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Casual Couple Played d3 too easy no real customization either..

2

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  • OpapanaxOpapanax Member Posts: 973

    OP If you and your wife played Diablo 2 for years then you already knew you had to play through harder difficulties for more challenge. I don't see how you two didn't know this from your previous experience in D2. I do understand where some of the things you might of been use to in the prior game are now stripped away and more simplified but if you both haven't taken the time to get through Normal and then take on Nightmare to at least see what actually changes then I can't put much levity behind your post here..

    Not to insult you, but with someone who claims to have the knowledge about the series your first few points left with me with some wavering trust in what you were trying to bring up. The game mechanics change some and the difficulty definately ramps up some. You'll find some surprisinlg devistating combos that mobs can have and it only takes one person in the party to panic to make it worse.

    I'd like to see someone attempt to "Two button" it through out all the harder settings if they claim this to be so easy. Because with cooldowns on skills, that would make for a very interesting tactic when you're getting swarmed. Sitting around kitting one and two mobs at a time and claiming the game is cake is not really legit..

    Nothing personal but I'm just sayin..

    PM before you report at least or you could just block.

  • sonoggisonoggi Member Posts: 1,119

    op without dissing you too much i will say: try playing the game on hell or inferno, THEN talk. the story in D3 is just a bonus. the game, like D2, was created for maximum replayability.

    im halfway through nightmare and there are already certain sections in which ive died a lot on my tanky monk.

  • UnlightUnlight Member Posts: 2,540
    Originally posted by Lucioon

    If i remember D2 correctly, their Normal Mode is also extremely easy, I still have to beat it to unlock the Hard and then after beating Hard, Nightmare mode.

    Because your level gets carried over in D1 and D2 from one difficulities to another, that was the whole Diablo gaming mechanic.

    I believe everyone that is saying how D3 is too easy should go back and restart D2 with a brand new install and then you will realize that D3 is pretty much the same.

    The one thing that I did realize is your characters have more AOE attacks than D2, thats probably why it feels easier. Because you actually wanted to get swamped by mobs, just so you can kill them that much quicker.

     

    Overall, D3 to me feels just like the previous Diablo games, just more brainless hack and slash.

     

    That doesn't exactly work because for most of us, we could do it in our sleep after having played it through hundreds of times already.  We'd just be blowing the dust off skills that we'd been honing over years of play.  I doubt many people even remember what it was like to play through D2 for the very first time.  I doubt I'm the only one to have been sliced into micro-cutlets by the Butcher in those early days.  But by the time I quit, I was running a mod or tweak that let me ramp up the difficulty to what it would be with full on multiplayer, but still play it solo.  It was only on Hell difficulty that I had to crank to back down.

    I think most of us better remember how the game played when we stopped playing it, than when we started.

  • Cameron27Cameron27 Member Posts: 142
    Originally posted by Aori

    Not sure what you guys are looking for in customization.. there isn't a single character on battle.net like mine. My character is tailored to my needs.

    That's a nice bold unverifiable claim. You are probably gimping yourself on purpose too.

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  • porkybunsporkybuns Member Posts: 13
    Originally posted by sonoggi

    op without dissing you too much i will say: try playing the game on hell or inferno, THEN talk. the story in D3 is just a bonus. the game, like D2, was created for maximum replayability.

    im halfway through nightmare and there are already certain sections in which ive died a lot on my tanky monk.

    Yeah that was one point.

    My wife and I don't really enjoy having to beat the game on easy-mode to be able to play it on hell or inferno. I'll likely play it through and try the higher difficulties, but for her, why does she have to play the same thing again and listen to the same story. We paid 60$ why can't we just have a simple option to select 1 mode harder.

     

    Don't you think 60$ would cover allowing you to choose above normal first?

     

  • dubyahitedubyahite Member UncommonPosts: 2,483
    So you claim to have played Diablo 2....then you are surprised that you have to beat it to play on harder difficulties? Me thinks you dot remember Diablo 2 all that well.

    Saying the game is too easy, and then refusing to play the hard difficulties (which are actually pretty freaking difficult) is a bit goofy if you ask me.

