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  • Tom316Tom316 Member Posts: 16

    First I must say the MOfia Online project looks very interesting as a type of mmorpg.

    Coming from a company that has MMORPG experience and a team of now over 35+ people I can say that company imagine will go along ways in promoting your product. Along with a Community Relations expert. If you and your companies imagine looks like crap (no offense meant here, this is just a use of words) how do you ever expect to market your MMORPG.

    While knowing the person of a major MMORPG site might be a good start that alone doesn’t make your MMORPG good or even great. There is allot of behind the scenes stuff that goes on in both the business side and the development side of a MMORPG company and again no offense it looks as if some management direction might be needed in your production environment.

    When you post you post as if everything you have is currently in game and working to some degree when in fact you still do not even have access to the game engine. It could be months, years, ect. before the RC engine is released to the public. Your first post stated that you removed the high poly models because they lagged the engine on even high end systems. How can you know this if you do not have access to the RC engine?

    Again I like the idea of a MOfia Online MMORPG and I wish you and the product the best of luck in the MMORPG marketplace.

  • sysdevjasysdevja Member Posts: 46

    I'm not stalking you. I enjoy reading these forums since they are active/interesting. I log on today and see you tooting your own horn like you have been doing in the RC forum the last few weeks. Name one other MMO with a lead Dev age 16 that is successful. If you can tell me one I'll believe in your cause.

    Oh by the way, please stop threatening to get me banned. It looks unprofessional on your part. Once again, name another MMO developer who has threatened to get someone banned from a forum for talking badly about a game (other than Mourning, which was run by people of your intellect ). Might I add, these forums are completely unrelated to your game, I can say whatever I want. IF I am successfully banned, I wouldn't have broken any forum rules. It would be a simple matter of playing favorites.

    In case you didn't see my original queston : Name ONE other MMO that has been RELEASED whose lead Dev was 16 years old.

    Thanks, Joe.

    EDIT : No, I did't follow your post on Gamedev. I'm sure it was some other person who noticed the multitude of grammatical errors in your game advertisement. Cheers to them.

     

    so im advertising, leave me alone, advertise your own game, keep your opions and remarks to yourself, yuo got a problem with my age just becuase your 18 and immature at that, dosnt have to say you can go arround pretending your it

    secondly i said nothing about banning, i said i will contact Justin tho, you may get a email off him, telling you to lay off and leave me alone, becuase for your age i would of though you would of just left it, but no no you decided to carry it childish realy, i have no more input,

    just coem abck when you decided to when youve grown up

    im nto arguin no more, im fed up of it

  • sysdevjasysdevja Member Posts: 46



    Originally posted by Tom316

    First I must say the MOfia Online project looks very interesting as a type of mmorpg.
    Coming from a company that has MMORPG experience and a team of now over 35+ people I can say that company imagine will go along ways in promoting your product. Along with a Community Relations expert. If you and your companies imagine looks like crap (no offense meant here, this is just a use of words) how do you ever expect to market your MMORPG.
    While knowing the person of a major MMORPG site might be a good start that alone doesn’t make your MMORPG good or even great. There is allot of behind the scenes stuff that goes on in both the business side and the development side of a MMORPG company and again no offense it looks as if some management direction might be needed in your production environment.
    When you post you post as if everything you have is currently in game and working to some degree when in fact you still do not even have access to the game engine. It could be months, years, ect. before the RC engine is released to the public. Your first post stated that you removed the high poly models because they lagged the engine on even high end systems. How can you know this if you do not have access to the RC engine?
    Again I like the idea of a MOfia Online MMORPG and I wish you and the product the best of luck in the MMORPG marketplace.



    first of all its MAfia online not mofia secondly rc is blitz 3d based so we have been in development on blitz engine and when rc comes out all we need to do is transfer it into it. testing on blitz is what we are doing. the pro edition of rc lets you code it in so when rc comes out 30th we can just intergrate it in
    also if you go onto the rc forums theres questions like whats the poly limit etc. i had teh infoamtion ebfore typing up so everythign thats typed is approved by the RC devs, the answers are what my features are.

    i know people take advantage of my age and think there better than me, well i dont care do what you like. maybe ill have the last laugh 

  • Tom316Tom316 Member Posts: 16

    Good currection on my spelling there.

