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Here the recent patch notes: Patch Notes
interesting ones:
- cash shop interface revamped: pic1 pic2 pic3
- legendary weapons replace skill effects, ???
- /say is now short range, /shout is long range
- map complete rewards added
- only 5 players can combo with one combo field now
- added a skill point currency ???
- missiles now fire in the direction of the camara when no target is selected and rigth mouse bottom is pressed
- no more jumping when /sit /sleep
- added rewards to ranked pvp
- pvp ranks has been split from glory
- tournament server improvements pic
- WvW travel is now free
- "Go to WvW" bottom added
- Commanders now show as (Commander "Player")
- added a menu to join party members in overflow servers
- in WvW enemy players are named with their server name instead of server color
- several tuturial hints added
- transmuted items now are the color of the attribute item instead of purple
- legendary items are now purple color instead of red
- player who spend a blueprint have priority over the siege
- skill points added to WvW
Here a bonus
Comments
WvW travel is free = my favorite one
:=)
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
Oh My God the moas dance.
Omfg asura female dance is super epic
LOL!
Best part:
Trainer: sorry they are not for sale
Lady: I will give you 1000 gold for them
Trainer: children have to leave the nest sometime
=p
oh em gee!
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
I was wondering if they would ever add the ability to fire missiles in a way that can lead people. The tab targetting is all nice and useful but its worthless when you and your target are moving alot especially for arrows.
And now maybe I won't have to hear so many inaccirate things about how missile works in GW2. Hah just kidding people just lie about all sorts of games just for the heck of it.
Hahahaha dancing Moas, awesome!
I'm sure I've seen those dance moves somewhere before too..... I hope they model some of the dances after RL dances liket hey did with the Necro / Thriller Dance in GW1. That was excellent
Edit: Found Male Asura Dance!
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
That was badass. Hope they include a ton of dances.
BOOYAKA!
Holy crap! Damn they added alot of stuff Too bad they haven't done anything about the CPU bound problem, guess my FPS gonna be crap next beta too.
Say it isn't so...
@Master - I will miss it too Was how I teabagged my kills :P
BOOYAKA!
I wonder what "skill points" are. Hope they are not something you buy >.>
haha xD?
No chat/say bubbles :-(
haha perfect
Read and please don't assume this is a P2W game.
what's the issue with your CPU? i know there have been a lot of complaints but I didn't experience anything. I had a couple times where I had connection problems in a certain area of my personal story, and one or two times where the animations/abilities stalled and then sped through the list of coded commands, but that was all, and I don't have the greatest rig. I'm playing on a laptop with a 1.6, sometimes 1.8 overclock A8 quad. what's yours?
sweet ty for the link.
Yeah I dont get it either. I play on a crappy rig - Q8400 @ 3.2Ghz, 5Gb Ram, HD4600 graphics card.
I know its crappy so I set the graphics to low..... but it was playing fine, so i increased them to balanced and it was still OK. When I increased everything to max though it fell over. Lots.
People shouldnt try to play everything on max if they havent got the hardware for it.
ANet has fully admitted the game is CPU bound at the moment though, and they WILL be fixing the CPU bound issues before launch. So the game will depend a lot more on your GPU rather than CPU.
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
it did have the "/say is now short range" there, and they already have bubbles scripted to the game for npc's, so it shouldn't be too much for them to add bubbles. i'm assuming that the /say will allow you to bubble something. but we will find out soon enough, and i think there is quite a cryout for bubbles, so i'm sure it will happen if not now.
player scene and chatter lines are not shown in bubbles is what it says.
But what does it mean ?
Previously NPC stuff and stuff players said in zone was in the same "channel". Ie. some guard said something to you and and Bob the player says something they are both just a green name with some text after it and telling the difference may be hard or impossible.
sorry but the info is eather old or fake as there is nothing on the forums right not about this and also some of the stuff they say got fix was not broke in the last beta
1st one pets can no long be swaped out to instantly come back to live
noe clue wat this means but if i was down as a ranger i had no option to swap my pet also if i swaped out a downed pet the cool down to swap again takes longer then it does to revie the pet.
2nd ranger profession skill 2 not works
i played as a ranger in the BEW and the stress test i tried all the weapons a ranger can use and all the skills worked
- player who spend a blueprint have priority over the siege
My favorite part. Finally, no more spending 20 silver on a siege weapon and helping build it only to have some arse newb take it up and totally screw around with it instead of using it as you planned ot use it as. I cannot wait to test out this feature during the next BWE.
Where did you get that post i can't see it in the forums