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Anarchy Online: Fia Tjernberg Interview & New Engine Video

2

Comments

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by BloodyViking

    "f you can teleport my 1 level character to Beast from WA,then it is even worse than i thought.

    theres (there was) tons of people who made shopping toons,imagine that,made a shopping toon and mostly because it was fun like part of the game experience,you were able to be a dealer ,mostly fixer ,you could allways hire one to get you things you need from a player shop,it was a minigame,you allways were able to roll one or two for  yourself ofcourse,but now theres no such minigame it seems,but  the reason why theres no such minigame anymore is not "modernization""

    Huh?! Now you have me a bit confused here... People made characters to go grab items for others? I think you got it a bit backwards. People made fixers with fixergrid so they could farm items for other players. That means they rolled missions to find the right item, then ran to complete that mission for the questreward which they in turn sold to the other player.

    In all my years I have never heard of anyone making a fixer (or any other character) to run around to other players shops for other people. Sure, if you have a fixer it made things easier for yourself to go get the items you wanted to buy from other players. But I dont know a single person who made a fixer for that specific purpose only.

    There was many ways to play with playershops,i for example made millions just for delivering stuff for people.

    And for example if i found expensive bots for 500% too cheap from GMS, it was allmost certain  that someone else is rushing there also,who knows how many,thats where the race starts,how many times i cursed someone and someone cursed me because i or him was faster(PvPvPvP)

    but theres(was) thousand of  possibilities,like having a city in a good spot,how it affects for sales ,how to trick other dealers to buy your stuff and so much much more.

     

     

    Let's internet

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by eyeswideopen

     

    You do realize it's mostly us who have been playing since beta that have been continually asking for a simpler trading system, right?

    Oh, right. In your head, all the "old players" think just like you.

     

    so this simplifying ,cash shops,items dropping like candy,full AI levels in weeks etc etc etc.

    is game now a huge success?did you "who have been playing since beta" got what you wanted?

    just logged my 60 toon to test this,tried to find team anywhere and anyone ,1 lvl 82 found.

     

    Let's internet

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731

    I'll go back and see how it looks.

    I loved this game, one of my favorites.

    But

    There are soooo many more things wrong with this game than just GFX

    If those aren't adressed, any influx of gamers will be as short lived as what we've seen with SWTOR and AoC.

  • stragen001stragen001 Member UncommonPosts: 1,720

    New engine looks good, but we have been seeing new engine videos every six months or so for AGES now. 

    I loved the concept of this game but discovered it too late, and just couldnt deal with how outdated everything felt (this was in 2009) 

    Hopefully upgrading the engine will also improve character models / animations / UI cos it all just seems a bit clumsy compared to current games. 

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731

    Originally posted by stragen001

    New engine looks good, but we have been seeing new engine videos every six months or so for AGES now. 

    I loved the concept of this game but discovered it too late, and just couldnt deal with how outdated everything felt (this was in 2009) 

    Hopefully upgrading the engine will also improve character models / animations / UI cos it all just seems a bit clumsy compared to current games. 

    Here is the problem.

    This whole concept was announced in what 2007?

    the best that AO is going to end up with are going to look wierd.

    it's going to look like someone took aging graphics (2007) overlaid on top of ancient graphics (2001)

    Even in that video, I could see the old familiar backdrops. It had an almost "airbrushed" feel to it.

    Believe me, it's still far better than what it is now, but I just hope people aren't expecting too much.

  • WBadgerWBadger Member RarePosts: 381

    New Engine shmegin.

     

    I'll only start playing again if they re-open Baboons.

  • someforumguysomeforumguy Member RarePosts: 4,088

    Omg, instant nostalgia seeing that player morphed into a Leet.

  • JavafanJavafan Member UncommonPosts: 45

    Originally posted by elocke

    I hope they overhaul the UI and character movement/feedback to more modern controls.  I never could get into it because I'm so used to how WoW, Lotro, EQ2 etc. allow me to interact with my character in the world. 




     

    That will come in time - a better UI I mean.

    Besides some random eye candy, there's 2 very important things that the engine brings:

    - better performance on new systems since the upgrade will actually be like teaching AO how to draw things in an effecient manner all over again (including support for some ATI/nVidia cards people had had problems with)

    - the possibility of improving the game's graphic assets. Because it is a very small team, they are handling and changing only the must-haves in order to ensure engine compatibility and not let it look like crap. Again, in time, they will be able to improve existing assets which will provide more eyecandy to the player

    The engine is highly important since it opens various avenues to improving the game later on. Not right off the bat since the AO team has to deal with engine optimization, rebalancing act and newbie start-up experience, but in time. Most likely, they will be able to expand the team once the previous 3 points manage to get an influx of player in the game so both team expansion and expenses will be justified to upper management.