    If you want a challenge in this game, it's there. Sure you have to beat normal, but that doesn't take long.

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  • porkybunsporkybuns Member Posts: 13
    Originally posted by dubyahite

    If you want a challenge in this game, it's there. Sure you have to beat normal, but that doesn't take long.

     

    Yeah and we'll keep repeating what we said. Why do we have to "beat" and play through the story content to get somewhat a challenge? My wife was kind of like "What the heck is up with that, we can set it on a harder difficulty can't we?" Then we found out we couldn't. Now you couldn't do that in d2, but d2 had more difficulty for us then d3.

    Why when we paid 60$ can we not just select a difficulty level above normal?

    Don't you find it odd you paid 60$ and that feature isn't present in a game that's pretty nicely developed. Like we said, good game, but something is up with the design choices.

     

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Originally posted by porkybuns
    Originally posted by dubyahite

    If you want a challenge in this game, it's there. Sure you have to beat normal, but that doesn't take long.

     

    Yeah and we'll keep repeating what we said. Why do we have to "beat" and play through the story content to get somewhat a challenge? My wife was kind of like "What the heck is up with that, we can set it on a harder difficulty can't we?" Then we found out we couldn't. Now you couldn't do that in d2, but d2 had more difficulty for us then d3.

    Why when we paid 60$ can we not just select a difficulty level above normal?

    Don't you find it odd you paid 60$ and that feature isn't present in a game that's pretty nicely developed. Like we said, good game, but something is up with the design choices.

     

    You are serious aren't you? 

     

    D2 normal mode was not more difficult than D3 normal. 

     

    The design choice on difficulties was obviously made to stick with the traidition of previous diablo games. If you played D2 like you say then you know that.

     

    The difficulty is not just designed to be harder. It is also gear based. If you could go into nightmare on normal with a level 1 character, you wouldn't have the gear to get very far. Not only are there more mobs with more abilities, but they also have lots more health and do lots more damage. 

    My monk has over 15k health and there are some abilities in nightmare that just rip right through that in a couple shots like it's nothing. How much health do your characters have in normal? 2k? 3k?

    The difficulties in Diablo are not just designed to provide a harder challenge (which they do provide), but they also require better gear.

     

    If you don't understand that, then I don't believe that you played D2 like you say. 

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  • porkybunsporkybuns Member Posts: 13

    So they couldn't have just started us with some decent gear at the higher level, and made our chars based on the next level of difficulty instead, and let us select our attributes?

     

    Because then that would be bad, since we'd have the freedom to design our own character rather then having the abilities preset for us.

     

    Fun game but like I said, you're on a railroad to do the same activity over and over.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057

    If you had played D2 then you know how this works.  It's not really a mystery.  This isn't a play once at your chosen difficulty type of game.

  • daisdais Member UncommonPosts: 95

    Yeah to be honest I am a little surprised at this post.  I am starting to suspect either a troll or a pretty cleverly disguised attempt to bash the game.  If it's a real post let me pose a few questions to you.  You played Diablo 2 so I assume you remember what that game was like....were you expecting Diablo 3 to be different?  When the game was in development did you follow any of the development life cycle?  The game follows the previous two editions exactly, and nobody really expected that it would do anything differently. 

     

    Think of it like this...if they made a new Star Wars movie (please don't George Lucas) it would be safe to assume that it would have Jedi, lightsabers, spaceships, and aliens.  I might want it to have sharks with laser beams and pirates fighting ninjas, but it probably won't, and I really can't be upset because George Lucas never said he wants those in his movies.  What really needs to happen is I need to go find a movie that has those things, and not blame the new Star Wars movie for not having it.  To apply this to your situation it sounds like you are looking for a different type of game (and that's fine), but it's not Diablo 3's fault because they never said they were going to deliver that, and they never will because that's not what they were making.

  • MeliezaMelieza Member Posts: 269
    Originally posted by dais

    Yeah to be honest I am a little surprised at this post.  I am starting to suspect either a troll or a pretty cleverly disguised attempt to bash the game.  If it's a real post let me pose a few questions to you.  You played Diablo 2 so I assume you remember what that game was like....were you expecting Diablo 3 to be different?  When the game was in development did you follow any of the development life cycle?  The game follows the previous two editions exactly, and nobody really expected that it would do anything differently. 

