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Dual Wielding

Lord.BachusLord.Bachus Member RarePosts: 9,686

One of the things missing is dual wielding, will it be added over time? 

 

I know that many other peoples adore playing dual wielding swords or other weapons.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

Comments

  • PanthienPanthien Member UncommonPosts: 559
    Originally posted by Lord.Bachus

    One of the things missing is dual wielding, will it be added over time? 

     

    I know that many other peoples adore playing dual wielding swords or other weapons.

    I dont disagree with you but.. you dual wield pistols and claws.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Panthien
    Originally posted by Lord.Bachus

    One of the things missing is dual wielding, will it be added over time? 

     

    I know that many other peoples adore playing dual wielding swords or other weapons.

    I dont disagree with you but.. you dual wield pistols and claws.

    QUAD WIELD! heh

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  • frestonfreston Member UncommonPosts: 503

    You could even say that you dual wield everything as you are always using 2 different weapons at the same time,.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by freston

    You could even say that you dual wield everything as you are always using 2 different weapons at the same time,.

    You know thats not what i meant...

     

     

     

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • SlickShoesSlickShoes Member UncommonPosts: 1,019

    I would like to see dual wield swords added if they are not already ? I could only seem to use single swords in the Beta, dual wielding pistols was good, itd be nice if they had the option of single weapon or dual weild for all those kinds of weapons.

    image
  • ThorbrandThorbrand Member Posts: 1,198

    Well I know what you are asking but that changes the whole animation of the tree and probably isn't going to work unless they create a new tree with new abilities. One Handed swords or Duel Swords, that is just the coding facts.

  • TdoTdo Member Posts: 82
    Originally posted by Lord.Bachus

    One of the things missing is dual wielding, will it be added over time?  I know that many other peoples adore playing dual wielding swords or other weapons.

     

    tsw has dual wielding, but they are using the same method as tera ( like twin swords) so if you equip pistol or fist you automatically dualwield,but i hope they make sword the same way

    Alias Warin

  • L0C0ManL0C0Man Member UncommonPosts: 1,065

    The way the weapons work in TSW, the only way I see it happening is if they add dual swords as a new weapon class complete with its own section on the wheel. Maybe for future expansions.

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  • PanthienPanthien Member UncommonPosts: 559
    Originally posted by Lord.Bachus
    Originally posted by freston

    You could even say that you dual wield everything as you are always using 2 different weapons at the same time,.

    You know thats not what i meant...

     

     

     

    Claws are dual wielded, so are pistols.

    Ive seen people run around with dual glocks, revolvers, uzi's even mp5's though yeah.. they are in the pistol catagory.

    So the only weapon you cant dual wield is the sword. the 2h hammer catagory has every weapon based on the 2h design.

  • FredomSekerZFredomSekerZ Member Posts: 1,156

    Magic uses your hands

    Pistols and claws are dual wielded

    I don't see it happening for hammers, assault rifles or shotguns (yes, i know i'd be awesome)

    Only leaves swords, which might have an a 2 dual as a cosmetic options after launch.

     

  • ZylaxxZylaxx Member Posts: 2,574
    Originally posted by SlickShoes

    I would like to see dual wield swords added if they are not already ? I could only seem to use single swords in the Beta, dual wielding pistols was good, itd be nice if they had the option of single weapon or dual weild for all those kinds of weapons.

    Yea one of things I do not like is there are no DW Swords or 2H Swords.  At the very least the sword should be sheathed on the back but that just asethetically appealing to me.

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  • syntax42syntax42 Member UncommonPosts: 1,385

    I hope dual wielding swords does not make it into TSW.  I relate dual wielding with Asian styles of graphics and animations, and I dislike the influence it has had on games.  Aside from the reality of dual wieling swords not being physically viable for a battle, putting it in a MMO tends to cause players who are addicted to the style to play it.  Then, the overpopulation of dual wielders makes it difficult to form balanced groups in gameplay.  Just look at how many Rogues are in WoW, compared to other classes.

