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OK, so I'm not that coordinated...

24

Comments

  • RequiamerRequiamer Member Posts: 2,034



    Originally posted by castamir11
    I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

    There is nothing complicated at all in this, it might sound as, but i don't think it was.
     
    The game will learn you to dodge in the first 10/15 level with pve. You can't swap weapon before lv 7 actually, so you'll have time getting used to movement and the few basic skill before going further. And you can probably avoid swapping weapon at the beginning, i think you'll find it pretty handy and begin to use it by your own, its not as if the game was forcing you to use it really. For me it was more like ho look i just dropped a bow, let try it, ho man it work great, "damn the mob is on my face now, i'll use my daggers since i have a lot more skills with them".
     
    The game is not complicated, it just have a high skill ceiling. This mean that as you keep playing more and more, you'll still find more to learn and to play with to get better.
     

    I found the game and combat very organic, and very similar to any mmo, nothing even close to some mmofps, or some rpg with fps combat. For example i though GW2 combat to be a lot closer to traditional mmo, than Skyrim or ME combat for example, was a lot less awkward to get used to it. Its still slightly different than Wow, but honestly not that much, especially if you pvped in Wow/Rift or whatever, and get use to move a lot. In fact i found it pretty amazing how similar it felt from Wow kind of combat, but yet play totally differently as you get used to it. You can't even spot the lack of trinity for ex, i'm pretty sure anyone can confirm how you just don't feel it as missing at all.

  • castamir11castamir11 Member Posts: 45

    OK, thanks for all the input, I'mm feeling better about the game.

     

    A question about kiting in GW2:  Is it @#@!@#% jump kiting like in WoW?

  • fiontarfiontar Member UncommonPosts: 3,682

    I have to disagree with some of the advice.

    Elementalist may not have weapon swapping, but attunement switching is even more complex. (Elementalist is the most complex profession to master). It is a ranged profession, which will allow you to keep some distance and reduce the need to doge a lot, but if weapon swapping seems daunting Elementalist is probably not the profession for you.

    Warrior has access to the largest number of weapon combinations and very much will rely on dodging and weapon swapping to be played successfully. At lower levels, they may seem more forgiving to mistakes in dodging, due to somewhat better damage mitigation and higher HP pool, but as you level higher and higher, a very active form of mitigation, via dodging, blocking and positioning will be crucial.

    Ranged professions would seem the best fit, since you can reduce the need for active dodging by sticking with a long range weapon set. All professions benefit from weapon swapping, but you can get by with mostly a long ranged weapon set if you play a stand off combat strategy.

    Ranger would be great, becuase of the ability to have a tanking pet that operates on it's own AI. You start the game with an axe, a melee option, but the initial tutorial area is pretty simple and you can buy a bow pretty soon after getting to the level 1-15 zone.

    Necromancer is also a good choice. Ranged skills, magical traps, pets and the class mechanic of Death Shroud, which can greatly increase survivability when an enemy is in your face.

    Those would be the two professions I would recommend most for your first profession. You may find with some play experience that weapon swapping and dodging are not really going to cause you any issues and you could probably move onto any of the other professions if that was your desire.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • judex99judex99 Member UncommonPosts: 392

    Originally posted by Eir_S

    Elementalist, I'd say.

    Hardest class to paly imo, or atleast to play it well.

    Warrior and Ranger are the easiest, the first one is a safe bet.

  • megera23megera23 Member UncommonPosts: 239

    Originally posted by judex99

    Originally posted by Eir_S

    Elementalist, I'd say.

    Hardest class to paly imo, or atleast to play it well.

    Warrior and Ranger are the easiest, the first one is a safe bet.

    Grr, this is a personal pet peeve of mine but... did you ever touch the warrior? Seriously, you die in 3 hits (maybe a little of overexaggeration here, but your health/armor really don't make that much of a difference) if not careful. And avoiding damage in close combat is much harder than at range.

     

    The warrior really relies on using both of his weapon sets AND a lot of dodging if he wants to stay alive and be effective. And this is not what the OP is looking for. Unless he uses only rifle/longbow. I'm saying this as someone who spent his first 10 levels of playing as a warrior thinking: "Okay, why did I pick this class?"

  • IPolygonIPolygon Member UncommonPosts: 707

    Originally posted by castamir11

    OK, thanks for all the input, I'mm feeling better about the game.

     

    A question about kiting in GW2:  Is it @#@!@#% jump kiting like in WoW?

    Jumping does not avoid damage. You cannot cast a spell while jumping and jumping also interrupts a cast. In fact you jump higher than you cover ground. You also cover more ground by walking the same time you'd jump. Using any ranged weapon is probably the best choice for you, if you are not that fast or want to do something else besides playing GW2 (like watching TV).

  • ZLE42ZLE42 Member Posts: 22

    Originally posted by castamir11

    OK, thanks for all the input, I'mm feeling better about the game.

     

    A question about kiting in GW2:  Is it @#@!@#% jump kiting like in WoW?

