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MO GMs. [mod edit]

TacanTacan Member Posts: 93

Why they  are corrupt? Who thinks that?

Comments

  • StonesDKStonesDK Member UncommonPosts: 1,805

    A GM can't be completely unbiased if they are allowed to play the game and join different guilds on the same server they moderate on

     

    I understand they fixed that recently but the damage is already done and the bias is there now based on past allegiances and camraderies.

  • Bobbie203Bobbie203 Member Posts: 136

    pretty much the mmorpg gamers, have you seen the youtube video that the supposely hacker posted  from the discord gm hacking incident?

     

    apprantely, SV lead gm discord gave out his info to possibly one of the guilds or friends he befriended in game.

    And in conclusion backfired on discord his account and all henrik's information leaked to the hacker or friend.

    SV then says well sharing your account info means sv got hacked then supposely tell the public that one of their gm gave away their info and caused havok in MO online. Its like a government coverup i gues they dont want to get embarrassed?

  • psykobillypsykobilly Member Posts: 338

     

    Fire all the GM's.  Hire a professional GM company to GM the game guaranteeing quality time coverage and impartial GM staff.

    Maybe one day Mortal will have enough money to do it right, but I'm thinking no.

     

  • ToferioToferio Member UncommonPosts: 1,411

    Originally posted by psykobilly

     

    Fire all the GM's.  Hire a professional GM company to GM the game guaranteeing quality time coverage and impartial GM staff.

    Maybe one day Mortal will have enough money to do it right, but I'm thinking no.

     

    Anyone can turn biased, even if hired as "professional" GM, tho the latter tend to do it far less than normal palyers who also happen to be GMs. Sadly, as you said, SV can't afford to hire GMs atm.

  • JakdstripperJakdstripper Member RarePosts: 2,410

    because free GMs will never ever be professional GMs.

     

     

    there are only 1 or 2 actuall GMs (such as Discord....i know, what a name for a GM...) in the game, and those guys are part of the development team. the majority of others are just "councilors" and they do not get paid. they do it for free and have very few tools to work with. they are pretty much a glorified help line with some very minor game "fixing" tools.  dispite what they say on the official forums, some of those guys do play the game so they have invested interest in many issues.

     

    on top of all this councilors and GMs take a lot of crap from pissed off players and most of the eventually stop giving a shit themselves.

     

    keep in mind that the majority of players in MO have been in the comunity from well before the game launched and since the comunity is very very small people are bound to make friends with the developers eventually. a lot of players have been at some point either a GM themselves or a councilor, or have been part of the many "focus groups" that MO's developers periodically set up to test new features or resolve issues, so they know exactly how it all works.

    MO is a very small town, everyone is intimately familiar with everyone so to speak.

     

    PS; Discord has a long history of getiing chummy with players in game, it was only a matter of time that someone in game would abuse his trust. but Discord is not going anywere, he's one of the guys. that's SV for you.

     

  • argiropargirop Member UncommonPosts: 300

    Dunno if corrupted is a congenial pick of a word. I prefer the term unprofessional and i do share the same thought with people that this isnt possible to change since whos gonna hire professional ones and how are supposed to pay them. Also i dont think that afiliations with guilds magically stop once someone becomes a GM so they didnt fix anything by stating that GM's will no longer play the game nor will be part of guilds.

  • psykobillypsykobilly Member Posts: 338

    Originally posted by Jakdstripper

    there are only 1 or 2 actuall GMs (such as Discord....i know, what a name for a GM...) in the game, and those guys are part of the development team. the majority of others are just "councilors" and they do not get paid. they do it for free and have very few tools to work with. they are pretty much a glorified help line with some very minor game "fixing" tools.  

     

    Not sure where you get your info from.  GM Discord was a player at one point, and it was revealed by people in his guild the special 'favors' he did for his friends back in the early days.  I know this because I have been in guild with some of those same players and they told me straight up the things he did.  I was also in guild with GM Athanas who was also a player at one point, though I'm not personally aware of him doing anyone any favors and I trust him more with the role because of it.