  • SlickShoesSlickShoes Member UncommonPosts: 1,019
    Originally posted by syntax42

    I hope dual wielding swords does not make it into TSW.  I relate dual wielding with Asian styles of graphics and animations, and I dislike the influence it has had on games.  Aside from the reality of dual wieling swords not being physically viable for a battle, putting it in a MMO tends to cause players who are addicted to the style to play it.  Then, the overpopulation of dual wielders makes it difficult to form balanced groups in gameplay.  Just look at how many Rogues are in WoW, compared to other classes.

    Its not like one of the factions in the game is based in Seoul, South Korea is it?

    The artwork for the ninja deck has the dual swords sheathed on the back, it looks awesome. If they don't add dual swords they can at least add some fluff that lets us sheath the sword on the back.

    FYI Rogues are not popular because they dual wield, they are popular because they have stealth and it makes it easy to pick your fights in PvP.

    image
  • BlackndBlacknd Member Posts: 600

    You know, that's a decent idea. Everyone already thinks that eventually more skills will be added. What about skills that require BOTH weapons to be equipped. It's a lot of work though, making enough for each possible combination of weapon.

    Tazer

    Requires Elemental. Requires Fists.

    You electrify your claws and gut your target, dealing heavy damage, making them incapable of action for 2 seconds and applying a Hinder effect. Also Afflicts the target with a damage over time effect for 8 seconds. Consumes all Elemental resources and Fist resources.

    Idk ;P Just an idea.

    .. But in a good way.

  • SoraksisSoraksis Member UncommonPosts: 294
    Originally posted by syntax42

    I hope dual wielding swords does not make it into TSW.  I relate dual wielding with Asian styles of graphics and animations, and I dislike the influence it has had on games.  Aside from the reality of dual wieling swords not being physically viable for a battle, putting it in a MMO tends to cause players who are addicted to the style to play it.  Then, the overpopulation of dual wielders makes it difficult to form balanced groups in gameplay.  Just look at how many Rogues are in WoW, compared to other classes.

    I beg to differ look up Miyamoto Musashi, he is a samurai from the 1600's.  He actually created the two sword fighting style and became a legendary undefeated master using the dual wield style.  By the time he was 29 he had fought in over 60 bouts to the death and never lost.  It is believed after that he stopped fighting and began teaching and refining his military science.  He also wrote "The Book of Five Rings".  

    So two swords is physically viable for battle and it has been done and proven to work.  That aside I wouldnt like to see it in TSW either only because I think the game is just fine the way it is and there is no need for it.

  • druinedruine Member Posts: 4
    Originally posted by Soraksis
    Originally posted by syntax42

    I hope dual wielding swords does not make it into TSW.  I relate dual wielding with Asian styles of graphics and animations, and I dislike the influence it has had on games.  Aside from the reality of dual wieling swords not being physically viable for a battle, putting it in a MMO tends to cause players who are addicted to the style to play it.  Then, the overpopulation of dual wielders makes it difficult to form balanced groups in gameplay.  Just look at how many Rogues are in WoW, compared to other classes.

    I beg to differ look up Miyamoto Musashi, he is a samurai from the 1600's.  He actually created the two sword fighting style and became a legendary undefeated master using the dual wield style.  By the time he was 29 he had fought in over 60 bouts to the death and never lost.  It is believed after that he stopped fighting and began teaching and refining his military science.  He also wrote "The Book of Five Rings".  

    So two swords is physically viable for battle and it has been done and proven to work.  That aside I wouldnt like to see it in TSW either only because I think the game is just fine the way it is and there is no need for it.

    Other examples of dual blade sword play are the rapier/dagger combinations from Italy and France, and dual gladius for gladitorial combat in Rome. When dual wielding swords you aren't going to use full blown broadswords, but rather shorter thrusting or slashing weapons. In fact I believe one of the NPCs in the game's background uses a pair of butterfly knives. Its a real world viable combat form.

