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Guild Wars highs and lows of the game

endersadvocendersadvoc Member Posts: 31

Well before i get started let me say that i have had this game since release day and since then it has been interesting watching things change. Annd, that ive never played WoW but i played SWG for 6 months

First with the highs of the game

- Very pretty enviroment and player models realistic shadows and such
- All the skills make it very strategic and can be critical in pvp
- pretty easy for newbs to get started/ good interface
- pretty decent storyline
- theres semi decent player customization and the capes have plenty of options
- never lags which is a highlight for me
but imo the bads of this game outweigh everything else

- first, after pre searing there pretty much is no soloing, the henchmen are there but they are almost always much lower lvl and get stuck/gliched semi-regularly making them more of a hastle then help (xcept maybe the healers)
-the instancing is what ruins it for me, everytime you walk out of a city etc. everything is started over from scratch and you have to kill them to do what ever it is you are trying to accomplish
- to progress in the game you have to do the stupid missions that can take 1-3 tries just so that u can do it over again and again so that you actually have the freedom to go where u choose on the map/ there is no free roaming or exploring in this game, u find something cool, go back to tell your friend and you have to kill everything thing to show it to him which by then its not worth it.
- the game almost has somewhat of an ENDING in a sense seing as once you unlock everything there is nothing else to see or do except for the HOH and an occasional normal pvp match.
- game economy sucks partly because item prices fluxuate so much that you can just buy something from an npc, come back 2moro and make a nice profit. And because mobs have no real set drops so you cant just go to say scorpions because you know they will drop you a nice fire wand.
- pve never gets any more exiting than it is at presearing, making it feel like a grind to unlock the rest of the game even though you dont have to technically grind levels you still have to "grind" unlock the rest of the fing game.
- going with buddies is possible but extremely limited due to the instancing you start a mission he shows up a 1/3 way thru might as well say screw him because its not like he can come find you.


i understand that this isnt supposed to be a real mmorpg but GW is to repetative for its own good. the pvp gets bland after 50+ matches and theres not really a point to playing after everythings unlocked and you have seen it all.

this being said, i believe that casual gamers have a good time in GW. my brother plays 1-4 hrs evry day or so and he seems to love it even after hes seen and done everything. but hey hes 11

Comments

  • IvanRashnuIvanRashnu Member Posts: 178

    You seemed to reach the end of the game ::::02::

    You played it long enough. I can understand the boredom.

    I wish you would have a great in the game you will play next

    ...

  • grimbojgrimboj Member Posts: 2,102

    Highs : Its an amazing game

    Lows: Once every 9 months they will produce enough content to last for 3 days of play and expect £20 for it.

    --
    Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  • MogarMogar Member Posts: 20



    Originally posted by endersadvoc

    1- first, after pre searing there pretty much is no soloing, the henchmen are there but they are almost always much lower lvl and get stuck/gliched semi-regularly making them more of a hastle then help (xcept maybe the healers)
    2-the instancing is what ruins it for me, everytime you walk out of a city etc. everything is started over from scratch and you have to kill them to do what ever it is you are trying to accomplish
    3- to progress in the game you have to do the stupid missions that can take 1-3 tries just so that u can do it over again and again so that you actually have the freedom to go where u choose on the map/ there is no free roaming or exploring in this game, u find something cool, go back to tell your friend and you have to kill everything thing to show it to him which by then its not worth it.
    4- the game almost has somewhat of an ENDING in a sense seing as once you unlock everything there is nothing else to see or do except for the HOH and an occasional normal pvp match.
    5- game economy sucks partly because item prices fluxuate so much that you can just buy something from an npc, come back 2moro and make a nice profit. And because mobs have no real set drops so you cant just go to say scorpions because you know they will drop you a nice fire wand.
    6- pve never gets any more exiting than it is at presearing, making it feel like a grind to unlock the rest of the game even though you dont have to technically grind levels you still have to "grind" unlock the rest of the fing game.
    7- going with buddies is possible but extremely limited due to the instancing you start a mission he shows up a 1/3 way thru might as well say screw him because its not like he can come find you.



