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Now that SWTOR is obviously a success

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  • AcmegamerAcmegamer Member UncommonPosts: 337

    Originally posted by AcmeGamer

    Originally posted by AcmeGamer

      Wednesday, 15-Feb-2012, 06:05 PST/ 09:05 EST.   

       3 Standard servers, all the rest are light load on US servers. EU servers are still a mix of standard and light loads.

       Note: will try to update every hour or so from now to midnight PST/03:00 EST.

     

     

        Wednesday, 15-Feb-2012, 07:00 PST/10:00 EST.

     

      2 standard servers, all rest light load on US servers.  EU servers are still a mix of standard and light loads.

        Wednesday, 15-Feb-2012, 08:10 PST/11:10 EST.

      3 standard servers, all the rest are light load on US. EU servers are Mostly standard and the rest light.

     

      

  • AcmegamerAcmegamer Member UncommonPosts: 337

     Apologizes, I was told I was hijacking the thread by posting the server loads every hour. Though I saw it as related to the thread title.  So I'll just go keeping a record for myself since it was mostly that I wanted to know myself so as to know whether players were posting BS when it came to server loads.  Anyhow thanks for the heads up Amana, sorry about that.

     

     

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by dimmit77

     

    Who is asking for server mergers?

    Go spend some time on the SWTOR forums and find out for yourself. You expect a list from him or something? Who do you think? The ones on the servers with low populations.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Howitzer-DDHHowitzer-DDH Member Posts: 15

    Originally posted by matraque

    What would you like to see added next?

    I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

     

    Is this some sort of joke? SWToR isn't a success by any means unless you're looking at the size of the wallets over at EA/Bioware Austin from box sales.  If you haven't noticed, the majority have left.  Can't wait to see the next EA quarterly report that doesn't include box sales in their 'active' subscriber count.

    SWToR is a bad game, period.  It's been a long time since I felt cheated after buying a game.  Last time was Age of Conan.

  • PyrateLVPyrateLV Member CommonPosts: 1,096

    Originally posted by matraque

    Man... this community is something.  You ask a question about what you would like added to successful MMORPG and you get the whole spectrum:

    -Game is a failure

    -Success is not based on game sales, it's based on my liking of the game

    -GW2 fanboiz (who will probably be disapointed when game is released)

     

    Uh.. the Thread Title isnt asking a question. Its making a quantifying statement about how SWTOR is an "obvious" success.

    Then it asks a question in the post.

    Why didnt he OP just ask 'What would you like to see in SWTOR first?"  or "Now that SWTOR is out, What would you like to see first?"

     

    By making a satement about how SWTOR is a success, he opened the gates for others to rebutt his statement with their own opinion about how its not a success.

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  • DekapitatorDekapitator Member UncommonPosts: 261

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by Howitzer-DDH

    Originally posted by matraque

    What would you like to see added next?

    I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

     

    Is this some sort of joke? SWToR isn't a success by any means unless you're looking at the size of the wallets over at EA/Bioware Austin from box sales.  If you haven't noticed, the majority have left.  Can't wait to see the next EA quarterly report that doesn't include box sales in their 'active' subscriber count.

    SWToR is a bad game, period.  It's been a long time since I felt cheated after buying a game.  Last time was Age of Conan.

    How is selling 2M boxes not successful?

    The majority has left? Let's see. They sold 2M boxes, .. retain 1.7M subs. How is that "the majority has left"? Do you need a 1st grade lession in math.

    "SWToR is a bad game, period" = you do not like it. Well, i don't like it much so i didn't sub after 30 days. But it is just wrong to say it is not a success in sales.

  • BunksBunks Member Posts: 960

    Originally posted by nariusseldon

    Originally posted by Howitzer-DDH


    Originally posted by matraque

    What would you like to see added next?

    I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

     

    Is this some sort of joke? SWToR isn't a success by any means unless you're looking at the size of the wallets over at EA/Bioware Austin from box sales.  If you haven't noticed, the majority have left.  Can't wait to see the next EA quarterly report that doesn't include box sales in their 'active' subscriber count.