    First of all I did not want to mention this and break your potentinal customers hearts. But you do Know its ILLEGAL to steal weapons from Counter Strike right?

    I will not get into a debate over it because I am above that level of maturity and all this thread does is advertise your game that appears to steal models from another game. On that note I wont comment on Blitz3D and the RC engine because I have not seen it in action. But from the people I have talked to that do have access to the engine says there is alot of room for improvement in the engine.

  • sysdevjasysdevja Member Posts: 46
    excuse me, the weapons are all made in 3ds max, and whats counter strike? anyways the weapons are like 100 polys each
  • madazzmadazz Member RarePosts: 2,115

    Peice of advice to the young aspiring programmer/designer. Just ignore comments that are not constructive. If you can't derive anything useful out of them just move on. Replying to them is just a waste of your time, and mine! It doesn't reflect well on you or your cause. With that said, age doesnt make a difference in my opinion. I am 23 and I do graphic design. That is where I thrive (and I am damn good). I have been doing basic webpages for years on the side project for extra cash (I typically do alot of logo creation/vector work and science graphs). Thing is, I do not know scripting. To work around that problem I know a 16 year old boy-genius who is my friends brother. This kid lives at his PC. He typically works on more complicated things but will take time out of his schedule (lol) to help me with a webpage script if I cannot find one already on the net. At first I was wary to have him help due to his age. I have learned that it means nothing. Did you know two kids started mycomputer.com and sold it for millions at the age of 17? The website no longer exists in its original form. It sold because of the amount of traffic it was receiving. (was a very nice page to boot!)

    As for people insulting your grammar skills, worry not. Just means your mind is more concentrated else where perhaps. Just keep on trucking and if you have a point to prove, you can prove it at the end of the month with your screenshot, should this RC engine be complete. I also recommend you do find someone who can be you PR person. It may be someone on your team already. It will really help your teams image.

    Anyway, this game has a nice concept regardless and I hope it works out. G'luck and take it easy.

    (just to add, you really don't know what counter strike is? that seems quite odd and very unbelievable. This is where a PR person could have stepped in. if you have worked on multiplayer mods in the past than you WOULD know what one of your main competitors is, and I dont believe for a second that you havent heard of half-life/counterstrike. Though I preffered TFC)

  • modjoe86modjoe86 Member UncommonPosts: 4,050



    Originally posted by sysdevja



    Originally posted by Tom316

    First I must say the MOfia Online project looks very interesting as a type of mmorpg.
    Coming from a company that has MMORPG experience and a team of now over 35+ people I can say that company imagine will go along ways in promoting your product. Along with a Community Relations expert. If you and your companies imagine looks like crap (no offense meant here, this is just a use of words) how do you ever expect to market your MMORPG.
    While knowing the person of a major MMORPG site might be a good start that alone doesn’t make your MMORPG good or even great. There is allot of behind the scenes stuff that goes on in both the business side and the development side of a MMORPG company and again no offense it looks as if some management direction might be needed in your production environment.
    When you post you post as if everything you have is currently in game and working to some degree when in fact you still do not even have access to the game engine. It could be months, years, ect. before the RC engine is released to the public. Your first post stated that you removed the high poly models because they lagged the engine on even high end systems. How can you know this if you do not have access to the RC engine?
    Again I like the idea of a MOfia Online MMORPG and I wish you and the product the best of luck in the MMORPG marketplace.


    first of all its MAfia online not mofia secondly rc is blitz 3d based so we have been in development on blitz engine and when rc comes out all we need to do is transfer it into it. testing on blitz is what we are doing. the pro edition of rc lets you code it in so when rc comes out 30th we can just intergrate it in
    also if you go onto the rc forums theres questions like whats the poly limit etc. i had teh infoamtion ebfore typing up so everythign thats typed is approved by the RC devs, the answers are what my features are.

