A number of differences from older games to point out:
1. There is NO Open World PvP... it occurs either in Tournament Play or in WvWvW.
2. Unlike War there will be no swapping Keeps or resource camps, supply caravans, etc... they will, for the most part be contested and must be conquered/annihilated! :)P The Keeps and supporting resource camps are scattered across the maps in both the contested area and in each participating World's own 3 map. The Keeps can & will be weakened/overrun quicker by resource denial/slaughter of caravans & reinforcements quicker than by frontal assault imho.
3. I seriously doubt you will ever see another World's PvP force willing to cooperatively swap/pharm control points with yours for realm or fame pts. While you may be able to abandon a resource camp or Keep, I see little motivation in doing so as your world will likely loose points doing so. Also assume that either conquering, or succesfully defending a Keep will yield equal rewards.
4. I'm not 100% certain of this yet -. though all participants are scaled up to level 80 for WvW, I doubt that scaling of low level participants will unlock all the Elite Skills available to their profession. So while a lvl 10 Warrior may get base lvl 80 gears/skills, the true lvl 80 Warrior should have the measurable advantage.
By all means do try it... hopefully soon & often - we'll cyas there, as that's where I'll be at every given chance in game!!
A number of differences from older games to point out:
1. There is NO Open World PvP... it occurs either in Tournament Play or in WvWvW.
Did daoc have open world pvp? If you think yes then so does this game. And gw2 does have open world pvp, it just has it restricted to a few zones. Its open in the sense that anyoen can join it your side of 20 may face 200(its OPEN). Its open world tho not part of the pve only world. The same as DAOC.
2. Unlike War there will be no swapping Keeps or resource camps, supply caravans, etc... they will, for the most part be contested and must be conquered/annihilated! :)P The Keeps and supporting resource camps are scattered across the maps in both the contested area and in each participating World's own 3 map. The Keeps can & will be weakened/overrun quicker by resource denial/slaughter of caravans & reinforcements quicker than by frontal assault imho.
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3. I seriously doubt you will ever see another World's PvP force willing to cooperatively swap/pharm control points with yours for realm or fame pts. While you may be able to abandon a resource camp or Keep, I see little motivation in doing so as your world will likely loose points doing so. Also assume that either conquering, or succesfully defending a Keep will yield equal rewards.
Yeah, not goona happen. The point is to win , the system is a zero-sum game. Otherwise stated, If you win they lose. The only querk on this is that if one server is >> population and skill than the other two , well it gets all the beifits (remember zero-sum) , but if they loosely work together agianst the bigger server then they can cut in to that zero-sum pie.
4. I'm not 100% certain of this yet -. though all participants are scaled up to level 80 for WvW, I doubt that scaling of low level participants will unlock all the Elite Skills available to their profession. So while a lvl 10 Warrior may get base lvl 80 gears/skills, the true lvl 80 Warrior should have the measurable advantage.
I am also not sure of this i thought you didn't scale in WvWvW , but in the structured pvp you do.
By all means do try it... hopefully soon & often - we'll cyas there, as that's where I'll be at every given chance in game!!
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
Thanks you Sylvarii for this great video link, this really make me want to play this game like "right now". They definitely show WvW as i was expecting it to be, and even more than that, the building stuff are really nice, and it seam you really will have a lot of things to do at any time, might even be better and more interesting to play in the Mist map than in the usual pve map, and that's just great.
So....i will not be able to torment innocent low lvls while they explore the world and me exploring for them? too bad...it would be a huge plus if world pvp (yes ganking) was there. It would add the tiniest fraction of excitement during the carebear quest farming.
Yes, it is great to be with 2 friends terrorizing the server community, be it low lvl or same lvl or even higher lvl, doesnt matter what. To restrict you from it though takes away a lot of the action and it might eventually give you a dead world where the only action is at the "mists" which in turn reminds me of sitting at Orgrimmar and waiting for the next battleground...
Except if inside server pvp is possible, i dont know.
So....i will not be able to torment innocent low lvls while they explore the world and me exploring for them? too bad...it would be a huge plus if world pvp (yes ganking) was there. It would add the tiniest fraction of excitement during the carebear quest farming.
Yes, it is great to be with 2 friends terrorizing the server community, be it low lvl or same lvl or even higher lvl, doesnt matter what. To restrict you from it though takes away a lot of the action and it might eventually give you a dead world where the only action is at the "mists" which in turn reminds me of sitting at Orgrimmar and waiting for the next battleground...
Except if inside server pvp is possible, i dont know.
I am not sure if you are being serious or sarcastic. What in God's name could be fun about killing low lvls who offer no challenge at all. The tiniest fraction of excitement for whom? you?
I am pretty sure Anet had players like you in mind when they designed this game and dcided to make it harrasement free.
Comments
A number of differences from older games to point out:
1. There is NO Open World PvP... it occurs either in Tournament Play or in WvWvW.
2. Unlike War there will be no swapping Keeps or resource camps, supply caravans, etc... they will, for the most part be contested and must be conquered/annihilated! :)P The Keeps and supporting resource camps are scattered across the maps in both the contested area and in each participating World's own 3 map. The Keeps can & will be weakened/overrun quicker by resource denial/slaughter of caravans & reinforcements quicker than by frontal assault imho.
3. I seriously doubt you will ever see another World's PvP force willing to cooperatively swap/pharm control points with yours for realm or fame pts. While you may be able to abandon a resource camp or Keep, I see little motivation in doing so as your world will likely loose points doing so. Also assume that either conquering, or succesfully defending a Keep will yield equal rewards.
4. I'm not 100% certain of this yet -. though all participants are scaled up to level 80 for WvW, I doubt that scaling of low level participants will unlock all the Elite Skills available to their profession. So while a lvl 10 Warrior may get base lvl 80 gears/skills, the true lvl 80 Warrior should have the measurable advantage.
By all means do try it... hopefully soon & often - we'll cyas there, as that's where I'll be at every given chance in game!!
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
Thanks you Sylvarii for this great video link, this really make me want to play this game like "right now". They definitely show WvW as i was expecting it to be, and even more than that, the building stuff are really nice, and it seam you really will have a lot of things to do at any time, might even be better and more interesting to play in the Mist map than in the usual pve map, and that's just great.
So....i will not be able to torment innocent low lvls while they explore the world and me exploring for them? too bad...it would be a huge plus if world pvp (yes ganking) was there. It would add the tiniest fraction of excitement during the carebear quest farming.
Yes, it is great to be with 2 friends terrorizing the server community, be it low lvl or same lvl or even higher lvl, doesnt matter what. To restrict you from it though takes away a lot of the action and it might eventually give you a dead world where the only action is at the "mists" which in turn reminds me of sitting at Orgrimmar and waiting for the next battleground...
Except if inside server pvp is possible, i dont know.
http://www.youtube.com/watch?v=cHMzEL5p7dY 30min WvWvW
I am not sure if you are being serious or sarcastic. What in God's name could be fun about killing low lvls who offer no challenge at all. The tiniest fraction of excitement for whom? you?
I am pretty sure Anet had players like you in mind when they designed this game and dcided to make it harrasement free.
Is it coming to ps3?
This article completely sold me on the game and I will pre-order the moment it becomes availble. Thanks for the information Garrett!
Looks like DAoC 2, which is something I have been wanting for many years!