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lag

Lord.BachusLord.Bachus Member RarePosts: 9,686

first let me start with explaining the 2 major types of lag :

1) Netwwork/server based lag, mostly showing by a high ping, and the game taking long time to react when you push a button.

2) Graphical lag, which is client based and mostly showing by sudden drops of FPS rates.

 

So where everyone was complaining about lag i guess it was the same type of lag that i was experienceing, graphical lag, espescially when a lots of players are on the screen. first of we all know there is a lot of optimalisation to be done, the GPU hardly does any work and everything is CPU based.

 

But also keep in mind that when choosing your settings, you need to make your choice based on your framerate in Mass events. This game is centered on mass events and nomatter what game with 50 or a hundred people on the screen your framerate is bound to drop. So to prevent your system from laging in these major events, you should setup your setting in such a way that you still have 30fps in these events. Which would mean that anyone except for the atest top of the bill systems could not play all settings high in case of these events. Its unreasonable to expect the same performance from the game in case of these events as in the case of walking alone through a big forest. Processor and GPU are exponentially taxed with a higher burden for every character that enters your screen.

 

So dont expect to get optimal performance on older systems during mass events. Its never going to happen.

 

I took my conclusions and am upgrading my PC for this game.

 

 

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

Comments

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    I guess the lack of reactions means that lag is not a real issue.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • ButregenyoButregenyo Member UncommonPosts: 483

    when i get to the non crowded areas, the game ran really smoothly so i could see how badly ping can affect the game, and it was nearly ineffective. So after they optimize the client, it will be fine and silky smooth

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365

    Originally posted by Lord.Bachus

    I guess the lack of reactions means that lag is not a real issue.

    ya, for whatever reason on my middle of the road system i had the settings at the halfway mark and did just fine in WvW zerg vs. zerg situations.

    i5 2500k

    radeon 6850

    i think the game is just picky.. i've seen people with better systems than mine have trouble and people with much worse do fine.

    i've never known anyone that called fps or performance issues "lag." doesn't matter though, you defined your term.

  • tomer10001tomer10001 Member Posts: 5

    I spent most of my time in World VS World, to be exact 5 hours of the 7 that were given to us.

    I haven't experienced a SINGLE lag , I only experienced an error once, when i logged off and had to wait 2 minutes because

    I was in the mists while logging off, and it was crowded.

    I practicipated in battles of over 400 people and the game ran smoothly and clear.

    There were no lags at all, except when we were like 200 in each side, and there were like 500 aoe spells running and then

    the graphics went a bit mad, but not the kind of mad that makes you unable to move or play, the tiny annoying lag.

    I think that for a stress test, it was WAY better than anything iv'e seen in the last couple of month's.

  • AmjocoAmjoco Member UncommonPosts: 4,860

    Unless you have a really low end computer I wouldn't upgrade until after they actually launch. I think we will all be surprised when video is optimized. 

    I am using SLI but have to shut it off when playing...it runs about 5 fps faster with a single gpu. I'm excited to find out how it will look when they have it available in game. 

    I read some rumors that the game runs on only one cpu core right now. Does anyone else know anything more on this? I haven't tried overclocking my cpu but may do it just for beta events! :)

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • lilHealalilHeala Member UncommonPosts: 522

    Originally posted by Lord.Bachus

    I guess the lack of reactions means that lag is not a real issue.

    I hardly experienced any lag of either types during the stress test which was an improvement compared to BWE1 where it happened more often (I'm on EU server so it wasn't just due to much lower population). 

    The only noticable FPS drop I had was when the main castle in The Eternal Battlegrounds was under attack from 5 different groups, all action of the whole map was concentrated there. But this was only a small delay in graphics (oh shit where did those 5 fiends suddenly come from, I didn't see them approach), there was no skill lag, no stuttering, no movement delays.

    On a sidenote, what do you consider a high-end system you're referring to in the OP? I got an I7 2600K, HD6970 and 8 GB DDR3. Personally I consider that midrange and it seems to run it well enough, esp. because there's still optimization to be done and it's well known it runs off the CPU atm.

    edit: Forgot to mention this was with all graphics settings maxed, I don't settle for less the world is too pretty :)

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by Lord.Bachus

    I guess the lack of reactions means that lag is not a real issue.

    Lag. Lag? Laaagggg... hmm...

     

    What is this "lag" of which you speak?

     

    On a serious note, I have an i7 processor 860 (so the label on the side tells me) and ran flawlessly on max settings. There was one server side spike somewhere in the middle (both kids had it at the exact same time) that went away... that was the sole issue to be found.

    Oderint, dum metuant.

  • andre369andre369 Member UncommonPosts: 970

    Originally posted by Lord.Bachus

    first let me start with explaining the 2 major types of lag :

    1) Netwwork/server based lag, mostly showing by a high ping, and the game taking long time to react when you push a button.

    2) Graphical lag, which is client based and mostly showing by sudden drops of FPS rates.

     

    So where everyone was complaining about lag i guess it was the same type of lag that i was experienceing, graphical lag, espescially when a lots of players are on the screen. first of we all know there is a lot of optimalisation to be done, the GPU hardly does any work and everything is CPU based.

     

    But also keep in mind that when choosing your settings, you need to make your choice based on your framerate in Mass events. This game is centered on mass events and nomatter what game with 50 or a hundred people on the screen your framerate is bound to drop. So to prevent your system from laging in these major events, you should setup your setting in such a way that you still have 30fps in these events. Which would mean that anyone except for the atest top of the bill systems could not play all settings high in case of these events. Its unreasonable to expect the same performance from the game in case of these events as in the case of walking alone through a big forest. Processor and GPU are exponentially taxed with a higher burden for every character that enters your screen.

