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what i want, no what you want. No, What A MMORPG NEEDS!

i see a lot about how people ar e upset wit he the companies making thes mmos not acually making a in depth game well ive felt that way ever sence i started playing them and jsut like any thing else i get involde with i want to make it better if not perfect but i do have a game in the works and this is jsut the tip of the ice berg about it right now read on:

a game needs depth, action adventure and sence its title its MMo !RPG!! it should be that an RPG well i hope a can find a company interested in looking at me casue i took those 3 first thing and actual place them in a world where you can creat a story for your self, and ever thing you do can be different jsut by the way it happens. my favorite example : a paliden type goes and fights a vampire gets bit, and turns he will still have the same amosity towards them and stil fight them or a dark character can go and get involed get bit and join the ranks, jsut depends on you and your way of thinking. i want a game to have that kind of change. it needs more weapons, spells, monsters, area to explore than all those ones before as well that is what will make a good mmo in this centuary. it also needs a good ecomomy and ship battles and armys marching agenst each other history so much i see one piece in a game but no more than that. it pisses me off cause i actually have it all detail out far more pieces than even the Major MMo like WOW or eq2 or any of these next genration games even Guild wars (in my opion it jsut is using u) its like a virus.  well I show um and hopfully give you people a game that can remind you of the good old days, i missed them as im still young and have jsut hated what there doing, its coparation syndrom forgetting the people. just want you to know that i have my ideas and im planing on some big changes in the near future.

always my opion when i talk as this is me and my ideas if you disagree with something i dont want flaming plz. thank you.

 

always my opion when i talk as this is me and my ideas if you disagree with something i dont want flaming plz. thank you. and Dont question a forum posters spelling you think we got spell check on this thing.

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Comments

  • ianubisiianubisi Member Posts: 4,201

    I'm far more upset with people who can't take the time to learn how to make intelligible paragraphs than I am with the failings of most MMOGs.

  • ste2000ste2000 Member EpicPosts: 6,194



    Originally posted by ianubisi

    I'm far more upset with people who can't take the time to learn how to make intelligible paragraphs than I am with the failings of most MMOGs.



    Don't mind Ianubisi, he is just a grumpy old man image

    Anyway, if you have some ideas for a good MMORPG and you want to be taken seriously by game companies, you really need to get those paragraph problems sorted image

  • JoeyNippsJoeyNipps Member Posts: 186
    Please take no offense Peoplefood, but if you don't bother to take the time to learn (or do it if you already do know how) to form proper sentences and paragraphs (not complaining about spelling) then nobody of any worth in this world is ever going to take you seriously (as you apparently wish).  You can have all the wonderful ideas in the world, but if you cannot properly communicate them, you won't get noticed and won't accomplish much.

    If all else in life fails you, buy a vowel.

  • peoplefoodpeoplefood Member Posts: 68

    haha thats halarious, its like im back in school failing english again and a agian. f*ck your grammer talk! its jsut rather pathetic, and it seems that is all i see talked on this forum. so if descussing the ideas on a true mmo is out of the question and its jsut gonna be a this crap i quit, have fun complaining day in and day out for a good mmo and flaming grammer proplems for i quit.

    always my opion when i talk as this is me and my ideas if you disagree with something i dont want flaming plz. thank you. and Dont question a forum posters spelling you think we got spell check on this thing.

  • paradymeparadyme Member Posts: 238

    Do you think ur great ideas are original and havn't been said a thousand times before? Your just spewing the same old crap everyone else is, its just that yours is unreadable and sounds like an 8 year old whining. If you want the cookie cutter mould of MMORPGs to be broken start Emailing developers with your great innovative ideas, dont come here and rehash everyone elses ideas that have been beaten to death.

  • SONOFAGUNNSONOFAGUNN Member Posts: 414

    Hmmm

    I thought this at least an honest attempt at making a discussion, but from the response of the author I can see that it is just another immature "writer" that has to resort to cursing.

    Post ignored ...

    Witty saying to amuse you goes here.

  • FadinawayFadinaway Member Posts: 270

    Peoplefood, that wasn't a flame on you.

    I will try to give some inside perspective. 

