I apologise if you found my post rude, and i don't always say GW2 is terrible. in fact i hold it right behind the game im rooting for. i've also defended Guild Wars 2 on multiple bases. Personally i find in terms of how its hyping itself for the next MMO wars, its doing the best. my blog post even says this, Yes i am overly critical of the GW2 Fanboys. i wont deny that, but to say i have only come here to start fights in completely wrong.
Also please note that i have never attacked gameplay. Why because the gameplay looks GOOD, the only annoyance i find is that claiming there is no holy trinity when all that happened was a change in names.
Well, perhaps I just never saw it, but I haven't ever seen you defend the game (nor do I expect you to).
However, I will say that you're stance on the holy trinity (albeit a fairly common one) is a bit baseless. There's already a plethora of information that shows how there is no trinity in this game. So much so that I feel the argument has degenerated into a gnarled mix of semantics arguments and twisting around words to the point where almost anything could be called 'the holy trinity' even if it has more than 3 components, even though we all know what it is actually referring to.
This game has more to combat than just support, damage, and cc. If you really stretch your definitions of each, you can very poorly shove the game's combat into this narrow mindset. That said, there just isn't enough healing for that to really be a role, the game is centered more around proactive and reactive combat. Proactive meaning preventing damage from happening (shields, conditions, boons, etc.) Reactive meaning changing your actions based on what you're opponent is doing (dodging, weapon swapping, etc.)
There have been multiple official statements saying that the trinity system is not only gone, but trying to play this game in that way will not only hurt your character, but also hurt your team and make you unable to complete any of the harder content. We've already seen footage of players trying to 'tank' ascalon catacombs (one of the earlier dungeons), and lasting all of 2 seconds.
ill agree right away that the Tank idea is gone, ive seen too much information stating such. however my perspective is that if there are still 3 main roles then its still a trinity, just means the name has changed.
now if there are no roles what so ever, i also take issue with that. allowing anyone to do anything at anytime would make the game too easy requiring much more of a difficulty boost interms of Mob Numbers, Damage, and health. (and no this isnt what TSW did it focuses more on specializeation then being able to do everything)
However neither of these are a step backwards. more like a side step if anything. the best way to discribe the MMO genre right now is to say that we are standing infront of a rock. in order to be able to get around that rock we either need to side step or go thought it. GW2 and TSW are sidestepping in 2 completely different directions. now each path way could have a pit to fall into or neither could have a pit, we wont know until we try though. and WoW... well lets just say hes the barbarian in the group whos gonna try and run full speed at it.
Because i can. I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out. Logic every gamers worst enemy.
I have a feeling it's something you're just going to have to see for yourself.
Having played GW1, I can see what the system is built of off, and as such I can see how it will work. Trying to percieve this game in a trinity mindset is a very gross oversimplification. You can see certain members of the press trying to do this, and struggling to do so. It's just a different sort of game.
There is damage, damage mitigation, and healing in this game, but there's also a lot of unique abilities that require others to function, or fill somewhat niche roles that work extremely well if you can get those niches to occur. There's also the whole conditions part of combat, which adds an entirely new layer of damage, damage mitigation, and healing to the game. It's kind of hard to describe to someone who has no concept of what this system is capable of.
It's like trying to explain the intricacies of chess to someone who only sees pieces on a board.
Now that i have said that i will agree, that a sizable chunk of the GW2 Fans seem to think their game is the next messiah. they couldnt be more wrong.
...
While i will Describe GW2 supporters as being Tenacious and Forward, i can Describe the TSW supporters a Calm and well presented.
...
So what the OP said is not wrong at all, this is just what happens when you have a pre existing playerbase.
Sorry but your post is confusing me. But then: My native language is not English.
Please explain the "Pre Dedicated fanbase" part? Are you referring to all of us who had a great experience with Guild Wars for years, saw just how dedicated the Arena Net people that were assigned to supporting and developing the game was, and enjoyed the "always available - No serverrestart needed game"?
Or are you referring to those of us who liked Guild Wars, but were open to other options and explored severeal promising "Gaming wonders" such ad AoC - The game that promised everything but eventually only delivered "nice gfx + virtual pixelboobs" and loads of new ways to crash a PC, combined with a company that first blamed the players that their game was buggy and lacking most of the promised content, and then basically went away/silent?
After AoC I would definately consider ALL FunCom supporters "calm" to the extreme - For lack of better words: Any calmer and they would probably continuously and unknowingly soil their pants.
Ragnar has one great solo game under his belt - FunCom have the ability to think outside the box. Could make for a match made in heaven or... As we have seen so far so far, on 2 counts of failed MMO's: Buggy, overpromised, underdelivered niche crappyness.
I am not blind, or onetrack minded, but after the latest Funcom "Alternate perception of truth presentation" I am now considering myself "Erling-immune" (tm).
My initial thoughts on GW2 was: Great, too bad they are giving up on some of the things that I loved in GW, but great that they seem to be staying true to THEIR manifesto. GW2 may end up my primary or secondary game of preference, but it will not prevent me from having a fav sub game at the same time.
An unfinished, buggy, cashshop pay2win game with zombies, be that FunCom or anything else: Hmmm probably not - Lets demo it, not impressed ==Uninstall
And yes: Funcom failed me hard. Not once but twice and I will be approaching cautiously and I will stay extremely "calm" when I get close to that "checkout" button.
Truth is: I will not probably not give any Funcom game a single chance - Not because I have neither faith nor doubt in the second coming of christ - But simply because the company have a really, really sad track record.
But sure - If TSW turns out to be just half of what FC ever promised (thats a lot) I am going to be all over it - Chances however are, the skinny bits of slim, bordering on nonexistant!
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!! (repeat ad infinitum)
Thats very likely, however i wont be playing GW2, i have very little interest in playing it. unless something drasticly changes, im sticking with my game. that being said im VERY interested in what effect both TSW and GW2 will have on the industry. These 2 games can easily be described as the top 2 innovative Themeparks to be released. im curious if they are just brushed off for a more traditional WoW like gameplay style or if more producers start taking intrest in moving the industry forward again.
