Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

My review of guild wars

CaptainRPGCaptainRPG Member Posts: 794


Graphics/Camera: Excellent, but poorly detailed. Certain colors blend into your skin color and you can't see where the skin starts or stops. Animation is choppy. I use ATI Radeon 8500 video card, but the minimum isn't enough to play the game. You may experience white coating on players or surrounding if you are below ATI Radeon 9000. Monsters are repetitive. You'll find a double tailed-scorpion in beginning and later down the road, you'll find more of them that look the same. The same goes with other beast you find. It seems that no matter what RPG you play, the designers get lazy and feed you the same monster everywhere you go. Plus, if you look closely at the way they attack, they posses the same traits as yourself. For example, the scorpions and spiders shot arrows at far range and melee range, gargoyles have "rod" attack, etc. (I'll explain my more on this later) Special effects and art have nothing on the past MMORPGs that have come out, but it still deserve high rating.

The camera angles are none to nice either. Though you can move the camera manually, in actuality, you aren't going to have enough time to do that. Your teammate can be getting killed and you won't know what's happening because the camera only angles itself behind you instead of high angle. This can you killed, if someone is sniping you outside of your view. Even with the map at your disposal, your not going to be too resourceful when you are at 50 HP and someone is sniping the rest of your lifeforce away. Majority of us panic in such situation. We panic less when we see what is killing us.

Also because the camera is so far back, you can't target objects/enemies with ease with your mouse because they are SOOOOOOO damn small.

Controlling/Action: Even with the various buttons to press as shortcuts, UNIVERSALLY, MOST of us use either the mouse pad/click method or the arrows/space-bar method. With this being a fast pace game, may or may not use every button. As I said, with everything being small, it can cause you to mis-click. At times the control can be unresponsive. I can click on a monster, have it highlight (The name of the character is above my head), yet my character will do nothing until I press the space-bar. (Even though I've clicked on the monster 4 times.) And sometimes the spacebar doesn't even work. (Just to make sure my keyboard wasn't broke, I held down my space bar in MS Office.)

With unresponsive controlling, you can't bet, you are going to find yourself dying a lot or just getting frustated. Using Tab to search through enemies isn't too either, especially in a very populated area. The class you pick also influence how you maneuver in battle. A warrior will engage the enemy while a monk will run if someone engages him.

Sound/Music: The music is silent most of the time, but the music isn't too great either so it's a good thing that it stays off. The sound has no impact or feeling, you don't feel like you are hitting the object. You feel like...you are playing a game.

Gameplaying/Modes
I'll break them down into three categories.

Roleplaying: None. It's mostly a PvP game.

PvE: Boring. DESPITE all the RUMORS, this game like other MMORPGs requires you to GRIND (A LOT might I add), FARM and make LONG JOURNEYS. This game has all the same quest as your average MMORPG with fetch quest, messenger quest, kill quest, etc. Yet the loot is even worse than ones you get in your average rpg and the rewards are REPETITIVE. I've gotten 3 Battle Axes as rewards I've completed, which all had the same status. The monsters are just as repetitive as their looks. They all have the same strategies, but with a few spells to make them different. What's worse is that they come in WAVES. If you are going to a dungeon or you are traveling to a new area (one you can't warp too), you'll have to endure wave after wave of boring repetitive enemies, you fought not long ago. The monster A.Is are worse than most past games. I do not see the problem people have with these monsters as there seem to be a growing complaint that the monsters are hard, but the monster are even stupider the monsters of Star Ocean: Till the End of Time. If you don't want to fight monsters, just lead them to the nearest NPC and they'll attack them while you get away.

Most of the item dropped by monster aren't really good and you'll often find yourself salvaging pieces to make weapons/armor (limited items to make by the way) or selling them. Hell 70% of your time will be spent in front of merchant with other noob player screaming, "Im selin XXX item 4 such and such gp. WHSPER Mez." Which can also get repetitive

PvP: Probably the saving grace of this game, but don't a lot out of that. Don't get me wrong, the PvP is good and the guild system is competitive. (thus, the CO-ORPG is applied here.) But not many people are good PvPs and they are so very few builds that actually work. And when it boils down to it, the only two things that decides fights are players skills (How resourceful you are?), what build you use (Can it last a long time?) and exploits. (For example; hiding behind a wall can really screw up a Ranger) Once you know the ins and out of a class, you can counter most of the classes, which is enough to bring any team down. Yet, even this can get repetitive too, as not a lot players are good.

Overall: I'm not saying to not to buy this, but obviously; if you are considering to buy this game it is because you don't want to go back to the World of Cookie-Cutter-builds...oh, I mean World of Warcraft or you don't want to play E-ugly graphics-Q 2. This is a game I recommend to get because it's free and it's good enough for the time being until something better comes along. Like Final Final Quest was for the FF series. It was something RPG fans could chew on until the next new series.

Comments

  • zonzaizonzai Member Posts: 358

    ::::12::

    Yes the monsters posses the same "attributes" as characters. Because they use skills like you do. Somehow that is a flaw? I don't get that one. How would you capture elite skills ifthey didn't?

    And, no, I can't really see them making 10 different skins for the same monsters in a free game when the developers in a p2p game are too lazy to do it. Besides I'd rather have them doing something else.

    It sounds like both your video card and internet connection aren't doing too hot because I've never had a problem with the controls or the graphics. And most people haven't. If anything GW has gotten more praise for these two aspects than most any other mmorpg.

