Really an enjoyable video to watch. What I liked most was how the Ettins were 2 shotting the Mesmer, forcing him to actually use tactical play instead of just mashing buttons, like some people do. And having heard that they've made it more difficult since the last beta is very promising indeed.
thats a good vid im still undecide if if mesmer or necro but im really more interest in mesmer im just alitetr confused cause they change the mesmer skill from GS and Scepter again ;/
Really an enjoyable video to watch. What I liked most was how the Ettins were 2 shotting the Mesmer, forcing him to actually use tactical play instead of just mashing buttons, like some people do. And having heard that they've made it more difficult since the last beta is very promising indeed.
Seems they read your posts;-)
So if you read this: Please adjust scaling, so that zerging is no more option in PVE. This was the only thing that really bugged me. Iteration ftw!
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Thanks for the vid. I got a text while I was out at the movies that pre-purchasers were allowed temp access for a few hours today with the stress testers. Should've been there, you could have seen someone die on the inside, right there in front of you. My friends were certainly amused.
But new gameplay footage makes me less emo. Nice long one, too, and finally with people who don't suck. Although, I'm noticing that as time goes on just from beta play, people in general ARE getting better (even Yogscast guys were gettin' down). Leads me to believe that the systems are intuitive enough for anyone to pick up, given some time to get familiar with their characters. Very promising.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
AmazingAveryAge of Conan AdvocateMemberUncommonPosts: 7,188
Great vid. Loved to see some tactical PvP play and two players actually helping each other during combat - Guardian dropping a wall in order to slow down enemies so teammate can recover. Fighting over NPCs seems fun and also gives an extra layer of depth to it.
This is correct. After doing some roaming around, it seems that just about all of the boosters and such have been removed, as well as the +bag slot and megaphone.
Just watched this again this morning (this time with sound!) and wow... just wow.
The PvE part was awesome, but the PvP section at the end was just... mind blowing.
Compare that to the conference footage and stuff of first timers playing, holy crap can you see how important player skill is going to be in PvP.
Therein lies the reason the Wow crowd has there panties in a twist. They can whine all they want about factions, and cash shop etc etc. But the real reason they don't like "where GW2 is taking the genre".............. they have no skill.
thats a good vid im still undecide if if mesmer or necro but im really more interest in mesmer im just alitetr confused cause they change the mesmer skill from GS and Scepter again ;/
Think thats because they need balanced , they seem a bit str atm.
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
Ok, here is a tiny critique in the line of GW2 thinking.
I do have the impression, GW2 requires a lot of "thinking" as a team. Like he explains, this skill makes a debuff and vulnerability on a mob and tells the team mates "hey this mob is vulnerable". Reality is, most players are as intelligent and 3 days old bread. So many times in PVP recently I stunned an enemy, but in 95% of the cases my PUG team ignored that, immediately attacked the enemy who was swirling helplessly in the air, thus breaking the stun. Thinking people really cooperate in such subtle things as "this mob is vulnerable now 8 seconds, pls attack it NOW" seems like expecting a kindergarden to play chess.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
You can get bags in game. You can buy 12 slotters at the cash shop, but thats not the only way to get them. It's just another convenience item. You can buy some for your chars, or you can gain them via crafting or dungeon drops or however the 12 slot bags will be available.
Ah yes the convenience item with sales supplemented through otherwise unnecessary inconvenience. Personally can't stand crap like that.
*Punches in Skyrim console command to infinitely increase inventory* Oh, wait...
Seriously though, there is absolutely nothing fun about having a game provide you with 30 or so inventory slots and then throw hundreds of items at you. I can remember the last time I enjoyed emptying items into a bank or a vendor or a mailbox every hour. It was never.
Have to agree with Distopia here. Intentionally inconveniencing players regarding bag space just so they could sell cash shop items to help alleviate said inconvenience is just deceptive. In general, I'm ok with properly implemented cash shop models; but this is an example of one way in which a (usually) f2p game offers you a less-than-full game to play for free, and banks on players paying money for each individual part to make up the complete game, which would tend to cost far more than a standard sub fee.
For the most part, GW2's cash shop seems completely fine, but this would definitely classify as one example of a bad item should it reach live.
And it's one item I know I'd be stuck buying, because there's no way I will run around and try to play the game only to have the "your inventory is full!" message pop up over and over and over again (as it seems to do in every single beta video we've seen)...