     

    So dont expect to get optimal performance on older systems during mass events. Its never going to happen.

     

    I took my conclusions and am upgrading my PC for this game.

     

     

    Didnt you just make another post where you said you have to upgrade your computer since you were lagging? Myself had only small lagg in WvW when it was zerg v zerg. Did not test turning down graphics since it was not THAT bad, but well playing with that drop in FPS would not been fun in the long run. 

  • fenistilfenistil Member Posts: 3,005

    Originally posted by Lord.Bachus

    I guess the lack of reactions means that lag is not a real issue.

    There is no network lags - at least I personally haven't experienced those.

     

    As for 'graphical lag' - I am aware that my Laptop is preety weak and so I am playing on Low. Performance was preety bad BUT

    Yesterdays stress-test provided much better performance so I am guessing that they worked on it.

    Still there is a room for improvement imo but I am aware that if I need to experience highest graphics settings and fluid gameplay I will have to get better PC and I am planning to do so. (Desktop not Laptop this time as it is much better bang for buck)

     

    Bottom line is - while Arena.net propably will optimize GW2 more , if you want to experience fluid smooth frame-rate and gameplay you will have to have strong enough PC.

    I guess at least 4 cores CPU and GF 560 ti or better for high settings.

  • DjildjameshDjildjamesh Member UncommonPosts: 406

    I had no lag problems what so ever.

    FPS drops, yes, but those are to blame my 5y/o pc for.

  • Master10KMaster10K Member Posts: 3,065

    I've got a fairly mediocre system:

    Windows 7 (64-bit)

    AMD Athlon II X4 620, 2.62Ghz

    4GB RAM DDR3

    ATI Radeon HD 5570 1GB DDR3

    640GB HD 7,200rpm

     

    What I experienced was some minor lag spikes, which was to be expected, seeing how they told us this is a stress test. I thought there was some ability delay at first however I noticed that one of my settings (Double-click skill activation) was ticked. Fixed the issue once I turned it off.

    As for my framerate, I played it on medium settings (1600x900) and the sPvP ran smoothly for my system. Usually between 30-40fps, which is better than Rift (20-30fps on lower settings), however WvW became a 5fps slideshow in Stonemist Castle. Well a lot of my guildmates said they got much better performance this time in WvW, so hopefully by the time the game releases they'll sort it out.

     

    Another thing to note was the load screens, which were surprisingly fast. Never had to sit around for more than 15seconds and usually they were much faster, depending on where I was loading (5secs for sPvP).

    image

  • MercAngelMercAngel Member Posts: 204

    note graphical lag can also be cause by server lag

     

    every thing other players do has to be sent to the server and that info sent back to your client so if 20 player all hit some kind of AOE skill at about the same time you may see the first 10 show on the screen then a you get big time lag this may be graphical lag or it may be your client has not got the rest of the info sent by the server do to server lag.

     

     

    image

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Originally posted by fenistil

    Originally posted by Lord.Bachus

    I guess the lack of reactions means that lag is not a real issue.

    There is no network lags - at least I personally haven't experienced those.

     

    As for 'graphical lag' - I am aware that my Laptop is preety weak and so I am playing on Low. Performance was preety bad BUT

    Yesterdays stress-test provided much better performance so I am guessing that they worked on it.

    Still there is a room for improvement imo but I am aware that if I need to experience highest graphics settings and fluid gameplay I will have to get better PC and I am planning to do so. (Desktop not Laptop this time as it is much better bang for buck)

     

    Bottom line is - while Arena.net propably will optimize GW2 more , if you want to experience fluid smooth frame-rate and gameplay you will have to have strong enough PC.

    I guess at least 4 cores CPU and GF 560 ti or better for high settings.



    To my knowledge, the game is single threaded, which makes more then 2 cores almost useless. 

     

    And i agree with you that i only saw graphical lag too, which is understandable with my system and the non optimised beta. But people somhow seem to have missed most important part of my post. Its almost impossible to have 100+ battles without dropping framerates (and if they drop to low thats what people call graphical lag) on low end systems, no matter what they do.

     


    Originally posted by Butregenyo

    when i get to the non crowded areas, the game ran really smoothly so i could see how badly ping can affect the game, and it was nearly ineffective. So after they optimize the client, it will be fine and silky smooth

     

    If you mean to tell that ther is no relation between bad ping times and graphical lag, you are totally correct.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • IPolygonIPolygon Member UncommonPosts: 707

    I haven't experienced many lags, but I upgraded my 4-5 year old rig recently. I got a top notch processor that can handle the lack of optimization perfectly. So yeah, no problems here. OP should wait until the game is optimized before buying a new computer, though. The client has not been optimized for the stress test.

  • fenistilfenistil Member Posts: 3,005

    Originally posted by Lord.Bachus

    Originally posted by fenistil


     



    To my knowledge, the game is single threaded, which makes more then 2 cores almost useless. 

     

    And i agree with you that i only saw graphical lag too, which is understandable with my system and the non optimised beta. But people somhow seem to have missed most important part of my post. Its almost impossible to have 100+ battles without dropping framerates (and if they drop to low thats what people call graphical lag) on low end systems, no matter what they do.

     

    Hmm didn't know it was single threaded. Must check my CPU load on cores on next BWE or stress-test.

     

    You're right though. 

    When you have 100 players fighting each other or 50 + players and dozens of mobs all happening in one place on one screen ,then you need good PC. Simple as that.

    That kind of battle propably put similar strain on system in terms of "power needed" as BF3 or The Withcher 2 - if you play on maxed settings with all / most bells & whistles & high resolution. 

    Optimalization can just go that far. That does not mean it cannot be better of course.

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