    Now lets talk about grind and boring PvE. GW consists of several near-linear missions more akin to a single player game than any other mmorpg game. In a normal mmorpg all you do is go hunting. In guild wars you complete missions, which are actually interesting and don't involve simply killing mob number 999999999999 for level 999999. I won't say that you will never grind in guild wars, but have you ever even played another mmorpg? There's a huge difference between GW grind and the grind of every other mmorpg.

  • CaptainRPGCaptainRPG Member Posts: 794

    I've played EQ, EQ2, NWN and WoW (to name a few). In WoW for example, I didn't have, you were require 10 thousand to get to point A to point B, which is what you do frequently in Guild Wars. If you found yourself fighting monsters a lot when travelling, you either have no sense of direction or you a completely idiot. There was no grind in other games, I didn't stop to kill monsters as I gained through quest and other can contest to this too. I rarely had problems with spawns or getting groups.

    The PvP quests in other games were fun and didn't have to fight every monster in the dungeon and even if you did fight every monster, it was fun because you learn to use coordination to take down enemies. Guild Wars on the other hand, makes the monsters too easy and they come in too many numbers. The PvE game is so easy you can so half the same. The missions are linear as you said, which makes them even more boring, where as you can complete both missions and quests in an instance with WoW, giving you a feeling of accomplishment.

    My Radeon ATI is now a 9600 (which is WAY over the required the limit) instead of 8500 as it was 3 months ago and I still have some graphic problems like characters turning black after dying. (Items also do the same thing.) My connection was a DSL, which was over the 56k limit! Just to make it run somewhat properly I to switch to wireless. (54.0mbps a second)

    And as for the monsters, you say you're not a fanboy yet, you defend a company that employ the same tactics as past rpgs since the early days 18-Bit Nintendo because repeating monster spirite is a sign that design department got lazy and didn't want to create anymore monsters. It's a well known tactic used in RPG companies today and fanboys are the only people who look the other way when this crappy tactic is used. They are 1000 different mythical monsters (worldly) and GW uses the same spirites for every monster. (Not that EQ or WoW are any better) They could used more monsters from other countries like the Manticore (South America), Pygmy (Africa), etc. Plan and simply, PvE didn't introduce anything new to the PvE and moreover took every we normally loved about PvE and removed them. Instead of fixing things, they made the PvE more jaded and the economy worse.

  • Maverick827Maverick827 Member Posts: 71

    Horrible review, too much personal bias in there. ("Omg it didn't run good on my comp so it loses points!")

  • Maverick827Maverick827 Member Posts: 71

    "Guild Wars on the other hand, makes the monsters too easy and they come in too many numbers. The PvE game is so easy you can so half the same. The missions are linear as you said, which makes them even more boring, where as you can complete both missions and quests in an instance with WoW, giving you a feeling of accomplishment."

    Where to start? Ok, lets take a look at this little gem here: "The missions are linear as you said, which makes them even more boring..." Really? I find the instances in WoW pretty boring too, but you say they are fun...what would you call that? Oh yeah, an opinion! Please, when reviewing games for the sake of others, leave out your personal opinions on matters like this unless painfully obvious, which is not the case here.

    "My Radeon ATI is now a 9600 (which is WAY over the required the limit) instead of 8500 as it was 3 months ago and I still have some graphic problems like characters turning black after dying. (Items also do the same thing.) My connection was a DSL, which was over the 56k limit! Just to make it run somewhat properly I to switch to wireless. (54.0mbps a second)"

    Really? I have a basic Dell package and it runs fine for me. Maybe your corpse problem stems from a Necromancer using your corpse for a spell, which would turn it black. If so, I hope for your sake the next time you review a game you learn just a smidgen more about it. If in fact it is a bug, then the fault is not with the game. Unless you see a mass amount of people complaining about the problem, chases are it’s just you and you shouldn’t comment on it in a review.

    "And as for the monsters, you say you're not a fanboy yet, you defend a company that employ the same tactics as past rpgs since the early days 18-Bit Nintendo because repeating monster spirite is a sign that design department got lazy and didn't want to create anymore monsters. It's a well known tactic used in RPG companies today and fanboys are the only people who look the other way when this crappy tactic is used. They are 1000 different mythical monsters (worldly) and GW uses the same spirites for every monster. (Not that EQ or WoW are any better) They could used more monsters from other countries like the Manticore (South America), Pygmy (Africa), etc. Plan and simply, PvE didn't introduce anything new to the PvE and moreover took every we normally loved about PvE and removed them. Instead of fixing things, they made the PvE more jaded and the economy worse"

    So you’re faulting the game for the same fault that every other MMO has? Unless you include this in every one of your whimsical reviews that I oh so look forward to reading, then this, too, should have been left out.

    Grats, you know nothing about gaming and RPG’s. Your name is deceiving and should be changed.

    Cheers.

  • FotSFotS Member Posts: 12

    I'd agree with a good amount of this, except the whole "choppiness, etc". And ignore the GW Fanboys attacking your review.

    And before peopel flame me, I've played through the game twice, won HoH quite a bit with my guild, and was in the top 100 on the ladder. And you know what? It was boring and repetitive and a waste of 50 dollars, even playing through to the "good parts" of the game.

    Yes, most MMORPGs are pretty repetitive, but taht is no reason to say it's okay to also be repetitive. MMOs are finally starting to walk now, figurativelty speaking, and there should be no excuse for GWs crappy AI, poor engine (instances = watered down one player game), or unimaginative mob design. And besides, GW doesn't offer what all other MMOs offer: immersion, and real player interaction (none of this instanced BS/arena PvP)

  • CaptainRPGCaptainRPG Member Posts: 794



    Originally posted by Maverick827

    Horrible review, too much personal bias in there. ("Omg it didn't run good on my comp so it loses points!")