Ok, here is a tiny critique in the line of GW2 thinking.
I do have the impression, GW2 requires a lot of "thinking" as a team. Like he explains, this skill makes a debuff and vulnerability on a mob and tells the team mates "hey this mob is vulnerable". Reality is, most players are as intelligent and 3 days old bread. So many times in PVP recently I stunned an enemy, but in 95% of the cases my PUG team ignored that, immediately attacked the enemy who was swirling helplessly in the air, thus breaking the stun. Thinking people really cooperate in such subtle things as "this mob is vulnerable now 8 seconds, pls attack it NOW" seems like expecting a kindergarden to play chess.
I frankly blame WoW for this. WoW had a real difficulty curve in vanilla but after expansions starting coming out, the content got easier and easier over time. In early WoW if you didn't use things like CC in early dungeons and raids, you would get destroyed. But today nobody ever uses any CC accept on specific fights that need it to win. Most of the stuff you just 'faceroll' through. Because of this, most of the people newer to WoW (post-vanilla) just haven't 'learned' to play as a team. They just use their rotation (which usually consists of repeating 4 key presses) and blew past stuff. No need for CC, no need for possitioning or thinking about what your team needs. Just blast through it. I remember BC raiding with my Hunter and I literally used two buttons with macros on them 90% of the time. I would read, watch TV, hell I could leave the computer for a few seconds to refill my drink. Yet I was always towards the top of the DPS list. It really was mind boggling.
Anet has actually mentioned this as one of the things people are going to need to re-learn. They are going to have to learn again how to work with your team instead of just being in your own little space. DPS, Tank and Heal in WoW don't really 'play together', they just play in their own little spheres and do their own job and blow through the content.
I think this is also why some folks have called the combat in GW2 easy mode, just button mashing. Because it just doesn't work the way they are used to things working. As this video shows, against more challenging mobs (even if they are lvl 11) you cant just tank n' spank everything. Those people who stand there and take it are going to die, and a lot. Those who just sit in their own little bubble and hit their rotation in group play or dungeons, are going to suck at the game.
It's just one more of a dozen things poeple are going to have to re-learn in GW2. So many things that we've all just been totally brainwashed by games like WoW that some still cannot even imagine an MMOG working any differently. It's why there are still people on these and other forums that insist that GW2 has tanks and healers because they cant wrap their minds around the possibility that an MMOG can work without the trinity.
That's the point, in the trinity your role in combat is simple. As tank you hold aggro, as DPS you dish out damage, as healer you heal. End of story. As everything a bit, your role constantly shifts. While that sure is cool, how many player can actually cope with that? I wonder.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
How can people say that mesmer is dumped down? look at it.. it looks crazy as hell. there is a lot more to it than just auto pets that explode as people were whining about.
im so sick of people who think looking at convoluted debuffs and bars that have crazy metrics is super complex and cool. i admired the original mesmer in gw1 but it was complicated, and complicated does not necessarily mean fun, though i expect to be called a idiot who just does not get it. i think this looks much better because its visually rewarding on the screen. im watching it. its not just a stupid little icon like in other games.
thats why i think mesmer in gw2 looks like the best caster ive ever seen in a game. and oh yeah. HE SHOOTS FREAKIN LAZER OUT OF HIS SWORD.
LAZER BEAMS OUT OF HIS SWORD. HIS SWORD for god sakes!
Comments
Really an enjoyable video to watch. What I liked most was how the Ettins were 2 shotting the Mesmer, forcing him to actually use tactical play instead of just mashing buttons, like some people do. And having heard that they've made it more difficult since the last beta is very promising indeed.
thats a good vid im still undecide if if mesmer or necro but im really more interest in mesmer im just alitetr confused cause they change the mesmer skill from GS and Scepter again ;/
Seems they read your posts;-)
So if you read this: Please adjust scaling, so that zerging is no more option in PVE. This was the only thing that really bugged me. Iteration ftw!
Looks nice - thanks OP
Glad you guys enjoyed it. It knocked me out as well but didn't want to over sell it.
Appears I may be joining the fan boy club based upon my level of anticipation now -)
-CC
"Lately it occurs to me,
what a long, strange trip it's been". -Hunter
The video on the web page doesnt load up for me.