Because i can. I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out. Logic every gamers worst enemy.
Thats very likely, however i wont be playing GW2, i have very little interest in playing it. unless something drasticly changes, im sticking with my game. that being said im VERY interested in what effect both TSW and GW2 will have on the industry. These 2 games can easily be described as the top 2 innovative Themeparks to be released. im curious if they are just brushed off for a more traditional WoW like gameplay style or if more producers start taking intrest in moving the industry forward again.
I'm honeslty really stoked about both games. Although I will say I am a bit hesitant right now about TSW because of the lack of gameplay footage. Hopefully as it gets closer to launch they release more of this because there is a lot still up in the air about that game. I'm already hesitant about Funcom to begin with from past experiences with them so I would like to see more hands on video showing things in action. What I have seen and read so far does look very promising though.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Now that i have said that i will agree, that a sizable chunk of the GW2 Fans seem to think their game is the next messiah. they couldnt be more wrong.
...
While i will Describe GW2 supporters as being Tenacious and Forward, i can Describe the TSW supporters a Calm and well presented.
...
So what the OP said is not wrong at all, this is just what happens when you have a pre existing playerbase.
Sorry but your post is confusing me. But then: My native language is not English.
Please explain the "Pre Dedicated fanbase" part? Are you referring to all of us who had a great experience with Guild Wars for years, saw just how dedicated the Arena Net people who was assigned to supporting and developing the game was and enjoyed the "always available - No serverrestart needed game"?
Or are you referring to those of us who liked Guild Wars, but were open to other options and explored severeal promising "Gaming wonders" such ad AoC - The game that promised everything but eventually only delivered "nice gfx, vitual pixelboobs" and loads of new ways to crash a PC combined with a company, that first blamed the players that their game was buggy and lacking most of the promised content, and then basically went away/silent?
After AoC I would definately consider ALL FunCom supporters "calm" to the extreme - For lack of better words: Any calmer and they would probably continuously and unknowingly soil their pants.
Ragnar has one great solo game under his belt - FunCom has the ability to think outside the box.Could make for a match made in heaven or... As we have seen so far so far on 2 counts of failed MMO's: Buggy, overpromised, underdelivered niche crappyness.
I am not blind, or onetrack minded, but after the latest Funcom "Alternate perception of truth presentation" I am now considering myself "Erling-immune" (tm).
My initial thoughts on GW2 was: Great, too bad they are giving up on some of the things that I loved in GW but great that they are seem to be staying true to THEIR manifesto. GW2 may end up being first or second in my preference, but it will not prevent me from having a fav sub game at the same time.
An unfinished, buggy, cashshop pay2win game with zombies, be that FunCom or anything else: Hmmm probably not - Lets demo it, not impressed ==Uninstall
And yes: Funcom failed me hard. Not once but twice and I will be approaching cautiously and I will stay extremely "calm" when I get close to that "checkout" button.
Truth is: I will not probably not give any Funcom game a single chance - Not because I have neither faith nor doubt in the second coming of christ - But simply because the company have a really, really sad track record.
But sure - If TSW turns out to be just half of what FC ever promised (now thats a still a lot) I am going to be all over it - Chances however are the skinny bits of slim, bordering on nonexistant!
You were right in what i said pre- exisitng player base. 90% of GW2 supporters played GW1. hell i played GW1 and loved it until i discovered a game i enjoyed more. i never attacked ArenaNet, really i have no reason to. they have done a good job and put out good products. however i am pretty sure most people started thinking about GW2 when they got close to the end of the northen content (cant remember the exact expansion name). and then upon release of a title people jumped on it.
as much as people wanna tear down funcom about their launches (yes and that is launches because AoC has become quite popular now that most of the bugs have been fixed and AO is described as one of the alltime greats) every game launches bad. this is a hype factor, most games are released with the expectations of being the next WoW in numbers plus having a bugless release(WoW didn't even have a bugless release). thats not a touchable crown, im not defending WoW or saying its great, im saying that hitting that level of players right off the bat is crazy talk. my personal opinion is that Funcom isn't hypeing their new game so that it has a low launch number and they can fix anything they didnt find in the inital beta tests and then grow it to be self sustaining.
Because i can. I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out. Logic every gamers worst enemy.
You have opted to play video games in a genre that was designed specifically for, and marketed to... self-absorbed douchebags. Game marketers have already understood the basic theme here, and have gotten the basic targeting mechanisms correct since the advent of the single-player adventure games of the 80s.
Don't believe me? Let's look at the story premise of any game on the Game List tab. The story: You're a big hero. You're special. You'll save the world. It's all about you!
Why are there too many DPS players in every game? Because DPS players don't have to actually help anybody but themselves to play the game.
Your observation is not specific to any particular game, you just haven't recognized the big picture yet, probably because you, like the rest of your peers, are likewise very self-centered and largely incapable of objective self-evaluation.
You have opted to play video games in a genre that was designed specifically for, and marketed to... self-absorbed douchebags. Game marketers have already understood the basic theme here, and have gotten the basic targeting mechanisms correct since the advent of the single-player adventure games of the 80s.
Don't believe me? Let's look at the story premise of any game on the Game List tab. The story: You're a big hero. You're special. You'll save the world. It's all about you!
Why are there too many DPS players in every game? Because DPS players don't have to actually help anybody but themselves to play the game.
Your observation is not specific to any particular game, you just haven't recognized the big picture yet, probably because you, like the rest of your peers, are likewise very self-centered and largely incapable of objective self-evaluation.
I give you points for irony, though.
Beware : using other games to illustrate your point does give you a [Mod edit] + a warning.
lol.
So I'll repost my [Mod edited] point as it was written, without the "other game reference" :
I think that GW2 fans have grown as intolerant over critics for a more general cause : haters saturation. You can see more and more pointless haters in every new MMO forums, articles, and reviews. It has come to a point where every little detail can represent a crusade to drive for some people against those games. And unfortunately, those same people get very vocal in no time.
