During open beta a how to turn plant into cloth dropped in the starter zone. I right clicked it to learn it an that is as far as I was able to go. Have not been able to make cloth to skill up with.
I want to be able to do the same with all the ore and crystlies that I have found so that I can start makeing things.
Once you get to Velika if you get off the flight platform you pass through a room with a couple of quest givers. Go through that room and just outside there is a quest giver slightly to the left and he will give you a crafting quest that turns into a series of crafting quests. There is a crafting area in Velika with all the equipment needed. It is extremely expensive so my friends and I haven't done them. We will try it out once we have more money.
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I'm sorry but I just don't believe this is true anymore, not just here but the "big" websites in general. I've seen a lot of overhyped and overated titles lately that lead me to believe otherwise.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Originally posted by Acornia XiaokiEverything about crafting. During open beta a how to turn plant into cloth dropped in the starter zone. I right clicked it to learn it an that is as far as I was able to go. Have not been able to make cloth to skill up with.I want to be able to do the same with all the ore and crystlies that I have found so that I can start makeing things.
You have to go to the crafting section of Velika to craft.
Its in the northern part of town. On the map you'll see a section with 5 circles.
There are 5 crafting houses. Weaponsmithing and Armorsmithing is in 1. Leatherworking and Tailoring is in one. Alchemy in another.
In the buildings there will vendors for recipes and materials.
Along the wall there are crafting stations. Use the interact key(default F) to use one of the crafting stations. From there click on the item you want to craft then how many you want to craft.
Crafting actual items can be quite expensive. If you want to make a sword the necessary materials needed probably wont be worth it at the level you can use the sword. You pretty much level crafting off the raw materials. Such as, turning metal ore into metal ingots.
XiaokiEverything about crafting. During open beta a how to turn plant into cloth dropped in the starter zone. I right clicked it to learn it an that is as far as I was able to go. Have not been able to make cloth to skill up with.I want to be able to do the same with all the ore and crystlies that I have found so that I can start makeing things.
You have to go to the crafting section of Velika to craft.
Its in the northern part of town. On the map you'll see a section with 5 circles.
There are 5 crafting houses. Weaponsmithing and Armorsmithing is in 1. Leatherworking and Tailoring is in one. Alchemy in another.
In the buildings there will vendors for recipes and materials.
Along the wall there are crafting stations. Use the interact key(default F) to use one of the crafting stations. From there click on the item you want to craft then how many you want to craft.
Crafting actual items can be quite expensive. If you want to make a sword the necessary materials needed probably wont be worth it at the level you can use the sword.
You pretty much level crafting off the raw materials. Such as, turning metal ore into metal ingots.
I think the scroll he learned was extraction. You can extract raw materials from gear in your bags. Cloth extraction will destroy a piece of gear and give you cloth out of it.
The vendor items needed for early crafting were reduced in price. I spent time crafting in cbt4,5,obt once I was lvl capped. It is really easy and they give you alot of options to craft.
The starter zone (Island of Dawn) is very simple. It teaches you basics of gameplay. It takes about 45min to complete once you know what you're doing. It is designed to introduce, not punish.
Just an FYI, there are raids already planned. They've said as much! However it will delight you to note that Hardmode bosses are more like 5-man raids. They take gearing, and multiple attemps, planning, coordination to down. HM Kelsaik is going to probably be offlimits to anyone but guilds given how hard he is!
Anyone who says Tera's PVE and PVP is not the best of any MMO before, or coming, hasn't actually bothered to even look once. With all the content, story, amazing immersion, beautiful zones, etc. I see no reason to go back to playing tabtarget MMOs like GW2!
It's funny how the support for this game is growing more and more, because I felt it myself. When I first played, I felt it was good enough to tide me over until the next big thing. After doing some dungeons last week, this is the first time in quite a while where I said in a MMO, "Wow! That was really fun!"
For me, Tera is genuine fun -- the same sense of fun I had when I first started playing MMO's back in '97.