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by druine
    Originally posted by Soraksis
    Originally posted by syntax42

    I hope dual wielding swords does not make it into TSW.  I relate dual wielding with Asian styles of graphics and animations, and I dislike the influence it has had on games.  Aside from the reality of dual wieling swords not being physically viable for a battle, putting it in a MMO tends to cause players who are addicted to the style to play it.  Then, the overpopulation of dual wielders makes it difficult to form balanced groups in gameplay.  Just look at how many Rogues are in WoW, compared to other classes.

    I beg to differ look up Miyamoto Musashi, he is a samurai from the 1600's.  He actually created the two sword fighting style and became a legendary undefeated master using the dual wield style.  By the time he was 29 he had fought in over 60 bouts to the death and never lost.  It is believed after that he stopped fighting and began teaching and refining his military science.  He also wrote "The Book of Five Rings".  

    So two swords is physically viable for battle and it has been done and proven to work.  That aside I wouldnt like to see it in TSW either only because I think the game is just fine the way it is and there is no need for it.

    Other examples of dual blade sword play are the rapier/dagger combinations from Italy and France, and dual gladius for gladitorial combat in Rome. When dual wielding swords you aren't going to use full blown broadswords, but rather shorter thrusting or slashing weapons. In fact I believe one of the NPCs in the game's background uses a pair of butterfly knives. Its a real world viable combat form.

    This is quite true. Dual-Wielding anything is a lot more wide spread than just asia. It crosses many cultures and definitely does have a place in american history as well as europian. Sounds like syntax has watched too many animes.. If these styles had lines shooting out and changing the screen color, I could see more of a point. Or if the player's hair changed color.

  • VultureSkullVultureSkull Member UncommonPosts: 1,774
    Originally posted by Zylaxx
    Originally posted by SlickShoes

    I would like to see dual wield swords added if they are not already ? I could only seem to use single swords in the Beta, dual wielding pistols was good, itd be nice if they had the option of single weapon or dual weild for all those kinds of weapons.

    Yea one of things I do not like is there are no DW Swords or 2H Swords.  At the very least the sword should be sheathed on the back but that just asethetically appealing to me.

    Heh? I have seen pictures of Ninja type players, surely there are two handed Samurai swords in the game? A game with secret societies and no ninjas?

     

    I also read that having two weapons equiped is more or less essential for maximising your skills (in terms of Synergy, builders etc  http://thesecretworld.com/news/blog_lead_designer_martin_bruusgaard_explains_character_development

    The reason all weapons have some form of resource, and they all go to 5, is to make it easier for the players to understand the synergies between them, and because of dual wielding. A player can wield two weapons at the same time, and when you use a builder, you will build one resource for both weapons. So let’s say I’m wielding blood magic and an assault rifle. I hit my target once with my rifle builder, and I get one rifle focus on the target and one charge on myself. The important part here is that you don’t need to bring a builder for each weapon. It’s preferable to wield two weapons with abilities which have synergy with each other, so let's talk about these important synergies.))

     

    Would like to know if there are any restrictions on this, or can I dual wield an assualt rifle and a pistol, and if so wont this look a bit odd and if not then i lose out according to the above extract, I am confused?????

     

     

  • FaynthFaynth Member Posts: 237

    they could lets us use single istol or dual swords for cosmetical reasons.. i wouldnt see why not.

  • Asuran24Asuran24 Member Posts: 517

    I would love to see an option either cosmetic bought or just in the options to allow for both dual weilding swords. as well as using a two hander (who does not want to see their character tossing around a claymore, or greatsword). Also things like pole-arms, axes, and such being alterate looks for some of the types, maybe you could sqitch to a pole-arm look for your hammer, or axes for your sword/s, and so on.

     

    I would lvoe to see though that your resource generators not be linked as they are in tsw right now, as that would make combat feel like it has more choice over being more spammy. Since right now regardless of if you have resource generating power for a given type of power (blood, chaos, blades, what have you) you generate one resource for each equiped focus item you have, where as if you had to actually use a power of a given type to generate a resource it would lead to players havingg to be less spammy in their fighting. You want a blood resource you would hhave to use a blood generator, want a elemental you have to use a elemental power, instead of using a single power of one type to generate resourcces for both of the ones you have equiped.

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