On the other side, you have GW2, a brilliantly crafted piece, 100% respecting what ANet advertised long ago. It's not made for everybody to love it, but for god's sake, nothing is perfect. And as long as one knows that, he can focus on what's good in it. ANet has made a ton of efforts to make that giant step we were all expecting for every MMO studio to take. So it's kind logical to find this anti-hater shield risen proportionally more than with previous products.
We (as I'm including myself inside the fed up crowd) just want people to enjoy what's been given to them, for once.
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
Really i use other games all the time. weird, maybe you focused too much on the other game and not enough of GW2.
or maybe there is a conspiricy. MMORPG.com is trying to ignore TSW by making everything about GW2. IM BEING APRESSED IM BEING APRESSED. were being treated like Ron Paul, STOP IGNOREING US.
sorry that joke got away from me.
Because i can. I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out. Logic every gamers worst enemy.
as much as people wanna tear down funcom about their launches (yes and that is launches because AoC has become quite popular now that most of the bugs have been fixed
...
every game launches bad.
Sorry - your statements are flawed to the point of being ridiculous.
AoC is and have not been "quite popular" since most of the playerbase left after its initial launch. The F2P/Extended demo relaunch had a few people coming back to see how the game was doing and a decent amount of newcomers - Today = As deserted as right before f2p relaunch.
And trust me: I wanted AoC to succeed and in some way I still do
As for the "every game launches bad": WHAT are you smoking? Sorry only my personal experience and there are more, but Aion, Rift and SWToR were quite playable at launch. - I guess you meant to say: "every *Funcom* game launches bad"? In that case: Sorry, right, and I agree
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!! (repeat ad infinitum)
As for the "every game launches bad": WHAT are you smoking? Sorry only my personal experience and there are more, but Aion, Rift and SWToR were quite playable at launch. - I guess you meant to say: "every *Funcom* game launches bad"? In that case: Sorry, right, and I agree
LotR was a rather impressive launch as well. People can say what they want about the game over all but far as launches go that one was impressive as hell.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Well I dont usually browse the GW2 section but if you check the Tera section there has been lots of hate towards it where people state that its not worth to waste money on it due to GW2 coming out soon and that the game is just another korean grinder or wow clone or that the game will fail because thats what happened in korea etc. Almost all those users who bash the game without trying it are also the same people who are stating that GW2 is the best game to ever be released and such.
this ISNT a troll type post though... what they are saying about Tera is true.. this is like when ppl warned the SWTOR ppl that they shouldn't waste their time but no one listened.... Tera IS a Korean grindfest.. it is being sued by NCsoft because its the makers of Lineage 3 who left NCsoft with L3's game secrets... Why do ppl think that warnings are made out of hatred... warnings are made because we don't want ppl wasting their money....
It is hardly a grindgame if its possible to hit the max level in a week is it? And all the grind is same questgrind that most of NA/EU are used to so why would this one be worse? because you have the possibility to also grind BAMs? I bet you havent even tried the game just saying A or B because thats what the masses did.
They are trying to sue the american publisher but the only thing that resulted to in korea is that 1 person left the company and went to jail or something and a fine for the company (1-2million IIRC) and they are appealing so not even that might happen. Why would the game close down because the company got sued for selling the sourcecode for another game that we pro bably dont even know the whole truth of?
And please stop using "..." all the time it gives me a headache to read.
Well I dont usually browse the GW2 section but if you check the Tera section there has been lots of hate towards it where people state that its not worth to waste money on it due to GW2 coming out soon and that the game is just another korean grinder or wow clone or that the game will fail because thats what happened in korea etc. Almost all those users who bash the game without trying it are also the same people who are stating that GW2 is the best game to ever be released and such.
this ISNT a troll type post though... what they are saying about Tera is true.. this is like when ppl warned the SWTOR ppl that they shouldn't waste their time but no one listened.... Tera IS a Korean grindfest.. it is being sued by NCsoft because its the makers of Lineage 3 who left NCsoft with L3's game secrets... Why do ppl think that warnings are made out of hatred... warnings are made because we don't want ppl wasting their money....
It is hardly a grindgame if its possible to hit the max level in a week is it? And all the grind is same questgrind that most of NA/EU are used to so why would this one be worse? because you have the possibility to also grind BAMs? I bet you havent even tried the game just saying A or B because thats what the masses did.
They are trying to sue the american publisher but the only thing that resulted to in korea is that 1 person left the company and went to jail or something and a fine for the company (1-2million IIRC) and they are appealing so not even that might happen. Why would the game close down because the company got sued for selling the sourcecode for another game that we pro bably dont even know the whole truth of?
And please stop using "..." all the time it gives me a headache to read.
thats ALL that happened... listen to yourself... grindfest isnt nec. about grinding to max lvl its about the content as well. There isn't enough to do besides grind and pvp.. sure there are a cpl dungeons and they are adding stuff... I wont even go into the fact that they are adding DEs 1 week after GW2 has amazing reviews over DEs... BAMs are just silly.. aside from the name they are just big mobs and arent all that fun. The quest system is terrible. I REALLY wanted tera to be good btw.. just like I WANTED SWTOR to be good.. but they aren't. Also another great flaw in the Tera system is their political system is an open invitation for harassment by others. Its beautiful... but very flawed.
Now that i have said that i will agree, that a sizable chunk of the GW2 Fans seem to think their game is the next messiah. they couldnt be more wrong.
...
While i will Describe GW2 supporters as being Tenacious and Forward, i can Describe the TSW supporters a Calm and well presented.
...
So what the OP said is not wrong at all, this is just what happens when you have a pre existing playerbase.
Sorry but your post is confusing me. But then: My native language is not English.
Please explain the "Pre Dedicated fanbase" part? Are you referring to all of us who had a great experience with Guild Wars for years, saw just how dedicated the Arena Net people who was assigned to supporting and developing the game was and enjoyed the "always available - No serverrestart needed game"?
Or are you referring to those of us who liked Guild Wars, but were open to other options and explored severeal promising "Gaming wonders" such ad AoC - The game that promised everything but eventually only delivered "nice gfx, vitual pixelboobs" and loads of new ways to crash a PC combined with a company, that first blamed the players that their game was buggy and lacking most of the promised content, and then basically went away/silent?