    Game companies and businesses in general will ignore you if you don't take the time to learn the language with which you are trying to communicate.  You won't get past the "Hi you guys need new blood and i got a game idea better than yours because i know what the people want to play in their games that they are playing"

    I am not downing your ideas, but I am saying you should get them organized, properly formatted and put down in a very controlled manner.  When I have hired people for *any* position, the first things making me reject their resume are grammar and spelling.  If they can't take the time to present themselves properly, then they probably won't take the time to do their job properly.

    This is constructive comment.  You have to think about what *they* want and not what you want.

    As Dale Carnegie teaches "Arouse in the other person an eager want."  This would mean you should always consider the motivation of the other person and create an atmosphere of their desire.  They want someone they know can effectively communicate.

    Fadinaway
    Playerbase Solutions
    http://www.playerbasesolutions.com

  • JoeyNippsJoeyNipps Member Posts: 186



    Originally posted by Fadinaway

    Peoplefood, that wasn't a flame on you.
    I will try to give some inside perspective. 
    Game companies and businesses in general will ignore you if you don't take the time to learn the language with which you are trying to communicate.  You won't get past the "Hi you guys need new blood and i got a game idea better than yours because i know what the people want to play in their games that they are playing"
    I am not downing your ideas, but I am saying you should get them organized, properly formatted and put down in a very controlled manner.  When I have hired people for *any* position, the first things making me reject their resume are grammar and spelling.  If they can't take the time to present themselves properly, then they probably won't take the time to do their job properly.
    This is constructive comment.  You have to think about what *they* want and not what you want.
    As Dale Carnegie teaches "Arouse in the other person an eager want."  This would mean you should always consider the motivation of the other person and create an atmosphere of their desire.  They want someone they know can effectively communicate.



    Yes.  And that is precisely why I began my post with "Please take no offense Peoplefood".  As you have said, none at all was intended.

    If all else in life fails you, buy a vowel.

  • NeanderthalNeanderthal Member RarePosts: 1,861

    I usually try not to be a grammer Nazi but I have to agree with the other people here.  No one in the business world is going to take you seriously if you come across as illiterate.  A few mistakes here and there can be overlooked.  But you didn't make just a few mistakes.  Your writing needs major improvement.

    I'm not saying this to make you feel bad or to act superior.  I, and some others, are just telling you the way it is in the real world.  If you try to get people in the business world to take you seriously you are going to need to improve your writing skills.  And they won't be impressed one little bit if you complain and call them grammer Nazis.

    Ok, but let's say that you could singlehandedly build your own MMORPG.  Let's say you could finance it yourself.  What sort of impression do you think prospective players would get when they check out your site and all the game info is garbled, incoherent, and full of mis-spellings?  It wouldn't look very professional and it would scare away a lot of potential customers.

    So ignore punctuation, spelling, and sentence structure if you like.  But you're only hurting yourself if you do.

  • RemyVorenderRemyVorender Member RarePosts: 4,006
    "what i want, no what you want. No, What A MMORPG NEEDS!"

     

    Know how to spell the word know! lol...image

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • FadinawayFadinaway Member Posts: 270

    I am pretty sure he meant it as "No" and not "Know".

    He is saying... What I want! NO! What you want! NO! What A MMORPG NEEDS!

    Fadinaway
    Playerbase Solutions
    http://www.playerbasesolutions.com

  • RemyVorenderRemyVorender Member RarePosts: 4,006
    ahh, that does make sense. thanks for translating for me. image

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • peoplefoodpeoplefood Member Posts: 68

    your right that last post did sould kind of bitchy i jsut didnt want to be corrected on grammer, all admit i've never been able to have good grammer, so to work out my first post. i had no intention of spewing out the same old crap that has been said time and time again. 

    to start i have been working on this game sence i was 13 im 18 now it started out as a board game and moved to an rpg now its an MMoRPg. i jsut wanted to explain that it is in its finall stages of brainstorming and i am starting to go to companies to get it devloped ( im on vaction in europe right now so the buisness end of it isnt on my mind right now)

    as for the game its self: it has 1500+ skills 600 mobs 100 duengeons about 500 basic pieces of armor and weapons 12 basic races and 6 you can change to in your travels (like a werecreature or a vampire deamonhood for the undead, thats to fill the gotta have costomablity.

    it is very dark the world is on the brink of war every country wondering the intentions of the other. 

     alot of what ive done i belive is original my story line (explains as far back as the creation of its univurse the "big bang" to its own complex religon. what i belive it does tho is show alot about are culture and are proplems, what i belive will happen if we follow the same path were on type of thing.  