    Hello, Mr. Pot. You can call me, Mr. Kettle. image

    Where to start? Ok, lets take a look at this little gem here: "The missions are linear as you said, which makes them even more boring..." Really? I find the instances in WoW pretty boring too, but you say they are fun...what would you call that? Oh yeah, an opinion! Please, when reviewing games for the sake of others, leave out your personal opinions on matters like this unless painfully obvious, which is not the case here.

    Unfortunately, by far PvE has been said by many fans to be the biggest let down. I even had fanboys who fought tooth and nail like yourself even admit the PvE was bad.

    Really? I have a basic Dell package and it runs fine for me. Maybe your corpse problem stems from a Necromancer using your corpse for a spell, which would turn it black. If so, I hope for your sake the next time you review a game you learn just a smidgen more about it. If in fact it is a bug, then the fault is not with the game. Unless you see a mass amount of people complaining about the problem, chases are it’s just you and you shouldn’t comment on it in a review.

    Having been in several guild and talking with others on ts, they also had problems with game and bodies turn back without the presence of necromancer. When a necromancer uses a corpse, the body turns dark, not black. Other cases I've noted, deals with the scenario turning completely white and frequent lag spike in populated area. These complaints are well known except to fanboys who turn the other cheek like yourself.

     

    So you’re faulting the game for the same fault that every other MMO has? Unless you include this in every one of your whimsical reviews that I oh so look forward to reading, then this, too, should have been left out. Grats, you know nothing about gaming and RPG’s. Your name is deceiving and should be changed.

    I fault the game for aspect it didn't improve on or for taking aspects out that players love to satisify players with little to no skill.

  • Tibberon26Tibberon26 Member Posts: 34

    Graphics:  The graphics in this game are beautiful with the right card.  They aren't the massive EQ2 graphics that require 256 MB cards so that was a major plus in my book.  As long as you have a 128 MB card you should be fine.

    Story:  Story line is great in GW.  The added cutscenes can really draw you in to the actual game.

    Community:  Want to make a roleplay character? Dont bother trying.  There's people in this game making characters like "ToHot ForYou" and run the /dance emote for hours.  The only RP factor this game has is when you read what the NPC's say when they give you a quest.

    Gameplay:  Gameplay is like any other MMO. Click on a small target and press the attack key. 

    Fustration Factor: The targetting system could be a hell of a lot better.  I have a mage and everytime I target something I'd have to back up to interupt the auto-attack.  The henchmen idea needs improvement.  Each henchmen should concentrate on different mobs instead of always attacking the one you're attacking.  In a few missions I'd group with other players who just ended up leaving half-way through them.

    Overall I'd give this game a solid 8.  It's not great but it's good for when other mmo servers are down.

  • Maverick827Maverick827 Member Posts: 71

    "Each henchmen should concentrate on different mobs instead of always attacking the one you're attacking."

    It's more effective to use focus fireing, and you would most likely die if henchmen did their own thing.

  • Tibberon26Tibberon26 Member Posts: 34
    What I mean by each henchmen attacking different mobs is that the fighter henchmen should try to taunt off the healer npc that way the actual player doesn't have to run around getting killed by whatever's attacking him.
  • ikraikra Member Posts: 339

    I am a guild wars player and I wont be making any complaints at all. All games have flaws I should say, theres no such thing as a perfect mmorpg game (as of yet, or maybe ever) but theres such a thing as personal taste. I admire the team behind the game, Anet has been doing their job and most of their updates were derived from the ideas of the players in the game, for me that is really good since that would mean a constant game improvement.. yes they know we are complaining about the mosnter variety etc etc, their devs know that so I'll just wait on what they are gonna do about it. I'd stay with guildwars maybe until 2007 or more, who knows...

    i~ku~ra
    image

  • zonzaizonzai Member Posts: 358


    Originally posted by Tibberon26
    Graphics: The graphics in this game are beautiful with the right card. They aren't the massive EQ2 graphics that require 256 MB cards so that was a major plus in my book. As long as you have a 128 MB card you should be fine.
    Story: Story line is great in GW. The added cutscenes can really draw you in to the actual game.
    Community: Want to make a roleplay character? Dont bother trying. There's people in this game making characters like "ToHot ForYou" and run the /dance emote for hours. The only RP factor this game has is when you read what the NPC's say when they give you a quest.
    Gameplay: Gameplay is like any other MMO. Click on a small target and press the attack key.
    Fustration Factor: The targetting system could be a hell of a lot better. I have a mage and everytime I target something I'd have to back up to interupt the auto-attack. The henchmen idea needs improvement. Each henchmen should concentrate on different mobs instead of always attacking the one you're attacking. In a few missions I'd group with other players who just ended up leaving half-way through them.
    Overall I'd give this game a solid 8. It's not great but it's good for when other mmo servers are down.

    I agree with this review, which is pleasantly minus repugnant ignorance or blatant bias. This is about what I think, except maybe the NPC's targeting different enemies. They certainly need better AI, or at least somewhat controllable AI.

  • haylenhaylen Member Posts: 106

    i think there is no one who can say wether GW is bad or not, that's a basic, personal opinion, although, looking to the facts, GW is just a chance out of a 1000 of finding an mmorpg which such features.

    Concerning the graphics, i agree to the people that say that the engine is beautifull and used almost to it's maximum capacity. It is possible you even stop playing the quest or mission or whatever you were doing just to watch the landscapes, and the glow effect only makes it look better, a true phantasy style.