    SWToR is a bad game, period.  It's been a long time since I felt cheated after buying a game.  Last time was Age of Conan.

    How is selling 2M boxes not successful?

    The majority has left? Let's see. They sold 2M boxes, .. retain 1.7M subs. How is that "the majority has left"? Do you need a 1st grade lession in math.

    "SWToR is a bad game, period" = you do not like it. Well, i don't like it much so i didn't sub after 30 days. But it is just wrong to say it is not a success in sales.

    you may want a first grade lesson in reading. or did you miss the 1.7 million "generated" total and the "most of the 1.7 are paying.

    Sorry but this delusional myth you guys keep spewing is getting beyond silly now.

    You see,you are hanging everthing on Browns statement of 1.7 million subs currently. Only he was quoting Ritticello who say they generated 1.7 million subs to date. Brown misquoted him so one could argue that he said we currently "generated" 1.7 million subs. But the biodrones took it as 1.7 million currently.

     

    Go back and read the exact quote, Brown misquoted the original quote.

     

    then we have this follow up question:

    Q: Just one really quick follow-up, can you give us a sense for how many of those 1.7 million active subs we can expect to convert to paying subs after the initial

    free month?

    A: I can tell you that the majority of the 1.7 million are paying subscribers for us currently, which is great considering we're only, like I said, 42 days into the launch and you have a 30-day trial period.

    Got that, a majority of the 1.7 are paying, not 1.7 out of 2 million sales. That 300k was boxes that are not active yet, ie sitting on ebay for sale, or on store shelves or by people who own 5 copies and havent opened them.

    Most could be 851K or it could be 1.2 million, but it sure isnt 1.6 or 1.7, they would have sung that from the rafters it were true.

     

    Then we have the market analysis after that:

    Evan Wilson of Pacific Crest wrote Friday that he has raised his sales estimate for “Star Wars” to 2.2 million units from 1.5 million units for the quarter, and said he remains “comfortable” with his 800,000 subscriber target when the company’s fiscal year ends in late March.

    “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.”

     

    Get it now?

     

  • mbrodiembrodie Member RarePosts: 1,504

    Originally posted by nariusseldon

    Originally posted by Howitzer-DDH


    Originally posted by matraque

    What would you like to see added next?

    I personally would like to see them iterate on space.  SWG was a big pile of garbage, but space was really fun.

     

    Is this some sort of joke? SWToR isn't a success by any means unless you're looking at the size of the wallets over at EA/Bioware Austin from box sales.  If you haven't noticed, the majority have left.  Can't wait to see the next EA quarterly report that doesn't include box sales in their 'active' subscriber count.

    SWToR is a bad game, period.  It's been a long time since I felt cheated after buying a game.  Last time was Age of Conan.

    How is selling 2M boxes not successful?

    The majority has left? Let's see. They sold 2M boxes, .. retain 1.7M subs. How is that "the majority has left"? Do you need a 1st grade lession in math.

    "SWToR is a bad game, period" = you do not like it. Well, i don't like it much so i didn't sub after 30 days. But it is just wrong to say it is not a success in sales.

    reading some of your other posts i'm honestly not sure if you're a fanboi, ignorant or lack basic reading skills to survive forums... but just to be clear and having posted it a few times before i'll make the exception again just for you

    NOW the first and exceptionally important thing to note here is that the numbers arent from Febuarary 2012 (that is part of Q1 2012). The numbers for this infact come from wait for it... *drum rolls* December 31st 2011 (at the end of Q4 2011) and infact the numbers are incredibly accurate for the last quarter, probably not so much for current times

    over 2 million boxes sales during the month of december

    1.7 million subs, let's say the other 300k+ hadnt recieved the game yet, was on holidays and hadnt activated their accounts yet, waiting till after new years etc....

    1.7 million active subs what does this consist of you ask (probably not because you're blinded by manlove for bioware)

    this consists of every person who had preodered or recieved and activated there retail CD-KEY before the 31st of december 2011 AND set up a subscription wether it be by credit card or 60 day prepaid card which is required to login and play the game.