    i know people take advantage of my age and think there better than me, well i dont care do what you like. maybe ill have the last laugh 


    First of all, it's MAfia Online, not mofia. Secondly, RC is based in Blitz3d, so we have been programming in the Blitz language. When RC is released our programming can be directly transferred into the engine. RC has a pro edition which allows one to alter the engine's source code. This will allow for direct integration. Questions regarding poly limit have been discussed on RC forums. I had all the information before I posted, and it was approved by RC Devs. My feature list is based on these answers.

    I know people take advantage of my age and think they're better than me. Well, I don't care. Do what you like. Maybe I'll have the last laugh.

    I'll just grammar check your posts from now on. When people see that you are too lazy to grammar check your own posts, they will know how concerned you are with the marketing and advertising.

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  • sysdevjasysdevja Member Posts: 46

    thank you madazz, its nice to see someone whos confident about my game

    but being told i stole models from that tom, is were i draw the line, our devs work 24/7 for content and hes just abck firing all our work

    image 

    hmm just researched cs, all i see for sc are high poly models, YEAH OURS LOOK LIKE HIGH POLY dont they? no, there praticaly boxes, are you blind?

     

    again thank you madazz, and for now on im ignoring them, and atleast someone understands why spelling mistakes are in my work lol funny thing is im predicted A for gcse :P, its just on teh pc im busy with the game

  • madazzmadazz Member RarePosts: 2,115

    Well my doctor is a smart man. And I cant even read his writing. lol... some of it is so abbreviated its hard to understand.

  • sysdevjasysdevja Member Posts: 46

    no teachers are the best lol, they go on about your writing and stuff then you look at theres and go what! lol theres is usauly worse

    i just researched cs looks good, ive heard of HAlf life lol never cs though, but i will go buy cs looks liek fun, nice grpahics on there new one Cs source

    moddind communtiy i went was whole mod made into pc gamer, frombattlefront, soem jedi mods, command and conquer generals, and also some battlefield

  • ZuranZuran Member Posts: 39

    Hmm, although I found it very hard to read what you were saying, I did get the jist of it.

    I do like the setting you have. It's unique, which is very good in a genre overcrowded with Fantasy.

    Don't let age matter. As long as you are responsible and mature about your project, it will all work out.

    However, I'm really not to sure why you are advertising your game so soon. All you posted was a F.A.Q., and a couple of screenshots (which were not in-game, even). Also, I agree with the other posters, it would be best to hire a PR, as really, I found it very hard to read what you are typing, which is NOT good when you are advertising your game. Hire one. It will do wonders. I know. Also a little note: do NOT go around flaming other people, and telling them they are going to be banned, even though it is not your site. It sounds very unproffesional.

    A question for you is why you are using such a crummy engine? Personally, there are so many better engines out there, especially for this type of game you are making. And, you also said you had to lower the polys of your guns because it was lagging on a high end machine. You do NOT want to use a bad engine. It will come back to haunt you, because you find out you can barely do half the stuff you want to.

    And, I agree with Tom316. All the modern guns that you posted are such knock-offs from Counter-Strike, that is painstakingly obvious. The M16's, and AK-47 are OK, but everything else...

    Also, how the heck would you not know what Counter-Strike is? It is literally one of the biggest online games in the world, and you said you don't know what it is? You also said you modded games before, but you don't know what Counter-Strike is? Personally, I doubt you have ever modded before, and you are just BSing. Modding is the first thing you should do before you make your own standalone game.

    Honestly, in my opinion, you seem to have all the game mechanics figured out, and it is in a unique setting (bonus for you). But, you need to change a lot of things, as right now, your company looks very unproffesional.