    Ok lets go piecemail

    "1- first, after pre searing there pretty much is no soloing, the henchmen are there but they are almost always much lower lvl and get stuck/gliched semi-regularly making them more of a hastle then help (xcept maybe the healers)"

    I have run 4 characters through to the end of the game, without powerleveling, running or grinding.  Pre searing I have NEVER (save for the 2 mish's that you have to) grouped with anyone.  It takes less than 4 hours to collect all the mish's and do them all and get yourself to level 8 without someone with you.

    "2-the instancing is what ruins it for me, everytime you walk out of a city etc. everything is started over from scratch and you have to kill them to do what ever it is you are trying to accomplish"

    This is their way of spawning.  If it ruins it for you, I am sorry, but it is better than a group autospawning right on top of you when you are ill-prepared for the encounter.

    "3- to progress in the game you have to do the stupid missions that can take 1-3 tries just so that u can do it over again and again so that you actually have the freedom to go where u choose on the map/ there is no free roaming or exploring in this game, u find something cool, go back to tell your friend and you have to kill everything thing to show it to him which by then its not worth it."

    I find it exactly opposite.  I have experimented with my last character  I ONLY ran cooperative mish's just to see how long it would take.  When I was done I went and visited every town and zone.  I actually like the way that GW does their travel and wish that other MMORPG's would take a hint from them.  Try going from one side of the map to the other in DAOC.  It literally takes you 3 HOURS of watching the screen bounce from the top of a horse.... Weeeeee.

    "4- the game almost has somewhat of an ENDING in a sense seing as once you unlock everything there is nothing else to see or do except for the HOH and an occasional normal pvp match."

    This game is based on the GVG or Player vs Player.  Once you have opened every skill and spell and found every item (huge task btw) then you have a hand up on those that have not.

    "5- game economy sucks partly because item prices fluxuate so much that you can just buy something from an npc, come back 2moro and make a nice profit. And because mobs have no real set drops so you cant just go to say scorpions because you know they will drop you a nice fire wand. "

    If you can do that, then I would say you need to start up a company and do that.  There are people that would love to make that trick work.  I have seen people who thought that one item would increase in value so they spent everything they had to buy as many as they could, only to find that it decreased in price for the next few weeks.  Well they were stuck with what they bought.

    "6- pve never gets any more exiting than it is at presearing, making it feel like a grind to unlock the rest of the game even though you dont have to technically grind levels you still have to "grind" unlock the rest of the fing game. "

    Wow!  Where to start.  If you enjoy presearing that much, then stay there.  However that will become dull as heck real fast.  I know that is your opinion that "pve never gets any more exiting than it is at presearing" however there are literally thousands of people that would disagree with you completely.

    "7- going with buddies is possible but extremely limited due to the instancing you start a mission he shows up a 1/3 way thru might as well say screw him because its not like he can come find you."

    Ever try to go back to collect someone once you start a quest in any other MMORPG.  Lets see here.  Everquest, you will be doing a corpse run for him if he tryes to catch up.  Ultima Online, unless he is a stealther it just will not happen.  City of Hero's... well there is an exception to every rule.  If you really want to do the mish with your friend, just like with any other MMO, just reset the mish.  But unlike other MMO's you can do it with the click of a button.

     

    Well I dont know why I am responding to this or how to end it, so...

    AmtMud (god I am old)
    Ultima Online Beta & gold
    Ragnarok Online Beta
    Earth and Beyond Beta
    Horizons Beta
    Tribes (was there ever a beta?)
    Americas Army Beta
    Dark Age of Camelot Beta & Gold
    City of Hero's Beta & Gold
    Guild Wars
    City of Villains Beta
    Looking for the next Beta!

  • CaptainRPGCaptainRPG Member Posts: 794

    I have run 4 characters through to the end of the game, without powerleveling, running or grinding.  Pre searing I have NEVER (save for the 2 mish's that you have to) grouped with anyone.  It takes less than 4 hours to collect all the mish's and do them all and get yourself to level 8 without someone with you.

    You were using high end armor.

    This is their way of spawning.  If it ruins it for you, I am sorry, but it is better than a group autospawning right on top of you when you are ill-prepared for the encounter.

    If a group spawn right on top of you then your group sucked to begin with. I’ve had group spawn on top of me in WoW, and it was only because our group was moving too slow.