    Gameplay-related, as every mmorpg has it flaws on gameplay, so has GW, it is simillar with other mmo's if you say the combat is just clicking and attacking, although there is the diffirence that, in order to actually "rule" the game (if that is even possible) it certainly not reaching lv 20, the game has it's own feeling of using tactics, you are far more likely to survive diffirent situations if you use good teamwork combined with the right skills unlike just go in and hit everything.

    Community. Areanet has released a patch some time ago that really did a major improvement to the community. unlike other mmorpg's trading is 2 ways, eitherways from NPC's or from players that ask a good price, or an unreasonable price for their wares. In GW another system is being used at the moment. The point is that NPC's like rune/material/dye traders sell nothing of their own, they sell what other players sold to them, with, if neccesary, a increase or decrease in price, depending how much they've sold to the NPC's. This createsa lively Wallstreet-like situation with a good economical system.

    As for an overall rating, the game is worth your 50 dollar for sure, but only if you are into the genre.
    Gw both suits the Role Playing-people by implanting the fascinating story line missions and quests as well the PVP oriented characters have their needs, to which GW responds directly. The PVP side of GW is the most diverse PVP i've seen so far in an MMORPG, PVP is a great deal in GW, you could say it covers half of the game with it's diffirent modes, the tournaments, the rewards, and so on.

    I have a tree, a tree that's in my garde, but my garden's too small for the tree, so the tree is in my house, that means i don't have a house .... who am i anyway?

  • CaptainRPGCaptainRPG Member Posts: 794

    Concerning the graphics, i agree to the people that say that the engine is beautifull and used almost to it's maximum capacity. It is possible you even stop playing the quest or mission or whatever you were doing just to watch the landscapes, and the glow effect only makes it look better, a true phantasy style.

    Um...

    Gameplay-related, as every mmorpg has it flaws on gameplay, so has GW, it is simillar with other mmo's if you say the combat is just clicking and attacking, although there is the diffirence that, in order to actually "rule" the game (if that is even possible) it certainly not reaching lv 20, the game has it's own feeling of using tactics, you are far more likely to survive diffirent situations if you use good teamwork combined with the right skills unlike just go in and hit everything.

    Agreed there is tactics in this game, just no skill.

    Community. Areanet has released a patch some time ago that really did a major improvement to the community. unlike other mmorpg's trading is 2 ways, eitherways from NPC's or from players that ask a good price, or an unreasonable price for their wares. In GW another system is being used at the moment. The point is that NPC's like rune/material/dye traders sell nothing of their own, they sell what other players sold to them, with, if neccesary, a increase or decrease in price, depending how much they've sold to the NPC's. This createsa lively Wallstreet-like situation with a good economical system.

    I laughed my ass off at this lie. There is and was no improvement to community. In fact, GW has the worse community. People won't join with you, if you are a certain class or don't have a certain amount of fame/rank; people scream racial slurs or give themselves offensive names; and the economy messed up. Right now the economy is in a inflatation. There isn't anything to really buy in the game due to the lack of items/armor/weapons. Players are sitting on 100k platinum. High End Equipment is worthless, which is why they are so many players selling them for 1/5 of their actual price.

    Yet you have the never to say that ANET improved the community? Unless they added a in-game moderation and infinite ignore list storage, this game is crap compared to others.

    As for an overall rating, the game is worth your 50 dollar for sure, but only if you are into the genre.
    Gw both suits the Role Playing-people by implanting the fascinating story line missions and quests as well the PVP oriented characters have their needs, to which GW responds directly. The PVP side of GW is the most diverse PVP i've seen so far in an MMORPG, PVP is a great deal in GW, you could say it covers half of the game with it's diffirent modes, the tournaments, the rewards, and so on.

    Get this through your thick skull. GW doesn't have RP. RP is when people roleplay their character. The story is as linear as the quests/mission, you can't diverge from your storyline to do something evil. Roleplay involves making choices that change your character. PvP is good, but get repetitive. GvG is nothing more than a rat race since guild ranks change too frequently to stay on top. You can fight 4 GvGs to move your guild from 600 to 400 only to wake up the next morning to find yourself 500th rank even though nobody had GvG battle.

  • haylenhaylen Member Posts: 106

    captainRPG, you are just as thick-headed as you claim i am to be, ever thaught you're just giving just another stupid opinion, try reading before you flame, i said you have to be in the genre, as people would call you, a Wow-fanboy, with their own (good) reasons.
    second matter, name me one great exemple in which GW flaws in using the graphical engine or give me another mmorpg that equals the graphical use and beauty of GW.

    and about community, how long has it been since you actually played GW, then again, did you ever?
    "nobody wants to join you", that's is the most stupidest thiing i've heard so far, and if you feel oh so lonely, hire those henchman to fill up your loss ....
    and about your linear opinion about GW, you rather prefer games like world of warcraft, or lineage? for what i've seen and played their isn't much diffirence in those quests either and overall gameplay, you keep killing a monster, hoping to find to find a good thing and with your new pride, you go off finding a new, bigger monster to kill and raise yet another level. if that's the case, god, so be it, it's what you like, and still GW is far more diffirent than keep killing stupid monsters to gain levels.

    I have a tree, a tree that's in my garde, but my garden's too small for the tree, so the tree is in my house, that means i don't have a house .... who am i anyway?

  • CaptainRPGCaptainRPG Member Posts: 794

    captainRPG, you are just as thick-headed as you claim i am to be, ever thaught you're just giving just another stupid opinion, try reading before you flame, i said you have to be in the genre, as people would call you, a Wow-fanboy, with their own (good) reasons.
    second matter, name me one great exemple in which GW flaws in using the graphical engine or give me another mmorpg that equals the graphical use and beauty of GW.