     

    Think of it like this...if they made a new Star Wars movie (please don't George Lucas) it would be safe to assume that it would have Jedi, lightsabers, spaceships, and aliens.  I might want it to have sharks with laser beams and pirates fighting ninjas, but it probably won't, and I really can't be upset because George Lucas never said he wants those in his movies.  What really needs to happen is I need to go find a movie that has those things, and not blame the new Star Wars movie for not having it.  To apply this to your situation it sounds like you are looking for a different type of game (and that's fine), but it's not Diablo 3's fault because they never said they were going to deliver that, and they never will because that's not what they were making.

    ^This. +1

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Originally posted by porkybuns

    So they couldn't have just started us with some decent gear at the higher level, and made our chars based on the next level of difficulty instead, and let us select our attributes?

     

    Because then that would be bad, since we'd have the freedom to design our own character rather then having the abilities preset for us.

     

    Fun game but like I said, you're on a railroad to do the same activity over and over.

    Hey why don't they just play the game for you while they are at it? 

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  • dubyahitedubyahite Member UncommonPosts: 2,483
    Originally posted by dais

    Yeah to be honest I am a little surprised at this post.  I am starting to suspect either a troll or a pretty cleverly disguised attempt to bash the game.  If it's a real post let me pose a few questions to you.  You played Diablo 2 so I assume you remember what that game was like....were you expecting Diablo 3 to be different?  When the game was in development did you follow any of the development life cycle?  The game follows the previous two editions exactly, and nobody really expected that it would do anything differently. 

     

    Think of it like this...if they made a new Star Wars movie (please don't George Lucas) it would be safe to assume that it would have Jedi, lightsabers, spaceships, and aliens.  I might want it to have sharks with laser beams and pirates fighting ninjas, but it probably won't, and I really can't be upset because George Lucas never said he wants those in his movies.  What really needs to happen is I need to go find a movie that has those things, and not blame the new Star Wars movie for not having it.  To apply this to your situation it sounds like you are looking for a different type of game (and that's fine), but it's not Diablo 3's fault because they never said they were going to deliver that, and they never will because that's not what they were making.

    To be fair, I wouldn't be shocked if George Lucas put all that stuff in a star wars movie. 

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  • daisdais Member UncommonPosts: 95
    Originally posted by dubyahite
    Originally posted by dais

    Yeah to be honest I am a little surprised at this post.  I am starting to suspect either a troll or a pretty cleverly disguised attempt to bash the game.  If it's a real post let me pose a few questions to you.  You played Diablo 2 so I assume you remember what that game was like....were you expecting Diablo 3 to be different?  When the game was in development did you follow any of the development life cycle?  The game follows the previous two editions exactly, and nobody really expected that it would do anything differently. 

     

    Think of it like this...if they made a new Star Wars movie (please don't George Lucas) it would be safe to assume that it would have Jedi, lightsabers, spaceships, and aliens.  I might want it to have sharks with laser beams and pirates fighting ninjas, but it probably won't, and I really can't be upset because George Lucas never said he wants those in his movies.  What really needs to happen is I need to go find a movie that has those things, and not blame the new Star Wars movie for not having it.  To apply this to your situation it sounds like you are looking for a different type of game (and that's fine), but it's not Diablo 3's fault because they never said they were going to deliver that, and they never will because that's not what they were making.

    To be fair, I wouldn't be shocked if George Lucas put all that stuff in a star wars movie. 

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  • ChrisboxChrisbox Member UncommonPosts: 1,729
    OP reply back when you reach hell mode. I find most of it too difficult to solo, therefore making me group causes it to be even harder due to stronger minions with more players. So Your easy difficulty statement I would say is invalid until you play past normal. On the other hand, I'f you roll with the same skill build the entire game your either using a really good composition or doing it wrong.