    P.S.: How the hell do you not have time to take a screenshot, but you make big long posts on this forum? Geez, get your priorities straight. Unless, you dont have a functional game yet.

     

  • sysdevjasysdevja Member Posts: 46



    Originally posted by Zuran

    Hmm, although I found it very hard to read what you were saying, I did get the jist of it.
    I do like the setting you have. It's unique, which is very good in a genre overcrowded with Fantasy.
    Don't let age matter. As long as you are responsible and mature about your project, it will all work out.
    However, I'm really not to sure why you are advertising your game so soon. All you posted was a F.A.Q., and a couple of screenshots (which were not in-game, even). Also, I agree with the other posters, it would be best to hire a PR, as really, I found it very hard to read what you are typing, which is NOT good when you are advertising your game. Hire one. It will do wonders. I know. Also a little note: do NOT go around flaming other people, and telling them they are going to be banned, even though it is not your site. It sounds very unproffesional.
    A question for you is why you are using such a crummy engine? Personally, there are so many better engines out there, especially for this type of game you are making. And, you also said you had to lower the polys of your guns because it was lagging on a high end machine. You do NOT want to use a bad engine. It will come back to haunt you, because you find out you can barely do half the stuff you want to.
    And, I agree with Tom316. All the modern guns that you posted are such knock-offs from Counter-Strike, that is painstakingly obvious. The M16's, and AK-47 are OK, but everything else...
    Also, how the heck would you not know what Counter-Strike is? It is literally one of the biggest online games in the world, and you said you don't know what it is? You also said you modded games before, but you don't know what Counter-Strike is? Personally, I doubt you have ever modded before, and you are just BSing. Modding is the first thing you should do before you make your own standalone game.
    Honestly, in my opinion, you seem to have all the game mechanics figured out, and it is in a unique setting (bonus for you). But, you need to change a lot of things, as right now, your company looks very unproffesional.
    P.S.: How the hell do you not have time to take a screenshot, but you make big long posts on this forum? Geez, get your priorities straight. Unless, you dont have a functional game yet.
     




    firstly if you read the posts more carfully i never threatned to ban, i said i would talk to justin, it didnt mean ban. and the weapons are basicaly blocks i see counter strike just becuase they use modern weapons dosnt have to say mines a knock off version, our weapons are like 3000- in poly differnce to theres. RC is not crumey, you goto there site and see for yourself then come back and give an opinion.

    you doubt ive ever modded? your realy cocky to say that. google search A jedi order, also its been mentioned in pc gamer as the top star wars battlefront mod thsi months, so if you go down to the shop and buy it in the back pages for the mods sections theres an article in there, also i helped with imperial assault for command and conquer generals also mentioned in pc gamer, and also special forces for battlefield, ive made two games, one forum based one rpg of mafia (2d based). i suggest you do google searching. also this remark:

    P.S.: How the hell do you not have time to take a screenshot, but you make big long posts on this forum? Geez, get your priorities straight. Unless, you dont have a functional game yet.

    we said a date and we are keeping to it, we arnt changing for no one. thats final

    just becuase ive never heard of cs dosnt mean im stupid. its just a game. i have over 4 years experiance in modding, modelling, concept, programming, texture and also level design. i know what im doing. your can say i will fail, but basicaly i just ignore it. ive had enough of trying to post something, atleast i know some are interested in the game, its not posted here to have ago at