    I didn't say anyting about the graphics engine, though they are games like WoW that have better texture than GW. In WoW I can make out my character's features and the armor designs are beatiful. In GW, as I mentioned, I have difficulty knowing where my characters features start or stop because they use the same colors for your character's skin color for your armor too nor did they give dimension to body.

    Special effects wise, EQ2 and NWN blow GW away. NWN is much older game than GW and it has better special effects. GW reuses the same animation for basically half the spells and the AOEs are smalls and almost none existance. NWN can has big animation spells and the AOEs cause little lag. If AOE goes off in GW, it causes lag for my cpu and I was using a DSL in the beginning.

    And these issues I speak of, are not opinions, they are experiences shared by other members of this boards and other GW related messageboards I've been too.

    and about community, how long has it been since you actually played GW, then again, did you ever?
    "nobody wants to join you", that's is the most stupidest thiing i've heard so far, and if you feel oh so lonely, hire those henchman to fill up your loss ....

    I've been gone from the community for almost 2 to 3 weeks. There is still talk of the community and how bad it is.

    You haven't played this game apparently after this comment, anybody on this board and other GW related boards all known about the converse surround Necromancers and Rangers. If you have played this game, you're being a fanboy about this discussion. Since after beta, people have reject rangers and necromancers for groups both PvE and PvP because they don't do solid damage. Non-monk characters have had to 30 minutes to an hour to be picked up. Monks are also have tough time getting groups if they are smite monks and not healing monks. Again, the huges complaints about monks these days is the fact that they lie about their specialities.

    Racial Slurs have been known since Beta, if you go into HoH people scream "Europe sucks" or "Kill the Koreans." Players are standing around in both PvE (in later areas) and PvP shouting racial slurs back about Blacks and Jews (Don't be a Jew, please run me somewhere.) or using creating characters with offensive names. (Black Nagger, Hitler Hates Juice) These people make up the majority of the community and was one of the reasons why I left. Everyone thinks the next person is a noob. (LFG, I'm an experience player. No invites from noobs, plz.)

    The economy didn't get any better. Now we have people sitting on 100k and other people are selling high armor and weapons for little to nothing. A grow issue in PvE arena before I left is that players are starting to come into those arenas with high end-armor and partically powergame.

    Even people on ignore they can mess with you in other ways. As I mention in another topic, I guy on ignore and was still able to send invites to me. There is in-game moderation so there is no way to stop griefers from acting stupid.

    and about your linear opinion about GW, you rather prefer games like world of warcraft, or lineage? for what i've seen and played their isn't much diffirence in those quests either and overall gameplay, you keep killing a monster, hoping to find to find a good thing and with your new pride, you go off finding a new, bigger monster to kill and raise yet another level. if that's the case, god, so be it, it's what you like, and still GW is far more diffirent than keep killing stupid monsters to gain levels.

    This wasn't opinion, if look around on this board or other GW related Forums, the biggest let down was the PvE aspects of this game due to the lack of content, the grinding, the ugly armor designs, the lack of pets and no real replayability.
  • yuri777yuri777 Member Posts: 1

    CaptainRPG --------------------------------------------------------
    I didn't say anyting about the graphics engine, though they are games like WoW that have better texture than GW. In WoW I can make out my character's features and the armor designs are beatiful. In GW, as I mentioned, I have difficulty knowing where my characters features start or stop because they use the same colors for your character's skin color for your armor too nor did they give dimension to body.
    CaptainRPG --------------------------------------------------------

    ::::06:: ::::31:: u know u 4 the best lol i was reading and have a lot fun. when u want to start to make opinion than first make all on the same lvl!!! i have both games with 1280x1024x32b AA with all detail on max on GF6800GT, gw have loot much better graphics than wow, its more detailed if u dont believe me i can send u screenshot. maybe ur card cant handle to display all details. also i have never had such problems in game as u was writing about. 4 me u r wow lover lol. i have to say that i like both games, they're different but both have a lot advantages. i was playing wow a lot of time i had 2 chars on 60lvl after that i both gw and have 20lvl char and i have to say that i have a loot of fun, i've played with many people, there is no problem to find group, maybe u had but not me. plese think what u r writing because u r not objective.

  • CaptainRPGCaptainRPG Member Posts: 794



    Originally posted by yuri777

    CaptainRPG --------------------------------------------------------
    I didn't say anyting about the graphics engine, though they are games like WoW that have better texture than GW. In WoW I can make out my character's features and the armor designs are beatiful. In GW, as I mentioned, I have difficulty knowing where my characters features start or stop because they use the same colors for your character's skin color for your armor too nor did they give dimension to body.
    CaptainRPG --------------------------------------------------------
    ::::06:: ::::31:: u know u 4 the best lol i was reading and have a lot fun. when u want to start to make opinion than first make all on the same lvl!!! i have both games with 1280x1024x32b AA with all detail on max on GF6800GT, gw have loot much better graphics than wow, its more detailed if u dont believe me i can send u screenshot. maybe ur card cant handle to display all details. also i have never had such problems in game as u was writing about. 4 me u r wow lover lol. i have to say that i like both games, they're different but both have a lot advantages. i was playing wow a lot of time i had 2 chars on 60lvl after that i both gw and have 20lvl char and i have to say that i have a loot of fun, i've played with many people, there is no problem to find group, maybe u had but not me. plese think what u r writing because u r not objective.