     

    sorry to burst your bubble, there is nowhere near this number still playing as per server loads which you can see for yourself at anytime and i regularly check as i have 4 days or so left on my account and know how to navigate a website

     

    it's actually starting to get sad how the real die hard fanbois cant accept this and CLING with dear life to the notion that by now clearly swtor must have like 5million subs cuz it's the bestest game ever released amagawd

  • SilaxSilax Member Posts: 250

    Originally posted by Bunks

    *snip*

    Then we have the market analysis after that:

    Evan Wilson of Pacific Crest wrote Friday that he has raised his sales estimate for “Star Wars” to 2.2 million units from 1.5 million units for the quarter, and said he remains “comfortable” with his 800,000 subscriber target when the company’s fiscal year ends in late March.

    “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.”

     

    Get it now?

    So... meeting the 800,000 subscriber target that the company and industry analysts set is not successful?

    I find this quote amusing: “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.”

    World of Warcraft didn't cross the 1 million subscriber mark until almost 6 months.  http://users.telenet.be/mmodata/Charts/WoW.png

    What does he think is a "great" MMO? 

    EDIT - I'll answer my own question.  A "Great" MMO is one that makes boatloads of money right out the door and just keeps printing money exponentially.  Then again, that's what you get from a market analyst.

  • dubyahitedubyahite Member UncommonPosts: 2,483
    @mbrodie

    Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012

    This has been confirmed several times.

    Your misinformation is weak.

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  • JakardJakard Member Posts: 415

    Random Dungeon Finder and better guild tools and guild finder.

  • mbrodiembrodie Member RarePosts: 1,504

    Originally posted by dubyahite

    @mbrodie



    Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012



    This has been confirmed several times.



    Your misinformation is weak.

    umm you're clearly misinformed... and sorry it was actually Q3 2011 because Q4 for then is 1st january - 31st march

     

    but from EA's investor document itself this is stated

     

     


    "REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced 


    preliminary financial results for its third fiscal quarter ended December 31, 2011.  "


     


    ended december 31st 2011 which is what these numbers reflect it goes on to state


     


    "Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012"


     


    so stop clinging to your own misinformation the numbers posted were as of december 31st 2011

  • SkuzSkuz Member UncommonPosts: 1,018

    I love the game, I'm playing the hell out of it & I'm not calling it a success yet, when 6 months comes around I might be willing to say as much, but it's just too soon yet, retention is the only yardstick that really matters & if it makes sub gains in that 6 months all the more reason to celebrate, but it will first need to cover the losses.

    All MMO lose subs after the first month or two, it would be stupid to expect otherwise, if it has sold 2 million already & has at 6 months more than 1.5 million subs it will be doing very well, if it has more I'll be pleasantly surprised, less than a million will be a worry & less than 500k a big problem, under 250k & it's a fail.

    Just my two cents, but I'd like to see EA/BioWare do a lot more advertising by then.

  • ScorchienScorchien Member LegendaryPosts: 8,914

    terrible game in so many ways imo..

     

      And will be lucky to carry 350k subs by Sept

  • sonoggisonoggi Member Posts: 1,119

    TOR sold a lot of boxes, but it's far from successful. MMO success is measured year down the road.

  • BunksBunks Member Posts: 960

    Originally posted by Silax

    Originally posted by Bunks

    *snip*

    Then we have the market analysis after that:

    Evan Wilson of Pacific Crest wrote Friday that he has raised his sales estimate for “Star Wars” to 2.2 million units from 1.5 million units for the quarter, and said he remains “comfortable” with his 800,000 subscriber target when the company’s fiscal year ends in late March.

    “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.”

     

    Get it now?

    So... meeting the 800,000 subscriber target that the company and industry analysts set is not successful?

    I find this quote amusing: “Admittedly, we set our expectations as if Star Wars was to be a good, not great, MMO,” he wrote. “Fortunately, we think the company did too.”