  • ZuranZuran Member Posts: 39



    Originally posted by sysdevja



    Originally posted by Zuran

    Hmm, although I found it very hard to read what you were saying, I did get the jist of it.
    I do like the setting you have. It's unique, which is very good in a genre overcrowded with Fantasy.
    Don't let age matter. As long as you are responsible and mature about your project, it will all work out.
    However, I'm really not to sure why you are advertising your game so soon. All you posted was a F.A.Q., and a couple of screenshots (which were not in-game, even). Also, I agree with the other posters, it would be best to hire a PR, as really, I found it very hard to read what you are typing, which is NOT good when you are advertising your game. Hire one. It will do wonders. I know. Also a little note: do NOT go around flaming other people, and telling them they are going to be banned, even though it is not your site. It sounds very unproffesional.
    A question for you is why you are using such a crummy engine? Personally, there are so many better engines out there, especially for this type of game you are making. And, you also said you had to lower the polys of your guns because it was lagging on a high end machine. You do NOT want to use a bad engine. It will come back to haunt you, because you find out you can barely do half the stuff you want to.
    And, I agree with Tom316. All the modern guns that you posted are such knock-offs from Counter-Strike, that is painstakingly obvious. The M16's, and AK-47 are OK, but everything else...
    Also, how the heck would you not know what Counter-Strike is? It is literally one of the biggest online games in the world, and you said you don't know what it is? You also said you modded games before, but you don't know what Counter-Strike is? Personally, I doubt you have ever modded before, and you are just BSing. Modding is the first thing you should do before you make your own standalone game.
    Honestly, in my opinion, you seem to have all the game mechanics figured out, and it is in a unique setting (bonus for you). But, you need to change a lot of things, as right now, your company looks very unproffesional.
    P.S.: How the hell do you not have time to take a screenshot, but you make big long posts on this forum? Geez, get your priorities straight. Unless, you dont have a functional game yet.
     



    firstly if you read the posts more carfully i never threatned to ban, i said i would talk to justin, it didnt mean ban. and the weapons are basicaly blocks i see counter strike just becuase they use modern weapons dosnt have to say mines a knock off version, our weapons are like 3000- in poly differnce to theres. RC is not crumey, you goto there site and see for yourself then come back and give an opinion.

    you doubt ive ever modded? your realy cocky to say that. google search A jedi order, also its been mentioned in pc gamer as the top star wars battlefront mod thsi months, so if you go down to the shop and buy it in the back pages for the mods sections theres an article in there, also i helped with imperial assault for command and conquer generals also mentioned in pc gamer, and also special forces for battlefield, ive made two games, one forum based one rpg of mafia (2d based). i suggest you do google searching. also this remark:

    P.S.: How the hell do you not have time to take a screenshot, but you make big long posts on this forum? Geez, get your priorities straight. Unless, you dont have a functional game yet.

    we said a date and we are keeping to it, we arnt changing for no one. thats final

    just becuase ive never heard of cs dosnt mean im stupid. its just a game. i have over 4 years experiance in modding, modelling, concept, programming, texture and also level design. i know what im doing. your can say i will fail, but basicaly i just ignore it. ive had enough of trying to post something, atleast i know some are interested in the game, its not posted here to have ago at


    OK, I went to the website "A Jedi Order", and "Imperial Assasult". I did not see a person named, sysdevja on their staff, nor a person named that on their forums. None of these mods are worked on by the same people. So please, be more specific on what you did on these mods. Why is it that you also state that you made "A Jedi Order" all by yourself...? It was made by over a dozen people, and your username was not on it. At all. Sorry, if it was a mistake, but there was no lone wolf that made "A Jedi Order".

    That 2D Mafia game I could not find. So, can you post a link, or is the game dead? Also, you said you worked on two games, please, post the other one.

    Oh, also, saying how you went to work for EA, is really stupid. I'm sorry, but EA does not take 15 year olds. College/University is the youngest they will take for an internship. They might let a 15 Year old come, and hang around the studio for an hour, maybe two, but they would never let you work on a game.

    Again, with the screenshots. I belive you were saying you will post a few on the 30th, which is really, two weeks away. Why advertise, when you have nothing to show, except a website with nothing on it?

    Really now, don't get me wrong, I don't hate your game, or hate you. I think the setting of your game is very unique, and very intriguing. However, with the way you post, all I read is BS, and more BS. You don't back up anything you say. Serioulsy, you just end up acting unintelligent.

    I will quit posting for now, but I would really like a response from you, or one of your devs.

