Dunno, I might be a lil narrow minded on this, or maybe just the fact that I've never been a big fan of the Star Trek single player games, but I just don't see Star Trek is having the potential of being a worth while MMOrpg. Ok, so you're a crew on a ship, you get to go to planets and run missions, or be a part or a ship battle that takes hundreds of people to do (if you go on your typical star trek ship command and control features). I don't see any customization of your character other then perhaps stats. Even if the ships are controlled by a commander and run by npc's behind the scene, the ships aren't customizable if you go by the single player games and the typical uniformaty of the federation ships. I just don't see it. Where's the potential?
Peronally, unless all my friends that play mmorpg's come runnin up to me out of breath with excitement I don't even think I'd throw Star Trek Online the slightest glance.
I have high hopes for Auto Assault, but I think it'll become a kind of niche game.
---------------------------------- MMOs Retired From: Earth and Beyond, Project Entropia, There, A Tale in the Desert, Star Wars Galaxies, World of Warcraft, Eve Online, City of Heroes/Villains.
Originally posted by Luicfer Anarcy Online is about the best Sci Fi genre game I've played, but I just can't seem to get back into that one. So what else is there? I'm kinda tired of the whole swords and sorcerers style games. Fantasy is cool an all, but after the 500 fantasy mmorpgs out there, I need something new. Not just a new way of doing something old. Someone make an awesome Sci Fi mmorpg worth playing already!
What would everyone think of a Shadow Run Online (remember the old pen and paper game?). How about a Cyber Punk Online (Anarchy Online is close, but no cigar, same with Neocron).
If I loose a limb, I want to be able to replace it with cybernetics, if I approach a computer terminal, I want to be able to digitize my mind and battle black ice and tracker programs before they fry my cortex. I want to be able to spray lead at 30 rounds per second and write my name in the side of a building. Give me a hover bike mounted with rocket launchers!
STEP AWAY FROM THAT SWORD WIELDING DWEEB! Get outfitted with some cybernetics, strap on a .50 cal sniper rifle and lets go on a night hunt. Switch on your IR eye implant, link your tracking computer with your rifle and pop that magic wielding nerd from 3/4 a mile out. Don't go bringin a pig sticker to a gun fight!!
Sorry, I can't really see AO as the good model of a sci fi game, its basically EQ on Rubi-Ka. AO had some good innovative idea's at the time such as missions however the classes are very cookie cutter fantasy MMO with a sci-fi twist added to try to make it appear sci fi.
I would say Eve is the only one to truly break the mold of traditional melee fighting and go completely Sci-Fi. SWG I would say would be the second most sci-fi like game on the market. AO would be last.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
While I agree with you in part, for what I'm looking for AO has come the closest. Eve did break the mold and was the first (I think it came out before E&B or right around the same time) that took combat to the stars in a mmorpg environment, totally changed the way you skill up from your standard kill x mob get y exp's to level type system. In some sense I like it, but in some I don't. The fact that the player base is a good 70% or more European thus playing on a different schedule then me is also to me a down side. The pvp system in Eve is kinda cool, but what I don't like about it is that you have to have money, and lots of it, to pvp on a regular basis, and you have to do it with friends. You may get lucky and find that lone miner in a belt, but will be guarded in anything less then a 0.5 system. Myself, sometimes I like to group, sometimes I like to do things alone. At least when I played WoW, I could go pvp alone if I so choose, and win. In Eve, the only way you'll win a pvp alone is if you get lucky and find someone unprepaired and pretty much a noob, which to me gives no satisfaction. So while I agree it's a good sci fi game, it still doesn't scratch my sci fi itch.