After AoC I would definately consider ALL FunCom supporters "calm" to the extreme - For lack of better words: Any calmer and they would probably continuously and unknowingly soil their pants.
Ragnar has one great solo game under his belt - FunCom has the ability to think outside the box.Could make for a match made in heaven or... As we have seen so far so far on 2 counts of failed MMO's: Buggy, overpromised, underdelivered niche crappyness.
I am not blind, or onetrack minded, but after the latest Funcom "Alternate perception of truth presentation" I am now considering myself "Erling-immune" (tm).
My initial thoughts on GW2 was: Great, too bad they are giving up on some of the things that I loved in GW but great that they are seem to be staying true to THEIR manifesto. GW2 may end up being first or second in my preference, but it will not prevent me from having a fav sub game at the same time.
An unfinished, buggy, cashshop pay2win game with zombies, be that FunCom or anything else: Hmmm probably not - Lets demo it, not impressed ==Uninstall
And yes: Funcom failed me hard. Not once but twice and I will be approaching cautiously and I will stay extremely "calm" when I get close to that "checkout" button.
Truth is: I will not probably not give any Funcom game a single chance - Not because I have neither faith nor doubt in the second coming of christ - But simply because the company have a really, really sad track record.
But sure - If TSW turns out to be just half of what FC ever promised (now thats a still a lot) I am going to be all over it - Chances however are the skinny bits of slim, bordering on nonexistant!
You were right in what i said pre- exisitng player base. 90% of GW2 supporters played GW1. hell i played GW1 and loved it until i discovered a game i enjoyed more. i never attacked ArenaNet, really i have no reason to. they have done a good job and put out good products. however i am pretty sure most people started thinking about GW2 when they got close to the end of the northen content (cant remember the exact expansion name). and then upon release of a title people jumped on it.
as much as people wanna tear down funcom about their launches (yes and that is launches because AoC has become quite popular now that most of the bugs have been fixed and AO is described as one of the alltime greats) every game launches bad. this is a hype factor, most games are released with the expectations of being the next WoW in numbers plus having a bugless release(WoW didn't even have a bugless release). thats not a touchable crown, im not defending WoW or saying its great, im saying that hitting that level of players right off the bat is crazy talk. my personal opinion is that Funcom isn't hypeing their new game so that it has a low launch number and they can fix anything they didnt find in the inital beta tests and then grow it to be self sustaining.
First things which people tought about the next expansion was somewhere after Nightfall when a weird NPC appeared on random cities in the world and was saying different things which later on were connected to Utopia (which was canceled). So when utopia got canceled and went in EOTN and a part of it was taken for GW2 people didn't know that GW2 is on the way. Mostly what confirmed suspicion about new expansion was artwork which was realeased later on and can be found on this link:
Of course there is more stuff on GWguru but I'm too lazy to search for that as well. What actually made people think about next expansion after EOTN was the huge amount of code added to GW.dat (the file in which the gw1 stores everything you download) which included some UI changes and stuff (the begining of GW2). But we didn't know it's completley different game untill they said it's a new game.
The news actually made me think what this game will be like, but I never tought it'll be so awesome as it is now!
EDIT:
I remembered seeing some of the concept art by D. Dociu on GWguru and later found them on GW wiki for GW Utopia where you can see the Charr capital. This capital is now added in GW2. So there was a lot of things available for us to chew on when we were discussing the next game. It's interesting to go over those things again and remind myself of it .
as much as people wanna tear down funcom about their launches (yes and that is launches because AoC has become quite popular now that most of the bugs have been fixed
...
every game launches bad.
Sorry - your statements are flawed to the point of being ridiculous.
AoC is and have not been "quite popular" since most of the playerbase left after its initial launch. The F2P/Extended demo relaunch had a few people coming back to see how the game was doing and a decent amount of newcomers - Today = As deserted as right before f2p relaunch.
And trust me: I wanted AoC to succeed and in some way I still do
As for the "every game launches bad": WHAT are you smoking? Sorry only my personal experience and there are more, but Aion, Rift and SWToR were quite playable at launch. - I guess you meant to say: "every *Funcom* game launches bad"? In that case: Sorry, right, and I agree
SWTOR was playable, but if you ask me this game wasn't ready to be released. Then there's this product code issues which were present and people weren't even able to play the game for a week minimum..
Aion had sucha big lag and queues it was almost impossible to play the game, but that was really long time ago so you might forgot that. It really was bad especially because they wanted to keep the right aspect ratio and they were releasing servers when they were around 50:50 ratio on each side and had just right amount of players. Which is really bad because people don't always go for equal amount of factions so they usually make one side more populated than the other so it was really hard to play at the begining.. I remember waiting for 5 hours just to play - DISASTER!
I can't say anything about Rift apart from what I've heard, since I wasn't playing it then, so I won't be commenting anything about this games launch.
But yes, LadyNoah is right about that... Almost every new launch is bad so far. Some are worse than the others but well...
To return on GW2 topic... Since they have more than 1 million players signed for beta testing I think they can choose a lot of players who can test it and try the server stability for launch, and there's this overflow server mechanic which'll make the games queues history. There's also ANets tendacion to do alot of itterations on everything in game so I don't suspect they already did everything they could to discover major bugs and polished everything important for games launch. I'm sure they'll do a lot more itterations by the time the game's out so I think the bugs and issues on launch will be minimum.
"Happiness is not a destination. It is a method of life." -------------------------------
Well I dont usually browse the GW2 section but if you check the Tera section there has been lots of hate towards it where people state that its not worth to waste money on it due to GW2 coming out soon and that the game is just another korean grinder or wow clone or that the game will fail because thats what happened in korea etc. Almost all those users who bash the game without trying it are also the same people who are stating that GW2 is the best game to ever be released and such.
this ISNT a troll type post though... what they are saying about Tera is true.. this is like when ppl warned the SWTOR ppl that they shouldn't waste their time but no one listened.... Tera IS a Korean grindfest.. it is being sued by NCsoft because its the makers of Lineage 3 who left NCsoft with L3's game secrets... Why do ppl think that warnings are made out of hatred... warnings are made because we don't want ppl wasting their money....