    I find it exactly opposite.  I have experimented with my last character  I ONLY ran cooperative mish's just to see how long it would take.  When I was done I went and visited every town and zone.  I actually like the way that GW does their travel and wish that other MMORPG's would take a hint from them.  Try going from one side of the map to the other in DAOC.  It literally takes you 3 HOURS of watching the screen bounce from the top of a horse.... Weeeeee.

    Traveling to another in World of Warcraft only takes 15 minutes. Less if you use gryphons.

    his game is based on the GVG or Player vs Player.  Once you have opened every skill and spell and found every item (huge task btw) then you have a hand up on those that have not.

    I didn’t understand this.

    If you can do that, then I would say you need to start up a company and do that.  There are people that would love to make that trick work.  I have seen people who thought that one item would increase in value so they spent everything they had to buy as many as they could, only to find that it decreased in price for the next few weeks.  Well they were stuck with what they bought.

    The economy sucks because its suffers from an inflatation, bad drops and the LACK of a way to make your own profit.

    Wow!  Where to start.  If you enjoy presearing that much, then stay there.  However that will become dull as heck real fast.  I know that is your opinion that "pve never gets any more exiting than it is at presearing" however there are literally thousands of people that would disagree with you completely.

    Actually, even many of the people who defend that I’ve argued with in both guru and gamefaqs.com also agreed that PvE in this game was the biggest let down.

  • MogarMogar Member Posts: 20



    Originally posted by CaptainRPG

    I have run 4 characters through to the end of the game, without powerleveling, running or grinding.  Pre searing I have NEVER (save for the 2 mish's that you have to) grouped with anyone.  It takes less than 4 hours to collect all the mish's and do them all and get yourself to level 8 without someone with you.
    You were using high end armor.
    his game is based on the GVG or Player vs Player.  Once you have opened every skill and spell and found every item (huge task btw) then you have a hand up on those that have not.
    I didn’t understand this.

    Actually, even many of the people who defend that I’ve argued with in both guru and gamefaqs.com also agreed that PvE in this game was the biggest let down.



    High end armor?  In presearing?  Just by what you are saying, I am finding it difficult that you have had or played the game for long.  Sorry to hear that you did not enjoy the game.

    AmtMud (god I am old)
    Ultima Online Beta & gold
    Ragnarok Online Beta
    Earth and Beyond Beta
    Horizons Beta
    Tribes (was there ever a beta?)
    Americas Army Beta
    Dark Age of Camelot Beta & Gold
    City of Hero's Beta & Gold
    Guild Wars
    City of Villains Beta
    Looking for the next Beta!

  • CaptainRPGCaptainRPG Member Posts: 794



    Originally posted by Mogar
    High end armor?  In presearing?  Just by what you are saying, I am finding it difficult that you have had or played the game for long.  Sorry to hear that you did not enjoy the game.



    Excuse me for getting that wrong when I can barely understand what you type.
  • MogarMogar Member Posts: 20
    Thats ok.  Just remember to read before you reply.

    AmtMud (god I am old)
    Ultima Online Beta & gold
    Ragnarok Online Beta
    Earth and Beyond Beta
    Horizons Beta
    Tribes (was there ever a beta?)
    Americas Army Beta
    Dark Age of Camelot Beta & Gold
    City of Hero's Beta & Gold
    Guild Wars
    City of Villains Beta
    Looking for the next Beta!

  • _myko_myko Member Posts: 333


    Originally posted by endersadvoc

    - to progress in the game you have to do the stupid missions that can take 1-3 tries just so that u can do it over again and again so that you actually have the freedom to go where u choose on the map/ there is no free roaming or exploring in this game, u find something cool, go back to tell your friend and you have to kill everything thing to show it to him which by then its not worth it.


    You can complete the game in 4 missions. You can travel without doing any missions from Ascalon to Sanctum Cay or Droknar's forge. Perhaps you haven't been exploring, others have. Missions are the easiest way to progress, but not the only way.

    ---sig---

    PvE in general is pretty lame, if you think long and hard about it. You are spending your time beating a severely gimped AI that would lose to a well trained monkey. Best not to think too long and hard why you are wasting time playing games in general actually...