  • solusar66solusar66 Member Posts: 20

    We just had to wait over a year for that video to surface, countless broken promises and deadlines given to the community. Developers who gladly announce new features in progress never to be heard of again. If at least half the team had finished university and had a degree in software development, then maybe just maybe we would have seen propper development managment.

    Anyone who think this engine will save AO, are prone to wishfull thinking and blindness. What will veterans see when they return? Ok there is a new shiny shiny, let's go raid the new stuff now!! Oh wait there is no new endgame content, ever since Shadowlands was released in 2003 we have yet to see a real endgame raid zone. FunCom trying to pass off Legacy of Xan as endgame content is pathetic. One room instances with bosses frequently farmed by 3 people and loot rights sold. The zone is empty.

    The new Dustbrigade 3 instance then? Yeah one room instances over a few floors, and since FunCom is unable to create content that is "hard" they went for a random death approach, this due to server/client sync. People randomly dying does not make a instance hard, it makes a poorly thought out attempt at making one. Yes this instance is also all but empty.

    Daily missions? Why should people team up and actually interact, when you can do mindless missions that give great exp? The hardest part of any daily mission, is the time it takes running from one to the next. Another effect this had is on the Legacy of Xan zone, people used to farm AXP there, they don't need to anymore. Leaving Arid Rift all but empty. Now the quest line that lies there takes even longer time, no farm teams to speed up running from A to B, back to A then C. Running around is the hallmark of content made for AO.

    Great charcter progression? Freedom of choice? Hardly! FunCom has been streamlining endgame content with cookie cutter content, there has been no freedom of character development since pre-Shadowlands. Extremely poor bandaid fixed has made PvP vastly imbalanced. Giving already OP professions access to even more powerfull perks and weapons. Instead of removing some of the items like say Troa'lar pistol and nerf X number of classes who already are powerfull. We have to wait for the much talked about rebalance and AS fix.

    And this is the problem FunCom, you talk and talk and then you release something none asked for. For all you new people who wants to try Anarchy Online, level 1-220 goes like this: 1-160 sit in a pocket team get levels. 160-220 run around in Inferno missions, do daily in a medsuit and proclaim on the LFT screen that you are great DD.

    Then there is the issue of exploits. And the developers stance in handling the issue. People get banned for a week or two, then they return and sploit again. There are 3rd party software to exploit PvP and leveling. FunCom do not deal with these people, they are let of the hook and continue find more exploits or update their software. I have never seen worse handling of exploiters in a MMO.

    But this is all ok, because we get new Miir social items and clothes on regular basis. That way we can RP playing a MMO while plaing a Singleplayer RPG.

    Ad astra per astrada

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297

    One of my favorite MMOs, especially shadowlands. I'll definately check this out if it lands before guild wars 2.

    I don't suffer from insanity, I enjoy every minute of it.
  • EkarosEkaros Member UncommonPosts: 367

    Originally posted by Vannor

    One of my favorite MMOs, especially shadowlands. I'll definately check this out if it lands before guild wars 2.

    I suggest you try after you get bored with GW2 ;D

  • BeyornBeyorn Member UncommonPosts: 372

    Im sorry if this has been asked but will this include the whole character model too?  Not just the head?

  • AnkurAnkur Member Posts: 334

    Originally posted by GeeTeeEffOh

    Originally posted by stragen001

    New engine looks good, but we have been seeing new engine videos every six months or so for AGES now. 

    I loved the concept of this game but discovered it too late, and just couldnt deal with how outdated everything felt (this was in 2009) 

    Hopefully upgrading the engine will also improve character models / animations / UI cos it all just seems a bit clumsy compared to current games. 

    Here is the problem.

    This whole concept was announced in what 2007?

    the best that AO is going to end up with are going to look wierd.

    it's going to look like someone took aging graphics (2007) overlaid on top of ancient graphics (2001)

    Even in that video, I could see the old familiar backdrops. It had an almost "airbrushed" feel to it.

    Believe me, it's still far better than what it is now, but I just hope people aren't expecting too much.

    Exactly. What else is more to expect from an 8 year old game? i never expected FFXIV or AOC level of graphics. The update to graphicis 100 times better than current engine and atleast it won't burn my eyes this time when i login to play.

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731

    Originally posted by Ankur

    Originally posted by GeeTeeEffOh


    Originally posted by stragen001

    New engine looks good, but we have been seeing new engine videos every six months or so for AGES now. 

    I loved the concept of this game but discovered it too late, and just couldnt deal with how outdated everything felt (this was in 2009) 

    Hopefully upgrading the engine will also improve character models / animations / UI cos it all just seems a bit clumsy compared to current games. 

    Here is the problem.