SWG......what can I say, grind/grind/grind/grind and then grind some more so you can get your base class where you need so that you can then work on a profession class or whatever it's called (been about a year since I touched SWG). I never got into pvp, but from everything that I read in the forums, pvp is just 1 cookie cut out after another. Jedi's are godly, which I guess they should be, but it's the only way you ever get at will pvp since there's always a Bounty Hunter on your tail, usually with friends for backup. The entire game to me just played like a cookie cutter with a sci fi skin on it. And there really isn't alot of diversity to it. Throw a stone and you'll hit 10 TKM/MD's or CM/MD's. Hell, in the first month I was playing, I solo'd one of those dragons as a TKM/MD. Try getting into crafting, there's a whole new nightmare. Just to get master in a crafting profession means you get to mindlessly grind away item after item after item after item after item after item. Tried to do something different and make a master weap smith and smuggler. Yeah....um....just never happened. Going around collecting resources in mass quantities so I can sit somewhere for hours and make crap items to get 1 level in 1 catagory just blew to me. Not to mention having to spend hours just FINDING some place to plant your resource gathering machinery (which every quality you can afford) then having to pay to keep them up and running. Anyway, that whole thing just turned me off to any crafting in that game which was unfortunate since it's about the only thing in the game at all that has any diversity at all, and that still isn't much.
Ok, so AO has your basic sci fi skin on top of a fantasy theme, I agree in a small way. Leveling scheme is the same, kill x mob to get y exp's to gain a level but you don't just gain a level, you also gain skill points to distribute throughout MANY areas. But to date, it's the closest to what I have been looking for in a sci fi game. You have the ability to augment your body with implants, and now tatoo's which leads to diversity in itself. The skill system I think was great which allowed you to change many aspects of your characters ability to suit more what you wanted to be able to do. Several character classes, which of course is more of a fantasy mold in that reguard, allowed you to play the game in which ever way you saw fit. I don't recall if there was much crafting in the game, but other then building implants or making a piece of armor with part a, b and c. I guess you could call that a crafting system.
I don't know, maybe the only way I will find what I'm looking for is to go back to pen and paper games. Hopefully some day a developer will be able to properly combine my love for sci fi pen and paper games and my love for computer games into a perfect mesh that will answer my call for a good sci fi mmorph. But to date, that call goes unanswered with anything that is currently on the market. Checked out face of mankind and that too isn't what I'm looking for, it's just a sci fi FPS.
My question is, why do most developers need to do player vs monsters or oddities of one type or another? Why can't it be human vs human, why can't you join a faction or corporation and that corp send you on missions vs a competitor corp (this theme is from Shadow Run). Just eleminating that "face x monster group" and instead pitting your metal vs another human (player or npc) that is trying to take you out while you are trying to sabotage a competitor corp project without being spotted just leads to so many possiblities. Eve is the only game that I can think of that has any elements of this, but on a tiny scale. I guess what it all boils down to, is that the most enthralling pen and paper games that I've ever played with a sci fi genre where Shadow Run and Cyberpunk. And this is what I would like to see, this is the itch that I need scratched. I need someone to take Shadow Run off the console game (early 90's), and put it into a MMOrpg. I think if this where to come about, it would make several of us old time pen and paper gamers flock to our pc's to log in and spend as much time playing as possible. However those of us that are old enough to have played and remember the pen and paper games, we are also a very picky bunch, so the game would have to stay true to the origional concept. And now I'm just rambling and thinking out loud.
Originally posted by Luicfer My question is, why do most developers need to do player vs monsters or oddities of one type or another? Why can't it be human vs human, why can't you join a faction or corporation and that corp send you on missions vs a competitor corp (this theme is from Shadow Run). Just eleminating that "face x monster group" and instead pitting your metal vs another human (player or npc) that is trying to take you out while you are trying to sabotage a competitor corp project without being spotted just leads to so many possiblities. Eve is the only game that I can think of that has any elements of this, but on a tiny scale. I guess what it all boils down to, is that the most enthralling pen and paper games that I've ever played with a sci fi genre where Shadow Run and Cyberpunk. And this is what I would like to see, this is the itch that I need scratched. I need someone to take Shadow Run off the console game (early 90's), and put it into a MMOrpg. I think if this where to come about, it would make several of us old time pen and paper gamers flock to our pc's to log in and spend as much time playing as possible. However those of us that are old enough to have played and remember the pen and paper games, we are also a very picky bunch, so the game would have to stay true to the origional concept. And now I'm just rambling and thinking out loud.
