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Stop the Nerdrage

TacoShankTacoShank Member UncommonPosts: 23

Were you seriously not predicting this?

No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

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Comments

  • DrakxiiDrakxii Member Posts: 594

    But... nerdraging is fun...

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Hey don't tell them that, you're going to hurt my nerdrage tear collection. I'm selling them on eBay for $20 a jar.

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  • TacoShankTacoShank Member UncommonPosts: 23

    Originally posted by Drakxii

    But... nerdraging is fun...

    So fun some people seem to enjoy it more than actually playing games.

  • lokiboardlokiboard Member UncommonPosts: 229

    Originally posted by Drakxii

    But... nerdraging is fun...

    I prefer geekraging myself.....never tried nerd....Is it fun as well?... I'll have to try .

  • termsytermsy Member Posts: 100

    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO

  • TacoShankTacoShank Member UncommonPosts: 23

    Originally posted by termsy

    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO

    Seems our fun has to end gentlemen.

    At least we made it 5 posts.

  • zevni78zevni78 Member UncommonPosts: 1,146

    As I keep saying, though its predictable that they would do this, there was none-the-less a good chance that the devs could have sold to those scaredy investors the line that a sandbox (and all the other features) mmo would be less of a risk that a WoW clone that the fanbase have no interest in.


     


    Though I also agree with the OP that it is better, (after a period of mourning) to simply forget this travesty and move on, there are other projects, Pathfinder, WoD etc that we can look forward too. The Nerdrage is just a healthy cathartic release.


     


     

  • Paradigm68Paradigm68 Member UncommonPosts: 890

    Originally posted by TacoShank

    Originally posted by Drakxii

    But... nerdraging is fun...

    So fun some people seem to enjoy it more than actually playing games.

    That says a lot about the quality of the games.

  • XzenXzen Member UncommonPosts: 2,607
  • SoulOfRazielSoulOfRaziel Member UncommonPosts: 405

    Originally posted by termsy

    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO

    Thats why we all are expecting action freedon and first person view from TES online and.... they wont do anything like that thats why we RAGEEEE mwhahahaha

    image

  • TacoShankTacoShank Member UncommonPosts: 23

    Originally posted by zevni78


    As I keep saying, though its predictable that they would do this, there was none-the-less a good chance that the devs could have sold to those scaredy investors the line that a sandbox (and all the other features) mmo would be less of a risk that a WoW clone that the fanbase have no interest in.


     


    Though I also agree with the OP that it is better, (after a period of mourning) to simply forget this travesty and move on, there are other projects, Pathfinder, WoD etc that we can look forward too. The Nerdrage is just a healthy cathartic release.


     


     

    I have to say, it is interesting that "sandbox" is such a positively charaged buzzword for other genres of gaming. I mean, look at the marketing for GTA4, or Skyrim for that matter. Those developers seem to throw around words like sandbox and recieve Ooo's and Ahh's from everyone. It leaves me wondering if MMO's will ever be treated the same way.

    I do think we are starting to see the beginings of it with successful games like EVE, but not enough it seems for the big dogs to utilize their stacks on deck.

  • XzenXzen Member UncommonPosts: 2,607

    Originally posted by TacoShank

    Originally posted by zevni78



    As I keep saying, though its predictable that they would do this, there was none-the-less a good chance that the devs could have sold to those scaredy investors the line that a sandbox (and all the other features) mmo would be less of a risk that a WoW clone that the fanbase have no interest in.


     


    Though I also agree with the OP that it is better, (after a period of mourning) to simply forget this travesty and move on, there are other projects, Pathfinder, WoD etc that we can look forward too. The Nerdrage is just a healthy cathartic release.


     


     

    I have to say, it is interesting that "sandbox" is such a positively charaged buzzword for other genres of gaming. I mean, look at the marketing for GTA4, or Skyrim for that matter. Those developers seem to throw around words like sandbox and recieve Ooo's and Ahh's from everyone. It leaves me wondering if MMO's will ever be treated the same way.

    I do think we are starting to see the beginings of it with successful games like EVE, but not enough it seems for the big dogs to utilize their stacks on deck.

    TES is not a sandbox. The marketing guys use it but that doesn't make it one.

  • zevni78zevni78 Member UncommonPosts: 1,146

    Skyrim may not be a "sandbox" by some absolute definition, but it had a lot of freedom that people appreciated, being an rpg with a story, there was only a certain amount it could ever have, but an mmo could have had far more, not far less.


     


     

  • TacoShankTacoShank Member UncommonPosts: 23

    Originally posted by Xzen

    Originally posted by TacoShank


    Originally posted by zevni78



    As I keep saying, though its predictable that they would do this, there was none-the-less a good chance that the devs could have sold to those scaredy investors the line that a sandbox (and all the other features) mmo would be less of a risk that a WoW clone that the fanbase have no interest in.