Wow the Dev on Dev PVP at the end of the video was just awesome
Amazing video and it showcases the skill one would need in order to come close to mastering the combat. I too can not wait.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
was bigfoot hanging around when the beta forum screenshots that got leaked? >.<
Thanks for the vid. I got a text while I was out at the movies that pre-purchasers were allowed temp access for a few hours today with the stress testers. Should've been there, you could have seen someone die on the inside, right there in front of you. My friends were certainly amused.
But new gameplay footage makes me less emo. Nice long one, too, and finally with people who don't suck. Although, I'm noticing that as time goes on just from beta play, people in general ARE getting better (even Yogscast guys were gettin' down). Leads me to believe that the systems are intuitive enough for anyone to pick up, given some time to get familiar with their characters. Very promising.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Youtube Link for anyone interested.
Loved the video the embedded one on Gameinformer took too long to change quality of it for me.
Footage looked pretty good. Gotta get my hands on it for the true feel..
PM before you report at least or you could just block.
Great vid. Loved to see some tactical PvP play and two players actually helping each other during combat - Guardian dropping a wall in order to slow down enemies so teammate can recover. Fighting over NPCs seems fun and also gives an extra layer of depth to it.
Don Quixote's Delusions
Dang, might just have to try a Mesmer...
Who says that the leaked boosters were removed?
Hype train -> Reality
Just watched this again this morning (this time with sound!) and wow... just wow.
The PvE part was awesome, but the PvP section at the end was just... mind blowing.
Compare that to the conference footage and stuff of first timers playing, holy crap can you see how important player skill is going to be in PvP.
Great video!
Can't wait to try it myself!
SexuaLobster's Grease Portal
Therein lies the reason the Wow crowd has there panties in a twist. They can whine all they want about factions, and cash shop etc etc. But the real reason they don't like "where GW2 is taking the genre".............. they have no skill.
Think thats because they need balanced , they seem a bit str atm.
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
Ok, here is a tiny critique in the line of GW2 thinking.
I do have the impression, GW2 requires a lot of "thinking" as a team. Like he explains, this skill makes a debuff and vulnerability on a mob and tells the team mates "hey this mob is vulnerable". Reality is, most players are as intelligent and 3 days old bread. So many times in PVP recently I stunned an enemy, but in 95% of the cases my PUG team ignored that, immediately attacked the enemy who was swirling helplessly in the air, thus breaking the stun. Thinking people really cooperate in such subtle things as "this mob is vulnerable now 8 seconds, pls attack it NOW" seems like expecting a kindergarden to play chess.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
*Punches in Skyrim console command to infinitely increase inventory* Oh, wait...
Seriously though, there is absolutely nothing fun about having a game provide you with 30 or so inventory slots and then throw hundreds of items at you. I can remember the last time I enjoyed emptying items into a bank or a vendor or a mailbox every hour. It was never.
Have to agree with Distopia here. Intentionally inconveniencing players regarding bag space just so they could sell cash shop items to help alleviate said inconvenience is just deceptive. In general, I'm ok with properly implemented cash shop models; but this is an example of one way in which a (usually) f2p game offers you a less-than-full game to play for free, and banks on players paying money for each individual part to make up the complete game, which would tend to cost far more than a standard sub fee.
For the most part, GW2's cash shop seems completely fine, but this would definitely classify as one example of a bad item should it reach live.
And it's one item I know I'd be stuck buying, because there's no way I will run around and try to play the game only to have the "your inventory is full!" message pop up over and over and over again (as it seems to do in every single beta video we've seen)...
That's the point, in the trinity your role in combat is simple. As tank you hold aggro, as DPS you dish out damage, as healer you heal. End of story. As everything a bit, your role constantly shifts. While that sure is cool, how many player can actually cope with that? I wonder.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
How can people say that mesmer is dumped down? look at it.. it looks crazy as hell. there is a lot more to it than just auto pets that explode as people were whining about.
im so sick of people who think looking at convoluted debuffs and bars that have crazy metrics is super complex and cool. i admired the original mesmer in gw1 but it was complicated, and complicated does not necessarily mean fun, though i expect to be called a idiot who just does not get it. i think this looks much better because its visually rewarding on the screen. im watching it. its not just a stupid little icon like in other games.
thats why i think mesmer in gw2 looks like the best caster ive ever seen in a game. and oh yeah. HE SHOOTS FREAKIN LAZER OUT OF HIS SWORD.
LAZER BEAMS OUT OF HIS SWORD. HIS SWORD for god sakes!