    Neither of those two GM's are 'on the development team' unless you have a really freekin broad definition of what being a developer means.  

    Councilors, if corrupt, have a lot more power than you think and can impact the game.  Some councilors, historically, have used their powers for personal gain in game (i.e. teleporting to various resources to see if someone is mining/woodchopping, then loggin in a red PK to kill them).

    To answer the question posed by the OP:  The GM's are corrupt because SV allowed them to be, didn't have a clue, etc.  But then again, SV itself got involved in helping the guild AI multiple times after release so you can't expect GM's to be legit when the devs/CEO have pet guilds that they give hints and help to.

    ----

    All that being said...  I think the current crop of GM/council are probably the least corrupt they have been since release, but corruption will never be eliminated as long as you have volunteer GM's.

     

     

  • raff01raff01 Member Posts: 453

    Why corrupt?....hmm, because they play the game as well on separate accounts and therefore can't be fair and balanced?

  • ZillenZillen Member Posts: 141

    What the above guy said. GMs, while posessing more prestige than other gamers, are not professionally trained and hired staff, and therefore are more tempted to abuse this power and do what they will. Unless their privilleges are revoked, you can never really trust in the objectiveness and goodwill of any GM.

    image
    I'm really sick of the whole "There's a massive fanbase for X", or "Y would be a WoW-killer if it just had a chance".

    There is no massive conspiracy waiting in the MMO playerbase.

    There are no "sleeper-agent fans" waiting to convert once the X or Y is unleashed on the world.

  • IXBEARIXBEAR Member Posts: 27

    I dont log on the forums alot anymore but id like too warn new players willing too try this game out .

    after a long time of playing and dealing whit alot off flaws of the game .  I had faith the game changed and the gm's had gotten more proffesional . but today i had witnessed that the SOME off the Gm's are still incompetent and unprofesional and thats sad cause it really is a decent game. If you look past the bugs and flaws but for me childish incompetent player gm's make it hard too enjoy. 

     

     

  • CroniteLoreCroniteLore Member Posts: 99

    I thought the GMs weren't allowed to play?!

     

    How else can they be fair?

    "In MO, even the haters are hardcore!" - ltank

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    If i was a GM, my bank would always be full just for my own fun. Doesnt mean that i'd feel the urge to turn my clan into the most powerful in game.

    You can abuse the power for yourself, but you shouldnt help anyone else. The GM curruption is the reason DF will remain more trust worthy then MO.

    In DF, the GM cannot summon items, so there's no way they can give back or cheat. They cannot get instantly maxed or be invinsible. Thats why they ask you to not attack gms. Pretty much, the only thing they can do is controlling monsters, kick or ban. They can teleport or teleport anyone anywhere.

    C:\Users\FF\Desktop\spin move.gif

  • MordragMOMordragMO Member Posts: 136

    Stole a 50g skillbook once in MO, when I still played, from a dude called Greyon. A GM removed it from my bank and gave it back to Greyon after I went to sleep that night. No explanation given. The GM didn't even tell me that he did it. I don't even know which one it was.

     

    The next day I saw Greyon with about 5000 gold in his inventory. I recall him saying something like "The GM gave it back to me because you only got it because of a bug lolololol", and "I called the guards but they didn't spawn lolol".

     

    So I contacted "customer service", who was also trying to get rid off me, but eventually after threatening to quit (XD) they had a GM spawn another skillbook for me. Then I quit anyway because MO is a worthless kindergarten.

     

    Yea yea.. MO. No thanks. I'll rather dive in a barrel full of crap for free than play MO even if they paid me to.

     

    Infact I honour it too much by typing this all out, but I owe a big red "Stay away from Mortal, it's corrupt from the skin to the bone" to everyone who reads this. And to SV. :)

     

  • itgrowlsitgrowls Member Posts: 2,951

    well if we look at the history of world of warcraft GM's were allowed to play the game normally. They ran around the world toting enormously powerful weapons and armor, and did almost instantaneous damage to the bosses. 

