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Honest opinions of Rift

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Comments

  • TheMinnTheMinn Member Posts: 397

    Hated it at first. Went back a few months later and they fixed the game engine....my framerate was tons better. At that point I was also enjoying it a lot more. But with a few "Different" type of MMOs coming out this year (and Diablo3) I took a back seat. I am looking forward to GW2. I tried Tera but I just did not dig the combat. But if you are into the type of MMO RIFT is then please play it. Trion did a really good job. But i do think it will be the last of its generation in terms of how it plays, granted there will be more fantasy MMOs but none that are of that formula. 

  • ArkiniaArkinia Member Posts: 251

    I really enjoyed Rift up to level 32 or so. I just couldn't dig the repetetive hubs every few levels. One major city? It had some very cool things like RIfts, which I thought were great until the 100th one I had to encounter then try to avoid like the plague. Also, everything seemed pretty dark, I had a hard time seeing where I was going at times. I know this poat may sound trivial but I just couldn't login after a few months, although I tried!

  • GoodAfternoonGoodAfternoon Member UncommonPosts: 252

    Originally posted by Arkinia

    I really enjoyed Rift up to level 32 or so. I just couldn't dig the repetetive hubs every few levels. One major city? It had some very cool things like RIfts, which I thought were great until the 100th one I had to encounter then try to avoid like the plague. Also, everything seemed pretty dark, I had a hard time seeing where I was going at times. I know this poat may sound trivial but I just couldn't login after a few months, although I tried!

    The darkness could possibly have been fog. There was a world event where you couldn't see very fat because of this black  fog that was everywhere in Telara. 

    Rift

  • ZenIrishChaiZenIrishChai Member UncommonPosts: 527

    Originally posted by GoodAfternoon

    Originally posted by Arkinia

    I really enjoyed Rift up to level 32 or so. I just couldn't dig the repetetive hubs every few levels. One major city? It had some very cool things like RIfts, which I thought were great until the 100th one I had to encounter then try to avoid like the plague. Also, everything seemed pretty dark, I had a hard time seeing where I was going at times. I know this poat may sound trivial but I just couldn't login after a few months, although I tried!

    The darkness could possibly have been fog. There was a world event where you couldn't see very fat because of this black  fog that was everywhere in Telara. 

     

    I don't think that was it because I've been experiencing the same problem lately (although might be different for Arkinia). I can counter it by adjusting the gamma or syncing with my desktop settings, but then it starts to look pale and washed out like the brightness is too high. There was nothing in between. All the colors look perfect when the brightness is at default but nighttime or dark places almost make it unplayably dark. So I haven't figured that out yet although I'm currently subscribed and love the game otherwise. Maybe I just have to give my character a curfew so he doesn't travel at night. lol

     

    edit p.s. I'd actually be pretty happy if there was some way to light up the area around me with a torch or something. As dark as it is for me at times, it feels more immersive since it occurs at the times when it should be hard to see. Problem is I have to kinda cheat my way out of the issue with setting the gamma too high.

  • itgrowlsitgrowls Member Posts: 2,951

    Originally posted by teakbois

    Originally posted by itgrowls

    great developement team, fastest output on content in history

    Go back and look at history.  Free content?  Yes.  Overall content?

     

    EQ2, Guild Wars (if it counts as an MMO), EQ1 (by an ENORMOUS margin), DAoC

    LOTRO will end up being faster as well

     

     

    Yes, all those games relied on expansion but most had a lot of free content as well.  Doesnt change the fact that they added more content than Rift did during the first 13+ months of the game.

     

    They also all started out signficantly larger than Rift

    Which sort of proves my point about Rift doesn't it, what were those other Dev teams doing with all that time and money they collected at launch, it's one of the reasons why people are tired of spending a monthly fee on games when devs do nothing to improve the game with the monthly fee alone, and charge more for "features" they should have put into a patch rather then an added expense of an expansion.

    All of those titles charged extra for content they claimed were expansions, EQ was the very worst of the worst about that.(RIFT) is better, has faster content WITHOUT expanions or expansion money, you know when the devs actually USE the $15 a month for something other then their yacht parties as appreciation to their playerbase.

    Secondly they are the fastest to release non-expansion content in history because all of those that you mentioned? yeah they charged for it, and some of the money they charged on expansions supposedly (HA HA) paid for the other later releases down the road. IE the three major patches of Cataclysm for example. 

     

    Like i said, the only reason i am not on Rift atm is due to their extremely crazy grind at the end game to get any type of weaponry or armor end game. I'm not a hardcore player so games to me should never become a second job.

    Now of late they have become slower then they were at releasing their stuff but that doesn't mean they haven't blown other devs out of the water, Blizzard wouldn't even mention their name after they lost the 1.9 million players to them at Rift's Launch.

  • wihtgarwihtgar Member UncommonPosts: 119

    I enjoy Rift.  I just started playing it a few weeks ago.  I have leveled up one 50 and am in the process of leveling another.   As others have alluded to, the fastest way to level up is to grind PvP.    So I just do PvP with the occassional dungeon crawl to get some gear.  Otherwise its pvp all day on my alts.  

     

    I think the game has a lot going for it.  The Dev's seem genuiinely interested in pleasing hte player base.  The raiding is decent.  The PVE is pretty good.  The PvP isn't great, but its good for leveling.  I would say the PvP is on par with WoW (unless you like arenas which it does not have.... and fortunately which I never liked).

     

    Anyway I recommend Rift.  Try it out.  Play it some.

  • Artymus77Artymus77 Member Posts: 140

    Originally posted by Mothur

    I don't like it, just as "that other game" it has a very strong urge for me to return but the leveling is as monotonous as can be and the grind to level fifty is just plain horrible. But that's about the only reason I don't like it, there's plenty to do at max level but I'm not going anywhere there because of the horrible grind.

    so question do you want to play a game that the level cap is 50 lets say, so WTFH do you just want to create a toon and boom they "GIVE" you lvl 50.  God i wish life was just sooo that dam easy.  Gotta at least work for it, i mean crap i work for my stuff i hate having stuff "handed" to me i want to do the job earn the respect.  Hate this crap where certain people think they should just be given stuff for free and not work for it.  And now back to the main topic, i think RIFT is a very fun game that has tons of potential just like the other MMOs i play STO, and SWTOR.  I believe RIFT is F2P up to lvl 20 all i can say is give it a try if you like keep playing it if not dont play it, its that simple.

  • Matt_UKMatt_UK Member Posts: 420

    Originally posted by bigsmiff

    I feel that Rift is one of the most underrated games on the market today. It is a very entertaining game and has the most diligent development team in the industry in my opinion. I think once it is said and done, this game will have almost everything that fans want in an MMO, because Trion wants to please their customers. If/when they implement player housing and better crafting, I am going back to it for good.

     

    I agree with this, if they developing the crafting so player made gear is as good as rift drops (although I think it's good now) and create a more player built environment, it will be unstoppable. It's totally themepark but a few sandbox elements are the way to go.

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