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PVP - which classes are best offensive?

I like PVP and I just made a trail account - I tried DAoC back when SI just came out but work forced me to stop. Since I've been playing EVE-Online for two years but need something to play on the side. I played WoW like most other people for the 5-7 weeks period and then got sick of it as I'm in lov with PVP I want a game where PVP makes a difference.

I see that in DAoC you can make a difference in PVP but after reading on the net about DAoC it seems like the new 'Classic' servers are the way to go for new DAoC players as there's less highlevel stuff and more focus on having fun in PVP.

Anyone here who can make a short list of 2-3 specializations for each realm in terms of offensive PVP power - I'm a natural in the art of 'run like a girl' so just need the most powerfull offensive PVP chars listed :)

Comments

  • SerdanSerdan Member Posts: 10

    Uh, this question is not so easy to answer. If you are looking for classes which can deal a lot of damage in a short time, than casters are way to go. Their survivability is not so great though, so expect to die often as well.

    As to classes, let us see. Albion: Wizard (Ice spec for PBAE, most powerfull damage spell in the game., Fire spec if you like to nuke from distance, rather than run into a bunch of enemies,as you should do in case of Ice spec. image)  Sorcerers are very powerfull now, RR5+ can kill half of the group alone. Theurgists are also deadly, if played nicely. If you are dislike playing a caster class, start Mercenary instead. From all tank classes, they can deliver most damage.

    Hibernia: Enchanters (mana spec for PBAE, light spec for strong single target nukes), Eldriches (mana for PBAE, void spec for damaging from a long range), Animist (unique gameplay, shines at keep/tower defences) or Banshee (uber new class from Catacombs expansion). Blademaster or Vampiir can also be considered if ya feel more like tank gameplay.

     

    Misgard: Warlock, Runemaster or Bonedancers for casters. Not sure what with tanks now. Berserkers should be solid still.

  • YeeboYeebo Member UncommonPosts: 1,361

    And elrtitch that is 100% void, a wizard that is 100% fire, or a runemanster that is 100% runes will do very well in the battle grounds (low level PvP environments). I have a 100% void eldy on one of the classic servers, and even I (I utterly bite at PvP, I'm sorry to say) have managed to rack up some realm points. These specs don't do well in the end game (i.e., real RvR with level 50s) so be prepared to respec.

    If you want something less fragile that does well on the BGs, Vampire also supposed to be quite good. But again, they don't do as well in "grownup" RvR.

    I don't want to write this, and you don't want to read it. But now it's too late for both of us.

  • iSacrificeiSacrifice Member Posts: 7
    Personally I would ahve to go with an Inconnu Spirit Cabalist myself. That is the main toon that I am playing now and that I have been playing since DAoC was Released. Love it and in the BG's and in NF and in PvE they are unmatched IMO!! Everyone that I get to try a cabby they stay a cabby. If I remember correctly I have converted about 6 people hehe.. image
  • DoomsayerDoomsayer Member Posts: 344



    Originally posted by iSacrifice
    Personally I would ahve to go with an Inconnu Spirit Cabalist myself. That is the main toon that I am playing now and that I have been playing since DAoC was Released. Love it and in the BG's and in NF and in PvE they are unmatched IMO!! Everyone that I get to try a cabby they stay a cabby. If I remember correctly I have converted about 6 people hehe.. image


    Interesting. Inoconnu wern't in the game when it was first released, you must have had some sorta secret edition sent to you from future Mythic!image

    Secondly, I have played every albion class to 30 or higher, except sorcerer. No idea why I never played one, just didnt. And cabbies are all right...but I wouldnt say any more fun then some of the other classes. I had several 50s on perc before I went to the classic servers, and my favorite was probably my infiltrator. But my wizard was a rush of outright damage from 1st to 50th level. I changed to Ice for the PBAoE at 50. I was fire until then. I enjoyed and was successful with both spec lines in both RvR and PvE. Properly spec'd most classes can reach some decent level of burst damage. Though Paladins and clerics seem to be on the lower end of that spectrum for albion.

    And there are some other good things besides direct damage that are fun in this game. Nothing like pestering an enemy caster or healer by spamming theurgist pets on them. Minstrels have decent burst damage, plus speed, and crowd control. Chasing people down and stunning them, waiting for the rest of the group to catch up and help you finish them is fun. I always wished I had taken my minstrel to 50, but I didn't.