    World of Warcraft didn't cross the 1 million subscriber mark until almost 6 months.  http://users.telenet.be/mmodata/Charts/WoW.png

    What does he think is a "great" MMO? 

    EDIT - I'll answer my own question.  A "Great" MMO is one that makes boatloads of money right out the door and just keeps printing money exponentially.  Then again, that's what you get from a market analyst.

    Just because I popped the favorite mythos, doesn't mean I will get into a game of semantics. Not saying you but the biodrones will troll any opinions. True or not.

    Success is arbitrary. The only metric there would be the companies own expectations. So if we quote them we use this :

    What I basically said is 0.5 million subs, we could break even at the margin. 1 million subs would be

    profitable, but nothing to write home about. It certainly would not make us feel good about the investments to date.

    Riticello- CEO

    or we could use last years expectations for succes(as they sold it to investors) with this :

    So it's our view that we can be very successful without fundamentally challenging the market leader [World of Warcraft] because we think we'll probably hit the smaller competitors harder when we get out there. Of course, we have no particular ambition to be a distant number two. Our ambitions are higher than that, but we throttle back a little bit relative to our financial projections." 

    World of Warcraft has been losing subscribers. In October 2010, prior to the launch of expansion Cataclysm, WOW had 12 million players. Today, WOW has 10.3 million subscribers.

    Those 1.7 million cast-offs, should they join SWTOR, would make EA's MMO a success. EA boss John Riccitiello told investors recently

     

    So using his own words, not really if you go by EA's current forcasts.

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Originally posted by sonoggi

    TOR sold a lot of boxes, but it's far from successful. MMO success is measured year down the road.

    **removed comments! Not worth it. Sorry mods. lol

    There Is Always Hope!

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Originally posted by mbrodie


    Originally posted by dubyahite

    @mbrodie



    Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012



    This has been confirmed several times.



    Your misinformation is weak.

    umm you're clearly misinformed... and sorry it was actually Q3 2011 because Q4 for then is 1st january - 31st march

     

    but from EA's investor document itself this is stated

     

     


    "REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced 


    preliminary financial results for its third fiscal quarter ended December 31, 2011.  "


     


    ended december 31st 2011 which is what these numbers reflect it goes on to state


     


    "Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012"


     


    so stop clinging to your own misinformation the numbers posted were as of december 31st 2011

     

    Clearly you don't undrstanf what you are quoting, so I'll fill you in. You are quoting a press release that quoted a conference call where the 1.7 million number was actually stated.


    I listened to the call and read a transcript. They made it very clear that the 1.7 million was from Feb 1st, not Dec 31st.

    The only thing restricted to the Dec 31 date in the press release you are quoting (which isnt even the earnings statement you SHOULD be quoting) is revenue and profit/loss.


    The sub numbers are not even in the earnings statement. What you quoted is a press release that is paraphrasing elements of the investor call. The sub numbers were a quote from the conference call about the CURRENT health of the game at the time. They stated very clearly that the 1.7 million was current.

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  • mbrodiembrodie Member RarePosts: 1,504

    Originally posted by dubyahite

    Originally posted by mbrodie

    Originally posted by dubyahite

    @mbrodie



    Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012



    This has been confirmed several times.



    Your misinformation is weak.

    umm you're clearly misinformed... and sorry it was actually Q3 2011 because Q4 for then is 1st january - 31st march

     

    but from EA's investor document itself this is stated

     

     


    "REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced 


    preliminary financial results for its third fiscal quarter ended December 31, 2011.  "


     


    ended december 31st 2011 which is what these numbers reflect it goes on to state


     


    "Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012"


     


    so stop clinging to your own misinformation the numbers posted were as of december 31st 2011

     