    The history i'm refering to was a short period just after the implementation of the authenticators, gm's had access to this information, they would seek out accounts that were just recently closed, they would take the authenticator information and sell it to gold farmers for real money. The people who used the accounts if they cared about coming back which they mostly didn't would come back to the game with everything missing, which would then be restored by another gm because of their policy regarding the security of the new authenticators they would have to restore everything.

    so basically they would be making money off of easily accessable information and easily restorable free items.

    a huge investigation ensued but the damage was done long before they discovered what had happened, the damage of the trust the community had for the gms in WoW.

    The problem is, that they need lots of info to help the public but they need to be monitored themselves which costs more money.

    It's a huge understaking when you have so many players.

  • BenthonBenthon Member Posts: 2,069

    Originally posted by itgrowls

    well if we look at the history of world of warcraft GM's were allowed to play the game normally. They ran around the world toting enormously powerful weapons and armor, and did almost instantaneous damage to the bosses. 

    The history i'm refering to was a short period just after the implementation of the authenticators, gm's had access to this information, they would seek out accounts that were just recently closed, they would take the authenticator information and sell it to gold farmers for real money. The people who used the accounts if they cared about coming back which they mostly didn't would come back to the game with everything missing, which would then be restored by another gm because of their policy regarding the security of the new authenticators they would have to restore everything.

    so basically they would be making money off of easily accessable information and easily restorable free items.

    a huge investigation ensued but the damage was done long before they discovered what had happened, the damage of the trust the community had for the gms in WoW.

    The problem is, that they need lots of info to help the public but they need to be monitored themselves which costs more money.

    It's a huge understaking when you have so many players.

    I've never, ever, even heard of this. What...

    He who keeps his cool best wins.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Bobbie203

    pretty much the mmorpg gamers, have you seen the youtube video that the supposely hacker posted  from the discord gm hacking incident?
     
    apprantely, SV lead gm discord gave out his info to possibly one of the guilds or friends he befriended in game.
    And in conclusion backfired on discord his account and all henrik's information leaked to the hacker or friend.
    SV then says well sharing your account info means sv got hacked then supposely tell the public that one of their gm gave away their info and caused havok in MO online. Its like a government coverup i gues they dont want to get embarrassed?

     

    Wow, where can I read the rest of this story?

    Philosophy of MMO Game Design

  • Saxx0nSaxx0n PR/Brand Manager BitBox Ltd.Member UncommonPosts: 999

    Originally posted by Realbigdeal

    If i was a GM, my bank would always be full just for my own fun. Doesnt mean that i'd feel the urge to turn my clan into the most powerful in game.

    You can abuse the power for yourself, but you shouldnt help anyone else. The GM curruption is the reason DF will remain more trust worthy then MO.

    In DF, the GM cannot summon items, so there's no way they can give back or cheat. They cannot get instantly maxed or be invinsible. Thats why they ask you to not attack gms. Pretty much, the only thing they can do is controlling monsters, kick or ban. They can teleport or teleport anyone anywhere.

    No one attacks DF GMs

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Benthon


    Originally posted by itgrowls

    well if we look at the history of world of warcraft GM's were allowed to play the game normally. They ran around the world toting enormously powerful weapons and armor, and did almost instantaneous damage to the bosses. 
    The history i'm refering to was a short period just after the implementation of the authenticators, gm's had access to this information, they would seek out accounts that were just recently closed, they would take the authenticator information and sell it to gold farmers for real money. The people who used the accounts if they cared about coming back which they mostly didn't would come back to the game with everything missing, which would then be restored by another gm because of their policy regarding the security of the new authenticators they would have to restore everything.
    so basically they would be making money off of easily accessable information and easily restorable free items.
    a huge investigation ensued but the damage was done long before they discovered what had happened, the damage of the trust the community had for the gms in WoW.
    The problem is, that they need lots of info to help the public but they need to be monitored themselves which costs more money.
    It's a huge understaking when you have so many players.

    I've never, ever, even heard of this. What...

     

    He talking about something totally different. GM have powerful testing tools. GM use to come into the game and do stuff. But not anymore. Some hackers got to the GM weapons cpand abused them.

    Philosophy of MMO Game Design

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