    EDIT: Bah, after reading your first page post, it is sad. Really I'm sorry, for what happened (I know I played a role in it, but I felt I needed to say it).

    Really, I do hope you have better luck next time.
     

  • MotorheadMotorhead Member UncommonPosts: 1,193



    Originally posted by modjoe86

    I am a follower of RC, so I frequent the RC forums. Sysdevja is 16 years old. I'll repeat that...the lead Dev for this mmorpg is 16 years old. Not only that, the kid lacks the necessary grammar skills to even communicate his message.
    Grammar check your own damn FAQ before you advertise...incompetent indie developers piss me off.
    BTW, don't give a detailed list of features if you don't even have an engine yet.
    /rant off.



    Only 16?  I'm shocked !    /endSarcasm

    And I agree, you should get your older sister to be the spokesperson.  I bet her grammar skills are at least high-school senior level.


     

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    image
    "Some days you just can't get rid of a bomb." -- Batman

  • MotorheadMotorhead Member UncommonPosts: 1,193



    Originally posted by sysdevja

    thank you madazz, its nice to see someone whos confident about my game
    but being told i stole models from that tom, is were i draw the line, our devs work 24/7 for content and hes just abck firing all our work
    image 
    hmm just researched cs, all i see for sc are high poly models, YEAH OURS LOOK LIKE HIGH POLY dont they? no, there praticaly boxes, are you blind?
     
    again thank you madazz, and for now on im ignoring them, and atleast someone understands why spelling mistakes are in my work lol funny thing is im predicted A for gcse :P, its just on teh pc im busy with the game



    Excuse me, but do I see an Uzi?   And what could very possibly be an AK-47?

    What timeline is this in?   Post 1930's ... ?

    image

     

     


     

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    image
    "Some days you just can't get rid of a bomb." -- Batman

  • BronenekBronenek Member Posts: 240


    Originally posted by Motorhead
    Originally posted by sysdevja
    thank you madazz, its nice to see someone whos confident about my game
    but being told i stole models from that tom, is were i draw the line, our devs work 24/7 for content and hes just abck firing all our work
    image
    hmm just researched cs, all i see for sc are high poly models, YEAH OURS LOOK LIKE HIGH POLY dont they? no, there praticaly boxes, are you blind?

    again thank you madazz, and for now on im ignoring them, and atleast someone understands why spelling mistakes are in my work lol funny thing is im predicted A for gcse :P, its just on teh pc im busy with the game
    Excuse me, but do I see an Uzi? And what could very possibly be an AK-47?
    What timeline is this in? Post 1930's ... ?
    image



    Lmao. I was thinking the same thing. Some of those weapons do not fit in with the timeline ::::05::

    image

  • Dis_OrdurDis_Ordur Member Posts: 1,501

    Why this game will fail:

    Zero class and character diversity...  You see, every MMO has a host of professions, which your game could possibly have, but any other successful MMO also has a detailed character creation, and many different races and/or species to choose from...  Choosing from different ethnic origins, ie. Italian, Asian and etc. will not be enough diversity...  This is why fantasy, sci-fi and superheros are the only plausible realms for MMO's, as you can introduce a multitude of different character types...  Simply grounding your MMO into a human based saga will turn people off big time...

    While I appreciate your aspiration as a 16 year old, you need to complete post bachelor education and get a list of certifications before you can walk into any publisher's office to distribute your game...  If it is browser based, then you won't need to, but it doesn't sound like this is the case...  Gangsta based MMO's will flop horribly, and this one will be no exception...  Now, if you went in the direction of a Sci-Fi crime based game with elements of outer space, smuggling, and the seedy life of the underbelly of the universe, then you would be getting somewhere, but this won't cut it...

    image

  • icedburnicedburn Member Posts: 74
    is it true we going to have a mafia online.image..it will be great....image
  • frosty360frosty360 Member Posts: 8

     

    delete me
  • GreatnessGreatness Member UncommonPosts: 2,188
    I just heard about this game and I looked at the site and found a lot of classes. Dis_Ordur, it is not about races all the time, and mmos don't have to be fantasy or science fiction. The Sims Online, There, Second Life were all mmos but only had humans as a race. As I looked around, I saw 11 classes, http://c-c-studios.com/MAfia_suited_men/forumindex.htm  Scroll down a bit, it is forum discussions but thats the only place I found it lol.

