WAR allowed you to essentially level from 1 to max doing nothing but pvp. Can you do something similar in Guild Wars 2? Are they going to have something similar to the separate track of PvP "realm points?"
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
Thank you for the CONSTRUCTIVE answer, colddog. I appreciate it.
Yes, you can go from 1 to 80 more or less in one of the pvp modes in the game, that is WvW. (I think) As to your second query I honestly can't say unless I were to throw out conjecture to it but I believe they had an article pertaining to that on Guild Wars Insider...
Originally posted by Ikeda Instantly! You'll instantly be max level for PvP. Seriously, a simple google search would yield you a bounty of answers.
That is only true for Structured PvP. I would think he is more concerned about how fast you level in World vs World.
I'm actually curious about both. I don't intend to play pvp exclusively, I just wanted to know if you can continue to gain a decent amount of experience while pvping.
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
Is PvE 2 times faster, 3 times faster, 10 times faster? What magnitudes did you experience? How did you measure? Did you check your exp meter and use a clock to time? Or did you not do any accurate measurements, which would be understandable since not everyone is interested in doing such research, and are just using your subjective memories as grounds to try to form an opinion?
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
Is PvE 2 times faster, 3 times faster, 10 times faster? What magnitudes did you experience? How did you measure? Did you check your exp meter and use a clock to time? Or did you not do any accurate measurements, which would be understandable since not everyone is interested in doing such research, and are just using your subjective memories as grounds to try to form an opinion?
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
Is PvE 2 times faster, 3 times faster, 10 times faster? What magnitudes did you experience? How did you measure? Did you check your exp meter and use a clock to time? Or did you not do any accurate measurements, which would be understandable since not everyone is interested in doing such research, and are just using your subjective memories as grounds to try to form an opinion?
I'm not anal about such things. A subjective answer is perfectly acceptable as long as they're not making &*^*(& up.
Would be about impossible to accuratelly gauge at this point anyway... Not to mention the obvious of it being a forlonged variable untill release presumably.
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
Is PvE 2 times faster, 3 times faster, 10 times faster? What magnitudes did you experience? How did you measure? Did you check your exp meter and use a clock to time? Or did you not do any accurate measurements, which would be understandable since not everyone is interested in doing such research, and are just using your subjective memories as grounds to try to form an opinion?
I'm not anal about such things. A subjective answer is perfectly acceptable as long as they're not making &*^*(& up.
Not if you are looking for real information about leveling speed rather than just wanting to dicuss a topic that happens to be about leveling speed. Even a such significant difference as leveling twice as fast in PvE compared to World vs World is hard to subjectively recollect unless you have really put time to do real measurements.
Would be about impossible to accuratelly gauged it at this point any... Not to mention the obvious of it being a forlonged variable untill release presumably.
Yeah, they are literally changing xp curves as they go.
But it does appear that they at least want WvW PvP to give a legitimate amount of XP. Even if so far it happens to be a good amount lower than PvE.
And like I siad, if your team is doing well, you will notice some rather large gains, if your team is doing poorly, you will feel like the xp is slow. I was personally on a really good WvW during the first BWE, so I might be skewing it a bit too far in the postive direction.
I don't know how the xp gain works in WvW, I wouldn't know how effecient it is. I do know that in WvW you can gain xp and level. You get your stats boosted to lvl 80 but you still need to unlock skills, traits and earn better gear. I know there are PvE objectives too and now there's a contested dungeon (woot!) which could help in the leveling process.
I don't know anyone that spent the BWE just doing WvW content, I'm sure there are others around who can enlighten you
Would be about impossible to accuratelly gauge at this point anyway... Not to mention the obvious of it being a forlonged variable untill release presumably.
Even for large systems with many unknown inner variables, you can measure exp/hour and see if there is a large variation in how much exp/hour you get in World vs World. It is a crude analysis but it gives information which you can use to adjust your playstyle and try to isolate major key factors for experience gain.
In fact, datatables with all game formulas, exp gains, etc should be available to real beta testers if they want actual good feedback on those systems. Actually, if they had released such information publically, they would get lots of free valuable feedback from different players who don't mind doing the maths and submitting their analysis for free.
Not if you are looking for real information about leveling speed rather than just wanting to dicuss a topic that happens to be about leveling speed. Even a such significant difference as leveling twice as fast in PvE compared to World vs World is hard to subjectively recollect unless you have really put time to do real measurements.
Well I only played WvW during the first event and got to lvl 16. I played a significant amount, but I think with travel times and death times with the amount of kills you get and objectives you take over, you're looking at half the speed of pve. Lots of people got to lvl 30 ish in the same amount of time. I think because in the pve its one mob after another with less idle time.
I was kind of dissapointed from the amount of exp from WvW, its enough to get you leveling on a mediocre pace but I think they need to increase the exp from kills say 25-40% more just so lower level characters have more incentive to do it.