One thing that bothers me about all the people who are bashing the early levels of Tera not being exciting enough for them and therefore writing it off.. is that very few games start you off with an epic experience. It doesn't take very long to level your toon off the island (first zone), and that's when you will start to actually experience the game.
And it bothers me that people are completely okay with poor gameplay right from the bat.
I agree that its a little too simple or "too easy" but the thing is not everyone is an expert at the game. My sister recently picked up the game and found it hard to aim etc. You have to realize as a developer they have to make sure they cover all bases, including those new to the action mmo genre. But on the other hand what they could do to alieviate the problem is to reduce the amount of time the player spend on the island by half. It it much too long and if the intention is a tutorial/learning island it is way too long and repetitive.
One thing that bothers me about all the people who are bashing the early levels of Tera not being exciting enough for them and therefore writing it off.. is that very few games start you off with an epic experience. It doesn't take very long to level your toon off the island (first zone), and that's when you will start to actually experience the game.
And it bothers me that people are completely okay with poor gameplay right from the bat.
Perhaps you're a little too forgiving.
Personally, I believe that the newest generation of MMOers is a bunch of spoiled little brats.
I'm not interested in Tera, nor do I dislike it. I am just having too much fun with my current MMO.
It just gets tiring reading comments from people that seem to lack a shred of patience.
I hope Tera does well, as I do with any MMO. But if you cba to play a game because the first few levels were just standard and not mind-blowing, MMOs may not be for you.
One thing that bothers me about all the people who are bashing the early levels of Tera not being exciting enough for them and therefore writing it off.. is that very few games start you off with an epic experience. It doesn't take very long to level your toon off the island (first zone), and that's when you will start to actually experience the game.
And it bothers me that people are completely okay with poor gameplay right from the bat.
Perhaps you're a little too forgiving.
There is a difference between "poor gameplay" and gameplay that is a bit dull. TERA's starter Island is a bit dull, but the gameplay is far from poor. It's not like they just mailed it in for the first 12 levels of the game.
Decent review, but from a pve point of view. From the pvp side, the game is very engaging. The aim to shoot (not precision like a darkfall or MO so don't go in expecting that) is very fun. Because the aim to shoot isn't exact precision, people that struggle with pings can still enjoy the game unlike some other aim to shoots. I believe most owpvp'ers will love this game. If they add a siege system, it'll be complete.
Incognito www.incognito-gaming.us "You're either with us or against us"
lol @mikelambert. So, I have to go to "ihatemmorpgs" to see that the game is not for me? I played the game, and I enjoyed myself, and I know of alot of other people that enjoy it too. If what I enjoy is "bad", well then I guess I just have bad taste..., but guess what? I ENJOY it, and in the end, that is what really matters to me as the consumer.
As for unbiased and accurate, it is far from that. It's biased and opinionated. Don't believe me? Check out what they like :-P
The early level is a real shame (speaking from 1 closed beta weekend), because it doesn't introduce any of the complexity that TERAs combat supposedly has.
I wanted to like this game a lot, but if I'm going to spend a majority of my time questing, and those quests are painful to do and read, then I'm not going to have fun. I was hoping the combat might liven things up, but I'm not willing to purchase the game and play until level 20 to find out.
Might i ask how many hours you put into the game? I have watched friends go from 1-23 playing after he got off work on a weekend (works mornings and free after). The quest tracker and map are very well done to the point where you don't need to read a line of text to know where to go and what to kill.
There hasn't been a major MMO release with open pvp in quite a while. There also hasn't been a major MMO released with a political system for years I think. There isn't a full action MMO in an open world to date. I'd not call TERA a typical MMO because it has kill x and collect x quests. This game has more to offer that is different than recent titles such as SWTOR and maybe other future titles people are waiting on.
Might I ask how many MMO's you have actually played? Due to your above response, it would seem that you are less than knowledgable about a lot of recent MMO's.