    Scouts do some good damage from range, and arent as squishy as casters, plus they get stealth. But its a harder class to level, and more expensive.

    Caster classes are your cheapest to bring to 50 and thats something to consider.

    Anyway, enough postulating. I could go on forever and I havent even started in on Midgaard of Hybernia. So I will close...hope some of this helped.

    ________________________________

    Everything born must die. All that is, will come to ruin. This is the essence of Doom. So sayeth the Doomsayer.

  • JulianDracosJulianDracos Member UncommonPosts: 1,528

    It really depends on what you mean by offensive.  In NF range is what it is all about.  Further, since archers now have mastery of stealth (can see invis now)  they are at a huge advantage against assassin classes now.  If you play on the classic servers then you will have an easy time picking off casters and many assassins unless the assassin is much high RR than you. 

    Animists will get you the most realm points.  They are not as powerful on the classic servers because there are no power fonts. 

    They have not fixed bolt casters so I would stay away from them.  They can still miss, be blocked by combat, be defelcted by shields, etc.  A void eld, unless you have high RR to avoid resists is rather weak when it comes to bolts.  They can still be good in RvR you will just use AoE or baseline DD. 

    If I had to pick classes for what I take to be offensive then I would say, animist, warlock, vampiir, minstrel, theurgist, any archer class, and fire wizzys. 

  • OrcNutzOrcNutz Member Posts: 29
    Meh, I say a caster or stealther.

    Been Playing 3 Years On/Off
    Epicarrow-50 Ranger-Hib/Lancelot
    Like 20 Level 40's and Below
    True Hibernian

  • MiklosMiklos Member Posts: 119

    I decided to go with a Skald after reading about the suggestions here :)

    Thanks guys.

  • ParepinParepin Member UncommonPosts: 257

    If you think the Skald doesnt do enough damage try out a Hero in hibernia, and max Large Weapon. Take shield to 42 and get used to switching between shield/sword and LW, use shield to shield bash first, then switch to a LW and use the level 50 weapon style on the target from behind.

    The MAIN key to DAoC tho, is leveling to 50. Even at level 49, you will have problems fighting level 50's due to the level curve this game has.

  • LasastardLasastard Member Posts: 604

    in Short:

    1) Melee
    Hibernia: Blademaster (ML: banelord)
    Midgard: Berserk (ML: banelord)
    Albion: Mercenary (ML: banelord)

    2) Caster
    Hibernia: Eld (Light)
    Midgard: Warlock (50 hexing, 2x cursing) or Rune-/Spiritmaster (Darkness)
    Albion: Firewizzard or Cabbalist


    Caster might be the way to go on the toa servers. If you think about playing on the new non-toa servers, you should pick a melee class. Withou the ToA gimmicks the damage-per-second a caster can deal is heavily decreased (still not too bad tho - in PvE pbae caster are still very welcome [mana eld, ice wizzard, suppression spiritmaster).

    If you chose to play a caster o the toa servers and plan to level in groups you should spec mana/ice/supression (depending on realm/class) and respec later , once you hit 50 and are ready for the "real" rvr (after painful motnhs of scroll/items farming and boring masterlevel raids ;).

  • jippyukjippyuk Member UncommonPosts: 95

    I'm about to start installing DAOC as soon as i get home, but i was wondering on classes.

    Mages dont REALLY interest me that much, they should do but they dont *shrugs*

    I like the idea of being seriously deadly with bows and stuff but in PvP will i just get dicked on? There isnt an Archer class as such....

    If i was to go Albion, should i be doing a scout or something to be any good at this? or will i get frustrated in the long run at the weakness of my template?

    Any ideas as to classes which are good at long range fighting, no spells ;) or pets plz :P

     

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  • LasastardLasastard Member Posts: 604

    Scouts fall in the same category as rangers (hibernia) and hunters (midgard) which is "archer". As such they are more a solo class. Not really because they are so good in solo pvm, but rather because they are of no direct use for a group. Archers as well as assasins (nightshade, infiltrator, shadowblade) have the ability to stealth and are therefore very well suited to do solo pvp.

    If thats what you want, then go for it. Although you will need a buffbot, as long as you are not playing on one of the classic servers (here buffbots dont work).