Using Battlegrounds seemed to give me about the same rate of XP as PvE. WvW was a fair bit slower for me it seemed, mostly due to travel times and lapses in activity. I think they need to bump up the amount of XP awarded for WvW, although I expect it would be a lot busier after launch.
When my wife & I hit 20 on one set of characters, I popped in to WvW while she went to check out her personal story. A few hours later, when we hooked up again, we were both 23.
Obviously this does nothing but give you a rough idea that in that particular case, the exp gain happened to be pretty even, but I get the impression WvW is a lot more random as it was occasional large chunks of xp (depending on successful event completions) while she seemed to get more frequent but smaller chunks of xp.
At the time I thought it was pretty cool that it was so even, but it might have largely been coincidence - either way, in that example it worked out perfectly.
There was a recent post somewhere mentioning WvW xp gains were tuned down in some cases (may have been linked from reddit, I honestly have no idea where I saw it or how valid it is), but it's to be expected that they'll tinker with values as testing goes on.
I think it's pretty safe to assume that, considering they're adding skill point challenges to the WvW area and the persistant WvW dungeon that they're trying to make it viable for people that just want to level in WvW and are most likely aiming for making levelling in PvE & WvW as equal as possible.
I share the same experience some described here: SPVP gives you a hefty amount of EXP, perfectly comparable to very objective PVE. WvW is slower because there are many more downtimes, travel times, standstills, repositioning, etc. Still, the pace is not 'slow' by any means.
Also, PVE EXP is highly subjective. If you strive for a maximum levelling curve, you can achieve it quite easily with a combination of some key Exploration waypoints (which give a LOT of EXP) and hopping through a densely-populated DE area.
Of course, you will be missing a LOT doing that, for the sake of a few extra levels. You'll lose many Skill Points, a lot of gear opportunities, exploration, etc, etc. Not really worth it. But the chance is there, if that's what someone wants.
Problem is that in WvW you are auto scaled in lvl to max lvl of 80 but you dont have the skill points, elite skills and gear to match it. So really what happens is that a lvl 2 in WvW scalled to lvl 80 is a joke to a lvl 30 scalled to lvl 80. For WvW seems like best thing to do is grind pve for a while and than switch. Xp in WvW is decent if you are capturing a lot of points or doing a dynamic pvp quest like thing defending a locationg, defedning the supply etc. Once you get bogged down in WvW not capting points etc it slows down fast. Sadly your also going to be facing a big issue in effectiveness if you are WvWing against lvl 30-35 despite what the devs say.
The answer is it depends. Not only does it depend but can swing wildly.
If you turned an entire zone into your servers color with no opposition its apparently some of the fastest bestest XP in the game.
If you are fighting back and forth between one keep and then another and get multiple events as you push to one the get pushed back. This seems to be similar to doing DE in PvE.
If you fighting at one keep for a long period of time without either side gaining much ground I think this turns out to be fairly crappu XP.
Comments
Seriously, a simple google search would yield you a bounty of answers.
Yeah, you can level through WvW PvP only. I gained like 4 or 5 levels there. It's slower than PvE leveling, but it seemed suitable to me.
It also largly depends on how well your side is doing. If you just go through and mash a bunch of keeps and defend well the whole time, your xp seems to go up fairly quick.
That is only true for Structured PvP. I would think he is more concerned about how fast you level in World vs World.
Thank you for the CONSTRUCTIVE answer, colddog. I appreciate it.
Yes, you can go from 1 to 80 more or less in one of the pvp modes in the game, that is WvW. (I think) As to your second query I honestly can't say unless I were to throw out conjecture to it but I believe they had an article pertaining to that on Guild Wars Insider...
You can do sturctured PvP at max level with the ebst gear right away. That does not give XP.
I'm actually curious about both. I don't intend to play pvp exclusively, I just wanted to know if you can continue to gain a decent amount of experience while pvping.
Is PvE 2 times faster, 3 times faster, 10 times faster? What magnitudes did you experience? How did you measure? Did you check your exp meter and use a clock to time? Or did you not do any accurate measurements, which would be understandable since not everyone is interested in doing such research, and are just using your subjective memories as grounds to try to form an opinion?
Yup, I was using my subjective memories.
I'm not anal about such things. A subjective answer is perfectly acceptable as long as they're not making &*^*(& up.
Would be about impossible to accuratelly gauge at this point anyway... Not to mention the obvious of it being a forlonged variable untill release presumably.
Not if you are looking for real information about leveling speed rather than just wanting to dicuss a topic that happens to be about leveling speed. Even a such significant difference as leveling twice as fast in PvE compared to World vs World is hard to subjectively recollect unless you have really put time to do real measurements.
Yeah, they are literally changing xp curves as they go.
But it does appear that they at least want WvW PvP to give a legitimate amount of XP. Even if so far it happens to be a good amount lower than PvE.