    i have given the player the ability to be as strong as he wants your not bound to a specific class you could eventually learn all there is to learn you can become far more powerfull then you could be if bound to lvls. so it is not carbear in any repects it would be a hard game to conqure but thats not the point. you can create a story from a gunslinger renagade to a bard traveling the land. there is large distances to travel and could take large amounts of time, but ive given even the starting player the ability to get a mount guild can buy boats or airships. you can take over a town npc dont jsut respawn when killed. for they are dead, if theyre revived as the same way a PC could be they would return from death.

    that just the essence of some of the game, i split it up some so its easier to read in fixed some spelling i hope you can understand it, but if its important and you cant jsut say i will clarify anything you need.

    thank you,

    always my opion when i talk as this is me and my ideas if you disagree with something i dont want flaming plz. thank you. and Dont question a forum posters spelling you think we got spell check on this thing.

  • FadinawayFadinaway Member Posts: 270

    Peoplefood,

    The corrected grammar and/or spelling is not for my benefit or anyone else's benefit on this board.  It is for your benefit if you want to be taken serious in the gaming industry.

    If English is not your first language, it is fair to say "English is not my first language" and then have someone else write your concept and design documents for you.  However, if English is your first language and you are writing your documents as you are presenting them here, you are in for a really bad time in the industry.  Take the time to create a strong and highly legible document.

    Your ideas are probably all great.  Without trying to be a downer, there are million great ideas out there.  The winner is the person that presents them in the most effective manner.

    If I am looking at a clients documents and trying to decide how far we can go with this client and how far we can help them along, this type of thing would weigh *very* heavy in my decision making process.  Although in this case we would be able to offer document services.

    Again, the ability to self promote, present, and edit is very important.  If you can't take the time to present thoroughly, then why should a company or venture capital firm take the time to review and try to translate your thoughts?

    I definitely wish you good luck.  I also ask you take the advice to brain more than to heart.  Bad grammar isn't a sign you lack intelligence.  However a company will take it that way, or take it as you though you feel it is not worth your time and therefore they must not be worth your time.

    GOOD LUCK!

    another quote for you:

    "Think like a wise man, but communicate in the language of the people." - William Butler Yeats (Nobel Prize for Literature, 1923)

    Fadinaway
    Playerbase Solutions
    http://www.playerbasesolutions.com

  • peoplefoodpeoplefood Member Posts: 68

    how bout this,

     this is a internet forum not a companies board room or a english class, i try to make it readable but im typing fast i think thats how most people do it, right, or do you make sure its a+ material jsut for the pondering eyes of us internet junkies, shit i see half you speaking in that leet crap go lecture them on the grammer and spelling. i know people dont take you serious if your talking like a retard (no offence to the desiabled) but why do you think the way i talk casualy to you is the way i would if im trying to sell my ideas to some big ass company.

     do i need to be so proper jsut to talk, are you when you speak to your friends, damn, i understand your jsut trying to help in your own way but please i wanted to have some inpute on my creation, my game not my grammer. i hope you people can understand some of that. 

    always my opion when i talk as this is me and my ideas if you disagree with something i dont want flaming plz. thank you. and Dont question a forum posters spelling you think we got spell check on this thing.

  • ash_nagasakiash_nagasaki Member Posts: 5



    Originally posted by peoplefood

     do i need to be so proper jsut to talk, are you when you speak to your friends, damn, i understand your jsut trying to help in your own way but please i wanted to have some inpute on my creation, my game not my grammer. i hope you people can understand some of that. 




    The difference is this is not talking; this is written language.  Many things that are apparent in speech become cryptic when written.  We don't have your voice inflection, facial expression, body language, etc to help interpret your intent.

    As far as your game, I spotted a couple of possible problems in your short description.  If players can learn every skill then eventually all players will be the same.  One character can do everything without any kind of dependence on others.  This may be seen as good or bad, but it will have an immense impact on the economy and on new players entering the game. 

    The mobs don't respawn?  If mobs don't respawn eventually the world will be empty.  There has to be some sort of mechanism to bring mobs back into the game(even if it is non-traditional "spawning").

    As an unknown, you need a tech demo to pitch a game.  Ideas are cheap, especially ambitious ones.  This means you need coders and artists to make a demo of your game showing that your team has the capability to produce the intended game(also the shiny helps loosen wallets).