    Clearly you don't undrstanf what you are quoting, so I'll fill you in. You are quoting a press release that quoted a conference call where the 1.7 million number was actually stated. I listened to the call and read a transcript. They made it very clear that the 1.7 million was from Feb 1st, not Dec 31st. The only thing restricted to the Dec 31 date in the press release you are quoting (which isnt even the earnings statement you SHOULD be quoting) is revenue and profit/loss. The sub numbers are not even in the earnings statement. What you quoted is a press release that is paraphrasing elements of the investor call. The sub numbers were a quote from the conference call about the CURRENT health of the game at the time. They stated very clearly that the 1.7 million was current.

    oh wow.. no earnings statement jesus dude are you serious

    http://files.shareholder.com/downloads/ERTS/1699992111x0x538997/0bdba9f2-8364-4394-9a21-563bd460d841/EA_Q3FY12_Earnings_Release_2_1_12_12.15PM.pdf

     

    right there bro, all there earnings etc... EARNINGS RELEASE are you dense or ignorant i'm unsure...

     

    tell me again i'm wrong.. when it's straight from EA's own earnings document that u said i should be quoting, when i was in the first place... please tell me again i'm wrong

  • NMStudioNMStudio Member Posts: 376

    Originally posted by matraque

    Originally posted by lalartu

    more reason to explore. there are so many areas that just have mobs, but no reasons to be there. I think they should add various points of interest/special quests/cool things to find except for holocrons

     

    also, XP decrease would be nice. they should cut it by 20% at least so that there's a reason to stay on a planet longer

    Yes.  The datacron idea is good.  Discovery XP isn't enough to have people explore.  I agree that something else is needed.  Bonus quests in hidden spots maybe?

    I also agree about the XP... It should start to slow down around 30-35.  Getting from 1 to 20 should be a breeze IMO and it starts to get a little longer around 30-35.  Or do like EQ1 used to have... Hell levels.

    I would have liked for the datacrons to be "randomly" placed, and have them show up in different places for different people.  Then you'd have to have REAL exploration.  Being able to look up where to go to find them is just too much of a temptation for most people.

    image

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by mbrodie

    Originally posted by dubyahite


    Originally posted by mbrodie


    Originally posted by dubyahite

    @mbrodie



    Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012



    This has been confirmed several times.



    Your misinformation is weak.

    umm you're clearly misinformed... and sorry it was actually Q3 2011 because Q4 for then is 1st january - 31st march

     

    but from EA's investor document itself this is stated

     

     


    "REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced 


    preliminary financial results for its third fiscal quarter ended December 31, 2011.  "


     


    ended december 31st 2011 which is what these numbers reflect it goes on to state


     


    "Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012"


     


    so stop clinging to your own misinformation the numbers posted were as of december 31st 2011

     

    Clearly you don't undrstanf what you are quoting, so I'll fill you in. You are quoting a press release that quoted a conference call where the 1.7 million number was actually stated. I listened to the call and read a transcript. They made it very clear that the 1.7 million was from Feb 1st, not Dec 31st. The only thing restricted to the Dec 31 date in the press release you are quoting (which isnt even the earnings statement you SHOULD be quoting) is revenue and profit/loss. The sub numbers are not even in the earnings statement. What you quoted is a press release that is paraphrasing elements of the investor call. The sub numbers were a quote from the conference call about the CURRENT health of the game at the time. They stated very clearly that the 1.7 million was current.

    oh wow.. no earnings statement jesus dude are you serious

    http://files.shareholder.com/downloads/ERTS/1699992111x0x538997/0bdba9f2-8364-4394-9a21-563bd460d841/EA_Q3FY12_Earnings_Release_2_1_12_12.15PM.pdf

     

    right there bro, all there earnings etc... EARNINGS RELEASE are you dense or ignorant i'm unsure...

     

    tell me again i'm wrong.. when it's straight from EA's own earnings document that u said i should be quoting, when i was in the first place... please tell me again i'm wrong

    Dude, seriously....read the dates you are quoting.  He released that statement on February 1st.  Now read his quote regarding the active subs..."in a little over a month."  The game released on December 20th, and people couldn't activate their subscriptions until then.  Therefore, at the very earliest, the active subs numbers would have been pulled in late January (December 20th + "a little over a month), NOT December 31st.  