"There hasn't been a major MMO release with open pvp in quite a while." Really? What about Darkfall, Mortal Online, Perpetuum Online... Do any of these games ring a bell?
"There also hasn't been a major MMO released with a political system for years I think." I'm not sure what rock you have been living under, but there are many many games that have them either as working systems like EVE, Wakfu, Perpetuum and A tale in the desert but there are also many games where politics just plays itself out, even though it isnt part of normal gameplay. Ever been on a server in WoW where the guild who had the Scepter to unlock Ahn-Qiraj but refused to do it until other guilds ponied up some dough? Thats called a filibuster A.K.A. politics.
"There isn't a full action MMO in an open world to date." This statement is just absurd. I dont even know where to begin with this one, other than to point you to the game list, on this very site you posted this. Earthrise, Darkfall, Mortal Online ... all action MMO's that are not static target and press X hotkey.
"This game has more to offer that is different than recent titles such as SWTOR and maybe other future titles people are waiting on." Really? Can you name something? Based on the fact that your previous statements have been shown to be false. Care to post something that TERA does that is original?
TERA is an empty shell of a game. It really doesnt have much to offer. The crafting system completely blows and the enchanting system is straight out of Silk Road, which is like 13 years old. Other than that there is combat, which is fun I will admit, but every other game on the market also offers combat. The politics system seems unique I guess, but it certainly is not the first time it has been done. Outside of that very very short list of features... what is there?
Might I ask how many MMO's you have actually played? Due to your above response, it would seem that you are less than knowledgable about a lot of recent MMO's.
"There hasn't been a major MMO release with open pvp in quite a while." Really? What about Darkfall, Mortal Online, Perpetuum Online... Do any of these games ring a bell?
Darkfall July 2009, Mortal Online June 2010, Perpetuum November 2010. All of these games are going on 2-3 years old and my definition of recent would be within the pass 12 months.
"There also hasn't been a major MMO released with a political system for years I think." I'm not sure what rock you have been living under, but there are many many games that have them either as working systems like EVE, Wakfu, Perpetuum and A tale in the desert but there are also many games where politics just plays itself out, even though it isnt part of normal gameplay. Ever been on a server in WoW where the guild who had the Scepter to unlock Ahn-Qiraj but refused to do it until other guilds ponied up some dough? Thats called a filibuster A.K.A. politics.
Again I said released recently. EVE, Perpetuum and A Tale in the Desert are all old. Wakfu is but lacks so much popularity that I honestly forgot about it.
"There isn't a full action MMO in an open world to date." This statement is just absurd. I dont even know where to begin with this one, other than to point you to the game list, on this very site you posted this. Earthrise, Darkfall, Mortal Online ... all action MMO's that are not static target and press X hotkey.
Your mentioned games are not "true" action games. They are as much action combat games as GW2 is. They use different combat systems from the standard tab target system but lack things like animation lock forcing a player to decide when to attack and when to evade.
"This game has more to offer that is different than recent titles such as SWTOR and maybe other future titles people are waiting on." Really? Can you name something? Based on the fact that your previous statements have been shown to be false. Care to post something that TERA does that is original?
Name any game that has done anything new? Every new MMO will be repainted features of MMO's before them. Different combinations of features will be all that sets them apart. GW2 isn't unique, DEs are rifts and rifts are PQs and PQs are group quests and group quests are quests that require more than one player(features evolve, calling them 'new' isn't completely true). SWTOR VO isn't unique, MMO's have been using VO long before simply not on the scale that SWTOR did. You will be hard ressed to come up with something completely different in this industy. TERA combination of features they have made their own is what makes TERA unique and giving more to offer than SWTOR which was WoW with less interesting dungeons and quests with a lot of VO. Most of the games you've mentioned have failed to become popular because their features didn't work or lacked. TERA is a solid game.
TERA is an empty shell of a game. It really doesnt have much to offer. The crafting system completely blows and the enchanting system is straight out of Silk Road, which is like 13 years old. Other than that there is combat, which is fun I will admit, but every other game on the market also offers combat. The politics system seems unique I guess, but it certainly is not the first time it has been done. Outside of that very very short list of features... what is there?