    OK,if your intention is to play ranged and kite,i think you will do just fine.

    The dodge mechanic gives you and exellent tool for this.You wull basicly avoid damage and get out of the melee at the same time.Ohhh...and i don't know if you are aware,but when you dodge,you are not basicly get away from the path of the damage,you are like immune at the process.I have tried it many times with a friend pistol thief.He would start to unload at me and i would roll-dodge directly toward him at the path of the bullet shower.And i would dodge....

    So between crippling your enemy and dodging at the right time there will be a lot of ways to kite.

    I myself am planning to play melee thief am actually worried if i could keep up with the good ranged.So we are at the opposite sides i guess :P.

  • UnlightUnlight Member Posts: 2,540

    I'd be wary of any professions that focuses on melee (like Warrior) because you will need to be dodging frequently and *really* paying attention to mob tells to know when to do that.  Ranged classes don't generally dish out the same amount of damage, but you have more time to see danger coming and try to get out of the way.  You can also see what's happening a little better due to your distance from the action.  Melee characters are in the thick of it and it's easy to miss important signals that tell you when big damage is incoming.

    Ranger is probably the best due to its decent damage, a pet to tank and its general resiliency.  Elementalist is also good since they can out out some impressive damage without getting their hands dirty.  They don't use weapons swapping either, but you do have four elemental attunements to work with, which essentially gives you 20 weapons skills available, while everyone else has 10 (with swapping).

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    Pick something that can soak up a few hits like a Warrior or Guardian. 

    Playing: Nothing

    Looking forward to: Nothing 


  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by ZLE42

    OK,if your intention is to play ranged and kite,i think you will do just fine.

    The dodge mechanic gives you and exellent tool for this.You wull basicly avoid damage and get out of the melee at the same time.Ohhh...and i don't know if you are aware,but when you dodge,you are not basicly get away from the path of the damage,you are like immune at the process.I have tried it many times with a friend pistol thief.He would start to unload at me and i would roll-dodge directly toward him at the path of the bullet shower.And i would dodge....

    So between crippling your enemy and dodging at the right time there will be a lot of ways to kite.

    I myself am planning to play melee thief am actually worried if i could keep up with the good ranged.So we are at the opposite sides i guess :P.

    I plan to play both, still need a bit more training on those daggers though. Chosing one is a mistake, you will limit yourself a lot then.

    But yes, crippling and dodging are good. Moving a little while you are at it doesn´t hurt either.

  • tordurbartordurbar Member UncommonPosts: 421

    I too am not that coordinated. If you read between the lines of most of the responders to this thread you will see one truism - it does take skill to survive consistently in GW2. I just played the BWE and I can see that, although I love what I see of the game, I just don't have the skills to make the higher levels. Even when I took the class with the most survivability, the Necro, I died a lot. Though I learned to dodge ok it takes more than dodging to survive enclosed space combats. I don't mean to discourage you. The game has so much more than combat - and is especially fun for an explorer. In addition, WvW is a good place to go to if you are "dexterity challenged" like me but like pvp. In WvW you are part of a huge team.

     

  • judex99judex99 Member UncommonPosts: 392

    Originally posted by megera23

    Originally posted by judex99


    Originally posted by Eir_S

    Elementalist, I'd say.

    Hardest class to paly imo, or atleast to play it well.

    Warrior and Ranger are the easiest, the first one is a safe bet.

    Grr, this is a personal pet peeve of mine but... did you ever touch the warrior? Seriously, you die in 3 hits (maybe a little of overexaggeration here, but your health/armor really don't make that much of a difference) if not careful. And avoiding damage in close combat is much harder than at range.

     

    The warrior really relies on using both of his weapon sets AND a lot of dodging if he wants to stay alive and be effective. And this is not what the OP is looking for. Unless he uses only rifle/longbow. I'm saying this as someone who spent his first 10 levels of playing as a warrior thinking: "Okay, why did I pick this class?"

    You die in 3 hits with a Warrior? Then the Ele dies just when you press W to move forward xD

    Sure i played it, just like almost all of us for 3 days and i can tell you that his safe bet is to pick up a Warrior and go with Rifle route and then move in mele when feels confortable about it, or just a Ranger like i said before.

     

  • Ice-QueenIce-Queen Member UncommonPosts: 2,483

    Originally posted by Eir_S

    Elementalist, I'd say.

    image My mom is 58 and was looking for the simplest class to play, with little to no coordination, and the Elementalist was for her. She, who never pvp's, even went out pvp'ing in WvsWvsW and pwned a few people 1vs1 heh. I'm sure she wasn't swapping out and using it to its full potential but she did quite well with it and it fit for her. I would avoid melee classes, because imo, they take a lot more coordination.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • fenistilfenistil Member Posts: 3,005

    Necromancer or Ranger I would say.

    Elementalist is not hard at beggining but when you will want use class to it's full potential it is very hard class. 4 attunments and swapping through them is quite demending.