They did, its called Eve Online...
But you said it was too gang dependant for you too PvP and then in the next breath said maybe you should go back to pen and paper, which is all "group" dependant so I am not sure what your looking for. Sounds to me like you don't want space though, you want planetside action.
Honestly I don't ever want to see beloved shadow run turned into an mmo, because I see no company currently fit to make it what it should be.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I said it once, and I'll say it again. I hate it when people who play EVE talk to eachother. They make the game sound so cool, it makes me want to play... but then I read the reviews, and it just sounds so horrible. The whole "being able to play while offline" and the endless mining I've heard about is keeping me from trying the trial.
_____________________________________ "Io rido, e rider mio non passa dentro; Io ardo, e l'arsion mia non par di fore." -Machiavelli
You can't play it offline however your current skill your training continues to "grow" so to speak offline so you don't have to be logged in to watch it raise since they gain from time and not use. It wouldn't be sensible to have to be logged in for them to gain with how they have skills set up.
Secondly, you don't have to mine, however its more pleasant then you would think. I go on big mining ops with my corp and we have alot of fun with it. However thats not the only way to make money in the game. You can make quite a lucrative career in trading or doing missions. There are many feesible ways to make your money in Eve. And with time you can sell ships that you made yourself, making deals with miners for resources. It can be as complex or simplistic as you want it to be. Eve is wide open and up to the player to decide the level of depth the game has for them.
If you're unsure but want to see the game, do the 2 week free trial. No credit card needed and you can download the client. If you want a free 2 week key just send me an email here with the email account you want it sent too and I will get you a 2 week key.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Originally posted by Luicfer My question is, why do most developers need to do player vs monsters or oddities of one type or another? Why can't it be human vs human, why can't you join a faction or corporation and that corp send you on missions vs a competitor corp (this theme is from Shadow Run). Just eleminating that "face x monster group" and instead pitting your metal vs another human (player or npc) that is trying to take you out while you are trying to sabotage a competitor corp project without being spotted just leads to so many possiblities. Eve is the only game that I can think of that has any elements of this, but on a tiny scale. I guess what it all boils down to, is that the most enthralling pen and paper games that I've ever played with a sci fi genre where Shadow Run and Cyberpunk. And this is what I would like to see, this is the itch that I need scratched. I need someone to take Shadow Run off the console game (early 90's), and put it into a MMOrpg. I think if this where to come about, it would make several of us old time pen and paper gamers flock to our pc's to log in and spend as much time playing as possible. However those of us that are old enough to have played and remember the pen and paper games, we are also a very picky bunch, so the game would have to stay true to the origional concept. And now I'm just rambling and thinking out loud.
They did, its called Eve Online...
But you said it was too gang dependant for you too PvP and then in the next breath said maybe you should go back to pen and paper, which is all "group" dependant so I am not sure what your looking for. Sounds to me like you don't want space though, you want planetside action.
Honestly I don't ever want to see beloved shadow run turned into an mmo, because I see no company currently fit to make it what it should be.
Yes, Eve Online has some of the elements, as I've mentioned, but not a whole package deal.
You can't compair pen and paper games to MMOrpg's in the sense of grouping. While the act is the same, the dynamics is totally different. From my perspective, grouping in a mmorpg is something I do because I have to in order to accomplish a task. Grouping for a pen and paper gaming session I do because it's fun and want to do it (at least that's how I feel about it). The direct contact and face to face play is something a mmorpg will never be able to duplicate. At least not in my life time. But yes, I do prefer to play a person, not a ship, which is essentially what you do in Eve and why Eve isn't my game of choice but a filler til I find something better.