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  • BigHatLoganBigHatLogan Member Posts: 688
    Originally posted by dubyahite
    Originally posted by dais

    Yeah to be honest I am a little surprised at this post.  I am starting to suspect either a troll or a pretty cleverly disguised attempt to bash the game.  If it's a real post let me pose a few questions to you.  You played Diablo 2 so I assume you remember what that game was like....were you expecting Diablo 3 to be different?  When the game was in development did you follow any of the development life cycle?  The game follows the previous two editions exactly, and nobody really expected that it would do anything differently. 

     

    Think of it like this...if they made a new Star Wars movie (please don't George Lucas) it would be safe to assume that it would have Jedi, lightsabers, spaceships, and aliens.  I might want it to have sharks with laser beams and pirates fighting ninjas, but it probably won't, and I really can't be upset because George Lucas never said he wants those in his movies.  What really needs to happen is I need to go find a movie that has those things, and not blame the new Star Wars movie for not having it.  To apply this to your situation it sounds like you are looking for a different type of game (and that's fine), but it's not Diablo 3's fault because they never said they were going to deliver that, and they never will because that's not what they were making.

    To be fair, I wouldn't be shocked if George Lucas put all that stuff in a star wars movie. 

    The prequels couldn't have been any worse than they were.  Hell, the prequels would have been better if they were nothing but 1.5 hours of Gungans throwing poop at each other.  They were just that bad. 

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  • porkybunsporkybuns Member Posts: 13
    Originally posted by krakken

    hey op

    +1

    game is not bad and not a waste of money  (well at least for me)

    combat is fun and atmosphere is better then expected. grafix are ok, not great but ok.

    but .... char customisation is a bad, bad joke or  i would say almost non-existent. shame on blizzard in this category!

    difficulty is ok for me after act 2, depends a bit on the team.

    no reason for me to play it again.  ~20 -25  hrs of fun for 60 bucks is ok, i don't expect more from simplified mainstream games these days

    god old games with customisation/variety RIP

    Yeah I agree totally. Diablo 2 was much more fun and way better. Too bad we can't customize our class like we did back then. I really enjoyed the necromancer and putting points into the golem control while my wife enjoyed the variety with her sorcerer.
     Even the first dungeon in diablo 2 seemed harder then the one in 3.

     

    Sorry we have differing opinions, we're just showing people our view here. :)  

     

     

  • feroshusferoshus Member UncommonPosts: 164
    Originally posted by porkybuns
    Originally posted by krakken

    hey op

    +1

    game is not bad and not a waste of money  (well at least for me)

    combat is fun and atmosphere is better then expected. grafix are ok, not great but ok.

    but .... char customisation is a bad, bad joke or  i would say almost non-existent. shame on blizzard in this category!

    difficulty is ok for me after act 2, depends a bit on the team.

    no reason for me to play it again.  ~20 -25  hrs of fun for 60 bucks is ok, i don't expect more from simplified mainstream games these days

    god old games with customisation/variety RIP

    Yeah I agree totally. Diablo 2 was much more fun and way better. Too bad we can't customize our class like we did back then. I really enjoyed the necromancer and putting points into the golem control while my wife enjoyed the variety with her sorcerer.
     Even the first dungeon in diablo 2 seemed harder then the one in 3.

     

    Sorry we have differing opinions, we're just showing people our view here. :)  

     

     

    It's kind of funny listening to people who obviously never played a Diablo game in their life talk as if the previous 2 games were just the greatest thing ever. OP you have no idea what D2 was like, that much is clear by your lack of understanding on the difficulty levels. You should both be warned for trolling imo....or maybe just for stupidity.

  • dubyahitedubyahite Member UncommonPosts: 2,483
    Let's see as far as skill/stat customization goes, let me explain my monk's builds.

    I have a tanky build that focuses on evasion passives and buffs. I use aid abilities to spread damage debuffs to mobs and then burn them down.


    I have a control build. It uses some of the passives from my tank build but not the procs. I use a passive damage ability that causes damage in an aura around me and another that pulls groups if mobs into the aura. Then I use my aoe kick with a rune that causes stun to keep them there.


    I have a single target dps build for bosses. It uses high damage spirit builders with teleorting runes. It uses a dot. I usually go with the shield that heals men and causes invulnerability.