  • ZLE42ZLE42 Member Posts: 22

     

    Loke666 said:

    I plan to play both, still need a bit more training on those daggers though. Chosing one is a mistake, you will limit yourself a lot then.

     

    I disagree.Swaping weapons for thief is much less effective.You can offcourse swap(and i did this a lot) from daggers to pistols when its not safe to get closer,or you just having problems with get closer.

    But the initiatve mechanic itself cripples thief when it comes to full scale swaping.As i posted many times before the most obvious example with warrior(not that i have anything agains them): "a warrior can dish out all his cooldowns,swap weapons and continue to destroy.Thief however relys on one and only initiative,and if(when) you empty your initiative and then swap,you still wont have initiative,and will have to wait to regenerate"

  • SoulOfRazielSoulOfRaziel Member UncommonPosts: 405

    Originally posted by castamir11

    I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

    I would say go Guardian or Ranger its easy to play while u learn the game !

    image

  • HomituHomitu Member UncommonPosts: 2,030

    Anyone who recommends elementalist because it doesn't have a weapon swap is funny because attunement swapping is essentially four weapon swaps.  They have the same exact effect of weapon swaps on other characters.

    All I can say to the OP after having played one BWE is that any class you pick is going to take a LOT of practice to master.  Even far before mastering it, it may take you a good deal of practice to just not die at every other turn (if you are as uncoordinated as you say you are.)  You do have to constantly be on the move (strafing either left or right) to avoid hits; you do have to time dodges to avoid the big hits; and you have to do all this while casting your abilities.  

  • wnuneswnunes Member UncommonPosts: 16

    Looking at this video, I would say Thief is the easiest profession to play

     

  • p_c_sousap_c_sousa Member Posts: 620

    Originally posted by Homitu

    Anyone who recommends elementalist because it doesn't have a weapon swap is funny because attunement swapping is essentially four weapon swaps.  They have the same exact effect of weapon swaps on other characters.

    All I can say to the OP after having played one BWE is that any class you pick is going to take a LOT of practice to master.  Even far before mastering it, it may take you a good deal of practice to just not die at every other turn (if you are as uncoordinated as you say you are.)  You do have to constantly be on the move (strafing either left or right) to avoid hits; you do have to time dodges to avoid the big hits; and you have to do all this while casting your abilities.  

    yap. 10 skills vs 20 skills + 4keys to each atunement. recomend elementalist or engineer in this case is just crazy. 

  • ZLE42ZLE42 Member Posts: 22

    Originally posted by wnunes

    Looking at this video, I would say Thief is the easiest profession to play

     

    Care to explain?I saw guardian vs warrior.

  • wnuneswnunes Member UncommonPosts: 16

    Originally posted by ZLE42

    Originally posted by wnunes

    Looking at this video, I would say Thief is the easiest profession to play

     

    Care to explain?I saw guardian vs warrior.

    oops sorry

     

    this video ahha

  • DrafellDrafell Member Posts: 588

    I am a klutz too and feel that I am somewhat short on the reflexes part.

    However, I LOVED playing Guild Wars 2 during the beta. I was dodging and rolling and stuff and didn't even realize it. The game generally gives you enough visible warning and reaction time that it becomes a non-issue.

    It also isn't a huge problem if you die a lot which is a refreshing change. It is actually fun for once...

  • AldersAlders Member RarePosts: 2,207

    Originally posted by wnunes

    Originally posted by ZLE42


    Originally posted by wnunes

    Looking at this video, I would say Thief is the easiest profession to play

     

    Care to explain?I saw guardian vs warrior.

    oops sorry

     

    this video ahha

     

    Thief is without a doubt the most difficult class to play.  What you're seeing in that vid is a true glass cannon build with little to no survivability.  11k HP means you get 1-shot quite often.  I messed around with a very similar build, and while it is fun destroying bad players, it's terrible against anyone with half a brain.

  • judex99judex99 Member UncommonPosts: 392

    Originally posted by ZLE42

    Originally posted by wnunes

    Looking at this video, I would say Thief is the easiest profession to play

     

    Care to explain?I saw guardian vs warrior.

    The thief was in stealth all the time... easiest profession ever :)

  • dontadowdontadow Member UncommonPosts: 1,005

    I doubtthere's anyway around being at least someone decent with knowing when to dodge and weapon swap.  I'd love to be like everyone else and pigeon hold the game into a playstyle, but i think its unfare to u.  If you feel you are going to be horrible at dodging and weapon swapping u have two choices.

    Play the game, learn it, get better. 

    Stay like you are, be comfortable with being a clutz and talk yourself out of improving something u don't like about urself. 

     

    When I was a young kid, I hated reading, but i wanted to ride horses in a game and i could only do that in ultima.  So P ushed myself to improve my reading so i could play this game.  

    Everyone else is right about it not being too hard, u have to want to play it.  Sure there are some builds and classes that require less swapping or less dodging, but taking away one just means u have to do the other one more.  

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