As far as a Shadow Run mmorpg being made, the technology is there, the ability to do it is there, and if they where smart and had the origional developers of the game involved in the process (not saying that that's how it would happen) I think they could make it the greatest mmorpg out to date. At least the greatest game from an old school gamers perspective. It has enough fantasy elements to attract the die hard fantasy fanatic and plenty of sci fi elements to draw in the sci fi crowd. And if they spent the time to set it up so it's not just another hack and slash but modeled after the game and its diversity, as they did with the console game, I do think it would be great.
But maybe you're right. Its possible that I'm just so bored with anything out on the market today because no matter what face they put on it, it's basically the same cookie cut out of anything else that has already been out. So maybe it is a pipe dream that they could, or even would bring a new, fresh, unique game to the table that would satisfy what I want in a game. Maybe I just need to get off my rear and do it myself, though I am affraid that if I go into game design, it'll kill my desire to play them.
All I can say for sure, is that I've tried just about every game out there, both fantasy and sci fi that even remotely sounded like it would keep me entertained, but none have really hit my mark yet.
Originally posted by Elnator EVE and SWG are decent Sci-Fi MMORPG's though neither really appeal to EVERYONE they're both good games. PlanetSide isn't really an RPG it's more of an MMOFPS but, it too, is sci-fi and fairly good. Other than that? Isn't a decent title out. I'd say if you want a truely polished game EVE is probably the first one you should try, and it also has a free trial. Personally I prefer SWG but it'll cost you $30 to try it out so try EVE first, then try SWG. PlanetSide isn't a game that will generally be someone's "only" MMO
additionally, planetside is only fun during the night hours when the playerbase is active.
I would really like to see a warhammer 40k game out there...Fps or Rpg, as ong as its an MMO!
Originally posted by ViolentY I said it once, and I'll say it again. I hate it when people who play EVE talk to eachother. They make the game sound so cool, it makes me want to play... but then I read the reviews, and it just sounds so horrible. The whole "being able to play while offline" and the endless mining I've heard about is keeping me from trying the trial.
It's worth a try. EVE wasn't my cup of tea but it's a solid game and very high quality. On Quality alone it's the best MMO on the market.
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
Comments
Anarchy Online is still the best sci-fi mmorpg....until Star Trek Online comes (unless they mess it up).
Dunno, I might be a lil narrow minded on this, or maybe just the fact that I've never been a big fan of the Star Trek single player games, but I just don't see Star Trek is having the potential of being a worth while MMOrpg. Ok, so you're a crew on a ship, you get to go to planets and run missions, or be a part or a ship battle that takes hundreds of people to do (if you go on your typical star trek ship command and control features). I don't see any customization of your character other then perhaps stats. Even if the ships are controlled by a commander and run by npc's behind the scene, the ships aren't customizable if you go by the single player games and the typical uniformaty of the federation ships. I just don't see it. Where's the potential?
Peronally, unless all my friends that play mmorpg's come runnin up to me out of breath with excitement I don't even think I'd throw Star Trek Online the slightest glance.
I have high hopes for Auto Assault, but I think it'll become a kind of niche game.
----------------------------------
MMOs Retired From: Earth and Beyond, Project Entropia, There, A Tale in the Desert, Star Wars Galaxies, World of Warcraft, Eve Online, City of Heroes/Villains.
MMOs Currently (worth) Playing: None.
MMO hopefuls: Age of Conan.
Sorry, I can't really see AO as the good model of a sci fi game, its basically EQ on Rubi-Ka. AO had some good innovative idea's at the time such as missions however the classes are very cookie cutter fantasy MMO with a sci-fi twist added to try to make it appear sci fi.