    If you like to be part of a group then there are many options - depending on the realm and your playstyle.
    Lighttanks: high dmg in melee (Berserk, Blademaster, Mercenary) - very offensive
    Full Tanks: can take a lot of dmg, dmg output medium/good
    Support classes - are very depending on a group to level, but are very likely to find groups on the other hand (pvm and pvp alike)

  • jippyukjippyuk Member UncommonPosts: 95



    Originally posted by Lasastard

    Scouts fall in the same category as rangers (hibernia) and hunters (midgard) which is "archer". As such they are more a solo class. Not really because they are so good in solo pvm, but rather because they are of no direct use for a group. Archers as well as assasins (nightshade, infiltrator, shadowblade) have the ability to stealth and are therefore very well suited to do solo pvp.
    If thats what you want, then go for it. Although you will need a buffbot, as long as you are not playing on one of the classic servers (here buffbots dont work).
    If you like to be part of a group then there are many options - depending on the realm and your playstyle.
    Lighttanks: high dmg in melee (Berserk, Blademaster, Mercenary) - very offensive
    Full Tanks: can take a lot of dmg, dmg output medium/good
    Support classes - are very depending on a group to level, but are very likely to find groups on the other hand (pvm and pvp alike)



    Thanks for all your help in regards to my questions. I only managed to get about 10 minutes of playtime in last night due to patch day etc. I've made a midgard viking is it so far? A fighter with the possible of idea of becoming a beseker... not sure at all really.

    image

  • LasastardLasastard Member Posts: 604

    Berserker is a good choce, really. Highest Damage output in melee of all three realms.
    Although you will find him to be a bit weak in defense as he can only wear light armor (studded from lvl 20 onwards). If you decide to play him a little bit further, you should invest your skillpoints equally into Sword (or axe, but on a toa server you will want to go for sword, as the weapons (artifacts) you need at level 50 are swords) and Left Axe (your ability to swing two weapons at a time) - final spec 50 Sword, 50 Left Axe, 28 parry

    Warrior, which is also a viking class, has a very high defense on the other hand. Unlike other full tank classes he has the benefit of having only one spec line for both 1hand and 2hand weapons, which allows you to switch freely between defense and offense. Ideal spec would be 50 shield, 50 sword, 28 Parry @ lvl 50

    Skald: another viking class. Has a group speed chant, a heal chant, a dmg add chant, 2 direct damage spells - but is not really a tank class, because he misses some features like the high weaponskill and some passive abilities. Still a skald should be part of every PvP group (because of the speed ,mainly).
    From what I know this class is relativly easy to solo. Spec @ 50 would be 50 Sword, 43 (?) battlesongs

    Savage: would not recommend that one at all. Usage of special abilities (increasing of evade chance, parry chance , damage add) costs health points. Without a buff-/healbot the downtime is ridiculous.

    Valkyrie: Yeah well - never played that one, but afaik it sucks - compared to the other classes.

  • jippyukjippyuk Member UncommonPosts: 95

    I think i am playing on Gareth *Classic*, only on the 14day trial, so far i was so so impressed, what with downtime, luck of the draw i suppose, and upon fininshing the cool tutorial found myself in total darkness :) Ahh well, Ive got a few basic quests to get on with when i get a bit of time to sit down and play it.

    Trouble with these games is knowing people.... Dont spose your on Gareth? Not that I'd be much help to yaz as you would be like 50 or something, but seeing as its the most popular of servers, i'd gues you'd be on that one? Im also on MSN, i take it your a brit? :)

    image

  • LasastardLasastard Member Posts: 604

    Actually I am german ;)
    And no, unfortunatly I am not playing on Gareth. In EU we are still waiting for a classic server to be released (hopefully very soon).
    But if I am not mistaken you should be in a guild automatically when you created your toon. This is actually a nice feature, which mythic introduced some time ago to make the lower levels more fun.
    I am sure that you will find some people to group with in your starter guild. Most people there should be around your own level. However many of them will be experienced players and be able to help you on your way. At a later point you might want to leave that guild to join a "normal" one, once you have found some nice people.

  • jippyukjippyuk Member UncommonPosts: 95

    Balls.

    I had assumed that Gareth was an EU server for some reason. I'm hoping that this will be different to something like wow in which ping will mean life or death when it comes to PVP

    If its down to ping then I guess Im going to be at a disadvantage to the americans.

    Looking at the server status though, most of the other servers have really low pops, like 50-100.. thats not something which i'd consider to be an MMORPG :) Is there something im missing somewhere? Also the idea of grinding like crazy again is a bit of a putoff and from what I read, the non classic servers are pretty hardcore...