    I have a support build when grouped. It uses heals, an Zoe version of the shield mentioned before, a healing mantra (hot basically), I also have passives/procs that buff and heal.

    I have an aoe dps build. I use the aoe kick mentioned before but it knocks back and slows instead of stunning. I use the passive aoe aura but with a rune to make it fire instead of wind and a bigger area of effect. I use a beak and an aoe spirit builder. This build is a resource hog so I went into more spirit generating/regen passives and procs with added max spirit as well. This build is tough to use because I'm more squishy. Works better in groups. Not great against bosses either, but it's wonderful for killing lots and lots of mobs.



    Also, these builds are not static. They are constantly changing and evolving as I find new enemies with new abilities and unlock new runes. The amount of build customization is great in this game. Lots of options. I also use a couple variations of these builds for different situations. In any given play session I usually use at least three of them.

    Also I'm almost done with nightmare mode, the extra difficulty affected the builds I used most in normal mode. I hadto make a lot of tweaks.

    There are a lot of runes and passives that I haven't even used yet. Not because they are bad, but because there are simply too many to work into my builds. There are actually too many choices!



    As far as stat customization goes, I have a couple sets of gear now. I have a high vitality set (15k health at level 45) and a high dps set. I also kind if mix them together. I have a lifesteal set that I love and am going to work on some MF gear soon.


    Anyway, customization, this game has it.

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  • BartDaCatBartDaCat Member UncommonPosts: 813
    Originally posted by porkybuns

    Hi,
       So my wife and I played d3 after having played d2 years ago. d2 was pretty fun for us back then and we enjoyed it a lot. Now years later we bought and loaded up d3. Well first thing my wife said was "wow this is easy", and literally all she had to do was click the left or right button. My wife doesn't game much except once in awhile with me, and I do at nights for a bit.

    Just like Diablo 2, Diablo 3's difficulty ramps up in later acts.  This is one area where I will partially agree with you though, Diablo 3's Act 1 is easier than Diablo 2's.

    Other remarks:
    1. No real character customization. She kind of wondered why we had to put points into our chars when really there was no place to put them but what the game chose for us. This was weird.  It didn't really seem like you were creating "your" character but creating one already chosen for you. This was a real downer.

    What character customization were you looking for?  Diablo 2 only offered you one gender-based option for each class, and no other customization beyond choosing what class you wanted to play.  What points are you even allowed to place in your characters in Diablo 3?  You unlock runes for your skills, and you switch up skills AND runes accordingly, depending on how you want to play your class.  This is a vast improvement over dropping a single wasted point into several unwanted talents in the Diablo 2 skill tree just to unlock the later talent you really wanted.  I'm wondering, are you playing Diablo 3, or still playing Diablo 2?  Did you load the game from your USB Worldstone in your Collector's Edition, and mistake that for D3?

    1b. Skill switcher - Sorry this didn't fly well either. We have to open up a window to switch skills and select a new one. We don't have a box where we could put them on hot keys. "Why can't I just put my skills in some bar" she said.

    You said you played Diablo 2, so I ask; when did you ever get to completely change the way you played your class in D2?  Once you selected a build, you were pretty much stuck with it.  You had to swap out skills for your left and right mouse buttons in D2 as well, but only the ones you unlocked in your limited build from your skill tree.  Now you can change the entire manner of your playstyle, and you're free to move glyphs around as well.  I don't understand this argument.  How far did you actually get in Diablo 3 so far?  Are your choices that limited due to being too low a level to have a decent selection of skills unlocked?  What about that is any different from leveling a character in Diablo 2 so that you could distribute points and build up your talent tree?

    2. Difficulty - As mentioned before the game is very easy. I can't believe how simple it is to move around and kill mobs. I clearly remember d2 being harder with more monsters and harder "in ground" dungeons.  I told my wife that she would have to beat the game in order to make it more difficult , and then "replay" the whole content again. She kind of laughed at that and said "no thanks." ie replaying the content to get a better challenge for her didn' really go over well.