I would say Eve is the only one to truly break the mold of traditional melee fighting and go completely Sci-Fi. SWG I would say would be the second most sci-fi like game on the market. AO would be last.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
While I agree with you in part, for what I'm looking for AO has come the closest. Eve did break the mold and was the first (I think it came out before E&B or right around the same time) that took combat to the stars in a mmorpg environment, totally changed the way you skill up from your standard kill x mob get y exp's to level type system. In some sense I like it, but in some I don't. The fact that the player base is a good 70% or more European thus playing on a different schedule then me is also to me a down side. The pvp system in Eve is kinda cool, but what I don't like about it is that you have to have money, and lots of it, to pvp on a regular basis, and you have to do it with friends. You may get lucky and find that lone miner in a belt, but will be guarded in anything less then a 0.5 system. Myself, sometimes I like to group, sometimes I like to do things alone. At least when I played WoW, I could go pvp alone if I so choose, and win. In Eve, the only way you'll win a pvp alone is if you get lucky and find someone unprepaired and pretty much a noob, which to me gives no satisfaction. So while I agree it's a good sci fi game, it still doesn't scratch my sci fi itch.
SWG......what can I say, grind/grind/grind/grind and then grind some more so you can get your base class where you need so that you can then work on a profession class or whatever it's called (been about a year since I touched SWG). I never got into pvp, but from everything that I read in the forums, pvp is just 1 cookie cut out after another. Jedi's are godly, which I guess they should be, but it's the only way you ever get at will pvp since there's always a Bounty Hunter on your tail, usually with friends for backup. The entire game to me just played like a cookie cutter with a sci fi skin on it. And there really isn't alot of diversity to it. Throw a stone and you'll hit 10 TKM/MD's or CM/MD's. Hell, in the first month I was playing, I solo'd one of those dragons as a TKM/MD. Try getting into crafting, there's a whole new nightmare. Just to get master in a crafting profession means you get to mindlessly grind away item after item after item after item after item after item. Tried to do something different and make a master weap smith and smuggler. Yeah....um....just never happened. Going around collecting resources in mass quantities so I can sit somewhere for hours and make crap items to get 1 level in 1 catagory just blew to me. Not to mention having to spend hours just FINDING some place to plant your resource gathering machinery (which every quality you can afford) then having to pay to keep them up and running. Anyway, that whole thing just turned me off to any crafting in that game which was unfortunate since it's about the only thing in the game at all that has any diversity at all, and that still isn't much.
Ok, so AO has your basic sci fi skin on top of a fantasy theme, I agree in a small way. Leveling scheme is the same, kill x mob to get y exp's to gain a level but you don't just gain a level, you also gain skill points to distribute throughout MANY areas. But to date, it's the closest to what I have been looking for in a sci fi game. You have the ability to augment your body with implants, and now tatoo's which leads to diversity in itself. The skill system I think was great which allowed you to change many aspects of your characters ability to suit more what you wanted to be able to do. Several character classes, which of course is more of a fantasy mold in that reguard, allowed you to play the game in which ever way you saw fit. I don't recall if there was much crafting in the game, but other then building implants or making a piece of armor with part a, b and c. I guess you could call that a crafting system.
I don't know, maybe the only way I will find what I'm looking for is to go back to pen and paper games. Hopefully some day a developer will be able to properly combine my love for sci fi pen and paper games and my love for computer games into a perfect mesh that will answer my call for a good sci fi mmorph. But to date, that call goes unanswered with anything that is currently on the market. Checked out face of mankind and that too isn't what I'm looking for, it's just a sci fi FPS.
My question is, why do most developers need to do player vs monsters or oddities of one type or another? Why can't it be human vs human, why can't you join a faction or corporation and that corp send you on missions vs a competitor corp (this theme is from Shadow Run). Just eleminating that "face x monster group" and instead pitting your metal vs another human (player or npc) that is trying to take you out while you are trying to sabotage a competitor corp project without being spotted just leads to so many possiblities. Eve is the only game that I can think of that has any elements of this, but on a tiny scale. I guess what it all boils down to, is that the most enthralling pen and paper games that I've ever played with a sci fi genre where Shadow Run and Cyberpunk. And this is what I would like to see, this is the itch that I need scratched. I need someone to take Shadow Run off the console game (early 90's), and put it into a MMOrpg. I think if this where to come about, it would make several of us old time pen and paper gamers flock to our pc's to log in and spend as much time playing as possible. However those of us that are old enough to have played and remember the pen and paper games, we are also a very picky bunch, so the game would have to stay true to the origional concept. And now I'm just rambling and thinking out loud.
