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Well I stumbled upon an interesting game the other day called Embers of Caerus. It is a sandbox game. And what is interesting is the re-ward system they giving out for donators. I provided the link down below. And I wanted to know everyone’s thoughts if other games should offer a similar system when promoting their games. The good, the bad, and the ugly.
http://www.kickstarter.com/projects/forsakenstudios/embers-of-caerus-investor-prototype
Comments
I wish more games did this, it might give up a mch broader choice of games and it certainly enables players to not only bring about games that match their expectation but to even be able to influence (however little) the game itself in a whole new way. I think crowdfunding is the future for small scale projects, it enables them to reach far and wide of what would have ever been possible a few years ago. Just look at Amanda Palmer and her kickstarter success... It clearly applies well to games as well, an obvious example being Wasteland. I think the rewards on this particular project are really cool, but what made me a backer is how involved the developers are on the forum, asking questions, wanting the input of the community.
Ive pledged!
From the other side, Kickstarter is definitely a fantastic service. It has allowed the community to support us, and fund us to keep driving forward with development, and likewise once we are successful it allows us to kick that opportunity forward* to many other indie developers also trying to make their dreams a reality through kickstarter.
Its a brilliant, fantastic, awesome idea, and its really putting the power back in the hands of the gaming community.
* We have pledged to kick forward the full $25,000 of our original target to other indie game projects through kickstarter once our game releases, plus 5% of anything else we get over that amount.
Did you really just create an account and reply to your own thread? For shame!
Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent
No, lol that is someone else.
I, for one, can't wait till I can try this game out. I wish there was a fast forward button somewhere. GIVE! NAO! *shakes in excitement*
I'd also like to see how well Gambitious goes in comparison.
Hey, I'm me! Ok, about those rewards... They just added this for the strech goal:
A week of work experience with the game developers during beta phase. Or how about two weeks? Wow. I think this is kind of world changing
I think adding in-game rewards for potential player-supported development costs is completely worth it. I mean in the current f2p model you have people paying real money to buy heart print underwear for their characters so putting this in the development phase is in line with that but takes it a step further. After release cash shops just keep the game running and can lead to new content but nothing really that drastic most times. In development this kind of funding allows developers to achieve their original concept (especially in the case of this game) and build off that.
Edit: oops, guess i shouldve read more than the OP
Just 10 mins left don't miss out on in game rewards!