And like I siad, if your team is doing well, you will notice some rather large gains, if your team is doing poorly, you will feel like the xp is slow. I was personally on a really good WvW during the first BWE, so I might be skewing it a bit too far in the postive direction.
I don't know how the xp gain works in WvW, I wouldn't know how effecient it is. I do know that in WvW you can gain xp and level. You get your stats boosted to lvl 80 but you still need to unlock skills, traits and earn better gear. I know there are PvE objectives too and now there's a contested dungeon (woot!) which could help in the leveling process.
I don't know anyone that spent the BWE just doing WvW content, I'm sure there are others around who can enlighten you
Even for large systems with many unknown inner variables, you can measure exp/hour and see if there is a large variation in how much exp/hour you get in World vs World. It is a crude analysis but it gives information which you can use to adjust your playstyle and try to isolate major key factors for experience gain.
In fact, datatables with all game formulas, exp gains, etc should be available to real beta testers if they want actual good feedback on those systems. Actually, if they had released such information publically, they would get lots of free valuable feedback from different players who don't mind doing the maths and submitting their analysis for free.
You should, like, chill, or something, dude.
Well I only played WvW during the first event and got to lvl 16. I played a significant amount, but I think with travel times and death times with the amount of kills you get and objectives you take over, you're looking at half the speed of pve. Lots of people got to lvl 30 ish in the same amount of time. I think because in the pve its one mob after another with less idle time.
I'm a unique and beautiful snowflake.
I was kind of dissapointed from the amount of exp from WvW, its enough to get you leveling on a mediocre pace but I think they need to increase the exp from kills say 25-40% more just so lower level characters have more incentive to do it.
Played-Everything
Playing-LoL
Using Battlegrounds seemed to give me about the same rate of XP as PvE. WvW was a fair bit slower for me it seemed, mostly due to travel times and lapses in activity. I think they need to bump up the amount of XP awarded for WvW, although I expect it would be a lot busier after launch.
When my wife & I hit 20 on one set of characters, I popped in to WvW while she went to check out her personal story. A few hours later, when we hooked up again, we were both 23.
Obviously this does nothing but give you a rough idea that in that particular case, the exp gain happened to be pretty even, but I get the impression WvW is a lot more random as it was occasional large chunks of xp (depending on successful event completions) while she seemed to get more frequent but smaller chunks of xp.
At the time I thought it was pretty cool that it was so even, but it might have largely been coincidence - either way, in that example it worked out perfectly.
There was a recent post somewhere mentioning WvW xp gains were tuned down in some cases (may have been linked from reddit, I honestly have no idea where I saw it or how valid it is), but it's to be expected that they'll tinker with values as testing goes on.
I think it's pretty safe to assume that, considering they're adding skill point challenges to the WvW area and the persistant WvW dungeon that they're trying to make it viable for people that just want to level in WvW and are most likely aiming for making levelling in PvE & WvW as equal as possible.
It's hard to say how fast it is currently.. The devs will probably be tweaking the numbers until release date.
I share the same experience some described here: SPVP gives you a hefty amount of EXP, perfectly comparable to very objective PVE. WvW is slower because there are many more downtimes, travel times, standstills, repositioning, etc. Still, the pace is not 'slow' by any means.
Also, PVE EXP is highly subjective. If you strive for a maximum levelling curve, you can achieve it quite easily with a combination of some key Exploration waypoints (which give a LOT of EXP) and hopping through a densely-populated DE area.
Of course, you will be missing a LOT doing that, for the sake of a few extra levels. You'll lose many Skill Points, a lot of gear opportunities, exploration, etc, etc. Not really worth it. But the chance is there, if that's what someone wants.
Spending a lot of time doing something that you don't find fun will make the game a lot less fun.
There's lots of stuff to do in GW2. Just do what you like and you'll eventually level.
Problem is that in WvW you are auto scaled in lvl to max lvl of 80 but you dont have the skill points, elite skills and gear to match it. So really what happens is that a lvl 2 in WvW scalled to lvl 80 is a joke to a lvl 30 scalled to lvl 80. For WvW seems like best thing to do is grind pve for a while and than switch. Xp in WvW is decent if you are capturing a lot of points or doing a dynamic pvp quest like thing defending a locationg, defedning the supply etc. Once you get bogged down in WvW not capting points etc it slows down fast. Sadly your also going to be facing a big issue in effectiveness if you are WvWing against lvl 30-35 despite what the devs say.
The answer is it depends. Not only does it depend but can swing wildly.
If you turned an entire zone into your servers color with no opposition its apparently some of the fastest bestest XP in the game.
If you are fighting back and forth between one keep and then another and get multiple events as you push to one the get pushed back. This seems to be similar to doing DE in PvE.
If you fighting at one keep for a long period of time without either side gaining much ground I think this turns out to be fairly crappu XP.