I take it you don't like the game by your statement calling it an empty shell. FFXIV was an empty shell and a very good looking shell at that. TERA is one of the few games that only gets better as you progress to endgame which is the opposite of most MMO's where you hit the cap and come to the conclusion the journey was great but the end sucks.
Fine you don't lke TERA but it is far from an empty shell.
I found the game very fun to play, but this quote is scary:
"I still expect TERA to be a quick jaunt to the max of 60, and while that may be worrisome for some"
There is, at present, not much to do at end game, hence if they let people level too fast the game will be ghost town soon as the next game comes out. What is it with current players, they don't like challenges? Give me a long leveling curve any day in the week. I can play an fps any day if I want to just play an end game game.
I wish those who intend to play fun, but I just don't see any staying power in this game,
To the avid proponents, you have to remember this game bombed in Korea. Many of the players got bored and left within 3 months. Now I know that Enmasse has made many improvements since then. We will just have to wait and see.
Another problem I have so far with the game deals with the look of male and female characters alike. Both are ridiculously clothed. Like nearly naked. The Aman, Popori, and even the newly dressed Elin are fine. It’s the damned Castanics that are all either bare-chested or bare-cheeked. It’s just… disturbing. I know it’s the Korean aesthetic, but still. I’ll take my weird dragon-like Aman or the adorable Popori any day.
Thinking about some polls I've seen, showing Castanic to be the most popular race, I'm not sure it's just a Korean aesthetic.. that aside though, what really bothers me is how each race has a distinctive armor style, and we get locked into it at character creation. The item remodeller doesn't help that much, when all the armor is pretty similar, within each race. So similar, that by the mid-20s, I still felt like I had no appearance options at all.
Speaking of which, what's with the dye not only being so expensive, but only lasting a single day? Why do devs go to the trouble of putting it in the game, but in such a way that it's like a luxury that most players won't even bother with?
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I like this article, I feel the same way. When I start playing I can't stop. Too bad Guild Wars 2 didn't live up to its hype, well at least for me it didn't.
I found the game very fun to play, but this quote is scary:
"I still expect TERA to be a quick jaunt to the max of 60, and while that may be worrisome for some"
There is, at present, not much to do at end game, hence if they let people level too fast the game will be ghost town soon as the next game comes out. What is it with current players, they don't like challenges? Give me a long leveling curve any day in the week. I can play an fps any day if I want to just play an end game game.
I wish those who intend to play fun, but I just don't see any staying power in this game,
To the avid proponents, you have to remember this game bombed in Korea. Many of the players got bored and left within 3 months. Now I know that Enmasse has made many improvements since then. We will just have to wait and see.
The endgame seems to be a ton of challenge, there's really going to be tons of work put into crafting and gathering mats. Also the open world pvp (on the pvp servers at least) should keep people busy, with the GvG.
Last but not least: don't forget the dungeons on Hard Mode being really hard if they live up to their promise. No fight is the same with dodges and what not.
"We need men who can dream of things that never were." - John F. Kennedy And for MMORPGs ever so true...
I played in the first open beta a few months back after the pre-orders started but decided not to go to any of the closed betas or final open beta (even though I pre-ordered) because I felt in the past it took away from the whole launch day experience.
So I've had a ball tonight and found the game to be really fun and can see significant improvement from when I tried it a few months ago, if the endgames good I can see me playing this for quite some time, the combat is different and the graphics are ace (and colourful!) a real change from westerns mmos.
Other notable changes since I last played are the high res textures and the LFG tool which are both welcomed in my opinion.
I'm prepared to give TERA a chance even though it wasnt recieved well in Korea, I'm sure they have improved it a lot since the Korean launch.
Comments
Xiaoki
Everything about crafting.
During open beta a how to turn plant into cloth dropped in the starter zone. I right clicked it to learn it an that is as far as I was able to go. Have not been able to make cloth to skill up with.