    Seriously, why is this hard to understand?  Are you guys so hell bent on this game failing that you'll twist even the most black-and-white facts into misinformation?  As of late January, at the earliest...TOR had 1.7 million active subs.  Period.  It's really not hard to grasp, and yet you are calling someone else dense and ignorant.  

  • ZaltarkZaltark Member UncommonPosts: 437

    I think its all based on whether or not the game was a success for the people. And if the people are browsing around here at mmorpg.com, something went wrong with the game for them. I dont feel it was a success, it needs some ironing out to do. Until then Imm MMO-less :(

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Haha funny. Again, that is a press release.

    I say, hey your quoting a press release. You say " NUH UH look at this press release!"


    You are still wrong. The earnings statement is an actual financial document and I doesn't contain any information about SWTOR sub numbers.

    The press release you linked does.


    Again, go look at the transcript ofthe CC it's very clear that those numbers were current as of February.

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  • mbrodiembrodie Member RarePosts: 1,504

    Originally posted by Cthulhu23

    Originally posted by mbrodie


    Originally posted by dubyahite


    Originally posted by mbrodie


    Originally posted by dubyahite

    @mbrodie



    Incorrect about the dates. The 1.7 million number AND the over 2 million box sales were both accurate for 2/1/2012



    This has been confirmed several times.



    Your misinformation is weak.

    umm you're clearly misinformed... and sorry it was actually Q3 2011 because Q4 for then is 1st january - 31st march

     

    but from EA's investor document itself this is stated

     

     


    "REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced 


    preliminary financial results for its third fiscal quarter ended December 31, 2011.  "


     


    ended december 31st 2011 which is what these numbers reflect it goes on to state


     


    "Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012"


     


    so stop clinging to your own misinformation the numbers posted were as of december 31st 2011

     

    Clearly you don't undrstanf what you are quoting, so I'll fill you in. You are quoting a press release that quoted a conference call where the 1.7 million number was actually stated. I listened to the call and read a transcript. They made it very clear that the 1.7 million was from Feb 1st, not Dec 31st. The only thing restricted to the Dec 31 date in the press release you are quoting (which isnt even the earnings statement you SHOULD be quoting) is revenue and profit/loss. The sub numbers are not even in the earnings statement. What you quoted is a press release that is paraphrasing elements of the investor call. The sub numbers were a quote from the conference call about the CURRENT health of the game at the time. They stated very clearly that the 1.7 million was current.

    oh wow.. no earnings statement jesus dude are you serious

    http://files.shareholder.com/downloads/ERTS/1699992111x0x538997/0bdba9f2-8364-4394-9a21-563bd460d841/EA_Q3FY12_Earnings_Release_2_1_12_12.15PM.pdf

     

    right there bro, all there earnings etc... EARNINGS RELEASE are you dense or ignorant i'm unsure...

     

    tell me again i'm wrong.. when it's straight from EA's own earnings document that u said i should be quoting, when i was in the first place... please tell me again i'm wrong

    Dude, seriously....read the dates you are quoting.  He released that statement on February 1st.  Now read his quote regarding the active subs..."in a little over a month."  The game released on December 20th, and people couldn't activate their subscriptions until then.  Therefore, at the very earliest, the active subs numbers would have been pulled in late January (December 20th + "a little over a month), NOT December 31st.  

    Seriously, why is this hard to understand?  Are you guys so hell bent on this game failing that you'll twist even the most black-and-white facts into misinformation?  As of late January, at the earliest...TOR had 1.7 million active subs.  Period.  It's really not hard to grasp, and yet you are calling someone else dense and ignorant.  

    i'm not bent on it failing i wanted it to be good, EA cannot report it's Q4 status because Q4 ends 31st march and anything they said even saying "to date" "as of now" etc.. any of these quotes would be in relation to Q3 because the conference call was about Q3 and future projections.. i read the transcript nothing in it i would go and buy shares on..

     

    oh here look at this btw

     

    http://www.swtor.com/server-status

     

    does that look like a game with 1.7 million subs

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