    Dave Chappelle, "What the f**?!"
  • kleangskleangs Member Posts: 7



    Originally posted by CaptainRPG




    The camera angles are none to nice either. Though you can move the camera manually, in actuality, you aren't going to have enough time to do that. Your teammate can be getting killed and you won't know what's happening because the camera only angles itself behind you instead of high angle. This can you killed, if someone is sniping you outside of your view. Even with the map at your disposal, your not going to be too resourceful when you are at 50 HP and someone is sniping the rest of your lifeforce away. Majority of us panic in such situation. We panic less when we see what is killing us.
    Also because the camera is so far back, you can't target objects/enemies with ease with your mouse because they are SOOOOOOO damn small.
    Controlling/Action: Even with the various buttons to press as shortcuts, UNIVERSALLY, MOST of us use either the mouse pad/click method or the arrows/space-bar method. With this being a fast pace game, may or may not use every button. As I said, with everything being small, it can cause you to mis-click. At times the control can be unresponsive. I can click on a monster, have it highlight (The name of the character is above my head), yet my character will do nothing until I press the space-bar. (Even though I've clicked on the monster 4 times.) And sometimes the spacebar doesn't even work. (Just to make sure my keyboard wasn't broke, I held down my space bar in MS Office.)



    I'm wonder why you dont zoom-in if you think it's too small?image   Also, you need to learn what's the "HOT KEY" used for.  None can be a good player without "HOTKEY" in any games.   Just open "OPTION" and see what's the "target nearest", "target next", ....  key.image     Also, learn what's all party "LIFE BAR" for, learn what's "MINI MAP" for.    Do you know you can see every friend and opposite position in minimap?    

    For the PvE, I think its 1 of best games.   I love "MISSION", quest is nothing just for the skills rewards.   All  mission lead you with good stories till the end games.   I hope that we can back to free ascalon from Charr. in the nexe chapter.  image

  • Tibberon26Tibberon26 Member Posts: 34



    Originally posted by CaptainRPG


    captainRPG, you are just as thick-headed as you claim i am to be, ever thaught you're just giving just another stupid opinion, try reading before you flame, i said you have to be in the genre, as people would call you, a Wow-fanboy, with their own (good) reasons.
    second matter, name me one great exemple in which GW flaws in using the graphical engine or give me another mmorpg that equals the graphical use and beauty of GW.

    I didn't say anyting about the graphics engine, though they are games like WoW that have better texture than GW. In WoW I can make out my character's features and the armor designs are beatiful. In GW, as I mentioned, I have difficulty knowing where my characters features start or stop because they use the same colors for your character's skin color for your armor too nor did they give dimension to body.
    Special effects wise, EQ2 and NWN blow GW away. NWN is much older game than GW and it has better special effects. GW reuses the same animation for basically half the spells and the AOEs are smalls and almost none existance. NWN can has big animation spells and the AOEs cause little lag. If AOE goes off in GW, it causes lag for my cpu and I was using a DSL in the beginning.
    And these issues I speak of, are not opinions, they are experiences shared by other members of this boards and other GW related messageboards I've been too.
    and about community, how long has it been since you actually played GW, then again, did you ever?
    "nobody wants to join you", that's is the most stupidest thiing i've heard so far, and if you feel oh so lonely, hire those henchman to fill up your loss ....

    I've been gone from the community for almost 2 to 3 weeks. There is still talk of the community and how bad it is.

    You haven't played this game apparently after this comment, anybody on this board and other GW related boards all known about the converse surround Necromancers and Rangers. If you have played this game, you're being a fanboy about this discussion. Since after beta, people have reject rangers and necromancers for groups both PvE and PvP because they don't do solid damage. Non-monk characters have had to 30 minutes to an hour to be picked up. Monks are also have tough time getting groups if they are smite monks and not healing monks. Again, the huges complaints about monks these days is the fact that they lie about their specialities.

    Racial Slurs have been known since Beta, if you go into HoH people scream "Europe sucks" or "Kill the Koreans." Players are standing around in both PvE (in later areas) and PvP shouting racial slurs back about Blacks and Jews (Don't be a Jew, please run me somewhere.) or using creating characters with offensive names. (Black Nagger, Hitler Hates Juice) These people make up the majority of the community and was one of the reasons why I left. Everyone thinks the next person is a noob. (LFG, I'm an experience player. No invites from noobs, plz.)

    The economy didn't get any better. Now we have people sitting on 100k and other people are selling high armor and weapons for little to nothing. A grow issue in PvE arena before I left is that players are starting to come into those arenas with high end-armor and partically powergame.

    Even people on ignore they can mess with you in other ways. As I mention in another topic, I guy on ignore and was still able to send invites to me. There is in-game moderation so there is no way to stop griefers from acting stupid.

    and about your linear opinion about GW, you rather prefer games like world of warcraft, or lineage? for what i've seen and played their isn't much diffirence in those quests either and overall gameplay, you keep killing a monster, hoping to find to find a good thing and with your new pride, you go off finding a new, bigger monster to kill and raise yet another level. if that's the case, god, so be it, it's what you like, and still GW is far more diffirent than keep killing stupid monsters to gain levels.

    This wasn't opinion, if look around on this board or other GW related Forums, the biggest let down was the PvE aspects of this game due to the lack of content, the grinding, the ugly armor designs, the lack of pets and no real replayability.


    You're right. Just yesterday I saw someone named Hitler Hates Juice in Ascalon pre-seering.  It's sad really.  I've only been playing for a month so I'm not sure if there's a way to report things like this in-game.
  • zonzaizonzai Member Posts: 358


    Originally posted by CaptainRPG

    In GW, as I mentioned, I have difficulty knowing where my characters features start or stop because they use the same colors for your character's skin color for your armor too nor did they give dimension to body.