It is hardly a grindgame if its possible to hit the max level in a week is it? And all the grind is same questgrind that most of NA/EU are used to so why would this one be worse? because you have the possibility to also grind BAMs? I bet you havent even tried the game just saying A or B because thats what the masses did.
They are trying to sue the american publisher but the only thing that resulted to in korea is that 1 person left the company and went to jail or something and a fine for the company (1-2million IIRC) and they are appealing so not even that might happen. Why would the game close down because the company got sued for selling the sourcecode for another game that we pro bably dont even know the whole truth of?
And please stop using "..." all the time it gives me a headache to read.
thats ALL that happened... listen to yourself... grindfest isnt nec. about grinding to max lvl its about the content as well. There isn't enough to do besides grind and pvp.. sure there are a cpl dungeons and they are adding stuff... I wont even go into the fact that they are adding DEs 1 week after GW2 has amazing reviews over DEs... BAMs are just silly.. aside from the name they are just big mobs and arent all that fun. The quest system is terrible. I REALLY wanted tera to be good btw.. just like I WANTED SWTOR to be good.. but they aren't. Also another great flaw in the Tera system is their political system is an open invitation for harassment by others. Its beautiful... but very flawed.
BAMs are what makes me enjoy the PVE aspects of the game so dont come here and say they are nothing when they might be to some people. A grindfest is a game that requires you to do lots of grinding, and Tera is the opposit of that its extremely easy, what is it that you wish to have? Click 1 button recieve max level? Tera may not have a lot of more things to do compared to some other games do at this point like sandbox games but they are implementing both the political system as well as the rifts or w/e they are called, there is guild wars to be had and server vs server stuff so i do not see what your complaints are about really. You think the DEs or whatever you call them is a thing they decided to add just because GW2 did it? And you think creating such a feature takes 1 week?
I think Im just going to assume you're trying to troll me because thats all it seems to be at the point.
Well I dont usually browse the GW2 section but if you check the Tera section there has been lots of hate towards it where people state that its not worth to waste money on it due to GW2 coming out soon and that the game is just another korean grinder or wow clone or that the game will fail because thats what happened in korea etc. Almost all those users who bash the game without trying it are also the same people who are stating that GW2 is the best game to ever be released and such.
this ISNT a troll type post though... what they are saying about Tera is true.. this is like when ppl warned the SWTOR ppl that they shouldn't waste their time but no one listened.... Tera IS a Korean grindfest.. it is being sued by NCsoft because its the makers of Lineage 3 who left NCsoft with L3's game secrets... Why do ppl think that warnings are made out of hatred... warnings are made because we don't want ppl wasting their money....
It is hardly a grindgame if its possible to hit the max level in a week is it? And all the grind is same questgrind that most of NA/EU are used to so why would this one be worse? because you have the possibility to also grind BAMs? I bet you havent even tried the game just saying A or B because thats what the masses did.
They are trying to sue the american publisher but the only thing that resulted to in korea is that 1 person left the company and went to jail or something and a fine for the company (1-2million IIRC) and they are appealing so not even that might happen. Why would the game close down because the company got sued for selling the sourcecode for another game that we pro bably dont even know the whole truth of?
And please stop using "..." all the time it gives me a headache to read.
thats ALL that happened... listen to yourself... grindfest isnt nec. about grinding to max lvl its about the content as well. There isn't enough to do besides grind and pvp.. sure there are a cpl dungeons and they are adding stuff... I wont even go into the fact that they are adding DEs 1 week after GW2 has amazing reviews over DEs... BAMs are just silly.. aside from the name they are just big mobs and arent all that fun. The quest system is terrible. I REALLY wanted tera to be good btw.. just like I WANTED SWTOR to be good.. but they aren't. Also another great flaw in the Tera system is their political system is an open invitation for harassment by others. Its beautiful... but very flawed.
Hmm, i agree with kuro1n. Every MMO game has a grind, your reasons for saying TERA will be bad are ridiculous. The only MMO , which has recently come with more engaging questing is SWTOR, and after a while, you start to realize its just like any other MMO with questing. It just has nice VA and in-game cinematics to mask the grind. Other than SWTOR, every MMO has the same questing structure atm. Secondly, your rant about the lawsuit is moot as well, this game's launch will not be circumvented by that lawsuit, and even less so when the game is released. Besides, NCsoft is trash, they have horrible customer service and probably treat their employee's just the same. Not surprised a group of them quit to make their own company. Also the papers drawn up to sue bluehole are a joke. I actually looked at them. IF the papers used to file the claim are made by the same person representing NCSoft, then that case will be dropped ASAP. Thirdly, I would say their black crevice content is more similar to rift than it is to gw2. Maybe you should read up more on their future content.
To me most of your comments are opinions, so you should refrain from using comments like
" Tera IS a Korean grindfest" because its not a fact, its your opinion.
I see TERA doing pretty well in the states considering how reponsive ENMASSE is to their player base. IF they keep this up this game could do very well.
Well I dont usually browse the GW2 section but if you check the Tera section there has been lots of hate towards it where people state that its not worth to waste money on it due to GW2 coming out soon and that the game is just another korean grinder or wow clone or that the game will fail because thats what happened in korea etc. Almost all those users who bash the game without trying it are also the same people who are stating that GW2 is the best game to ever be released and such.
this ISNT a troll type post though... what they are saying about Tera is true.. this is like when ppl warned the SWTOR ppl that they shouldn't waste their time but no one listened.... Tera IS a Korean grindfest.. it is being sued by NCsoft because its the makers of Lineage 3 who left NCsoft with L3's game secrets... Why do ppl think that warnings are made out of hatred... warnings are made because we don't want ppl wasting their money....
It is hardly a grindgame if its possible to hit the max level in a week is it? And all the grind is same questgrind that most of NA/EU are used to so why would this one be worse? because you have the possibility to also grind BAMs? I bet you havent even tried the game just saying A or B because thats what the masses did.