    Good luck, remember 2 of the most important things are persistence and developing a thick skin. 

  • zethcarnzethcarn Member UncommonPosts: 1,558
    LOL @ joke topic
  • ElnatorElnator Member Posts: 6,077

    I'm going to say only 1 line in response to this "discussion" to the OP:

    If you cannot learn to take constructive criticism do not try to get into the programming industry.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • paradymeparadyme Member Posts: 238

    Give the guy a break, his first language isn't even english.

  • FadinawayFadinaway Member Posts: 270

    I wasn't aware of that.  I may have missed something in his posts.  I did say it was ok to say English wasn't his first language.  It does say he lives in Washington, but that doesn't mean English is his first language.

    Even so, the comments were meant to be constructive.  I understand I am not on these boards to do my job, but my job does require me to examine proposals and ideas of this nature.  I was giving professional advice on the very subject he is attempting to communicate.

    When I speak to my friends I am much more casual, but very understandable.  Then again my slang probably only consists of "dude", "cool", "hot", and "sweet".  However, as mentioned, the written language is not the spoken language and should not be written as such.

    I apologize, I am not here to harrass.  If you have your ideas written down and ready to go then it isn't important what we think.  It is your vision and you should stick to it.  Do not let a forum kill your dream.

    Fadinaway
    Playerbase Solutions
    http://www.playerbasesolutions.com

  • JoeyNippsJoeyNipps Member Posts: 186



    Originally posted by peoplefood

    how bout this,
     this is a internet forum not a companies board room or a english class, i try to make it readable but im typing fast i think thats how most people do it, right, or do you make sure its a+ material jsut for the pondering eyes of us internet junkies, shit i see half you speaking in that leet crap go lecture them on the grammer and spelling. i know people dont take you serious if your talking like a retard (no offence to the desiabled) but why do you think the way i talk casualy to you is the way i would if im trying to sell my ideas to some big ass company.
     do i need to be so proper jsut to talk, are you when you speak to your friends, damn, i understand your jsut trying to help in your own way but please i wanted to have some inpute on my creation, my game not my grammer. i hope you people can understand some of that. 



    Quality is a state of mind - not something you exhibit ONLY when it suits you.  The simple answer is, yes, I take the time to talk and type (oral and written communications) as well as I can at all times.  Doing so not only makes it much, much easier to properly communicate my thoughts, etc. to others but also shows everybody that I care - I care to use proper English - at all times.  I appreciate others who also take the time to speak and write as well as they can.  There are acceptable reasons for not exhibiting "perfect" English (English not being one's native language is one for example) but NOT bothering to take the time simply because "this is a internet forum" or "im typing fast" is not very acceptable - it insults readers - it says you don't care enough about our opinion to give us your best English grammar - it says you don't care enough about us to take the time to communicate properly with us.  Quality is a state of mind - something that one does simply because it is the right thing to do.

    If all else in life fails you, buy a vowel.

  • HarafnirHarafnir Member UncommonPosts: 1,350
    Had it been a normal person making this post, then it might have been interesting to asnwer.. but that illiterate blabbering and a bad attitude to boot... Just another idiot given a computer instead of an education.. For gods sakes, who gave all the idiots of the world computers?!! Once you could count on at least semi intelligence, now its just scary.... And the less they know, the more opinions they got...

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • spydermr2spydermr2 Member Posts: 336


    Originally posted by peoplefood
    haha thats halarious, its like im back in school failing english again and a agian. f*ck your grammer talk! its jsut rather pathetic, and it seems that is all i see talked on this forum. so if descussing the ideas on a true mmo is out of the question and its jsut gonna be a this crap i quit, have fun complaining day in and day out for a good mmo and flaming grammer proplems for i quit.

    Actually, it's called "communicating your thoughts". You use the written word to communicate your thoughts. If that written word is unintelligible, NO ONE will be able to understand it.

    And frankly, trying to follow the misspellings, abbreviations, and poor punctuation (all things that are there to HELP people communicate) is trying at best and impossible at worst. I like the part about "like I'm back in school failling English again", which pretty much sums up your attitude toward the problem of communication and CLARITY in communication. Getting angry at people who are actually asking you to tell them your ideas in a way that's actually READABLE -- they're asking you to give them your ideas, you moron, and asking you to relate those ideas in a way that's readable isn't asking for a whole lot!

