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WHat are the classes with most survivabillity?
I recently returned to the game and started a beastshaman, but i just cant get used to my character wielding such a huge hammer. It breaks my immersion. I prefer sword/mace and board or a dual wielder. While the game is utmost fun (even now that i have left tortage behind) its better to change characters to something more akin before the big hammer starts irritating me and taking away all the fun.
So would for example a DT be a good soloclass with lots and lots of survivabillity and selfhealing?
I just loved the paladin feeling in games like DAoC, EQ2 and WoW, rocksturdy Mellee with incredible survivabillity nd DPS as an aftertought...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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Haha.. Play the Guardian. Go for Polearm. Hefty shit!!
If not that then go for Barbarian Twohandersword
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I think it is more about playing the class you have fun with than surviveability. I don't know that any class is especially difficult to level up.
If you like standing tough and taking damage, and don't care much about DPS, play the Guardian.
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easiest class is the necro. My favorite tank to play was the DT but most people seem to prefer the guard or conq
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From what you write it does sound like the DT or guardian would suit you well.
Guardians are indeed able to take a ton of punishment, but the sword/shield spec (juggernaut) has very low damage. They also have no selfhealing per se. If one wants to do better damage on a guard (and sacrifice some of one's aggro tools and a little survivability) polearm is good....however, that won't suit the look you want.
Dark Templars take a little more damage from opponents but have more tools to counteract damage (e.g. lifetaps, soul barrier, or a dread shadow). With the right spec and good gear they can also put out very high dps. They have some healing abilities (lifetaps, martyrdom - a "green" heal that requires that the DT damage themself, and perhaps even dark hand).
One last option would be to go for a dual-wielding carnage conqueror with some defensive feats, but this isn't as solid as the above 2 choices. Where the other 2 above can main-tank, a carnage conq is better thought of as an off-tank (or outright dps depending on setup). One can solo ok due to a balance of dps and mitigation. Conquerors do have a half-power "green" heal coming from a banner that they can plant.
As regards the feel of the classes, guardian is a classic armoured soldier - all physical stuff, with no magic, rock solid; DT is a warrior who gets by with a combination of swordsmanship and dark/blood magic; conqueror is mostly physical, but has some (very) minor elemental magic aspects, and some group-affecting buffs - the original concept of the conqueror was a "commander" type.
Be an assassin. Kill fast or die fast, that's the ticket.
I choose Dark Templar a few days ago, and now i am well on my way, almost nearing lvl 30 allready...
Its now really turning intoo the class i was hoping it would be..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Nice, glad to see you found the class you want. Have you died from the guards yet? Or have they fixed that aura thing.