They are trying to sue the american publisher but the only thing that resulted to in korea is that 1 person left the company and went to jail or something and a fine for the company (1-2million IIRC) and they are appealing so not even that might happen. Why would the game close down because the company got sued for selling the sourcecode for another game that we pro bably dont even know the whole truth of?
And please stop using "..." all the time it gives me a headache to read.
thats ALL that happened... listen to yourself... grindfest isnt nec. about grinding to max lvl its about the content as well. There isn't enough to do besides grind and pvp.. sure there are a cpl dungeons and they are adding stuff... I wont even go into the fact that they are adding DEs 1 week after GW2 has amazing reviews over DEs... BAMs are just silly.. aside from the name they are just big mobs and arent all that fun. The quest system is terrible. I REALLY wanted tera to be good btw.. just like I WANTED SWTOR to be good.. but they aren't. Also another great flaw in the Tera system is their political system is an open invitation for harassment by others. Its beautiful... but very flawed.
Hmm, i agree with kuro1n. Every MMO game has a grind, your reasons for saying TERA will be bad are ridiculous. The only MMO , which has recently come with more engaging questing is SWTOR, and after a while, you start to realize its just like any other MMO with questing. It just has nice VA and in-game cinematics to mask the grind. Other than SWTOR, every MMO has the same questing structure atm. Secondly, your rant about the lawsuit is moot as well, this game's launch will not be circumvented by that lawsuit, and even less so when the game is released. Besides, NCsoft is trash, they have horrible customer service and probably treat their employee's just the same. Not surprised a group of them quit to make their own company. Also the papers drawn up to sue bluehole are a joke. I actually looked at them. IF the papers used to file the claim are made by the same person representing NCSoft, then that case will be dropped ASAP. Thirdly, I would say their black crevice content is more similar to rift than it is to gw2. Maybe you should read up more on their future content.
To me most of your comments are opinions, so you should refrain from using comments like
" Tera IS a Korean grindfest" because its not a fact, its your opinion.
I see TERA doing pretty well in the states considering how reponsive ENMASSE is to their player base. IF they keep this up this game could do very well.
I see TERA doing as well as AION did in the first 3 months. Anyways, the success of TERA has little to do with En Masse per say due to the fact that they cannot create content, they can request it, but requesting in fact takes time.
For what its worth, during the 2months I played K.Tera, I ended up going back to AION. In some ways TERA felt like a downgraded aion, especially when it came casting instant skills, at least in Aion you could do it while moving.
Anyways, i don't know why a tera discussion is coming up in a guild wars 2 thread. Just as a note I do like TERA, not enough to wanna pay a sub though. I might get on one those special servers where u don't pay money for down the line.
Comments
Well, perhaps I just never saw it, but I haven't ever seen you defend the game (nor do I expect you to).
However, I will say that you're stance on the holy trinity (albeit a fairly common one) is a bit baseless. There's already a plethora of information that shows how there is no trinity in this game. So much so that I feel the argument has degenerated into a gnarled mix of semantics arguments and twisting around words to the point where almost anything could be called 'the holy trinity' even if it has more than 3 components, even though we all know what it is actually referring to.
This game has more to combat than just support, damage, and cc. If you really stretch your definitions of each, you can very poorly shove the game's combat into this narrow mindset. That said, there just isn't enough healing for that to really be a role, the game is centered more around proactive and reactive combat. Proactive meaning preventing damage from happening (shields, conditions, boons, etc.) Reactive meaning changing your actions based on what you're opponent is doing (dodging, weapon swapping, etc.)
There have been multiple official statements saying that the trinity system is not only gone, but trying to play this game in that way will not only hurt your character, but also hurt your team and make you unable to complete any of the harder content. We've already seen footage of players trying to 'tank' ascalon catacombs (one of the earlier dungeons), and lasting all of 2 seconds.
ill agree right away that the Tank idea is gone, ive seen too much information stating such. however my perspective is that if there are still 3 main roles then its still a trinity, just means the name has changed.
now if there are no roles what so ever, i also take issue with that. allowing anyone to do anything at anytime would make the game too easy requiring much more of a difficulty boost interms of Mob Numbers, Damage, and health. (and no this isnt what TSW did it focuses more on specializeation then being able to do everything)
However neither of these are a step backwards. more like a side step if anything. the best way to discribe the MMO genre right now is to say that we are standing infront of a rock. in order to be able to get around that rock we either need to side step or go thought it. GW2 and TSW are sidestepping in 2 completely different directions. now each path way could have a pit to fall into or neither could have a pit, we wont know until we try though. and WoW... well lets just say hes the barbarian in the group whos gonna try and run full speed at it.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
I have a feeling it's something you're just going to have to see for yourself.
Having played GW1, I can see what the system is built of off, and as such I can see how it will work. Trying to percieve this game in a trinity mindset is a very gross oversimplification. You can see certain members of the press trying to do this, and struggling to do so. It's just a different sort of game.
There is damage, damage mitigation, and healing in this game, but there's also a lot of unique abilities that require others to function, or fill somewhat niche roles that work extremely well if you can get those niches to occur. There's also the whole conditions part of combat, which adds an entirely new layer of damage, damage mitigation, and healing to the game. It's kind of hard to describe to someone who has no concept of what this system is capable of.
It's like trying to explain the intricacies of chess to someone who only sees pieces on a board.
[Mod Edit]
Sorry but your post is confusing me. But then: My native language is not English.
Please explain the "Pre Dedicated fanbase" part? Are you referring to all of us who had a great experience with Guild Wars for years, saw just how dedicated the Arena Net people that were assigned to supporting and developing the game was, and enjoyed the "always available - No serverrestart needed game"?
Or are you referring to those of us who liked Guild Wars, but were open to other options and explored severeal promising "Gaming wonders" such ad AoC - The game that promised everything but eventually only delivered "nice gfx + virtual pixelboobs" and loads of new ways to crash a PC, combined with a company that first blamed the players that their game was buggy and lacking most of the promised content, and then basically went away/silent?