They did, its called Eve Online...
But you said it was too gang dependant for you too PvP and then in the next breath said maybe you should go back to pen and paper, which is all "group" dependant so I am not sure what your looking for. Sounds to me like you don't want space though, you want planetside action.
Honestly I don't ever want to see beloved shadow run turned into an mmo, because I see no company currently fit to make it what it should be.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I said it once, and I'll say it again. I hate it when people who play EVE talk to eachother. They make the game sound so cool, it makes me want to play... but then I read the reviews, and it just sounds so horrible. The whole "being able to play while offline" and the endless mining I've heard about is keeping me from trying the trial.
_____________________________________
"Io rido, e rider mio non passa dentro;
Io ardo, e l'arsion mia non par di fore."
-Machiavelli
You can't play it offline however your current skill your training continues to "grow" so to speak offline so you don't have to be logged in to watch it raise since they gain from time and not use. It wouldn't be sensible to have to be logged in for them to gain with how they have skills set up.
Secondly, you don't have to mine, however its more pleasant then you would think. I go on big mining ops with my corp and we have alot of fun with it. However thats not the only way to make money in the game. You can make quite a lucrative career in trading or doing missions. There are many feesible ways to make your money in Eve. And with time you can sell ships that you made yourself, making deals with miners for resources. It can be as complex or simplistic as you want it to be. Eve is wide open and up to the player to decide the level of depth the game has for them.
If you're unsure but want to see the game, do the 2 week free trial. No credit card needed and you can download the client. If you want a free 2 week key just send me an email here with the email account you want it sent too and I will get you a 2 week key.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
They did, its called Eve Online...
But you said it was too gang dependant for you too PvP and then in the next breath said maybe you should go back to pen and paper, which is all "group" dependant so I am not sure what your looking for. Sounds to me like you don't want space though, you want planetside action.
Honestly I don't ever want to see beloved shadow run turned into an mmo, because I see no company currently fit to make it what it should be.
Yes, Eve Online has some of the elements, as I've mentioned, but not a whole package deal.
You can't compair pen and paper games to MMOrpg's in the sense of grouping. While the act is the same, the dynamics is totally different. From my perspective, grouping in a mmorpg is something I do because I have to in order to accomplish a task. Grouping for a pen and paper gaming session I do because it's fun and want to do it (at least that's how I feel about it). The direct contact and face to face play is something a mmorpg will never be able to duplicate. At least not in my life time. But yes, I do prefer to play a person, not a ship, which is essentially what you do in Eve and why Eve isn't my game of choice but a filler til I find something better.
As far as a Shadow Run mmorpg being made, the technology is there, the ability to do it is there, and if they where smart and had the origional developers of the game involved in the process (not saying that that's how it would happen) I think they could make it the greatest mmorpg out to date. At least the greatest game from an old school gamers perspective. It has enough fantasy elements to attract the die hard fantasy fanatic and plenty of sci fi elements to draw in the sci fi crowd. And if they spent the time to set it up so it's not just another hack and slash but modeled after the game and its diversity, as they did with the console game, I do think it would be great.
But maybe you're right. Its possible that I'm just so bored with anything out on the market today because no matter what face they put on it, it's basically the same cookie cut out of anything else that has already been out. So maybe it is a pipe dream that they could, or even would bring a new, fresh, unique game to the table that would satisfy what I want in a game. Maybe I just need to get off my rear and do it myself, though I am affraid that if I go into game design, it'll kill my desire to play them.
All I can say for sure, is that I've tried just about every game out there, both fantasy and sci fi that even remotely sounded like it would keep me entertained, but none have really hit my mark yet.
additionally, planetside is only fun during the night hours when the playerbase is active.
I would really like to see a warhammer 40k game out there...Fps or Rpg, as ong as its an MMO!
It's worth a try. EVE wasn't my cup of tea but it's a solid game and very high quality. On Quality alone it's the best MMO on the market.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas