Everybody is flagged PvP+ all the time. However, in your "Home" areas, you can't be attacked by the enemy without you attacking them first. In Contested areas, both factions can attack and be attacked any time.
In Enemy areas is other way around of course, you can't attack enemies that haven't attacked you or another person before. This is graphically very intuitive to see so there isn't any confusion. Guy is Blue, you can't attack, guy is Yellow/Red you can.
Home areas are 6 for alliance and 5 for Horde, mostly the areas for levels 1-20. All the others are considered Contested
RP servers are "Normal" servers with additional RP rules like names must be Fantasy related and In-Character speaking only in /say, /yell and /party channels.
In this, PvP works that, by default, you are not flagged for PvP and so you can't be attacked by other players of opposite faction, no matter where you are. You CAN flag yourself with the command /pvp, and then any enemy can attack you freely.
You also can become flagged for PvP by attacking a NPC or a PvP-flagged PC of the opposite faction OR by helping out (healing, casting buffs, rezzing) a PvP-flagged PC or NPC of your own faction. This flag is temporary and last 5 minutes after the last PvP action. the /pvp is instead a toggle, so it remain on forever until you use it again, in which case it will remove your flag after 5 mins of no-pvp interactions.
RP PvP is not known exactly for sure as it will be released with the patch 1.7 due in.... who knows? 2 weeks? month? boh?
Probably it works like a mix of the RP naming policies, the RP restrictions of In-Character only speech in /say, /yell and /party AND PvP rules explained above.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Originally posted by VALIK Thanks for answer Volkmar! Maybe you know what depends from reputation!!! VALIK
oh yeah, sorry. forgot that part.
Reputation is gained by completing quests and/or killing creatures of the opposite factions. The game is filled with factions in addition of the 8 racial ones (4 for alliance and 4 for horde).
At start of the game, you will be on "friendly" terms with all races of your faction (exception: Forsaken are not very trusted by the rest of the Horde and start as merely "Neutral" with all other races and "Friendly" with Forsaken) and all the opposite faction's Races will be on "Hated".
There are various levels in Reputation
Fron lowest to highest:
- Hated: this is the level at which the opposite faction race are and will always remain
- Hostile: at this level NPC of that faction will attack you on sight
- Unfriendly: The NPCs will not attack you, but you can't speak, buy or interact with them in any way
- Neutral: starting level for all other factions in the game, you can speak and buy stuff from them and they won't attack you on sight
- Friendly: At this level, the NPCs of that faction are seen as green from you, but beside this, nothing changes from Neutral
- Honored: at this level you gain a 10% discount on vendor items
- Revered: no change
- Exalted: the maximum level reachable. If you reach "Exalted" level with a race of your faction beside yours, you gain the honor to buy and ride their mount. So if you are a Dwarf but likes the Cats of the Night elves alot, once you are Exalted with them, you can buy those cats. (there are some excpetions like only gnomes can ride their metallic strides and Taureen can ride only kodos and special mounts)
Beside this fixed benefits, there are variable benefits that depends from faction to faction. For example, only a person that is "Honored" or higher with one of the Alterac Valley faction, can command ground troops or cavalry in that battlefields.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Comments
PvP servers works like this:
Everybody is flagged PvP+ all the time. However, in your "Home" areas, you can't be attacked by the enemy without you attacking them first. In Contested areas, both factions can attack and be attacked any time.
In Enemy areas is other way around of course, you can't attack enemies that haven't attacked you or another person before. This is graphically very intuitive to see so there isn't any confusion. Guy is Blue, you can't attack, guy is Yellow/Red you can.
Home areas are 6 for alliance and 5 for Horde, mostly the areas for levels 1-20. All the others are considered Contested
RP servers are "Normal" servers with additional RP rules like names must be Fantasy related and In-Character speaking only in /say, /yell and /party channels.
In this, PvP works that, by default, you are not flagged for PvP and so you can't be attacked by other players of opposite faction, no matter where you are. You CAN flag yourself with the command /pvp, and then any enemy can attack you freely.
You also can become flagged for PvP by attacking a NPC or a PvP-flagged PC of the opposite faction OR by helping out (healing, casting buffs, rezzing) a PvP-flagged PC or NPC of your own faction. This flag is temporary and last 5 minutes after the last PvP action. the /pvp is instead a toggle, so it remain on forever until you use it again, in which case it will remove your flag after 5 mins of no-pvp interactions.
RP PvP is not known exactly for sure as it will be released with the patch 1.7 due in.... who knows? 2 weeks? month? boh?
Probably it works like a mix of the RP naming policies, the RP restrictions of In-Character only speech in /say, /yell and /party AND PvP rules explained above.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Thanks for answer Volkmar!
Maybe you know what depends from reputation!!!
VALIK
oh yeah, sorry. forgot that part.
Reputation is gained by completing quests and/or killing creatures of the opposite factions. The game is filled with factions in addition of the 8 racial ones (4 for alliance and 4 for horde).
At start of the game, you will be on "friendly" terms with all races of your faction (exception: Forsaken are not very trusted by the rest of the Horde and start as merely "Neutral" with all other races and "Friendly" with Forsaken) and all the opposite faction's Races will be on "Hated".
There are various levels in Reputation
Fron lowest to highest:
- Hated: this is the level at which the opposite faction race are and will always remain
- Hostile: at this level NPC of that faction will attack you on sight
- Unfriendly: The NPCs will not attack you, but you can't speak, buy or interact with them in any way
- Neutral: starting level for all other factions in the game, you can speak and buy stuff from them and they won't attack you on sight
- Friendly: At this level, the NPCs of that faction are seen as green from you, but beside this, nothing changes from Neutral
- Honored: at this level you gain a 10% discount on vendor items
- Revered: no change
- Exalted: the maximum level reachable. If you reach "Exalted" level with a race of your faction beside yours, you gain the honor to buy and ride their mount. So if you are a Dwarf but likes the Cats of the Night elves alot, once you are Exalted with them, you can buy those cats. (there are some excpetions like only gnomes can ride their metallic strides and Taureen can ride only kodos and special mounts)
Beside this fixed benefits, there are variable benefits that depends from faction to faction. For example, only a person that is "Honored" or higher with one of the Alterac Valley faction, can command ground troops or cavalry in that battlefields.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
the difference is that PvP is better than the rest.