After AoC I would definately consider ALL FunCom supporters "calm" to the extreme - For lack of better words: Any calmer and they would probably continuously and unknowingly soil their pants.
Ragnar has one great solo game under his belt - FunCom have the ability to think outside the box. Could make for a match made in heaven or... As we have seen so far so far, on 2 counts of failed MMO's: Buggy, overpromised, underdelivered niche crappyness.
I am not blind, or onetrack minded, but after the latest Funcom "Alternate perception of truth presentation" I am now considering myself "Erling-immune" (tm).
My initial thoughts on GW2 was: Great, too bad they are giving up on some of the things that I loved in GW, but great that they seem to be staying true to THEIR manifesto. GW2 may end up my primary or secondary game of preference, but it will not prevent me from having a fav sub game at the same time.
An unfinished, buggy, cashshop pay2win game with zombies, be that FunCom or anything else: Hmmm probably not - Lets demo it, not impressed ==Uninstall
And yes: Funcom failed me hard. Not once but twice and I will be approaching cautiously and I will stay extremely "calm" when I get close to that "checkout" button.
Truth is: I will not probably not give any Funcom game a single chance - Not because I have neither faith nor doubt in the second coming of christ - But simply because the company have a really, really sad track record.
But sure - If TSW turns out to be just half of what FC ever promised (thats a lot) I am going to be all over it - Chances however are, the skinny bits of slim, bordering on nonexistant!
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
(repeat ad infinitum)
Thats very likely, however i wont be playing GW2, i have very little interest in playing it. unless something drasticly changes, im sticking with my game. that being said im VERY interested in what effect both TSW and GW2 will have on the industry. These 2 games can easily be described as the top 2 innovative Themeparks to be released. im curious if they are just brushed off for a more traditional WoW like gameplay style or if more producers start taking intrest in moving the industry forward again.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
I'm honeslty really stoked about both games. Although I will say I am a bit hesitant right now about TSW because of the lack of gameplay footage. Hopefully as it gets closer to launch they release more of this because there is a lot still up in the air about that game. I'm already hesitant about Funcom to begin with from past experiences with them so I would like to see more hands on video showing things in action. What I have seen and read so far does look very promising though.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
[Mod Edit]
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
You were right in what i said pre- exisitng player base. 90% of GW2 supporters played GW1. hell i played GW1 and loved it until i discovered a game i enjoyed more. i never attacked ArenaNet, really i have no reason to. they have done a good job and put out good products. however i am pretty sure most people started thinking about GW2 when they got close to the end of the northen content (cant remember the exact expansion name). and then upon release of a title people jumped on it.
as much as people wanna tear down funcom about their launches (yes and that is launches because AoC has become quite popular now that most of the bugs have been fixed and AO is described as one of the alltime greats) every game launches bad. this is a hype factor, most games are released with the expectations of being the next WoW in numbers plus having a bugless release(WoW didn't even have a bugless release). thats not a touchable crown, im not defending WoW or saying its great, im saying that hitting that level of players right off the bat is crazy talk. my personal opinion is that Funcom isn't hypeing their new game so that it has a low launch number and they can fix anything they didnt find in the inital beta tests and then grow it to be self sustaining.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
You have opted to play video games in a genre that was designed specifically for, and marketed to... self-absorbed douchebags. Game marketers have already understood the basic theme here, and have gotten the basic targeting mechanisms correct since the advent of the single-player adventure games of the 80s.
Don't believe me? Let's look at the story premise of any game on the Game List tab. The story: You're a big hero. You're special. You'll save the world. It's all about you!
Why are there too many DPS players in every game? Because DPS players don't have to actually help anybody but themselves to play the game.
Your observation is not specific to any particular game, you just haven't recognized the big picture yet, probably because you, like the rest of your peers, are likewise very self-centered and largely incapable of objective self-evaluation.
I give you points for irony, though.
Beware : using other games to illustrate your point does give you a [Mod edit] + a warning.
lol.
So I'll repost my [Mod edited] point as it was written, without the "other game reference" :
I think that GW2 fans have grown as intolerant over critics for a more general cause : haters saturation. You can see more and more pointless haters in every new MMO forums, articles, and reviews. It has come to a point where every little detail can represent a crusade to drive for some people against those games. And unfortunately, those same people get very vocal in no time.
On the other side, you have GW2, a brilliantly crafted piece, 100% respecting what ANet advertised long ago. It's not made for everybody to love it, but for god's sake, nothing is perfect. And as long as one knows that, he can focus on what's good in it. ANet has made a ton of efforts to make that giant step we were all expecting for every MMO studio to take. So it's kind logical to find this anti-hater shield risen proportionally more than with previous products.
We (as I'm including myself inside the fed up crowd) just want people to enjoy what's been given to them, for once.
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
Really i use other games all the time. weird, maybe you focused too much on the other game and not enough of GW2.
or maybe there is a conspiricy. MMORPG.com is trying to ignore TSW by making everything about GW2. IM BEING APRESSED IM BEING APRESSED. were being treated like Ron Paul, STOP IGNOREING US.
sorry that joke got away from me.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
Sorry - your statements are flawed to the point of being ridiculous.
AoC is and have not been "quite popular" since most of the playerbase left after its initial launch. The F2P/Extended demo relaunch had a few people coming back to see how the game was doing and a decent amount of newcomers - Today = As deserted as right before f2p relaunch.
And trust me: I wanted AoC to succeed and in some way I still do
As for the "every game launches bad": WHAT are you smoking? Sorry only my personal experience and there are more, but Aion, Rift and SWToR were quite playable at launch. - I guess you meant to say: "every *Funcom* game launches bad"? In that case: Sorry, right, and I agree
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
(repeat ad infinitum)
LotR was a rather impressive launch as well. People can say what they want about the game over all but far as launches go that one was impressive as hell.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
It is hardly a grindgame if its possible to hit the max level in a week is it? And all the grind is same questgrind that most of NA/EU are used to so why would this one be worse? because you have the possibility to also grind BAMs? I bet you havent even tried the game just saying A or B because thats what the masses did.
