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Proposed combat changes by SOE

I just read the dev journal about the upcoming changes to Mxo. I think anyone who hasn't should go take a look at the possible changes. SoE seems to be doing exactly what I (i emphasis I, implying a preferance) want to see done to MxO. I think alot of the changes should be very beneficial to the game and non-players possibly like me. what does everyone think about the changes?

I know that if the changes go through as stated and planned I will definately be joining MxO, something I've wanted to say since release.

Comments

  • sygmassygmas Member Posts: 949


    Originally posted by Navigator
    I just read the dev journal about the upcoming changes to Mxo. I think anyone who hasn't should go take a look at the possible changes. SoE seems to be doing exactly what I (i emphasis I, implying a preferance) want to see done to MxO. I think alot of the changes should be very beneficial to the game and non-players possibly like me. what does everyone think about the changes? I know that if the changes go through as stated and planned I will definately be joining MxO, something I've wanted to say since release.

    Read the disclaimer. This is DESIGN INTENT it is NOT a roadmap. Erik Kreb's is simply letting you pick his brain, and showing his cards. Whether the producers go with what he wants to do is a different story. And he knows that much and thats why he put the disclaimer. It's very possible that :

    1) Some of these changes will never happen, or take a different form altogether / be radically different than what hes talking about
    2) Not be here in any reasonable time frame, and thus irrelevant. (The fact they aren't here now is irrelevant, whenever a staff can admit the game is so stupidly messed up it means they should say "Leave the game ,come back in a few months when we've fixed it all up" but they wouldn't do that.)

    So there you have it, the staff has acknowledged your fears and observations:

    MXO is jacked up.

    I would suggest you do not renew your account once it runs out UNTIL they've implemented these changes. (My account still has a few months left so, hopefully theyll be in before I come to that scenario)

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  • NavigatorNavigator Member Posts: 8

    I'm not even subscribed right now I played until the bitter end of beta and saw nothing worth my money. But like I said if the proposed ideas ARE implemented it could be an mmo that could potentially tap into the 'untapped potential' that is there.

  • sschruppsschrupp Member UncommonPosts: 694



    Originally posted by Croe

    image
    This a is new feature soon to be implemented :)



    I am so going to join up once that gets implemented!
  • grove123grove123 Member Posts: 38

    as cool as the matrix world is, this game needs a major revamp

  • anarchyartanarchyart Member Posts: 5,378



    Originally posted by Croe

    image
    This a is new feature soon to be implemented :)



    LMFAO This kid is too freaking funny! Dear god im wiping away the tears as I write this lol why is this kid doing that  LOL anyways thanks, I love this post like that kid loves cake. image

    image
  • imedspaceimedspace Member Posts: 100
    well got my question answered anyway, I was going to ask if its worth it to re-activate now but I guess not.  I am kind of bored with the games I'm in now and thought about re-activating MxO.  I played open beta and got my main RSI to lvl 21 before I gave it up.  Nothing new to report eh?

    image

  • ZhanghiaZhanghia Member UncommonPosts: 1,312


    Originally posted by anarchyart
    Originally posted by Croe
    imageThis a is new feature soon to be implemented :)LMFAO This kid is too freaking funny! Dear god im wiping away the tears as I write this lol why is this kid doing that LOL anyways thanks, I love this post like that kid loves cake. image

    http://wasta.bravehost.com/ It's from that image. I don't know -why- he's doing that.. but.. well.. I still don't know.. He must be happy that's for sure.

  • YeeboYeebo Member UncommonPosts: 1,361

    Couls somone post a link to the proposed combat changes thread? Didn't see it in Dev tracker or announcments, too lazy to look anwhere else :)

    I don't want to write this, and you don't want to read it. But now it's too late for both of us.

  • JediSnakeJediSnake Member Posts: 6

    Here is the link to the changes that the Dev's MIGHT change. Verying promising.

    http://thematrixonline.station.sony.com/news_display.vm?id=9&month=current

    Snake-Eyes
    The Bounty Hunter Juggernaut
    image

  • YeeboYeebo Member UncommonPosts: 1,361

    Wow, thanks for the link. If the feedback from the changes is positive, I may one day be able to justify frireing up my all access account again.

    I don't want to write this, and you don't want to read it. But now it's too late for both of us.

  • rinoamwrinoamw Member Posts: 42

    if they even maake a few of these changes (particuarly to combat) i'd return.  I only played for the free month, before cancelling my account.  It was a shame, i really liked the setting and the game (it made a change from all the fantasy games i play ;)

    Running away from anything more than 1 enemy was a joke, resulting in getting killed.  THATS the main reason i left.  The Dev didn't mention anything about that, but im sure that it must be a concern.

    lets hope they fix it :)

  • QwirkQwirk Member Posts: 136

    1. The pills discussed are in (something like 'activity consumable' I forget the exact term), so Stun 1.0 does not = automatic win anymore.

    2. awhile ago they added an 'interlock immunity' timer to avoid the 3mobs-on-1 = death scenario (where you'd rollout of IL with one to get interlocked by the next, etc. The 'pass him around' style of mob fighting) so you can actually escape from a group of enemies now. Roll-out and you get 5 secs during which you cannot be dragged back into interlock. Just enough time to HJ away, or find an elevator.

    I'm personally concerned by the expansion of free-fire to include melee ("which is similar to standard MMO melee-combat." One of the reasons I liked MxO was that melee combat wasn't just like the standard MMO model. Oh well.

    But hope that helps you rinoamw

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    image

  • rinoamwrinoamw Member Posts: 42

    yes it does thanks. 

    Are the controls improved at all tho?  from what i remember foward was always the way the character was facing (not the way the camera was facing), and jumping was a joke...

    if theres even alittle bit of improvement, then i will re-new my subscription tonight :)

    are there alot off ppl still playing it?

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