

    Not even close to the same gameplay experience.

     

    Okay, sorry.

  • DiSpLiFFDiSpLiFF Member UncommonPosts: 602

    Originally posted by Naxtor

    Originally posted by brody71


    Originally posted by Naxtor

     

    Some moves I love in PVP so far that were never even possible in WoW.

    1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

    2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

    3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

    4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

    5.  Blasting someone off a walkway and into the abyss (instant death).

    All this fun and I'm only level 31.

    1. Deathgrip

    2. Deathgrip

    3. Kidneyshot

    4. Recouperate

    5. Mindcontrol/Thunderstorm

     

    Not even close to the same gameplay experience.

     

    sorry man, you got owned on your own thread. If you want to keep posting, I guess it would be a prime example of how ignorance is bliss. 

  • NaxtorNaxtor Member Posts: 38

    Originally posted by Cetra

    level 31.

    I think everyone including the haters on the official forum agreed swtor is fun from 1-49.

    The problems and all the hate come from reaching lvl50.

    Enjoy the short ride while it last.

     

    People had the same complaints (and many, many more) about Wow after the first few months.  This game is barely ONE month old.  WoW basically had NO end game content in early 2005.

    I bet by the time I'm level 50 things change.  They've already release a patch with a new instance.  Blizzard was never so quick to release new content.  The only thing they really have going for them is the fact that they've been pumping out content for seven years.

    For a one month old game to stand up to (and imho surpass) a seven year old one in the same genre ... says it all.

  • karmathkarmath Member UncommonPosts: 904

    Originally posted by Naxtor

    Originally posted by Cetra

    level 31.

    I think everyone including the haters on the official forum agreed swtor is fun from 1-49.

    The problems and all the hate come from reaching lvl50.

    Enjoy the short ride while it last.

     

    People had the same complaints (and many, many more) about Wow after the first few months.  This game is barely ONE month old.  WoW basically had NO end game content in early 2005.

    I bet by the time I'm level 50 things change.  They've already release a patch with a new instance.  Blizzard was never so quick to release new content.  The only thing they really have going for them is the fact that they've been pumping out content for seven years.

    For a one month old game to stand up to (and imho surpass) a seven year old one in the same genre ... says it all.

    SWTOR wasnt released what, 7 years ago now? And didnt have a 500 mil budget either. SWTOR is a vannila wow clone, nothing more, nothing less.

    People expect more and rightfully so.

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Originally posted by DiSpLiFF

    Originally posted by Naxtor


    Originally posted by brody71


    Originally posted by Naxtor

     

    Some moves I love in PVP so far that were never even possible in WoW.

    1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

    2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

    3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

    4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

    5.  Blasting someone off a walkway and into the abyss (instant death).

    All this fun and I'm only level 31.

    1. Deathgrip

    2. Deathgrip

    3. Kidneyshot

    4. Recouperate

    5. Mindcontrol/Thunderstorm

     

    Not even close to the same gameplay experience.

     

    sorry man, you got owned on your own thread. If you want to keep posting, I guess it would be a prime example of how ignorance is bliss. 

    Pulling, stuns, melee healing, and knockbacks are Innovative gais! This has never been done in WoW, and TOR is nothing like WoW Exclamation point ecks dee one one one ellipsis

  • NaxtorNaxtor Member Posts: 38

    Originally posted by DiSpLiFF

    Originally posted by Naxtor


    Originally posted by brody71


    Originally posted by Naxtor

     

    Some moves I love in PVP so far that were never even possible in WoW.

    1.  Pulling (yes I can reach out and force pull from 30m away) someone to directly in front of me, over a pit of poison, slowing them, then blasting them into the center of that pit as they try to run out.  They die in about 2 or 3 seconds no matter who or what they are.

    2.  Pulling the ball carrier to right in front of me, then WTFPWN'ing them and grabbing the ball before they know what's hit them.

    3.  Destroying characters 10 levels above me by simply using my abilities in ways they clearly hadn't thought of, like lifting them into the air as I run around and backstab / slap them silly.

    4.  Swatting someone with my double bladed light saber at close range to heal myself (eg., lifetap).

    5.  Blasting someone off a walkway and into the abyss (instant death).

    All this fun and I'm only level 31.

    1. Deathgrip

    2. Deathgrip

    3. Kidneyshot

    4. Recouperate

    5. Mindcontrol/Thunderstorm

     

    Not even close to the same gameplay experience.

     

    sorry man, you got owned on your own thread. If you want to keep posting, I guess it would be a prime example of how ignorance is bliss. 

     

    Except for the fact that my "ignorance" suggests the WoW abilties mentioned above are from different classes.  I can do it all now on the same class ... and more.  So enjoy your own bliss there amigo.

  • NaxtorNaxtor Member Posts: 38

    Pulling, stuns, melee healing, and knockbacks are Innovative gais! This has never been done in WoW, and TOR is nothing like WoW Exclamation point ecks dee one one one ellipsis

     

    Name a class in WoW that can do all of that, question mark.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    From the initial post from bs we can expect new content about once a season.as for expension. They don't have plan for it so the next 18 to 24 month should be free of cost(aside from buying game and monthly)
  • NaxtorNaxtor Member Posts: 38

    Originally posted by karmathSWTOR wasnt released what, 7 years ago now? And didnt have a 500 mil budget either. SWTOR is a vannila wow clone, nothing more, nothing less.