    No, it has nothing to do with your ideas -- if we can't read what you're spewing, even the greatest idea in the world will simply be IGNORED or LOST because no one could understand you. You might also try not resorting to juvenile cursing if you're trying to actually get a dialogue going, all that junk does is turn off people and make you look... well, you figure out.

  • JoeyNippsJoeyNipps Member Posts: 186



    Originally posted by peoplefood

    as for the game its self: it has 1500+ skills 600 mobs 100 duengeons about 500 basic pieces of armor and weapons 12 basic races and 6 you can change to in your travels (like a werecreature or a vampire deamonhood for the undead, thats to fill the gotta have costomablity.
    it is very dark the world is on the brink of war every country wondering the intentions of the other. 
     alot of what ive done i belive is original my story line (explains as far back as the creation of its univurse the "big bang" to its own complex religon. what i belive it does tho is show alot about are culture and are proplems, what i belive will happen if we follow the same path were on type of thing.  
    i have given the player the ability to be as strong as he wants your not bound to a specific class you could eventually learn all there is to learn you can become far more powerfull then you could be if bound to lvls. so it is not carbear in any repects it would be a hard game to conqure but thats not the point. you can create a story from a gunslinger renagade to a bard traveling the land. there is large distances to travel and could take large amounts of time, but ive given even the starting player the ability to get a mount guild can buy boats or airships. you can take over a town npc dont jsut respawn when killed. for they are dead, if theyre revived as the same way a PC could be they would return from death.
    that just the essence of some of the game, i split it up some so its easier to read in fixed some spelling i hope you can understand it, but if its important and you cant jsut say i will clarify anything you need.
    thank you,



    Ok, now that I have had my say concerning the grammar (or lack thereof) image,  allow me to get to the point of your post.  Please understand that without being able to read ALL of the game details, it is virtually impossible to properly judge these "bits" - so view what I say in that light.  Without a true vision of the overall game environment (with details), I cannot truly judge minute pieces of it - but here goes.

    1500+ skills - Having "designed" on paper several gaming world (with my own rulesets) myself, I can tell you that it is VERY hard for me to imagine that with this many "skills" you will be able to even remotely "balance" the game.  With that said, however, I applaud you for having far more "skills" than any other game.  I do think that most games have FAR too few.  Real life presents us with an astoundingly large number of "skill" options and that is what makes real life so enjoyable and difficult.  I do believe a good MMORPG needs a large number of diverse skills (whether 1500 is the right number or not remains to be seen).  But this is certainly in the right direction.

    600 Mobs - You didn't say (I assume) that this means 600 distinctly "different" types of mobs (not the total number of mobs in the entire game world).  This is good - but ONLY if they are truly different in their behaviour and purpose and use in the game - not just cosmetic like most games.  I EXPECT the next generation MMORPG to provide us with truly different AI (bunny rabbits should NOT act like small lions for example).  Again, if my assumption is correct, good for you on this point with the proviso that you also have truly different AIs, etc. associated with these different creatures.

    100 dungeons - Again, not enough details to go on here.  IF the game world is the size of our real world (for example), then this is NOT enough.  If the game world is the size of say Boston, then that is wonderful image.  On this note, my feelings (it looks like you would agree) is that current MMORPG gaming worlds are WAY too small.

    500 basic pieces of armor and weapons - On this topic, I will strongly disagree with your direction.  Many (if not most) modern MMORPGs are very "equipment" oriented and I believe this is part of what leads to a variety of undesireable gaming issues (this topic would require a fair amount of discussion itself).  I believe that for a quality MMORPG experience the game should be much less equipment oriented (skill oriented instead) - more like UO on this topic.  If you are looking for "loot" for players to enjoy finding and using - there are MANY, MANY more things than armor and weapons to include in your game.  Just my two cents worth here.

    12 basic races - On this topic I have very mixed feelings.  My feelings are that if these races provide little more than "cosmetic" differences, then don't bother.  EQ did that - NO differences that mattered in any real game world sense at all - bad, bad, bad.  IF (a big if) you can make them play differently and have truly playable differences (that are not oversome totally by a piece of equipment, magic amulet, etc.), then go for it as I do feel this adds to the enjoyment and playability of the game.  But ONLY if done well.

