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How Rift beat SWTOR

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  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by MMOGamer71

    Didn't EA/Biowaste have like a years worth of patches (content) already developed for SWTOR at release.

    Thought I remember reading it.

     

     

     They do. Planet, companion, etc.

    Will be interesting to see what happens after they launch all of the content they already had in the works.

    As for the OP, meh, I personally think Rift is the much better game and has a lot more long term entertainment value. But that is just my personal opinion. I would imagine sub wise SWTOR still has more.

    For now anyways....

    EDIT: Also have to add that Trion does an amazing job with content updates. Comparing the two games shows how impressive they are in this area and how lackluster BW is.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Byne25Byne25 Member Posts: 41
    Originally posted by Z3R01
    Originally posted by Nitth

     


    Originally posted by Z3R01
    I know it isnt fair to expect a new game to have that much content at launch but the harsh reality is that it matters and players will leave your game if you dont offer as much as their old game.

     

    That's such an unrealistic expectation for a game. There comes a point where keeping it on the back burner is counter productive to profits.

    They need to focus on endgame.

    I know it isnt fair but if they are going to survive they need to look at something like WoW and compete with its features.

    WoW Endgame has 6+ raids, 14+ dungeons, 10 classes, 10+ crafts, 3-4 unique leveling paths for each faction.

    ^ that should be your goal to equal that, if you dont you go from 200 servers to 30.

    Look its SWTOR following the WoW model that got it in its trouble.

  • gothagotha Member UncommonPosts: 1,074

    umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

     

    How in seven hells has rift beaten swtor?

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Omnifish
    Originally posted by Z3R01
    Originally posted by skydiver12

     


    Originally posted by Z3R01
     

     

    Trion created an endgame that wouldn't be completely devoured in two weeks.

     


     

    You sure do have an agenda, posting your praise and missinformation in swtor threads 

     

     

    I have no idea what you're talking about. Honestly I really don't visit the SWTOR forums often.

    I posted this because for 6 months when I played RIFT all of the SWTOR fanboys derailed my RIFT threads with "THis game will die once SWTOR releases" 

    Well guess what, Rift is still here and unlike SWTOR its developers arent "moving on"

    At the end of the day you like RIFT and you like TRION, we get it.  You don't like SWTOR, fine. 

    I don't play RIFT or even plan on going back to the game. Im actually a altaholic that loves to go through leveling content. If anything I should be championing for SWTOR since it has better leveling.

    I love that im being pegged as a Rift fanboy because im pointing out the obvious. 

    Maybe you missed it but this thread isnt only about SWTOR and RIFT its about any MMO that releases with limited endgame being a failure.

     

    TO any devs that see this:

    DONT EVEN ATTEMPT TO CREATE A MMO IF YOU CAN"T DELIVER A ENDGAME THAT COMPETES WITH EXISTING GAMES!!!!!!

    Playing: Nothing

    Looking forward to: Nothing 


  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by gotha

    umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

     

    How in seven hells has rift beaten swtor?

    Profit margin.

     

    SWTOR is sinking faster than a submarine with a screen door.

    And before you flame me, SWTOR is the ONLY game I have ever pre-ordered and spend $140 some dollars on a Collectors Edition paperweight.

  • Entris38Entris38 Member UncommonPosts: 401

    Played both for a few months. In love with both for about 2-3 months. I got a Bounty Hunter to 47 and couldn't find a reason to continue and my rift toon I got to 50, but I'm not a raider so it dried up when bg's wore off. I'm pretty casual and these games were very easy to level, but something was missing, I couldn't put a finger on it, but neither had staying power for me. In neither game did I even come close to rushing to top level.

  • FadedbombFadedbomb Member Posts: 2,081
    Originally posted by MMOGamer71
    Originally posted by gotha

    umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

     

    How in seven hells has rift beaten swtor?

    Profit margin.

     

    SWTOR is sinking faster than a submarine with a screen door.

    And before you flame me, SWTOR is the ONLY game I have ever pre-ordered and spend $140 some dollars on a Collectors Edition paperwieght.

    [mod edit] . SWTOR has had the HIGHEST drop percentage wise in fans than RIFT, and I hate RIFT as much as I hate SWTOR. Both are linear themeparks, but the difference is RIFT has a proper respectable company behind it & has decent "End-Game".

    The Theory of Conservative Conservation of Ignorant Stupidity:
    Having a different opinion must mean you're a troll.