    ~Greatness~

    Currently Playing:
    Nothing

  • BronenekBronenek Member Posts: 240

    I just looked on the games forums...Drugs as a profession ::::05::

    Doesn't make much sense. Wouldn't Gangs or Mobsters be the professions actually dealing with drugs?

    Drugs isn't a type of person, its a drug, whereas all the other professions are types of people.

    Maybe if you changed it to Drug Dealer it would make more sense.

    image

  • modjoe86modjoe86 Member UncommonPosts: 4,050



    Originally posted by frosty360




    Originally posted by Dis_Ordur
    Why this game will fail:
    Zero class and character diversity... You see, every MMO has a host of professions, which your game could possibly have, but any other successful MMO also has a detailed character creation, and many different races and/or species to choose from


    I am a dev on this game and trust me there a re ALOT of proffessions ;) alot honestly

    and to all of you who posted about grammar, it is not usually the lead designer who has to be good at grammar, they usually have someone else doing this job ;)

    and sysdevja . . . dont feel so bad - all the *nice* people have came to the forum ;)



    Umm, I'm pretty sure if you wrote a letter to the lead Dev of any big MMO, they would have the necessary grammar skills to answer back -- or they might be smart enough to run a spell/grammar check at the very least. Good luck getting a loan to pay for your servers and bandwidth.

    And the guns are either ripped from CS and dumbed-down in the poly count, or they are "inspired from CS." Either way, it made it quite obvious that they were ripped when the guy claimed he had never heard of CS. If you mod games and are "featured in gaming magazines", you've heard of CS. There is no exception to this generalization that I can think of. If you play computer games, you've heard of the #1 online PC game. When Valve contacts you Sysdevja, ignorance won't get you off the hook for theft. If they weren't ripped, why would almost ALL of the guns in a mafia based game be modern weaponry. Even if you were to mix time periods, at least half of your guns would be the mafia weapons we are all familiar with. Your BS will catch up to you.

    EDIT: Is every single gun from CS in that render? USP and Dualies in the pistol category.

    Auto and Pump Shotty.

    MP5, K&Ump, P90, Mac10...everything but TMP in the automatics.

    Famas, Sig, Colt, Ak, and AWP in the rifles.

    Identical 1.5 knife model.

    Seems everything but about 4 guns is the exact same as CS 1.6.

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  • KristenKristen Member Posts: 5
    they need a mafia mmorpg for realz or something, there is WAYYY too many mid-evil and fantasy mmo's out right now.

    image

  • ZuranZuran Member Posts: 39



    Originally posted by Kristen
    they need a mafia mmorpg for realz or something, there is WAYYY too many mid-evil and fantasy mmo's out right now.


    Well, yeah, it would nice, but don't expect this company to do it.


     

  • BronenekBronenek Member Posts: 240


    Originally posted by modjoe86

    EDIT: Is every single gun from CS in that render? USP and Dualies in the pistol category.
    Auto and Pump Shotty.
    MP5, K&Ump, P90, Mac10...everything but TMP in the automatics.
    Famas, Sig, Colt, Ak, and AWP in the rifles.
    Identical 1.5 knife model.
    Seems everything but about 4 guns is the exact same as CS 1.6.

    Yep. Its soo true. Its blatantly obvious. Look at the AWP model, lmfao!!

    http://i22.photobucket.com/albums/b327/MafiaMMORPG/ferrari.jpg

    From looking at that image above, this mafia game must be during our current times, because they never had those kind of Ferrari's in those times.


    I thought this mafia game was gonna be more connected to the game, Mafia.

    http://www.mafia-game.com/

    image

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