    6 you can change to in your travels (like a werecreature or a vampire deamonhood for the undead - I will say only one word - EXCELLENT.

    it is very dark the world is on the brink of war every country wondering the intentions of the other - Excellent - just what I think many, many players not only want but will find a plethora of roleplay opportunities within.

    alot of what ive done i belive is original my story li ..... - Very good.  I will say this though.  Please make all of this available to the PCs IN GAME!  Put a library in game where they can read and research game world topics or NPCs that will tell them stories or some such other mechanism.  Do NOT force players to go to web sites to find out what the hell is going on!

    i have given the player the ability to be as strong as he wants ... - Be very careful about this.  If players can too easily (or at all) be "perfect", then it all goes down hill.  Be strong - yes - but not UBER.  This is another topic that would require (and has in other forums) serious discussion - but I would warn you to be careful here.

    So, there you have it.  As best as I can in limited space and time and with the very limited details you have provided.  Again (for you or anybody else reading) understand that one cannot properly discuss a single game world detail without knowing the whole and how skills, mechanics, graphics, world rules, etc. interract with each other.

    If all else in life fails you, buy a vowel.

  • peoplefoodpeoplefood Member Posts: 68

    oooh thank you for starting my communications about this game towards the out side world, i can understand all of the ramblings about grammer and i feel the same way on most of what you people are saying even thou i may have been a hard to understand (what do i do if i cant communicate as good as you dont treat me like scum or somthing that jsut makes you an asshole, haha)
    but lets jsut leave that alone for now (why i may have sounded pissed was becasue that was far from what i wanted to descuss)

    now to extend
    Skills: yes you would think that that is a lot and would be hard to ballance but what i left out is that alot of these do somwhat of the same thing just different ways or on a different spot in my skill sphere, i have encluded weapon skills in this as well, say 50 skills per weapon and 22 weapon classes from swords to whips, sai, nunchucks staffs blunt weapons bows and rifles. but there is 22 weapon classes thats jsut some how.

    magic is different more important you cant just be a mage or wizard so i have given them more mystical spells like clearing the sky of clouds at night to give your party safety from being snuck up apon by say a bandit party. or conjuring fog so you can sneak up on some other party. ( i do have ideas on how to hold this in balance.
    now instead of classes i jsut did skills, and i wanted you to be what ever you wanted so i tought of every type of class you could be. gave them an equal amount of skill and changed class to "titles" you can earn by the skills you know.
    it is possible to learn every think but the farther you spead your wings the more time it will take to learn EX: the average amount of skills say 40-50 would take about 20 hours (jsut an example) but to start knowing more say 100+ it would be almost X5 the time say 80 hours ( jsut to show) you can learn it all so your character is allways learning never to be maxed but it is not very efficent, better to stick with one or 2 skill sets (note all stats are gained by using them there is no alocating points or lvling in this game)

    Mobs: yes 600 that includes every type of fantasy creature i know and in the numbers there my be creature that act the same but not from the same race much of the land is community creatures, there is no to very few hunting grounds where you wait for spawns and kill them one by one. its a group fighting a good fight game, busting in to a lair and killing there leader taking his spoils for your own type of thing.
    the duengens: are very large consiting of many lairs so its 100 duengeons but i acualy could say its some where like 210
    armor and weapons: i have given 22 types of weapons and many types of armor, i have a way to enchant the weapons to give them all sorts of different stats, they all basicaly the same they arnt stronger then the others exept for there quality and material used to craft it jsut gives you the right kind of weapon for your proffesion (the large amount of weapons is jsut for fun) D2 style.

    Races: yes the different races are truly different an orc is far stronger and stupider than say a human. but my world is quit large hopfully at least 75+ km long both ways (realy want atleast 100) and i wanted all humanoid races to be playable but, i changed that to jsut the ones with a substanable and large community. and all of this has history as stated before large amounts of lore (thats where the game came from my stories i started writing (all you lalf but my freinds can understand them jsut fine) and i very much intend for story and lore to be in the game, that my main argument of mmos now no story jsut mindless jobs, i did add that to. JOBS not QUests BUt JOBS, you can quest but a quest is a Quest A job is a Job.

    yes i forgot i also wanted to ad ingame forums for questions, ability to creat your own chat rooms log in and out of all the basic ones and give you the ability to do all those out of game things in game, like making a music play list or visiting the games website

    always my opion when i talk as this is me and my ideas if you disagree with something i dont want flaming plz. thank you. and Dont question a forum posters spelling you think we got spell check on this thing.

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