  • JackdogJackdog Member UncommonPosts: 6,321

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    I miss DAoC

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    Playing: Nothing

    Looking forward to: Nothing 


  • dontadowdontadow Member UncommonPosts: 1,005

    Trion decided to wait the extra 6 months to a year and make sure the game's major features were in before releasing it.  It still rushed it a tad, but it totated a polished game and could bank on what it promised.  Bioware rushed Star WArs out to appease their EA overlords.  

    And so we're here. 

    Stability is a better example as opposed to subscribers.  SWTOR is loosing mroe subscribers at a faster rate than Rift.  SWTOR is in the process of downscaling SWTOR operations. Rift is maintaining.  

  • keinohrkeinohr Member Posts: 60
    Originally posted by Grixxitt

    Rift beat SWTOR by being PROFITABLE 

    This. EA has different expectations than Trion. And i don't think that Rift has more than 500k - 1 mio. subscribers.

     

    Furthermore it's much easier for Trion to deliver updates/content patches more frequently because the overall package of the initial game was weak compared to other p2p mmorpgs. MMO.Maverick measured the mmo worlds and came to a shocking conclusion:

    Originally posted by MMO.Maverick

    Alright, I did some more testing in Rift, and this is what I came up with:

     

    run speed: 10.8 m/h

    For this I used the distance feature ingame where it states how far you are from a location. I ran for 30 seconds, and see what distance I'd traveled.

     

    crossing distance:

    worldmap from north => south:  corrected to 25.5 min

    worldmap from east => west: corrected to 30.5 min

    I ran a certain distance in a straight line, checked how long it took, then compared the distance traveled on the worldmap to the overall size of the world.

     

    The run speed and crossing distance led to the following size for the world in miles:

    worldmap from north => south: corrected to 4.6 miles

    worldmap from east => west: corrected to 5.5 miles

     

    I admit, the final result was a surprise, based on earlier tests I'd thought the world of Rift to be as large as 1 WoW continent or maybe somewhat smaller, but that was before I took the run speed difference into account.

    Based on the figures above this is how the actual comparison would look like, when you'd put Rift's regions next to WoW's Kalimdor (I picked Kalimdor, because  most people are familiar with the general feel and size of it)

     

    edit: I replaced it with the new picture that's more accurate:

    http://www.morpg.com/mobile/forums.cfm?ismb=1&threadId=306052

     

    I'm not saying that's a bad strategy because Trion Worlds has some decent success. There's even an Interview with Lars Butler about it:

    http://www.gamasutra.com/view/news/171894/Trions_Lars_Buttler_discusses_what_went_wrong_with_38_Studios_Star_Wars__.php

     

    He maybe sounds arrogant because Trion also tried to rival WoW and "failed".

  • azonic69azonic69 Member UncommonPosts: 103
    Originally posted by gotha

    umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

     

    How in seven hells has rift beaten swtor?

     By not going the F2P route

    http://www.ign.com/articles/2012/06/15/bioware-looking-at-free-to-play-for-the-old-republic

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Z3R01

     

    Trion created an endgame that wouldn't be completely devoured in two weeks.

     

     

    These posts are usually made by people who haven't really done SWTOR endgame raiding. Have you done EC hardmode 8/16 or done Nightmare Pilgrim world boss?  Believe it or not most players on my srver in SWTOR haven't yet. As for PvP with ranked warzones coming soon SWTOR is looking good for PvP too. With large server merging/formation and Bioware likely to adapt its subscription model SWTOR is looking a better bet for a mmo right now. Heck, it's Star Wars folks, that alone is good enough for me.

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Illyssia
    Originally posted by Z3R01

     

    Trion created an endgame that wouldn't be completely devoured in two weeks.

     

     

    These posts are usually made by people who haven't really done SWTOR endgame raiding. Have you done EC hardmode 8/16 or done Nightmare Pilgrim world boss?  Believe it or not most players on my srver in SWTOR haven't yet. As for PvP with ranked warzones coming soon SWTOR is looking good for PvP too. With large server merging/formation and Bioware likely to adapt its subscription model SWTOR is looking a better bet for a mmo right now. Heck, it's Star Wars folks, that alone is good enough for me.

    LOL! 

    I would have loved to play SWTOR's little endgame but sadly my entire guild owned the games content in two weeks and left before I could hit endgame LOL! 

    Seriously what game releases with content that can be cleared in one or two tries?

    I don't blame them for leaving.