They are trying to sue the american publisher but the only thing that resulted to in korea is that 1 person left the company and went to jail or something and a fine for the company (1-2million IIRC) and they are appealing so not even that might happen. Why would the game close down because the company got sued for selling the sourcecode for another game that we pro bably dont even know the whole truth of?
And please stop using "..." all the time it gives me a headache to read.
thats ALL that happened... listen to yourself... grindfest isnt nec. about grinding to max lvl its about the content as well. There isn't enough to do besides grind and pvp.. sure there are a cpl dungeons and they are adding stuff... I wont even go into the fact that they are adding DEs 1 week after GW2 has amazing reviews over DEs... BAMs are just silly.. aside from the name they are just big mobs and arent all that fun. The quest system is terrible. I REALLY wanted tera to be good btw.. just like I WANTED SWTOR to be good.. but they aren't. Also another great flaw in the Tera system is their political system is an open invitation for harassment by others. Its beautiful... but very flawed.
First things which people tought about the next expansion was somewhere after Nightfall when a weird NPC appeared on random cities in the world and was saying different things which later on were connected to Utopia (which was canceled). So when utopia got canceled and went in EOTN and a part of it was taken for GW2 people didn't know that GW2 is on the way. Mostly what confirmed suspicion about new expansion was artwork which was realeased later on and can be found on this link:
http://www.conceptart.org/forums/showthread.php?t=108591 .
Of course there is more stuff on GWguru but I'm too lazy to search for that as well. What actually made people think about next expansion after EOTN was the huge amount of code added to GW.dat (the file in which the gw1 stores everything you download) which included some UI changes and stuff (the begining of GW2). But we didn't know it's completley different game untill they said it's a new game.
The news actually made me think what this game will be like, but I never tought it'll be so awesome as it is now!
EDIT:
I remembered seeing some of the concept art by D. Dociu on GWguru and later found them on GW wiki for GW Utopia where you can see the Charr capital. This capital is now added in GW2. So there was a lot of things available for us to chew on when we were discussing the next game. It's interesting to go over those things again and remind myself of it .
You can check it out here if you're interested.
http://wiki.guildwars.com/wiki/Guild_Wars_Utopia
"Happiness is not a destination. It is a method of life."
-------------------------------
SWTOR was playable, but if you ask me this game wasn't ready to be released. Then there's this product code issues which were present and people weren't even able to play the game for a week minimum..
Aion had sucha big lag and queues it was almost impossible to play the game, but that was really long time ago so you might forgot that. It really was bad especially because they wanted to keep the right aspect ratio and they were releasing servers when they were around 50:50 ratio on each side and had just right amount of players. Which is really bad because people don't always go for equal amount of factions so they usually make one side more populated than the other so it was really hard to play at the begining.. I remember waiting for 5 hours just to play - DISASTER!
I can't say anything about Rift apart from what I've heard, since I wasn't playing it then, so I won't be commenting anything about this games launch.
But yes, LadyNoah is right about that... Almost every new launch is bad so far. Some are worse than the others but well...
To return on GW2 topic... Since they have more than 1 million players signed for beta testing I think they can choose a lot of players who can test it and try the server stability for launch, and there's this overflow server mechanic which'll make the games queues history. There's also ANets tendacion to do alot of itterations on everything in game so I don't suspect they already did everything they could to discover major bugs and polished everything important for games launch. I'm sure they'll do a lot more itterations by the time the game's out so I think the bugs and issues on launch will be minimum.
"Happiness is not a destination. It is a method of life."
-------------------------------
There are no Guild Wars 2 players yet.........
All hail the Barn Owl! oh.. and the RED SQUIRREL!!!
BAMs are what makes me enjoy the PVE aspects of the game so dont come here and say they are nothing when they might be to some people. A grindfest is a game that requires you to do lots of grinding, and Tera is the opposit of that its extremely easy, what is it that you wish to have? Click 1 button recieve max level? Tera may not have a lot of more things to do compared to some other games do at this point like sandbox games but they are implementing both the political system as well as the rifts or w/e they are called, there is guild wars to be had and server vs server stuff so i do not see what your complaints are about really. You think the DEs or whatever you call them is a thing they decided to add just because GW2 did it? And you think creating such a feature takes 1 week?
I think Im just going to assume you're trying to troll me because thats all it seems to be at the point.
THIS ^
/thread
My theme song.
Hmm, i agree with kuro1n. Every MMO game has a grind, your reasons for saying TERA will be bad are ridiculous. The only MMO , which has recently come with more engaging questing is SWTOR, and after a while, you start to realize its just like any other MMO with questing. It just has nice VA and in-game cinematics to mask the grind. Other than SWTOR, every MMO has the same questing structure atm. Secondly, your rant about the lawsuit is moot as well, this game's launch will not be circumvented by that lawsuit, and even less so when the game is released. Besides, NCsoft is trash, they have horrible customer service and probably treat their employee's just the same. Not surprised a group of them quit to make their own company. Also the papers drawn up to sue bluehole are a joke. I actually looked at them. IF the papers used to file the claim are made by the same person representing NCSoft, then that case will be dropped ASAP. Thirdly, I would say their black crevice content is more similar to rift than it is to gw2. Maybe you should read up more on their future content.
To me most of your comments are opinions, so you should refrain from using comments like
" Tera IS a Korean grindfest" because its not a fact, its your opinion.
I see TERA doing pretty well in the states considering how reponsive ENMASSE is to their player base. IF they keep this up this game could do very well.
double post ignore this one
I see TERA doing as well as AION did in the first 3 months. Anyways, the success of TERA has little to do with En Masse per say due to the fact that they cannot create content, they can request it, but requesting in fact takes time.
For what its worth, during the 2months I played K.Tera, I ended up going back to AION. In some ways TERA felt like a downgraded aion, especially when it came casting instant skills, at least in Aion you could do it while moving.
Anyways, i don't know why a tera discussion is coming up in a guild wars 2 thread. Just as a note I do like TERA, not enough to wanna pay a sub though. I might get on one those special servers where u don't pay money for down the line.
This whole thread is a fraud.
GW2 players don't exist, thus they can't have an attitude.
/thread closed