    Suggestions? image

    image

  • LasastardLasastard Member Posts: 604

    Well the classic servers are probably much less "hardcore" then the normal ones. With such a high population you are very likely to find groups, firstly. And secondly mythic really reduced the grind with their latest expansion "catacombs" (which is not included in the 14day trial). With catacombs you have access to instanced dungeons.
    There are so called task-dungeons which can lead you all the way up to level 50. They can either be done solo or in groups and xp is really good there.
    There are also so called adventure-dungeons, which - from what I know - are very well suited for group-play and also give great xp and lots of $$.

    The traditional way on the other hand is pretty grindy, I agree. Although you will be able to do the first levels rather quickly, if you do some kill tasks. The guards standig arround in the newbie zone will give you those tasks - eventually. Just right-click every guard you come across and see if they have something for you.

    //edit: as a sidenote: You should not compare DAoC with WoW - in terms of server population. This game is already around for some years and unfortunatly mythic decided to release an expansion called "trials of atlantis" which turned a lot of people against the game. Anyhow, they have finally realised this problem and thats why they introduced those "classic" servers (here the ToA expansion is disabled). That is why these servers are so wel populated and the others are not.
    For a DAoC Server a healthy poupulation is between 1500 and 2000, I would say.
    So yes, 100 is really low. But I think these numbers will be higher @ us prime time.

  • jippyukjippyuk Member UncommonPosts: 95

    Where does it list which are EU based and which are US based.

    Which si the most popular EU server atm? so i can check pop counts :)

    image

  • LasastardLasastard Member Posts: 604

    EU DAoC is, unfortunatly, completly independent from the US DAoC.
    You will find the EU server pops under www.camelot-europe.com -> Community

    In europe daoc is ditributed and maintained by a company called GOA. Here you will not only find english servers, but also french, german, spanish and italian.

    There are two english servers - excalibur and prydwen. Prydwen is very small so you should either play on excalibur or consider staying on the Us classic servers which are most likely the best populated DAoC servers worldwide (atm - this might change once the EU classic servers go live).

  • jippyukjippyuk Member UncommonPosts: 95

    Excalibur and prydwen are both pretty active, exca had some 400+ at time of writing and prywd a few less, mind u thats during the day, im expecting that it would pick up in the evenings.

    Not sure how i'd get my 14 day trial on here though? as when i login at the momen its only the US servers that seem to be listed.

     

    Any ideas?

     

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  • LasastardLasastard Member Posts: 604

    Mythic (US) and GoA (EU) are two completly different companies so there is unfortuatly no way to convert your US trial to EU. Not sure tho if there is an EU trial versin. Couldnt find any informatin on that on the GoA website - so there might exist none.

    Only thing you could do is to see if you like the game and if yes to buy the retail version of EU daoc.
    This, however, means that you would have to start from zero again - which kinda sucks ^^

  • jippyukjippyuk Member UncommonPosts: 95

    Yey, the goa site had an option for a 14 day trial as well, Im HOPING i wouldnt need to download the client again, perhaps there is a file which points to the GOA servers as I'm kinda suspecting that the client is pretty much the same?

    Dnot wanna have to grab 4 gig again :(

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  • LasastardLasastard Member Posts: 604

    uh hm yeah the only difference is in one file which is called the update.dat or something.
    this is how my file looks:

    Mythic Patch
    patch.camelot-europe.com:1280/updates/german/atlantis/mpatch.dat
    patch.camelot-europe.com:1280/updates/german/atlantis/mpatch.dat

    So you could try and replace the informatin from your update dat with these informatio - but with one modification:

    german = english

    So it should look like this:

    Mythic Patch
    patch.camelot-europe.com:1280/updates/english/atlantis/mpatch.dat
    patch.camelot-europe.com:1280/updates/english/atlantis/mpatch.dat

    That of course only applies to the Trials-of-Atlantis Client. If the US trial is based on the catacombs client (more advanced graphical features) it will probably say "catacombs" instead of "atlantis".

  • jippyukjippyuk Member UncommonPosts: 95

    Cheers for the help mate, that mighta worked, checked the files and your right on the differences, they sent me an email through for the EU version which gave link to a EU Trial installer client, ran that, pointed it to my US version and it patched 50 megs worth and said ready to go...

    Could be great!

    Will choose a server tonight and see how i get on, i see we're a few patches behind the yanks eh? much like most MMO's ahh well :)

     

    Only thing i didnt like on this game when i played first month of release was the train track horsey rides :) other than that loved it :D

     

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