  • kleangskleangs Member Posts: 7

    I'm play this game since WPE in october.    I agree that when you done everthing it's start to boring and nothing to do much. But that's the nature of games.   For me, 2-3 month for the exiting game is just more than enough especially with the game that no grinding, almost fun in every minute.  

    In fact, this game have large world but you can finish it with 1-2 month because it's no grinding.  Just think about how much time you used in other game just for running (half or more of your play time?), kill repetitive monster to level, do professional for money or items, hunting the same area or dungeon 10+ times for items -> all these boring thing is just because "MONTHLY FEE".   GW have no all of these grinding, that's why you can finish it faster than other game.

    Currently, I and my son just come to Random Arena around 1-2 hours when we have some free time.  And still exiting to play and plan new combo of skill.    image

  • CaptainRPGCaptainRPG Member Posts: 794



    Originally posted by kleangs

    I'm play this game since WPE in october.    I agree that when you done everthing it's start to boring and nothing to do much. But that's the nature of games.   For me, 2-3 month for the exiting game is just more than enough especially with the game that no grinding, almost fun in every minute.  
    In fact, this game have large world but you can finish it with 1-2 month because it's no grinding.  Just think about how much time you used in other game just for running (half or more of your play time?), kill repetitive monster to level, do professional for money or items, hunting the same area or dungeon 10+ times for items -> all these boring thing is just because "MONTHLY FEE".   GW have no all of these grinding, that's why you can finish it faster than other game.
    Currently, I and my son just come to Random Arena around 1-2 hours when we have some free time.  And still exiting to play and plan new combo of skill.    image



    I'm getting tired of every fanboy lying when defending GW. There is grinding in this game. If you're going to a new area, you have to fight every monster so they chase you down the road or sneak up behind you as they patrol back to their original spot. If you need components for armors or weapons, you have to grind. If you need money, you have to grind. The reason GW is faster than most MMORPGs is because it has level 20 cap and no level restriction to armor/weapons. Most MMORPG have a +60 level cap and level restriction on armor/weapon to prevent power game so it takes longer than GW, but that doesn't make them worse GW.

    GW is slow, boring and repetitive because the quests/missions are linear with no special requirements. You can hack and slash your way through to the end where as MMORPG PvE is much more harder and requires strategy to any group you go up against. Anyone who gets curbstomped in GW's PvE is a moron because the PvE is unbelievably easy and the A.I mechanics are just sad.

    As for you and your son, kleang. We can all careless and you two can pretty much sit and spin. You're private life and who is involved in it is none of our business.

  • kleangskleangs Member Posts: 7



    Originally posted by CaptainRPG

    I'm getting tired of every fanboy lying when defending GW. There is grinding in this game. If you're going to a new area, you have to fight every monster so they chase you down the road or sneak up behind you as they patrol back to their original spot. If you need components for armors or weapons, you have to grind. If you need money, you have to grind. The reason GW is faster than most MMORPGs is because it has level 20 cap and no level restriction to armor/weapons. Most MMORPG have a +60 level cap and level restriction on armor/weapon to prevent power game so it takes longer than GW, but that doesn't make them worse GW.

    GW is slow, boring and repetitive because the quests/missions are linear with no special requirements. You can hack and slash your way through to the end where as MMORPG PvE is much more harder and requires strategy to any group you go up against. Anyone who gets curbstomped in GW's PvE is a moron because the PvE is unbelievably easy and the A.I mechanics are just sad.

    As for you and your son, kleang. We can all careless and you two can pretty much sit and spin. You're private life and who is involved in it is none of our business.


    Hmm, please dont flame anybody opinion.  Lying?  I play Gw from start to the last mission without repeat the old one and got every highest stat (yes,not those fasion armor) armor, items and plenty of  gold.  That's why I said its no grinding.    I love open map and click to travel.   I play WoW and think it's one of best game but just boring when run to corpse and run to do every quest -- I do one of warlock quest and just run (no fighting or do any other thing) for 2 hours image,  that's a really grind in my opinion.   Even when you have flight path you still need 20-30 minute to go to dungeon or run to quest point.    And for the other game like Ln2, all of us know about leveling grind.