    ::::37:: I don't understand what you are saying.


    Originally posted by CaptainRPG

    Special effects wise, EQ2 and NWN blow GW away. NWN is much older game than GW and it has better special effects. GW reuses the same animation for basically half the spells and the AOEs are smalls and almost none existance.

    Which is more important a bunch of pretty lights or fast PvP action playable on a broad spectrum of systems? I'll let you guess which one was more important to A.Net.


    Originally posted by CaptainRPG

    NWN can has big animation spells and the AOEs cause little lag. If AOE goes off in GW, it causes lag for my cpu and I was using a DSL in the beginning.

    Never had lag trouble from AoE's myself (and I play nuker more often than not). And why would you want bigger prettier lights if the only thing they do is slow your cpu down more? That's not practicle. It sounds like your getting system slowdown to me. That has nothing to do with server or bandwidth latency (lag).


    Originally posted by CaptainRPG

    And these issues I speak of, are not opinions, they are experiences shared by other members of this boards and other GW related messageboards I've been too.

    ::::08::


    Originally posted by CaptainRPG

    and about community, how long has it been since you actually played GW, then again, did you ever?"nobody wants to join you", that's is the most stupidest thiing i've heard so far, and if you feel oh so lonely, hire those henchman to fill up your loss ....
    I've been gone from the community for almost 2 to 3 weeks. There is still talk of the community and how bad it is.

    I agree completely. The community at large is immature because the game is FREE TO PLAY (Something I think you are forgetting). But yes, it's true and that's why getting into a decent guild is so important.


    Originally posted by CaptainRPG

    You haven't played this game apparently after this comment, anybody on this board and other GW related boards all known about the converse surround Necromancers and Rangers. If you have played this game, you're being a fanboy about this discussion. Since after beta, people have reject rangers and necromancers for groups both PvE and PvP because they don't do solid damage. Non-monk characters have had to 30 minutes to an hour to be picked up. Monks are also have tough time getting groups if they are smite monks and not healing monks. Again, the huges complaints about monks these days is the fact that they lie about their specialities.

    You're perspective seems out of sorts with this comment. Necromancers and rangers are very important in high-end GvG. Which is what the game was actually designed for and around. Yes rangers and necromancers are the least appreciated classes in pve. Big deal. I take it you play one or the other as your primary character and have taken personal offense at this.


    Originally posted by CaptainRPG

    Racial Slurs have been known since Beta, if you go into HoH people scream "Europe sucks" or "Kill the Koreans." Players are standing around in both PvE (in later areas) and PvP shouting racial slurs back about Blacks and Jews (Don't be a Jew, please run me somewhere.) or using creating characters with offensive names. (Black Nagger, Hitler Hates Juice) These people make up the majority of the community and was one of the reasons why I left. Everyone thinks the next person is a noob. (LFG, I'm an experience player. No invites from noobs, plz.)

    Come on, name one FREE TO PLAY game that doesn't boast a handful of players with rude names like these? Eventually these names will be ferreted out and eliminated but, because the game is FREE TO PLAY it will take some time to do. You can report names such as the ones you have mentioned on the GW website. Why are there no in game people just waiting around to make somone change their name? Because GW is FREE TO PLAY.


    Originally posted by CaptainRPG

    The economy didn't get any better. Now we have people sitting on 100k and other people are selling high armor and weapons for little to nothing. A grow issue in PvE arena before I left is that players are starting to come into those arenas with high end-armor and partically powergame.

    Yes, the economy sucks and I really wish that A.Net would just fix the prices of some things. And trying to sell things is the most ridiculous waste of effort ever! I hate it.


    Originally posted by CaptainRPG

    Even people on ignore they can mess with you in other ways. As I mention in another topic, I guy on ignore and was still able to send invites to me. There is in-game moderation so there is no way to stop griefers from acting stupid.

    FREE TO PLAY FREE TO PLAY FREE TO PLAY FREE TO PLAY And that, my furious little friend is why there is no in-game moderation.


    Originally posted by CaptainRPG

    and about your linear opinion about GW, you rather prefer games like world of warcraft, or lineage? for what i've seen and played their isn't much diffirence in those quests either and overall gameplay, you keep killing a monster, hoping to find to find a good thing and with your new pride, you go off finding a new, bigger monster to kill and raise yet another level. if that's the case, god, so be it, it's what you like, and still GW is far more diffirent than keep killing stupid monsters to gain levels.This wasn't opinion, if look around on this board or other GW related Forums, the biggest let down was the PvE aspects of this game due to the lack of content, the grinding, the ugly armor designs, the lack of pets and no real replayability.

    Let me reply to you with a quote from a guy I once knew...


    Originally posted by CaptainRPG

    And these issues I speak of, are not opinions, they are experiences shared by other members of this boards and other GW related messageboards I've been too.

