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Did Golden Labyrinth today first time, 49 Sorc(CF),awesome dungeon. Key points learned:
Team, 52 Lancer(CF), 48 Priest(EF), 51 Archer(HF), 52 Slayer (CF)
1. Do not stop moving, ever!! Just becuase that big fat boss looks as mobility challenged as the Chrysler Building this is a very bad assumption. They leap foreward, then leap backward, the time between the dreaded orange Eye of Sauron upon you and reaction time is critical. More than 5 seconds in 1 spot is very very dangerous.
2. As a Sorc, MANA SHIELD is your friend! Bring lot's of stam potions anyway, I do not have the reflexes of the gen-why try crowd, 1 second delay equals death by the time I hit the teleport.
3. Slayer, Archer, Priest, all female, 1 Castanic, 1 Human, 1 Elf, all very oogle worthy armor. Very distracting! Wow look at that Slayer's a.. BLAM! Dead!
4. Trash mobs still hit hard, keep running!!
5. OOGLING your parties jiggly bits in action is very distracting, attribute at least 2 deaths from Talent and Ability. Bone Imps reminded me to watch for things other than the backsides of my teammates.
All in all the most fun I have had in a dungeon since Daoc.
Magz
49 Sorc
20 Warrior
18 Archer
14 Priest
14 Lancer
Comments
every dungeon i tried it was fun so far... but they really getting harder as lvl goes up..for me thats a big plus
Yeah GL is pretty hard, I went in twice with players at lv48-49 in my group and both times ended in a wipe at the first boss. I know the min level for the dungeon is lv48 but for me I wont even go near the place until lv50.
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Welcome to the higher lvl dungeon and bosses with more secondary aggro than primary lol.
That dungeon is your first test of skill, if your party can complete it at the minimum level required to enter, you can consider yourselves very skilled.
Just about every boss in GL can one shot most leather/cloth wearers on a crit, if you really want a challenge try Ascent of Saravash, the level from that was lowered from KTERA and it has made the dungeon stupidly difficult for it's level range.