    So boy, just fun with any game you like and dont flame people or game you dislike.   You may love hamburger but that's not mean Hotdog is bad, let people choose it. 

  • _myko_myko Member Posts: 333


    Originally posted by CaptainRPG
    You can hack and slash your way through to the end where as MMORPG PvE is much more harder and requires strategy to any group you go up against. Anyone who gets curbstomped in GW's PvE is a moron because the PvE is unbelievably easy and the A.I mechanics are just sad.

    I don't think stupid AI is limited to just GW, even the best MMORPG, Eve Online*, has pretty naff AI. Most of the difficulty in PvE in MMO's is from mobs having +50 gazillion levels, or there being lots of them, not superior AI.

    As for grinding/farming, they are not forced. By simply playing the game you can get droknar's forge armour pretty comfortably, and collector items aren't exactly a massive grind assuming you havent found decent enough items already. If you want, you can grind/farm for the 'uber-looking' stuff, or the rare items that are like 3% better. Runes are one item that you may need to farm for, but they have made them easier to get via PvP and the trader. I farmed for 15K armour and a celestial sigil, and didn't really need either.

    Some people don't like the linear missions, others enjoy them. There are usually a couple ways of doing them, and the added complication of the bonus quests. I quite like the 'team RPG' style of them, you actually do feel like a team of adventurers rather than x doing y mission to get z xp and a skill point. Just because you don't like them does not make them bad (far too many people confuse opinion with fact around here).

    *IMO, of course. But anyone who argues is wrong ::::02::

    ---sig---

    PvE in general is pretty lame, if you think long and hard about it. You are spending your time beating a severely gimped AI that would lose to a well trained monkey. Best not to think too long and hard why you are wasting time playing games in general actually...

  • MogarMogar Member Posts: 20



    Originally posted by CaptainRPG

    I'm getting tired of every fanboy lying when defending GW. There is grinding in this game. If you're going to a new area, you have to fight every monster so they chase you down the road or sneak up behind you as they patrol back to their original spot. If you need components for armors or weapons, you have to grind. If you need money, you have to grind. The reason GW is faster than most MMORPGs is because it has level 20 cap and no level restriction to armor/weapons. Most MMORPG have a +60 level cap and level restriction on armor/weapon to prevent power game so it takes longer than GW, but that doesn't make them worse GW.

    GW is slow, boring and repetitive because the quests/missions are linear with no special requirements. You can hack and slash your way through to the end where as MMORPG PvE is much more harder and requires strategy to any group you go up against. Anyone who gets curbstomped in GW's PvE is a moron because the PvE is unbelievably easy and the A.I mechanics are just sad.

    As for you and your son, kleang. We can all careless and you two can pretty much sit and spin. You're private life and who is involved in it is none of our business.



    You know, your arguments would be alot better off if you were not trying to talk down to people.  The last paragraph should have been edited by a mod, but that is not the point.

    I am not sure what harm this game did to you, but you seem completely set against it.  You might be set on a limited budget and chose the wrong game, or you probibly had such high expectations and you were so upset with the game that you have to let everyone know.  Whatever the case you are not making your point by attacking people instead of the argument.

    I understand you feel there is alot of "grinding" going on in GW, however my experience and that of my guild of 50+ active players differ from yours.  I have played a number of charcters to the finish of the game.  I have deleted them (granted 2 of them I was not aware you could transfer gold via the valt so that is my bad) but each one was done without the help of other people at all.  I was never given any money or items by my guild mates.  I will admit that I have found some good items for a different character that I put in the vault to transfer.  Other than that I never "grinded" to get drops for armor or cash for anything.  I believe (yes my opinion) that the game is well ballanced in reguards to gold and drops to buy and get everything necessary for the game.

    To answer an unasked question, yes I have grinded in other games.  Just look at the sig.

    AmtMud (god I am old)
    Ultima Online Beta & gold
    Ragnarok Online Beta
    Earth and Beyond Beta
    Horizons Beta
    Tribes (was there ever a beta?)
    Americas Army Beta
    Dark Age of Camelot Beta & Gold
    City of Hero's Beta & Gold
    Guild Wars
    City of Villains Beta
    Looking for the next Beta!

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