    I call BS on this one.  You just described Diablo 2.  You use your mouse, you move by point-and-click, you attack with left and right mouse buttons, and you assigned healing and mana pots to your limited hot keys.  Now, in Diablo 3, you get multiple skills to assign to hotkeys as well as your mouse.  You had to clear "Normal" mode in Diablo 2 in order to unlock... wait for it... the same game, only harder!  If you played Diablo 2, this shouldn't be that much of a shocker.  You clear one difficulty, you unlock a harder mode for better loot, rinse and repeat.  You've described Diablo 2, and now Diablo 3.  Honestly, this one just screams; "I'm just hopping on the Let's Bash Diablo 3 bandwagon".

    Why could we at least of had a difficulty of one above normal instead of having to win? If the idea is to enjoy the story and conquer the demon, why can't we do it at a harder level first? Doesn't it seem counter intuitive to say "I beat a game at easy difficulty, but then I had to play it through over and over again to beat it at a harder skill level"? I see a lot of games out there were you can preset your challenge level and then beat it on that. Poor choice in our opinion.

    See above.

    Other then that game has great atmosphere etc. But these bits really weigh it below 60$ costs. I'd put the game in the 30$ category on steam.

    Let's hope future like-developed games see these points and keep them while they make releases.

    Thanks for a great game, but please consider this crticism for future development.

    There are definitely some areas where criticism is deserved for Diablo 3, but I'm having a hard time buying into the points you mentioned.  What you've described as issues were features already present in Diablo's previous incarnation.

    If anything, I think there were some smart ideas implemented in Diablo 3 that streamline the process for skill alottment, and now with the added benefit of being able to change the way you play your character at anytime through the leveling process.  To choose this area to nitpick and criticize just says to me that you've jumped on a bashing bandwagon, and haven't really looked at the merits, or refuse to see the merits of some of the changes implemented in Diablo 3.

     

     

  • krakkenkrakken Member Posts: 200
    Originally posted by feroshus
    Originally posted by porkybuns
    Originally posted by krakken

    hey op

    +1

    game is not bad and not a waste of money  (well at least for me)

    combat is fun and atmosphere is better then expected. grafix are ok, not great but ok.

    but .... char customisation is a bad, bad joke or  i would say almost non-existent. shame on blizzard in this category!

    difficulty is ok for me after act 2, depends a bit on the team.

    no reason for me to play it again.  ~20 -25  hrs of fun for 60 bucks is ok, i don't expect more from simplified mainstream games these days

    god old games with customisation/variety RIP

    Yeah I agree totally. Diablo 2 was much more fun and way better. Too bad we can't customize our class like we did back then. I really enjoyed the necromancer and putting points into the golem control while my wife enjoyed the variety with her sorcerer.
     Even the first dungeon in diablo 2 seemed harder then the one in 3.

     

    Sorry we have differing opinions, we're just showing people our view here. :)  

     

     

    It's kind of funny listening to people who obviously never played a Diablo game in their life talk as if the previous 2 games were just the greatest thing ever. OP you have no idea what D2 was like, that much is clear by your lack of understanding on the difficulty levels. You should both be warned for trolling imo....or maybe just for stupidity.


    sorry no reason to answer to such a post!

    if you love the game like it is thats fine i can respect that.

    but if you can't respec t other opinions i'm sorry for you is all i can say ......

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  • huskie77huskie77 Member Posts: 354

    Dubyahite pretty much nailed it. Diablo 3 isn't like WoW which it seems like you failed to educate your wife about. It's not like most games, other than Diablo. For whatever reason, the game is only about 30% revealed to you when you finish normal mode. Every act from act 2 Nightmare and on will teach you new things about the game and how to play it. I, and anyone seriously playing it, have had to rethink our strategy often and are rewarded for it. There is a lot of subtle nuance at work in this "simple" hack and slash game that might be missed by a lot of gamers.

    Good luck to you and your wife, I hope you find the type of game you are looking for.

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  • dubyahitedubyahite Member UncommonPosts: 2,483
    Man I just figured out another monk build that I had no idea about and it's sick. There are layers of skill customization that are pretty subtle.

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