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[Poll] How do you view Bioware after SW:TOR?

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Comments

  • NobadeeftwNobadeeftw Member UncommonPosts: 129

    I've watched this company go on a slow decline since Dragon Age II.  I felt that people were giving Bioware way too much credit and when you do that to a software giant, their devs stop worrying about making the game right and just throw out whatever will make them a quick buck.  The biggest red flag for me wasn't Mass Effect 2 and it's lackluster game play; it was during the TOR beta.  I was in it for about 6 months before launch and just reading the developer's comments on the forums I had some great concern.  Several times I caught them making statements about changes to the game, then later they would remove the comment and act like it never happened.  When a company starts lying, it NEVER turns out good.  I knew long before launch this game was going to have a rough start and despite all the faith you may have in a product, a bad start to an MMO is amplified each month they refuse to unscrew it.  Look at STO for example, the game was out for a year before the developers decided to listen to the subscribers and make drastic changes to the crappy mechanics; but, by then the game was already doomed to go F2P.  Is TOR an interesting game?  Yes, because it's a new take on MMORPGs. Could it have been implemented much better if the devs had their heads out of the clouds?  Definitely!

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    Originally posted by ProfRed

    Really after KOTOR 2 they went down a path and through merging with EA it just became a rehash with no creativitiy.  A manufacturing line of a successful formula with no passion.

    You realize they didn't make KotOR 2, right?

     

    Not trying to be rude, just pointing out that Obsidian made 2.

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by kalinis

    id like to point out they are fixing pvp, Open world pvp is still broken on illum but they are working on that and in 1.2 update making it so warzones will be the go to pvp

    say what u will about ea and bioware and most of u do but u cant fault there handling of bugs, They work hard to squash them as fast as they can and they make changes to adress player concerns like end game crafting

    for all tors pvp faults warzones are actually fun, i dont have any hitch issues in them , and while pvp isnt perfect, its fun at least in warzones and after 1.2 alot of the concerns with how long it takes to get to battle master or wahtever top rank is are being adressed

    Bioware for all the hate on this thread made a very fun engaging game for me at least and for at least a million others, who still play. 

    I agree with most of this wth the exception of warzones. I would play and enjoy the warzone experience a lot more if I had the option of choosing which one I could battle in. I hate the fact that it is random and the one that I get stuck in most often(huttball) is the one I despise the most. I'd rather wait in an hour que than play one more minute of huttball.

    All in all though, I'm more than happy with what Bioware has delivered. I'm going on a three month straight sub which is more than any other game has gotten from me since PRE-NGE SWG.

    Currently Playing: World of Warcraft

  • stragen001stragen001 Member UncommonPosts: 1,720

    I always loved bioware games and still do. ME3 is awesome. However, I think they need to stick to single player games rather than MMO's 

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • LoekiiLoekii Member Posts: 430

    Props for admitting mistakes and tryign to fix things.

     

    However, that doesn't mean they will fix things, nor does it mean how well nor how much effort they will put forth in correcting things.

     

    The troubling thing for me, is why have they decided to admit the mistakes, rather than back before release when they are claiming Illuim would 'blow you away'?   It is not as if it was a really great system just before release (when they made the comment), and then suddenly turned into the broken systems they now admitt needs an overhaul. 

     

    So why believe they are not being just as 'honest and candid' as they were when they claimed Illium would blow us away?

     

    It is questions like that, which has shifted my opinion in BW -- as well as the quality seen in DA2 and TOR.

    image

  • CoatedCoated Member UncommonPosts: 507

    There isn't a Bioware anymore... It's just EA now.

  • gw1228gw1228 Member UncommonPosts: 127

    It's no coincidence that Mass Effect 1 and Dragon age Origins were massive successes compared to their counterparts

    Mass Effect 3 and Dragon age 2......the difference?  During Mass Effect 1 and Dragon age Origins Bioware was not 

    being puppet stringed by Electronic Arts like the way they were during Mass Effect 3 and Dragon Age 2....the outcome?

     

    Massive Disappointment.

  • DillpicklesDillpickles Member Posts: 20

    Originally posted by Coated

    There isn't a Bioware anymore... It's just EA now.

    This ^ 

     

    The borg WILL assimilate you.  Assimilation is inevitable.

  • BereKinBereKin Member Posts: 287

    You have Bioware before EA and now there is Bioware after EA. Nuff said!

     

  • ace80kace80k Member UncommonPosts: 151

    Originally posted by Nimar

    You have Bioware before EA  and now there is Bioware after EA. Nuff said!

     



    Definitely made me LoL irl. Love it.

  • BereKinBereKin Member Posts: 287

    Thanks. But, I would rather have it that there is no need for this kind of comments about Bioware and SWTOR. Shame, it could have been great game if Bioware stayed true to its roots.

  • HumphrieHumphrie Member Posts: 123

    Where is the option for 'I always thought they sucked'...?

     

    Look, the only reason I bought this game was because it was a Star Wars MMO. As far as Bioware's involvement was concerned, though, it actually made me more rather than less leery. I always found Bioware games to be jumbled, buggy, unfinished messes. And, what's worse, the development process was so ass-backward --  with the designers clearly ignoring just about every suggestion that the testing base made -- that it was easy to predict the half-baked product we were going to get at launch.

     

    So yeah, crap company produces crap game. More at 11.

  • AcmegamerAcmegamer Member UncommonPosts: 337

    Originally posted by sookster54

    This is Bioware's first attempt at an MMO game, on the pve aspect they've done a good job, on the pvp side... not so great, bad idea to hire a dev team that nearly destroyed Warhammer online's pvp. If they plan on making a Mass Effect MMO game, they should take notes with what's happening with SWTOR and learn from them, I know SOE doesn't do this because they refuse to learn anything and repeat their stupidity over and over (or probably thinks people are dumb).



    I like Star Wars, I like sci-fi games, and the fact that there's so few sci-fi MMO's... the choice is silm and I want to like this game but after getting 2 level 50's, my patience is running thin. Well, Planetside 2 is on the horizon although I'm on the fence about it due to it being developed and hosted by SOE which are responsible for compromising my account (and CC) last spring.

     

        That cracked me up.  Have you kept up on the history of EA and Bioware and how they've shuffled around people and merged this group and that group? This isn't EA/Biowares first attempt at an mmo-rpg, you actually pointed that out with the second remark I highlighted above. They didn't have to hire the dev team btw, EA merged those groups under one larger group. Do a bit of research. :)

     

      In my opinion though, even "if" TOR had been their first mmo-rpg, that still is no excuse. They have 20 years of online multi-player rpgs to look and learn from. Only a true idiot(s) would not pause and take notes, noting what worked, what didn't and how they could improve the genre.  In this case those in charge of the direction of this mmo-rpg embraced hubris and arrogance and showed how badly someone could screw up designing and putting out an mmo-rpg.

     

      Lets hope that future mmo-rpg developers will learn from EA/Biowares SNAFU and not embrace it. Otherwise we'll all have to suffer through another over hyped, crappy mmo-rpg.

     

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