I want to be able to do the same with all the ore and crystlies that I have found so that I can start makeing things.
I'm sorry but I just don't believe this is true anymore, not just here but the "big" websites in general. I've seen a lot of overhyped and overated titles lately that lead me to believe otherwise.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Thank you Karianne
Will check that crafting quest giver out soon as headstart gets going.
Its in the northern part of town. On the map you'll see a section with 5 circles.
There are 5 crafting houses. Weaponsmithing and Armorsmithing is in 1. Leatherworking and Tailoring is in one. Alchemy in another.
In the buildings there will vendors for recipes and materials.
Along the wall there are crafting stations. Use the interact key(default F) to use one of the crafting stations. From there click on the item you want to craft then how many you want to craft.
Crafting actual items can be quite expensive. If you want to make a sword the necessary materials needed probably wont be worth it at the level you can use the sword.
You pretty much level crafting off the raw materials. Such as, turning metal ore into metal ingots.
I think the scroll he learned was extraction. You can extract raw materials from gear in your bags. Cloth extraction will destroy a piece of gear and give you cloth out of it.
The vendor items needed for early crafting were reduced in price. I spent time crafting in cbt4,5,obt once I was lvl capped. It is really easy and they give you alot of options to craft.
The starter zone (Island of Dawn) is very simple. It teaches you basics of gameplay. It takes about 45min to complete once you know what you're doing. It is designed to introduce, not punish.
Just an FYI, there are raids already planned. They've said as much! However it will delight you to note that Hardmode bosses are more like 5-man raids. They take gearing, and multiple attemps, planning, coordination to down. HM Kelsaik is going to probably be offlimits to anyone but guilds given how hard he is!
Anyone who says Tera's PVE and PVP is not the best of any MMO before, or coming, hasn't actually bothered to even look once. With all the content, story, amazing immersion, beautiful zones, etc. I see no reason to go back to playing tabtarget MMOs like GW2!
It's funny how the support for this game is growing more and more, because I felt it myself. When I first played, I felt it was good enough to tide me over until the next big thing. After doing some dungeons last week, this is the first time in quite a while where I said in a MMO, "Wow! That was really fun!"
For me, Tera is genuine fun -- the same sense of fun I had when I first started playing MMO's back in '97.
And it bothers me that people are completely okay with poor gameplay right from the bat.
Perhaps you're a little too forgiving.
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Personally, I believe that the newest generation of MMOers is a bunch of spoiled little brats.
I'm not interested in Tera, nor do I dislike it. I am just having too much fun with my current MMO.
It just gets tiring reading comments from people that seem to lack a shred of patience.
I hope Tera does well, as I do with any MMO. But if you cba to play a game because the first few levels were just standard and not mind-blowing, MMOs may not be for you.
There is a difference between "poor gameplay" and gameplay that is a bit dull. TERA's starter Island is a bit dull, but the gameplay is far from poor. It's not like they just mailed it in for the first 12 levels of the game.
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www.incognito-gaming.us
"You're either with us or against us"
there's already an unbiased and accurate review at http://ihatemmorpgs.com
game is bad, next game.
lol @mikelambert. So, I have to go to "ihatemmorpgs" to see that the game is not for me? I played the game, and I enjoyed myself, and I know of alot of other people that enjoy it too. If what I enjoy is "bad", well then I guess I just have bad taste..., but guess what? I ENJOY it, and in the end, that is what really matters to me as the consumer.
As for unbiased and accurate, it is far from that. It's biased and opinionated. Don't believe me? Check out what they like :-P
Same story with my wife and I. We were very pleasantly surprised. Just not '97. We played our first MMO in '05, but the same sentiment applies!
So do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." - Matthew 6-34
Might I ask how many MMO's you have actually played? Due to your above response, it would seem that you are less than knowledgable about a lot of recent MMO's.
