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Star Wars: The Old Republic: Dueling the Infernal Council

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Pokket and her crew step into the ring in Star Wars: The Old Republic's Nightmare Eternity Vault and take on the Infernal Council. Watch SWTOR: Dueling the Infernal Council in the Eternity Vault for tips and tricks to taking down the council without breaking a sweat.

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Comments

  • umcorianumcorian Member UncommonPosts: 519

    I enjoyed the premise of this encounter, but it got annoying as a Jedi Sentinel because I couldn't use my Centering stacks at all because they wind up buffing/healing my fellow party members, no matter how far from the group I tried fighting my mob.  I wound up wiping the group twice because of this (after days of just hitting Zen at 30 stacks, it's a tricky response to stop) until finally removing the ability from my bar for the fight. 

    Likewise, our Scoundrel was having an issue with the DPS timer because he couldn't get behind his mob and dealt crap damage without being able to use his backstab abilities. 

    Overall, this fight wasn't really thought through well at all for many of the classes. 

  • davestr1zldavestr1zl Member Posts: 218

    Originally posted by umcorian

    I enjoyed the premise of this encounter, but it got annoying as a Jedi Sentinel because I couldn't use my Centering stacks at all because they wind up buffing/healing my fellow party members, no matter how far from the group I tried fighting my mob.  I wound up wiping the group twice because of this (after days of just hitting Zen at 30 stacks, it's a tricky response to stop) until finally removing the ability from my bar for the fight. 

    Likewise, our Scoundrel was having an issue with the DPS timer because he couldn't get behind his mob and dealt crap damage without being able to use his backstab abilities. 

    Overall, this fight wasn't really thought through well at all for many of the classes. 




     

    Regarding sentinels they can be put in their own group in the ops group so that they can use their healing abilities without it actually healing anyone. No idea about scoundrels though.

  • SamhaelSamhael Member RarePosts: 1,534

    This contains some erroneous information. You can actually help your teammates after you've finished your mob. However, after your "one free hit/heal" you are debuffed for 100% of your healing/damage. Keep wailing away however. You have to crit and you aren't going to hit for much, but you CAN still contribute. If you're a JC/SI healer, you can even bubble your allies. We've taken down the last mob several times over the last few weeks this way.  However, be warned... this is still a buggy encounter and this tactic greatly increases the chance for it to bug!

    And yes, as a previous poster mentioned, move the Senintel to their own group (you'll now show 3 groups in your Op). 

  • BolongoBolongo Member Posts: 24

    Originally posted by umcorian

    I enjoyed the premise of this encounter, but it got annoying as a Jedi Sentinel because I couldn't use my Centering stacks at all because they wind up buffing/healing my fellow party members, no matter how far from the group I tried fighting my mob.  I wound up wiping the group twice because of this (after days of just hitting Zen at 30 stacks, it's a tricky response to stop) until finally removing the ability from my bar for the fight.

    Huh. So you mean Sentinels aren't exactly like Marauders? Because I just use my self-only buff. It's called Berserk on our side. Don't you have something like that?

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  • umcorianumcorian Member UncommonPosts: 519

    Originally posted by Bolongo



    Originally posted by umcorian



    I enjoyed the premise of this encounter, but it got annoying as a Jedi Sentinel because I couldn't use my Centering stacks at all because they wind up buffing/healing my fellow party members, no matter how far from the group I tried fighting my mob.  I wound up wiping the group twice because of this (after days of just hitting Zen at 30 stacks, it's a tricky response to stop) until finally removing the ability from my bar for the fight.

    Huh. So you mean Sentinels aren't exactly like Marauders? Because I just use my self-only buff. It's called Berserk on our side. Don't you have something like that?




     

    We do, but I'm a Watchman (Annahlation for you). We need to be in Juyo form, which prevents that Berserk usage for us, as it's a solid DPS loss to spam Slash rather than manage our dots.  

  • dubyahitedubyahite Member UncommonPosts: 2,483
    As far as the scoundrel goes: we have an operative in our group. He had trouble with the enrage too so we put him on a Juggernaut and he has had no problems yet.

    The juggernaut has high armor and our operative has a lot of armor pen. Works great.

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