     


    Though I also agree with the OP that it is better, (after a period of mourning) to simply forget this travesty and move on, there are other projects, Pathfinder, WoD etc that we can look forward too. The Nerdrage is just a healthy cathartic release.


     


     

    I have to say, it is interesting that "sandbox" is such a positively charaged buzzword for other genres of gaming. I mean, look at the marketing for GTA4, or Skyrim for that matter. Those developers seem to throw around words like sandbox and recieve Ooo's and Ahh's from everyone. It leaves me wondering if MMO's will ever be treated the same way.

    I do think we are starting to see the beginings of it with successful games like EVE, but not enough it seems for the big dogs to utilize their stacks on deck.

    TES is not a sandbox. The marketing guys use it but that doesn't make it one.

    Is that fact or opinion? What's more, you didn't say anything about GTA4 not being a sandbox, but how is it any more of one than Skyrim?

    Besides the point is not if TES is a sandbox or not, it's the fact that the marketing guys do use the term to their advantage. Sandboxs are seen as more beneficial to games outside the MMO genre.

  • XzenXzen Member UncommonPosts: 2,607

    Originally posted by TacoShank

    Originally posted by Xzen


    Originally posted by TacoShank


    Originally posted by zevni78



    As I keep saying, though its predictable that they would do this, there was none-the-less a good chance that the devs could have sold to those scaredy investors the line that a sandbox (and all the other features) mmo would be less of a risk that a WoW clone that the fanbase have no interest in.


     


    Though I also agree with the OP that it is better, (after a period of mourning) to simply forget this travesty and move on, there are other projects, Pathfinder, WoD etc that we can look forward too. The Nerdrage is just a healthy cathartic release.


     


     

    I have to say, it is interesting that "sandbox" is such a positively charaged buzzword for other genres of gaming. I mean, look at the marketing for GTA4, or Skyrim for that matter. Those developers seem to throw around words like sandbox and recieve Ooo's and Ahh's from everyone. It leaves me wondering if MMO's will ever be treated the same way.

    I do think we are starting to see the beginings of it with successful games like EVE, but not enough it seems for the big dogs to utilize their stacks on deck.

    TES is not a sandbox. The marketing guys use it but that doesn't make it one.

    Is that fact or opinion? What's more, you didn't say anything about GTA4 not being a sandbox, but how is it any more of one than Skyrim?

    Besides the point is not if TES is a sandbox or not, it's the fact that the marketing guys do use the term to their advantage. Sandboxs are seen as more beneficial to games outside the MMO genre.

    Fact. GTA is not a sandbox either.

  • TacoShankTacoShank Member UncommonPosts: 23

    Originally posted by Xzen

    Fact. GTA is not a sandbox either.

    Hahaha, I'm starting to wonder who the real troll is here Xzen... :P

  • kartoolkartool Member UncommonPosts: 520

    Originally posted by termsy

    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO

    Yes, but none of these games have come close to the financial success of WoW. It's understandable that a game they started working on 5 years ago would be modeled after WoW. I think between the reception SWTOR has had and the outright rage people are showing towards TES:O that some devs will get the message that people are tired of WoW clones.  

  • deathshrouddeathshroud Member Posts: 1,366

    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

     what upsets me is people will still buy this shit and when people buy it guys at zenimax will be patting each other on the back thinking they made what the fans wanted.

     

    Truth is a proper mmo verison of TES is never gonig to happen until an indie company has moderate success with a sandbox style mmo of a similar vein. The big companies only see WOW when they see MMORPG market and they only see the millions wow makes each month.

    but they fail to see why TES is so popular in the first place. Also how are they going to trump WOW? it certialny isnt by giving mmorpg players antoher WOW. WOW players will play WOW, its a fail idea to try to beat WOW at its own game consdiering the length of time its been out, the huge amonut of content patching balancing no new release can stand up to its polish or content in wow terms. But TES is a very popular game and an mmo version of TES would succeed were others fail but not another WOW with the TES license

    there are 2 types of mmo, imitators and innovaters.

  • VelocinoxVelocinox Member UncommonPosts: 1,010



    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
     
    Darkfall
    Mortal Online
    Archeage
    SWG
    UO
     
    All of these games allow the freedom that people would expect from a TES MMO

     

    Darkfall - Failure
    Mortal Online - Failure
    Archeage - Failure
    SWG - Failure*
    UO - Different times, different market.

    * - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

    Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

    'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


    When your head is stuck in the sand, your ass becomes the only recognizable part of you.


    No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.


    How to become a millionaire:
    Start with a billion dollars and make an MMO.

  • deathshrouddeathshroud Member Posts: 1,366

    Originally posted by Velocinox

     






    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO






     

     

    Darkfall - Failure

    Mortal Online - Failure

    Archeage - Failure

    SWG - Failure*

    UO - Different times, different market.

    * - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

    Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

     would rather paly a game destined to be a failure than a wow clone.

    there are 2 types of mmo, imitators and innovaters.

  • XzenXzen Member UncommonPosts: 2,607

    Originally posted by Velocinox

     






    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO






     

     

    Darkfall - Failure

    Mortal Online - Failure

    Archeage - Failure

    SWG - Failure*

    UO - Different times, different market.

    * - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.

    Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.

    Yes but Darkfall and Mortal Online failed because of their poorly implemented FFA PvP. And come on now ArcheAge isn't even released yet.

  • VelocinoxVelocinox Member UncommonPosts: 1,010

    [quote]
    Originally posted by deathshroud



    Originally posted by Velocinox
     



    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?
     
    Darkfall
    Mortal Online
    Archeage
    SWG
    UO
     
    All of these games allow the freedom that people would expect from a TES MMO
     
     
     
    Darkfall - Failure
    Mortal Online - Failure
    Archeage - Failure
    SWG - Failure*
    UO - Different times, different market.
    * - Star Wars Galaxies **WAS** a failure despite the fanbois. It was a second gen MMO from a company that owned the MMO marketplace before WoW. It had less subscriptions than their Themepark title despite having the most sought after I.P. in the world. It failed so bad, that both of the principle companies felt that kicking their customers in the balls was a better business choice than letting it live.
    Nothing about star wars, NOTHING, should give you the impression that being a hair stylist should be iconic to a game tied to it.



     would rather paly a game destined to be a failure than a wow clone.


    And all you have to do to convince Money to build it is to get those that think like you to pay $6,999.00 for the box and $1500.00 a month for a sub.



    Originally posted by Xzen
    Yes but Darkfall and Mortal Online failed because of their poorly implemented FFA PvP.


    There will always be excuses as to why, but bottom line is (and Money only watches the bottom line) they failed.
     



    Originally posted by Xzen in an EDIT
    And come on now ArcheAge isn't even released yet.

    I'll take it back when it succeeds, but I feel safe.

    'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


    When your head is stuck in the sand, your ass becomes the only recognizable part of you.


    No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.


    How to become a millionaire:
    Start with a billion dollars and make an MMO.

  • MMOExposedMMOExposed Member RarePosts: 7,400

    Originally posted by termsy

    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO

    huh? why would expect that kind of Sandbox level in a TES MMO?

     

    TES had non of it. Why should the MMO.

     

    I believe many people confuse

    the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

     

    The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

    You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

    Philosophy of MMO Game Design

  • toddzetoddze Member UncommonPosts: 2,150

    Originally posted by Velocinox






    Originally posted by Xzen in an EDIT

    And come on now ArcheAge isn't even released yet.




     

    I'll take it back when it succeeds, but I feel safe.

    Thats not a very safe assumtion,

    My assumption is it wont be very popular in the west, but the asian market will keep the game thriving.

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • PyrateLVPyrateLV Member CommonPosts: 1,096

    Originally posted by MMOExposed

    Originally posted by termsy


    Originally posted by TacoShank

    Were you seriously not predicting this?

    No company I know of has the balls to drop hundreds of millions of dollars on something that's never been done before. I mean I'm with you guys, I've been dreaming of TES as an MMO since Morrowind, but when I read about what Zenimax is planning on doing with TES:O I facepalmed and quickly moved on. This news doesn't really upset me or suprise me in the slightest, and it shouldn't for you either.

    We all know what this genre has become. So sure I guess Zenimax is "greedy" for trying to make a few bucks off of its favorite IP, but really who cares. They aren't going to change 5 years of work for some hate from you on the forums. Move on with your life, or better yet go replay Skyrim to cool-off. They never said they were going to stop creating the wonderful singleplayer experiences they are known for, so no harm done.

    Never been done before? I'm going to have to hit you with the HOP, hold on player, what?

     

    Darkfall

    Mortal Online

    Archeage

    SWG

    UO

     

    All of these games allow the freedom that people would expect from a TES MMO

    huh? why would expect that kind of Sandbox level in a TES MMO?

     

    TES had non of it. Why should the MMO.

     

    I believe many people confuse

    the terms OPEN WORLD in a single player game, with SANDBOX. its not the same.

     

    The Elder Scroll games has always been story quest driven focused. Never been Sandbox. it has a Open World, but everything is still linked to quest.

    You can explore in TES game the same way you can explore in a themepark MMO that has open world. Example: Everquest 1

    Id say that TES is more of a Hybrid between Sandbox  and Themepark. Leaning a bit more towards Sandbox

    While yes the game itself is Open World and linked through quests, your character isnt forced into any build. You can be what you want and learn/use the skills you want.

    You arent locked into a particular Class or any structured or linear path.

    Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
    Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
    Playing: Skyrim
    Following: The Repopulation
    I want a Virtual World, not just a Game.
    ITS TOO HARD! - Matt Firor (ZeniMax)

This discussion has been closed.