    ::::20::

    Opinons can be shared. I share some of your opinions. But they're still opinions. Have a look for yourself...

    http://www.m-w.com/cgi-bin/dictionary?book=Dictionary&va=opinion

    Main Entry: opin·ion
    Pronunciation: &-'pin-y&n
    Function: noun
    Etymology: Middle English, from Middle French, from Latin opinion-, opinio, from opinari
    1 a : a view, judgment, or appraisal formed in the mind about a particular matter b : APPROVAL, ESTEEM
    2 a : belief stronger than impression and less strong than positive knowledge b : a generally held view
    3 a : a formal expression of judgment or advice by an expert b : the formal expression (as by a judge, court, or referee) of the legal reasons and principles upon which a legal decision is based
    - opin·ioned /-y&nd/ adjective

    synonyms OPINION, VIEW, BELIEF, CONVICTION, PERSUASION, SENTIMENT mean a judgment one holds as true. OPINION implies a conclusion thought out yet open to dispute <each expert seemed to have a different opinion>. VIEW suggests a subjective opinion <very assertive in stating his views>. BELIEF implies often deliberate acceptance and intellectual assent <a firm belief in her party's platform>. CONVICTION applies to a firmly and seriously held belief <the conviction that animal life is as sacred as human>. PERSUASION suggests a belief grounded on assurance (as by evidence) of its truth <was of the persuasion that everything changes>. SENTIMENT suggests a settled opinion reflective of one's feelings <her feminist sentiments are well-known>.

  • CaptainRPGCaptainRPG Member Posts: 794
     

    and about community, how long has it been since you actually played GW, then again, did you ever?"nobody wants to join you", that's is the most stupidest thiing i've heard so far, and if you feel oh so lonely, hire those henchman to fill up your loss ....
    I've been gone from the community for almost 2 to 3 weeks. There is still talk of the community and how bad it is.

    I agree completely. The community at large is immature because the game is FREE TO PLAY (Something I think you are forgetting). But yes, it's true and that's why getting into a decent guild is so important.

    First off that quote wasn’t made by me, but another poster, you idiot. Secondly, free to play has nothing to do with it. NWN is also a free to play game, but with less immature people. Why? In-game moderation by DMs.

    Come on, name one FREE TO PLAY game that doesn't boast a handful of players with rude names like these? Eventually these names will be ferreted out and eliminated but, because the game is FREE TO PLAY it will take some time to do. You can report names such as the ones you have mentioned on the GW website. Why are there no in game people just waiting around to make somone change their name? Because GW is FREE TO PLAY.

    FREE TO PLAY FREE TO PLAY FREE TO PLAY FREE TO PLAY And that, my furious little friend is why there is no in-game moderation.

    That’s no excuse for not adding in-game moderation and that also contradicts the rumors that this game has good customer service. Part of running a good MMORPG is making sure the community is in check. Like RYL, having a bad community only makes Co-Op harder to do in this game, which is why they are so many complaints of players lone wolfing all the time. It’s also why monks (as well as other classes) started forming healing ball groups. Community behavior effects gameplay and the fun factor of GW. Why do you think so many people are increasingly jaded and rude to each other?

    You're perspective seems out of sorts with this comment. Necromancers and rangers are very important in high-end GvG. Which is what the game was actually designed for and around. Yes, rangers and necromancers are the least appreciated classes in pve. Big deal. I take it you play one or the other as your primary character and have taken personal offense at this.

    Actually, you can do without both. You don’t need a ranger since a mesmer can shutdown a spellcaster without using spirits or choking gas. A team doesn’t have to build themselves around a mesmer as they would ranger. If a ranger uses certain spirits, he can screw up his own teammates if they aren’t built to revolve around the ranger, which is what most teams don’t like to do. They are only two good rangers are the machine gun rangers (Whom use spirits) and that’s only if they don’t get blinded and if their opponent isn’t wearing/using anti-fire armor. The second good ranger is the spirit ranger, but they are only good within a spirit group.

    Necromancers suck in PvP also, but are better than rangers because a talented Necromancer will chain hex and plague send you to oblivion. Noob necromancers use death magic spells, which many people have learn to counter. Other than that, they don’t have much going for them and if you put down a natural's renewal, the necromancer can't do jack shit.

    Opinons can be shared. I share some of your opinions. But they're still opinions. Have a look for yourself..

    There is a difference between experiences and opinions. Opinions are personal outlooks on a situations, but experiences are objective moments in a person’s lifetime. The things I’ve speak in topic have been said on this board and GW-related boards. You can cover your ears and tell yourself what we say isn’t true, but I know for a fact HAVING GONE TO OTHER BOARDS that what I say isn’t opinion, but shared experiences. The people who are speaking out on this board, have been through what I’ve been through. Why do you think we talk about same moments in the game in the same way.

    That’s something you and every fanboy need to understand.image

    Never had lag trouble from AoE's myself (and I play nuker more often than not). And why would you want bigger prettier lights if the only thing they do is slow your cpu down more? That's not practicle. It sounds like your getting system slowdown to me. That has nothing to do with server or bandwidth latency (lag).

    NWN is an older game and runs just as fast as this game, but it’s AOEs never caused me a problem. Other people have screamed on my TeamSpeak about the awful lag spikes when AOEs go off in this game. Again, this is not opinion, but SHARED EXPERIENCES.image

    Which is more important a bunch of pretty lights or fast PvP action playable on a broad spectrum of systems? I'll let you guess which one was more important to A.Net.

    The reason the game doesn’t have flashy special effects is because the devs had little time, money and didn’t install a proper engine to run the game, which is why so many people complaint about lag spike, especially in populated areas.

    I don't understand what you are saying.

    As I said, this game doesn’t have a good engine so when log into the game, your body doesn’t appear off the bat, especially in a very populated area. The same problem RYL has with their character models. The graphics are good, but the character detail sucks because the used the same color textures. For example, putting a Black man in a dark brown outfit makes it hard to recognize the outfit on him because the colors are too closely related to his skin color. Or having a person wearing an outfit with different shades of orange. Even though that person is wearing different shades of orange without boundaries to separate the colors blend into each other well, for you to recognize each individual color of orange.

    The way the GW dev made this game, you can barely see the details on your players outfit unless you get a close up of your character.

Sign In or Register to comment.