    This whole concept was announced in what 2007?

    the best that AO is going to end up with are going to look wierd.

    it's going to look like someone took aging graphics (2007) overlaid on top of ancient graphics (2001)

    Even in that video, I could see the old familiar backdrops. It had an almost "airbrushed" feel to it.

    Believe me, it's still far better than what it is now, but I just hope people aren't expecting too much.

    Exactly. What else is more to expect from an 8 year old game? i never expected FFXIV or AOC level of graphics. The update to graphicis 100 times better than current engine and atleast it won't burn my eyes this time when i login to play.

    When I use the term "airbrushed"

    Go back and look at that video. everything...and I mean EVERYTHING

    is masked in fog, dust and "god-rays"

    I almost felt like the music in the background should have been a choir of angels watching that video.

  • Tamsyn2002Tamsyn2002 Member Posts: 24

    This is fantastic news. Been hoping for this graphics upgrade for awhile now. Definately glad to hear that they are not just upgrading the environment but adding some extra polys to the models heads and bodies.

    Fia Tjernberg: Anarchy Online is extremely relevant today, because it's a game that offers more customization and freedom than many of the competing MMORPGs. I can see a recent trend in the demand of these more open sandbox systems, because it allows the player to be creative with mechanics and enjoy a tailored play experience, and I personally think this is really interesting and something that we as developers are continuing to explore.

    I was thinking nearly along the same lines not long ago. AO has so much to offer all it has been really needing this graphics update to make it more appealing and bring it along lines with current games. Hope we see this soon.

  • HrothaHrotha Member UncommonPosts: 821

    Too late Funcom.

    Everybody knows deeply within him-/herself that is wrong to come back to games and try to re-create an experience once had. This is not the purpose of? a game. This is a marketing purpose.

    We know it all, you re-install an old goodie - have expectations sky-scraper-high and you will fall right flat on your face, once you do just one single step in that said game. Because it's not the same anymore.

    A grafics-engine alone wont do it. This over the innovative GW2? *rollseyes*


    image

  • AnkurAnkur Member Posts: 334

    Originally posted by 4bsolute

    Too late Funcom.

    Everybody knows deeply within him-/herself that is wrong to come back to games and try to re-create an experience once had. This is not the purpose of? a game. This is a marketing purpose.

    We know it all, you re-install an old goodie - have expectations sky-scraper-high and you will fall right flat on your face, once you do just one single step in that said game. Because it's not the same anymore.

    A grafics-engine alone wont do it. This over the innovative GW2? *rollseyes*


    Yeah because AO isn't innovative at all. Do you GW2 fans have left any MMO on this website untouched from your constant trolling? it is getting beyond ridiculous.

  • JavafanJavafan Member UncommonPosts: 45

    Originally posted by 4bsolute



    Too late Funcom.

    Everybody knows deeply within him-/herself that is wrong to come back to games and try to re-create an experience once had. This is not the purpose of? a game. This is a marketing purpose.

    We know it all, you re-install an old goodie - have expectations sky-scraper-high and you will fall right flat on your face, once you do just one single step in that said game. Because it's not the same anymore.

    A grafics-engine alone wont do it. This over the innovative GW2? *rollseyes*


    If only the other games would rise to my expectations I have from playing Anarchy Online and EVE Online!!! MMOs would have looked a lot more different today and be a lot more fun to play.

  • LlarsLlars Member UncommonPosts: 40

    I'm an old school MMORPGer, but I never really played AO. (I know.. outrageous! :D) Do you old school AO players think this update would make jumping in at the ground floor worthwhile at this point?  I saw someone above said they were level 220?!?! Yikes lol. 

    Like a lot of people in my situation, I don't have the time to devote to gaming as I did back in the day.  Would that me a major problem here?  It was definitely an issue in EQ, DAoC... etc.

    image
    SoW and Invis please! :)

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    Coming Soon ?  I mean that new engine has been coming soon since 2006.  I'd believe it when i'll see it.

  • maxcancermaxcancer Member UncommonPosts: 20

    "We try to keep an open communication with the community, listening to feedback"

     

    WTF are u talking about?? AO DEVS listening feedback????????? From Who?????????? all the comunity pissed off to s10 situation and Devs close S10 LOL listen that feedback too.

  • pkerguypkerguy Member UncommonPosts: 16

    Look guys, i know im supposed to congratulate them for going free to play and still maintain such high player base, but still they do need to work on so many bugs, i mean i've been online for like 2 hours, and next thing i know my machine gun won't load...

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731

    The biggest slice of irony in this whole video release, is that the graphics updates look rushed.

  • VortigonVortigon Member UncommonPosts: 723

    The problem with this game is the complete and utter lack of content of any kind.

     

    ~Great first bunch of levels then you are left wondering - ok what now?

     

     

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