    Playing: Nothing

    Looking forward to: Nothing 


  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by keinohr
    Originally posted by Grixxitt

    Rift beat SWTOR by being PROFITABLE 

    This. EA has different expectations than Trion. And i don't think that Rift has more than 500k - 1 mio. subscribers.

     

    Furthermore it's much easier for Trion to deliver updates/content patches more frequently because the overall package of the initial game was weak compared to other p2p mmorpgs. MMO.Maverick measured the mmo worlds and came to a shocking conclusion:

    Originally posted by MMO.Maverick

    Alright, I did some more testing in Rift, and this is what I came up with:

     

    run speed: 10.8 m/h

    For this I used the distance feature ingame where it states how far you are from a location. I ran for 30 seconds, and see what distance I'd traveled.

     

    crossing distance:

    worldmap from north => south:  corrected to 25.5 min

    worldmap from east => west: corrected to 30.5 min

    I ran a certain distance in a straight line, checked how long it took, then compared the distance traveled on the worldmap to the overall size of the world.

     

    The run speed and crossing distance led to the following size for the world in miles:

    worldmap from north => south: corrected to 4.6 miles

    worldmap from east => west: corrected to 5.5 miles

     

    I admit, the final result was a surprise, based on earlier tests I'd thought the world of Rift to be as large as 1 WoW continent or maybe somewhat smaller, but that was before I took the run speed difference into account.

    Based on the figures above this is how the actual comparison would look like, when you'd put Rift's regions next to WoW's Kalimdor (I picked Kalimdor, because  most people are familiar with the general feel and size of it)

     

    edit: I replaced it with the new picture that's more accurate:

    http://www.morpg.com/mobile/forums.cfm?ismb=1&threadId=306052

     

    I'm not saying that's a bad strategy because Trion Worlds has some decent success. There's even an Interview with Lars Butler about it:

    http://www.gamasutra.com/view/news/171894/Trions_Lars_Buttler_discusses_what_went_wrong_with_38_Studios_Star_Wars__.php

     

    He maybe sounds arrogant because Trion also tried to rival WoW and "failed".

    Yet people are leaving SWTOR much faster and in greater numbers than they did in RIFT.

    Guess Leveling content doesn't mean much.

    Oh and while you bring up leveling zone size may i remind you that Trion is tripling the land mass size with the expansion.

    What is EA doing? They're moving on, refocusing their efforts in more profitable ventures... 

     

    Playing: Nothing

    Looking forward to: Nothing 


  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Illyssia
     With large server merging/formation and Bioware likely to adapt its subscription model SWTOR is looking a better bet for a mmo right now. Heck, it's Star Wars folks, that alone is good enough for me.

     Completely disagree. When you judge EA's past history with games when they underperform such as Warhammer and the route things are going with this game SWTOR doesn't look like a better bet compared to most mmos out there.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

     

    Yet on Steam (which SWTOR is not on) there are 470 online and 125 in game.

     

     

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Z3R01
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    because it is a good way to gauge the general population of a game. Same as political polls. Does not matter whether you like it or not it works for a general assesment. You can also use Quantcast and Alexa to gauge website traffic. Rift was a flash in the pan, it  never grew legs

    http://www.alexa.com/siteinfo/riftgame.com#

     

    I miss DAoC

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Jackdog
    Originally posted by Z3R01
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    because it is a good way to gauge the general population of a game. Same as political polls. Does not matter whether you like it or not it works for a general assesment. You can also use Quantcast and Alexa to gauge website traffic. Rift was a flash in the pan, it  never grew legs

    Here we go again with Xfire numbers to "prove" how good a game is or is not.

     

     

    /drinks

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Xfire is good for trending and absolutely worthless for eveything else. Amazing how I've seen Xfiire used just with SWTOR alone by some to show it is failing and by others to show how successful it is.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Jackdog
    Originally posted by Z3R01
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    because it is a good way to gauge the general population of a game. Same as political polls. Does not matter whether you like it or not it works for a general assesment. You can also use Quantcast and Alexa to gauge website traffic. Rift was a flash in the pan, it  never grew legs

    Dude who uses it? 

    What does Xfire offer? Why should anyone keep it on? To tally their /played in a forum banner?

    Im sorry but Xfires time has long passed, you show me something relevant like Steam activity or maybe even the amount of people using Vent that are logged into either game. Both would yield ten times the number that Xfire does.

    Hell... if you could do it with Skype it would make for a more realistic number.

    You like stats from a site thats half a decade passed its prime and I'm supposed to care.