"There hasn't been a major MMO release with open pvp in quite a while." Really? What about Darkfall, Mortal Online, Perpetuum Online... Do any of these games ring a bell?
"There also hasn't been a major MMO released with a political system for years I think." I'm not sure what rock you have been living under, but there are many many games that have them either as working systems like EVE, Wakfu, Perpetuum and A tale in the desert but there are also many games where politics just plays itself out, even though it isnt part of normal gameplay. Ever been on a server in WoW where the guild who had the Scepter to unlock Ahn-Qiraj but refused to do it until other guilds ponied up some dough? Thats called a filibuster A.K.A. politics.
"There isn't a full action MMO in an open world to date." This statement is just absurd. I dont even know where to begin with this one, other than to point you to the game list, on this very site you posted this. Earthrise, Darkfall, Mortal Online ... all action MMO's that are not static target and press X hotkey.
"This game has more to offer that is different than recent titles such as SWTOR and maybe other future titles people are waiting on." Really? Can you name something? Based on the fact that your previous statements have been shown to be false. Care to post something that TERA does that is original?
TERA is an empty shell of a game. It really doesnt have much to offer. The crafting system completely blows and the enchanting system is straight out of Silk Road, which is like 13 years old. Other than that there is combat, which is fun I will admit, but every other game on the market also offers combat. The politics system seems unique I guess, but it certainly is not the first time it has been done. Outside of that very very short list of features... what is there?
I like the premise behind the structure of this style of review, will be interesting to see how it develops.
I take it you don't like the game by your statement calling it an empty shell. FFXIV was an empty shell and a very good looking shell at that. TERA is one of the few games that only gets better as you progress to endgame which is the opposite of most MMO's where you hit the cap and come to the conclusion the journey was great but the end sucks.
Fine you don't lke TERA but it is far from an empty shell.
I found the game very fun to play, but this quote is scary:
"I still expect TERA to be a quick jaunt to the max of 60, and while that may be worrisome for some"
There is, at present, not much to do at end game, hence if they let people level too fast the game will be ghost town soon as the next game comes out. What is it with current players, they don't like challenges? Give me a long leveling curve any day in the week. I can play an fps any day if I want to just play an end game game.
I wish those who intend to play fun, but I just don't see any staying power in this game,
To the avid proponents, you have to remember this game bombed in Korea. Many of the players got bored and left within 3 months. Now I know that Enmasse has made many improvements since then. We will just have to wait and see.
Thinking about some polls I've seen, showing Castanic to be the most popular race, I'm not sure it's just a Korean aesthetic.. that aside though, what really bothers me is how each race has a distinctive armor style, and we get locked into it at character creation. The item remodeller doesn't help that much, when all the armor is pretty similar, within each race. So similar, that by the mid-20s, I still felt like I had no appearance options at all.
Speaking of which, what's with the dye not only being so expensive, but only lasting a single day? Why do devs go to the trouble of putting it in the game, but in such a way that it's like a luxury that most players won't even bother with?
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
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The endgame seems to be a ton of challenge, there's really going to be tons of work put into crafting and gathering mats. Also the open world pvp (on the pvp servers at least) should keep people busy, with the GvG.
Last but not least: don't forget the dungeons on Hard Mode being really hard if they live up to their promise. No fight is the same with dodges and what not.
"We need men who can dream of things that never were." - John F. Kennedy
And for MMORPGs ever so true...
I played in the first open beta a few months back after the pre-orders started but decided not to go to any of the closed betas or final open beta (even though I pre-ordered) because I felt in the past it took away from the whole launch day experience.
So I've had a ball tonight and found the game to be really fun and can see significant improvement from when I tried it a few months ago, if the endgames good I can see me playing this for quite some time, the combat is different and the graphics are ace (and colourful!) a real change from westerns mmos.
Other notable changes since I last played are the high res textures and the LFG tool which are both welcomed in my opinion.
I'm prepared to give TERA a chance even though it wasnt recieved well in Korea, I'm sure they have improved it a lot since the Korean launch.