    People expect more and rightfully so.

     

    I think you mean WoW in your first sentence.  Wow came out in December 2004, sonny.  People playing now don't even know that it seems.

    WoW was a vanilla (perhaps chocolate) clone of EQ.

    So I'll take the new kid for:

    - more content in the next year than WoW

    - better graphics

    - more physics

    - more fun

    Keep playing WoW for all I care.  There are people who still play EQ and EQ2 too.

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Naxtor

    Pulling, stuns, melee healing, and knockbacks are Innovative gais! This has never been done in WoW, and TOR is nothing like WoW Exclamation point ecks dee one one one ellipsis

     

    Name a class in WoW that can do all of that, question mark.

    DK, minus the knockback.

    I've got the straight edge.

  • NaxtorNaxtor Member Posts: 38

    Originally posted by brody71

    Originally posted by Naxtor

    Pulling, stuns, melee healing, and knockbacks are Innovative gais! This has never been done in WoW, and TOR is nothing like WoW Exclamation point ecks dee one one one ellipsis

     

    Name a class in WoW that can do all of that, question mark.

    DK, minus the knockback.

     

    Ok, so it's *almost* as good and it took them about six or seven years to come up with the DK class.  I can only imagine what THIS game would be like after seven years.

    Competition in MMOs is good, kiddies.

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Naxtor

    Originally posted by brody71


    Originally posted by Naxtor

    Pulling, stuns, melee healing, and knockbacks are Innovative gais! This has never been done in WoW, and TOR is nothing like WoW Exclamation point ecks dee one one one ellipsis

     

    Name a class in WoW that can do all of that, question mark.

    DK, minus the knockback.

     

    Ok, so it's *almost* as good and it took them about six or seven years to come up with the DK class.  I can only imagine what THIS game would be like after seven years.

    Competition in MMOs is good, kiddies.

    i am currently playing neither of these games. your original post made swtor sound all innovative with there spells. it's been done before. im glad you found a game you like, im still looking for one that will keep my  attention for more than a few days.

    I've got the straight edge.

  • Mythios11Mythios11 Member Posts: 129
    Dude, we get it. You're enjoying SWTOR but your argument against wow is silly and not even accurate. If your having so much fun in SWTOR why don't you go play it and stop trying to sell it.
  • CatbertzCatbertz Member Posts: 23

    I'm sorry Naxtor but I can tell by how you talk about WoW and compair it to SW:TOR.... that you are AWFUL at mmo-rpgs and fall under that... casual trash catagory

    So naturally SWTOR will be right up your ally... Single player game with MMO-RPG elements is PERFECT for people of your ability!... no need to interact with people and ruin there game experiance and get trolled because your awful!

    Its awesome how you talk about PvP is "SO FUN" when you play a sage / inquisitor the most overpowered class in PvP... all those things you listed that the class has... stuns / pulls / knock backs / heals.... is broken so of course its fun for you.... but you obviously have ZERO concept of balance and are obviously absolutely unconcious when playing MMO-RPGs...

    I played SWTOR and the game has some really promising features... and this is coming from someone who has been playing WoW for 7 years.... been to 2500 in arena... and completed High end PvE.

    It is not better than WoW.... Bioware has a LONG... LONG.... way to go before this game even touches WoW...

    so enjoy your single player game with mmo-rpg features!

     

     

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    64 bit will make wow progress in ways no 32 bit can hope for.this move isn't to satisfy player.blizzard do this because it is needed for their grand project of wow will we see this in pendaria expension maybe at the end.you don't go 64 bit just for the trip. It never happen.whatever blizzard plan are i bet player will be pleasantly surprised
  • NaxtorNaxtor Member Posts: 38

    Originally posted by brody71

    Originally posted by Naxtor


    Originally posted by brody71


    Originally posted by Naxtor

    Pulling, stuns, melee healing, and knockbacks are Innovative gais! This has never been done in WoW, and TOR is nothing like WoW Exclamation point ecks dee one one one ellipsis

     

    Name a class in WoW that can do all of that, question mark.

    DK, minus the knockback.

     

    Ok, so it's *almost* as good and it took them about six or seven years to come up with the DK class.  I can only imagine what THIS game would be like after seven years.

    Competition in MMOs is good, kiddies.

    i am currently playing neither of these games. your original post made swtor sound all innovative with there spells. it's been done before. im glad you found a game you like, im still looking for one that will keep my  attention for more than a few days.

     

    MMORPGs are notoriously hard to innovate.  All Blizzard did with WoW was make EQ that was easier to level up.  So people liked that.  EQ was a grind ... times a million.  You were happy if you made one bubble (out of ten) of XP in an evening.

    The last REAL innovation in the genre was COH.  I don't think SWTOR breaks as much new ground as that game did.  But it does break some new ground.

    I think of it like a WoW expansion that's improved many aspects of the game, not the least of which is the graphics.

    The abilities I site I can do with one class.  Plus everyone seems to have a nice set of very cool abilities.  Unlike WoW you get like one or two per class IMHO.

  • NaxtorNaxtor Member Posts: 38

    Originally posted by Mythios11

    Dude, we get it. You're enjoying SWTOR but your argument against wow is silly and not even accurate. If your having so much fun in SWTOR why don't you go play it and stop trying to sell it.

     

    I do both.  If I'm not mistaken, this forum is for "Reviews and Impressions."

    Funny to see how upset all the WoW fanboys get ... and telling.

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