    What about facts dude? SWTOR going from 220+ servers to 20-30 active ones. Now that shows me much more than some site that tallys stats for 1k users.

    Playing: Nothing

    Looking forward to: Nothing 


  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by MMOGamer71
    Originally posted by Jackdog
    Originally posted by Z3R01
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    because it is a good way to gauge the general population of a game. Same as political polls. Does not matter whether you like it or not it works for a general assesment. You can also use Quantcast and Alexa to gauge website traffic. Rift was a flash in the pan, it  never grew legs

    Here we go again with Xfire numbers to "prove" how good a game is or is not.

     

     

    /drinks

    wrong, it iis not a good way to judge whether a game is good or not, but it is a good way to judge the population of a game. Good is a emotional reaction, what one person considers good may or may not be what others consider good

    I miss DAoC

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Z3R01
    Originally posted by Jackdog
    Originally posted by Z3R01
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    because it is a good way to gauge the general population of a game. Same as political polls. Does not matter whether you like it or not it works for a general assesment. You can also use Quantcast and Alexa to gauge website traffic. Rift was a flash in the pan, it  never grew legs

    Dude who uses it? 

    What does Xfire offer? Why should anyone keep it on? To tally their /played in a forum banner?

    Im sorry but Xfires time has long passed, you show me something relevant like Steam activity or maybe even the amount of people using Vent that are logged into either game. Both would yield ten times the number that Xfire does.

    Hell... if you could do it with Skype it would make for a more realistic number.

    it does not matter who uses it, it simply matters that users in all MMO's use it. It is simply a relevant population indicator.

    you want another indicator, go to Alexa or Quantcast and you can compare website traffic numbers. A little research shows that 5 times the number of people visited the SWOTOR websit4e yesterday than visited the Rift site. That does not meant that 5 time the people are playing , but it does mean that 5 time more people were interested in the game enough to visit the website

    I miss DAoC

  • keinohrkeinohr Member Posts: 60
    Originally posted by Z3R01

    Yet people are leaving SWTOR much faster and in greater numbers than they did in RIFT.

    Guess Leveling content doesn't mean much.

    Oh and while you bring up leveling zone size may i remind you that Trion is tripling the land mass size with the expansion.

    What is EA doing? They're moving on, refocusing their efforts in more profitable ventures... 

     

    It's because they had "~1.7 mio." subscribers and Rift... mabye 600k.

     

    EA/Bioware announed patch 1.3 at E3:

    - 1 Planet

    - levelcap raise to 60

    - 1 companion

     

    IMO the deciding factor is how companies treat their customers. Trion Worlds does a far superior job compared to EA/Bioware.

     

    BTW.

    Trion Worlds also had to merge some servers. In that aspect they're in the same boat.

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Jackdog
    Originally posted by Z3R01
    Originally posted by Jackdog
    Originally posted by Z3R01
    Originally posted by Jackdog

    judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

    Yep because Xfire is a requirement to Run MMOs.

    Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

    because it is a good way to gauge the general population of a game. Same as political polls. Does not matter whether you like it or not it works for a general assesment. You can also use Quantcast and Alexa to gauge website traffic. Rift was a flash in the pan, it  never grew legs

    Dude who uses it? 

    What does Xfire offer? Why should anyone keep it on? To tally their /played in a forum banner?

    Im sorry but Xfires time has long passed, you show me something relevant like Steam activity or maybe even the amount of people using Vent that are logged into either game. Both would yield ten times the number that Xfire does.

    Hell... if you could do it with Skype it would make for a more realistic number.

    it does not matter who uses it, it simply matters that users in all MMO's use it. It is simply a relevant population indicator.

    you want another indicator, go to Alexa or Quantcast and you can compare website traffic numbers.

    Maybe, just maybe Rift players dont use Xfire... Like 99.9% of the actual mmo community.

    "HAR HAR look at Xfire"

    Give me a break please Bioware/EA just reduced SWTORs servers by more than 200!!!!!!!!

    EA has gone on record saying they are focusing their efforts away from SWTOR!

    Bioware staff have been fired over SWTOR failing dude!

    HOWever, RIFT is revalant! Its still being developed for and has a new expansion on the way.

    Trion hasn't fired anyone (hell they are making two more MMOs!) and the game has been steady when it comes to server merges for months now. 

    Seriously who gives a crap about unreliable statistic sites like Xfire when you have all of that other info to go on?

    Playing: Nothing

    Looking forward to: Nothing 


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